Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 21:37:03 Player: Big Jerry Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3776) 3776 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 9048 Bonus ------- High Alert Combat Kills 282 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 300/300 System Corruption 19% Temperature Critical (575) Movement Walking (270) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (5) --- Improved VSS Leg > --- UTILITY (6) ------ Improved Weapon Cycler Hacking Suite > --- WEAPON (4) ------- Compact Ion Cannon Gauss Rifle > --- INVENTORY (5) ---- Fusion Compressor Transmission Jammer Improved Shock Absorption System Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Thunder Leg Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Improved Weapon Cycler Improved Focal Shield Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- Proton Cannon Heavy Phase Cannon Improved Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Fusion Compressor Transmission Jammer Improved Focal Shield Improved Shock Absorption System Wave Gun [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Weapon Cycler Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 4 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . 1 Utility 4 | . . . 2 1 1 . . . Weapon 2 | . . . . 1 . . . 1 Parts Attached 125 | 6 8 5 15 26 5 12 . 48 Power 17 | 1 1 1 1 2 1 2 . 8 Engine 10 | 1 1 1 1 1 . 2 . 3 Core 5 | . . . . 1 1 . . 3 Reactor 2 | . . . . . . . . 2 Propulsion 39 | 2 2 . 8 7 . 5 . 15 Treads 9 | 2 2 . . . . 2 . 3 Leg 12 | . . . 2 2 . 1 . 7 Wheel 1 | . . . . . . . . 1 Hover 6 | . . . 1 1 . 1 . 3 Flight 11 | . . . 5 4 . 1 . 1 Utility 33 | 1 2 1 3 8 3 2 . 13 Device 21 | . 2 1 1 4 1 . . 12 Storage 3 | 1 . . . . . 1 . 1 Processor 3 | . . . 1 2 . . . . Hackware 3 | . . . 1 1 . 1 . . Protection 3 | . . . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 36 | 2 3 3 3 9 1 3 . 12 Energy Gun 8 | . . 1 2 2 . . . 3 Energy Cannon 5 | . . . . 1 . 1 . 3 Ballistic Gun 8 | 2 1 . . 1 . 2 . 2 Ballistic Cannon 3 | . . . . 1 . . . 2 Launcher 9 | . 2 2 1 3 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . 6 . . . 5 Parts Lost 64 | . 1 4 6 4 9 10 4 26 Power 8 | . . 1 1 . 1 2 1 2 Propulsion 25 | . 1 1 2 2 4 4 1 10 Utility 15 | . . 1 1 2 2 2 1 6 Weapon 16 | . . 1 2 . 2 2 1 8 Highest Loss Streak 8 | . 1 4 3 2 8 5 3 5 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 6 7 5 3 3 3 4 4 Power . | . 1 1 1 . . . . 1 Propulsion 1 | 1 3 2 1 1 . . . . Utility 1 | . . 1 . . . 2 2 2 Weapon 1 | . 1 2 2 2 2 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 6 | . . 2 1 1 . . . 2 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 1 | . . . . . . . . 1 Weapon 3 | . . 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 95 92 81 92 64 79 54 77 Engine 6 | . 14 13 8 1 . 4 3 5 Core 2 | . . . . 5 3 4 . 2 Treads 9 | . 28 22 7 . . 3 . 3 Leg 4 | . . . 6 5 5 3 . 10 Hover 2 | . . . . 1 2 7 5 1 Flight 5 | . . . 19 22 6 3 6 . Device 13 | . 10 13 8 16 13 8 12 19 Storage 4 | . 14 14 3 . . 3 . . Hackware 9 | . . . 1 7 13 17 13 10 Protection 1 | . . . . 5 4 2 . . Energy Gun 1 | . . . 5 5 . . . 3 Energy Cannon 1 | . . . . 2 3 . 5 4 Ballistic Gun 7 | . 23 9 . . . 9 . 2 Ballistic Cannon 2 | . . . . . . 4 5 3 Launcher 4 | . 4 18 11 3 4 . . . Peak Build Rating 84 | 6 7 15 28 53 50 58 34 84 Average Rating 36 | 4 6 11 22 44 33 45 31 62 On Entrance 19 | . 