Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 20:54:35 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (657) 657 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1962 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 109/400 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Sensor Array Seismic Detector Medium Armor Plating Remote Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Sensor Array Seismic Detector Medium Armor Plating Drone Bay Improved Assault Rifle Improved Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 9 9 5 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads 2 | 2 . . . Leg 9 | . 4 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 99 98 Engine 11 | . 14 11 10 Treads 1 | . 2 . . Leg 23 | . 25 22 22 Device 10 | . 10 11 11 Storage 12 | . 14 11 11 Processor 13 | . . 21 22 Energy Gun 7 | . 14 6 . Energy Cannon 3 | . 3 6 . Ballistic Gun 13 | . 10 9 21 Naked Turns . | . . . . Heaviest Build 25 | 14 16 24 25 Greatest Support 40 | 40 40 26 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | 4 7 8 10 Average Carried 6 | 1 4 6 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 2 7 8 8 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 596 | 219 172 61 144 Remotely . | . . . . Salvage Created 835 | . 305 199 331 Parts 55 | . 16 16 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 16 | . 6 2 8 Guns 13 | . 4 1 8 Cannons 1 | . . 1 . AOE 2 | . 2 . . Classes Destroyed 7 | . 3 3 1 Worker 1 | . 1 . . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Grunt 13 | . 6 1 6 Protector 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 4 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 99 | . 22 18 59 Missed 25 | . 10 2 13 Damage Taken 1227 | . 195 230 802 Core 336 | . 45 70 221 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 61 | . 17 16 28 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 46 Shots Fired 117 | . 34 32 51 Gun 98 | . 31 16 51 Cannon 19 | . 3 16 . Launcher . | . . . . Special . | . . . . Kinetic 65 | . 14 . 51 Thermal 19 | . 3 16 . Explosive . | . . . . Electromagnetic 33 | . 17 16 . Robot Hit Streak 15 | . 7 15 13 Robot Miss Streak 5 | . 4 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | . 17 22 40 Core Hits 36 | . 13 8 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1320 | . 363 352 605 Guns 988 | . 242 141 605 Cannons 229 | . 18 211 . Explosions 103 | . 103 . . Melee . | . . . . Ramming . | . . . . Kinetic 722 | . 117 . 605 Thermal 332 | . 121 211 . Explosive . | . . . . Electromagnetic 266 | . 125 141 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 31 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 41 10 Average Temperature 22 | . 27 19 10 Received Heat Transfer 426 | . 114 96 216 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 581 | . 137 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 294 | . 233 152 294 Initial 63 | . . 22 63 Average 124 | . 120 114 169 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 58 100 64 Level 1 25 | . 41 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 6 15 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 1 1 2 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 1 4 Successful 3 | . 1 1 1 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Open Door 1 | . . . 1 Alert Level 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 322 | . . . 322 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1189 | 86 442 319 342 Spaces Moved 713 | 51 296 172 194 Core 8 | 8 . . . Treads 62 | 43 19 . . Legs 643 | . 277 172 194 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 142 122 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 43 19 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 908 | 64 339 252 253 Wait 59 | . 4 41 14 Move 710 | 50 295 171 194 Hop . | . . . . Pick Up 34 | 8 10 9 7 Fast Attach . | . . . . Attach 11 | 6 1 2 2 Detach . | . . . . Swap 18 | . 8 7 3 Drop 15 | . 4 6 5 Fire 61 | . 17 16 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 11) 818 | -9/Materials | Identified exit to Storage 848 | -9/Materials | Entered Storage 992 | -9/Storage | Build established: Scavenger-Mutant 1023 | -9/Storage | Met a pair of Derelict thieves 1118 | -9/Storage | Garrison activated, responded to threat 1178 | -9/Storage | Core integrity fell below 50% 1190 | -9/Storage | Self-destructed Last Messages --------------- 01070_ Y-45 Defender destroyed. 01071_ Acquired 6 matter. 01077_ Acquired Prototype Engine. 01078_ Identified Hvy. Ion Engine. 01079_ Dropped Imp. Ion Engine. 01079_ R-06 Scavenger collects Heat Sink. 01081_ Acquired Carbon-fiber Leg. 01087_ Dropped Imp. Aluminum Leg. 01089_ Acquired Imp. Heat Sink. 01091_ Acquired 30 matter. 01115_ Com. Battery melted. 01115_ I-25 Savior destroyed. 01118_ G-47 Trooper calls for garrison reinforcements. 01118_ ALERT: Activating Garrison Access S001. 01120_ U-05 Engineer builds a Door. 01124_ G-47 Trooper destroyed. 01128_ Acquired Remote Shield. 01169_ Hvy. Ion Engine severed. 01173_ Imp. Assault Rifle severed. Map ----- +----------------------------------------------------+ | ??????#%! "% # # !] #??????????????????? | | ####??#[[%# + + """ #??????????????????? | | ! ####*%!# # # G" #??????????????????? | | !! #T##%=%#% "" # # """ #??????????????????? | | " +* *# "" + #? #??????????????????? | | #= # T" # #?# #######??????????????????? | | ! " #= # "" # #??##????????????????????????? | | ! # # # "" # #????????????????????????????? | | #######^ # # #????????????????????????????? | | ??????#^^ ####### #????????????????????????????? | | ??????# #?????# #????????????????????????????? | | ??????# #?????+ #????????????????????????????? | | ??????# #?????# #????????????????????????????? | | ??????# #?????# #????????????????????????????? | | ??????+ #?????# #????????????????????????????? | | ??????# #?????# #????????????????????????????? | | ??????# #?????# ###??????????????????????????? | | ??????+ #?????# # ??????????????????????????? | | ??????# #?????# # "??????????????????????????? | | ??????# #?????# # "??????????????????????????? | | ??????# #?????# # "??????????????????????????? | | ??????? ??????# m "??????????????????????????? | | ??????? ####### # """"???#???????????????????? | | ??????? # Y """ #???????????????????? | | ??????????? /Y b[ #???????????????????? | | ????????? # l@[ #???????????????????? | | ????????+#########+###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityNuclearBarrier Manual? 0 Play Time 00:12:53 Cumulative 15.4 hours Start 2024.06.16 @ 20:45:03 End 2024.06.16 @ 20:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72dcaa16-81fa-4ef1-b1a4-dd7efbafef2f