6 7 15 27 50 17 34 17 Avg Prop Armor Cover (%) 7 | . . . 8 5 4 9 3 8 Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 16 26 26 31 30 31 20 53 Greatest Support 80 | 40 40 40 40 38 38 28 12 80 Greatest Overweight (x) 4 | . . 1 1 1 1 2 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 5 5 5 Average Carried 4 | 2 6 7 5 3 2 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 5 3 5 4 5 4 Class Distribution -------------------- 23% | Mutant 23% | Hacker-Mutant 12% | Hacker-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Sprinter 5% | Hacker-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Matter Collected 3637 | 96 650 145 341 472 78 677 . 1178 Remotely 167 | . 167 . . . . . . . Salvage Created 4298 | . 727 90 179 609 91 292 . 2310 Parts 210 | . 65 7 23 27 1 9 . 78 Haulers Intercepted 8 | . 2 . . 3 . . . 3 Recyclers Shooed 6 | . 2 . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . 4 . . . 15 . . Prevented . | . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 Broken 1 | . . . . . . . . 1 Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 90 | . 20 6 8 17 4 7 . 28 Melee 4 | . . . . 2 . . . 2 Guns 32 | . 17 . 3 5 . 3 . 4 Cannons 18 | . . . . 2 . 4 . 12 AOE 31 | . 3 6 5 8 2 . . 7 Classes Destroyed 16 | . 7 1 . 4 . 2 . 2 Worker 3 | . . . . . . . . 3 Builder 8 | . 2 . 2 . . . . 4 Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 2 . . 3 . . . 3 Recycler 8 | . 1 . 1 1 . . . 5 Minesweeper 1 | . . . . . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 . . . . . . 1 Swarmer 39 | . 12 . 7 11 3 1 . 5 Grunt 28 | . 8 . 1 1 . 4 . 14 Brawler 2 | . . . . . . . . 2 Sentry 4 | . . . . 1 1 1 . 1 Hunter 3 | . . . . 1 . . . 2 Programmer 7 | . . . . 3 . . . 4 Behemoth 1 | . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . Best Kill Streak 11 | . 5 6 4 5 2 6 . 11 Combat Bots Only 6 | . 5 6 4 4 2 6 . 5 Max Kills in Single Turn 4 | . 3 3 4 3 2 1 . 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 3 4 3 2 . . 2 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Hostile Shots Fired 854 | . 85 18 65 152 121 94 36 283 Missed 332 | . 19 6 30 89 46 34 18 90 Hits 522 | . 66 12 35 63 75 60 18 193 Melee 5 | . . . . . . . . 5 Projectile 517 | . 66 12 35 63 75 60 18 188 AOE 7 | . . 4 . 1 . . . 2 Critical Strikes 12 | . . 1 . 1 . 5 . 5 Actively Blocked 1 | . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . 2 Damage Taken 8671 | . 662 415 459 939 896 1101 142 4057 Core 2003 | . 96 100 121 149 230 198 40 1069 Absorbed by Shields 173 | . . . . . . . . 173 Redirected to Shielding 204 | . . . . . 101 103 . . Ignored by Resistances 145 | . . . . . . . . 145 Core Remaining (%) 64 | 100 . 21 78 78 . . 44 . Volleys Fired 234 | . 69 13 17 28 1 24 . 82 Largest 4 | . 2 2 2 3 1 3 . 4 Hottest 220 | . 40 90 155 215 45 89 . 220 Shots Fired 485 | . 117 18 27 49 1 56 . 217 Gun 287 | . 110 8 17 22 . 37 . 93 Cannon 156 | . . . . 17 . 19 . 120 Launcher 42 | . 7 10 10 10 1 . . 4 Special . | . . . . . . . . . Kinetic 301 | . 110 7 7 9 . 56 . 112 Thermal 148 | . . 1 17 30 . . . 100 Explosive 31 | . 7 10 3 10 1 . . . Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 16 | . 7 7 2 8 5 5 . 16 Robot Miss Streak 7 | . 4 2 6 6 1 7 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 309 | . 68 11 7 38 13 43 . 129 Core Hits 212 | . 43 14 19 38 9 21 . 68 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . 2 1 . . . Critical Strikes 16 | . . . . 3 1 1 . 11 Burn 3 | . . . . 1 . . . 2 Meltdown 3 | . . . . . . . . 3 Blast 5 | . . . . . . 1 . 4 Smash 3 | . . . . 2 1 . . . Sever 2 | . . . . . . . . 2 Melee Attacks 46 | . . . . 19 14 . . 13 Impact 33 | . . . . 19 14 . . . Slashing 13 | . . . . . . . . 13 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11634 | . 1104 957 783 1963 513 898 . 5416 Guns 2895 | . 885 71 115 261 . 502 . 1061 Cannons 2922 | . . . . 142 . 396 . 2384 Explosions 4009 | . 219 885 668 664 137 . . 1436 Melee 1761 | . . . . 896 376 . . 489 Ramming 47 | . . 1 . . . . . 46 Kinetic 3848 | . 885 49 267 111 . 898 . 1638 Thermal 2332 | . . 22 115 292 . . . 1903 Explosive 3308 | . 219 885 401 664 137 . . 1002 Electromagnetic 338 | . . . . . . . . 338 Impact 1272 | . . . . 896 376 . . . Slashing 489 | . . . . . . . . 489 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 5 . . . 19 Average Corruption 3 | . . . . 3 . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . 6 . . . 24 Message Errors 6 | . . . . 2 . . . 4 Matter Fused 7 | . . . . 2 . . . 5 Heat Flow Errors 7 | . . . . 1 . . . 6 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 519 | . . . 1 257 85 . . 176 Projectiles 49 | . . . . . . . . 49 Explosions 167 | . . . 1 23 27 . . 116 Melee 303 | . . . . 234 58 . . 11 Knockbacks 21 | . . . . 7 1 . . 13 Impact 8 | . . . . 5 1 . . 2 Kinetic 13 | . . . . 2 . . . 11 Secondary . | . . . . . . . . . Self-Inflicted Damage 315 | . . 18 47 37 149 . . 64 Shots 10 | . . 1 1 1 5 . . 2 Rammed 2 | . . 1 . . . . . 1 Targets Rammed 10 | . . 1 . . . . . 9 Kicked 8 | . . . . . . . . 8 Crushed . | . . . . . . . . . Highest Temperature 841 | . . . 397 376 . 310 . 841 Average Temperature 125 | . . . 193 71 . 71 . 188 Received Heat Transfer 2126 | . 216 39 117 39 108 587 48 972 Effects 27 | . . . 2 2 . . . 23 Shutdowns 6 | . . . 1 . . . . 5 Energy Bleed 4 | . . . . . . . . 4 Interference 5 | . . . . 1 . . . 4 Matter Decay 3 | . . . . 1 . . . 2 Short Circuit 5 | . . . 1 . . . . 4 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 12 | . . . . 7 5 . . . Robots Melted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 10 | . . . . . . . . 10 Heat Transferred 3289 | . . 25 236 560 . . . 2468 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Maximum Alert Level 3 | . 1 . 2 3 1 . . 2 Low Security (%) 27 | 100 74 . 67 4 . . . 6 Level 1 41 | . 25 . 20 28 100 . . 57 Level 2 26 | . . . 11 49 . . . 35 Level 3 4 | . . . . 17 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 780 | . 257 . 486 780 393 . . 508 Initial 373 | . . . . 216 373 . . . Average 318 | . 152 . 179 483 356 . . 347 Influence Increases 3910 | . 597 . 648 1006 149 275 . 1235 Destroy 0b10 Robot/C 1680 | . 400 . 160 340 80 140 . 560 Destroy 0b10 Robot/NC 160 | . 35 . 15 25 . 5 . 80 Destroy Leader 320 | . 76 . 30 86 20 10 . 98 Trap Triggered on 0b10 10 | . . . . 10 . . . . Successful Hack 55 | . . . 8 29 . . . 18 Disable Machine 315 | . 15 . 30 60 . . . 210 Destroy Structure 335 | . 26 . 75 81 19 . . 134 Partial Spotted 75 | . . . . 75 . . . . Lose Combat Pursuer 960 | . 45 . 330 300 30 120 . 135 Influence Decreases 3441 | . 370 227 172 720 589 549 48 766 Entered New Map 889 | . . 110 . 260 389 120 10 . Time Decay 2019 | . 360 117 112 410 110 366 38 506 Lost Part 523 | . 10 . 60 40 90 63 . 260 Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 26 | . 3 . 4 9 . . . 10 Investigation 8 | . . . 2 3 . . . 3 Extermination 6 | . . . . 3 . . . 3 Reinforcement 12 | . 3 . 2 3 . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Distress Signals 10 | . 1 . 3 2 1 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 29 13 37 46 8 18 1 47 Peak Tracking Total 15 | . 6 10 15 7 5 6 1 8 Tactical Retreats 25 | . 1 . 4 9 1 4 . 6 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Traps Triggered 4 | . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Machines Disabled 22 | . 1 . 2 4 . 1 . 14 Max in Single Turn 4 | . 1 . 1 2 . 1 . 4 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Machines Accessed 24 | . 1 . 4 10 2 . . 7 Terminals 13 | . 1 . 1 7 1 . . 3 Fabricators 4 | . . . . 2 1 . . 1 Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . 2 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 86 | . 3 . 16 26 3 . . 38 Successful 49 | . 1 . 9 12 1 . . 26 Failed 36 | . 2 . 7 14 2 . . 11 Catastrophic 8 | . . . 1 4 1 . . 2 Database Lockouts 1 | . . . . . . . . 1 Manual . | . . . . . . . . . Terminals 41 | . 3 . 5 22 1 . . 10 Fabricators 8 | . . . . 3 2 . . 3 Repair Stations 2 | . . . 2 . . . . . Recycling Units 10 | . . . 2 . . . . 8 Scanalyzers 24 | . . . 7 . . . . 17 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 19 | . 1 . 1 10 1 . . 6 Record 5 | . . . . 2 . . . 3 Part Schematic 2 | . . . . 1 . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 5 | . 1 . . 3 . . . 1 Reprogram Traps 1 | . . . . 1 . . . . Extermination Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . Assault Status 1 | . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . 1 . . . 1 Repair Station Hacks 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 5 | . . . 2 . . . . 3 Report Inventory 3 | . . . 1 . . . . 2 Retrieve Components 2 | . . . 1 . . . . 1 Scanalyzer 20 | . . . 5 . . . . 15 Insert Component 5 | . . . 1 . . . . 4 Analyze 8 | . . . 1 . . . . 7 Retrieve Study 7 | . . . 3 . . . . 4 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . . . 3 9 1 . . 6 Full Trace Events 8 | . . . 2 3 . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Robot Build Rating 3 | . . . . 3 . . . . Part Schematics Acquired 6 | . . . 1 1 . . . 4 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 47 | . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . 10 Part Studies Acquired 6 | . . . 2 . . . . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . 6 . . . . 10 Parts Scanalyzed 4 | . . . 1 . . . . 3 Part Schematics Acquired 4 | . . . 1 . . . . 3 Parts Damaged 2 | . . . 1 . . . . 1 Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 23 | . . . . 23 . . . . Highest-Rated Ally 23 | . . . . 23 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Active Infowar (turns) 762 | . . . 316 442 4 . . . Optics 457 | . . . 316 141 . . . . Sensors 528 | . . . 93 435 . . . . Jamming 4 | . . . . . 4 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Turns Passed 7200 | 72 885 1097 318 986 227 1883 259 1473 Spaces Moved 5824 | 42 414 572 517 1804 215 1254 235 771 Core 17 | 6 . . . . 1 . . 10 Treads 1422 | 36 414 572 62 . . 186 . 152 Legs 930 | . . . . 216 59 207 . 448 Wheels 49 | . . . . . . . . 49 Hover 1189 | . . . . . 155 861 173 . Flight 2217 | . . . 455 1588 . . 62 112 Fastest Speed 26 | 50 160 160 26 28 60 60 40 40 Average Speed 103 | 144 160 182 45 41 78 143 110 138 Slowest Speed 270 | 160 160 240 160 125 200 260 140 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 32 | . . . 22 10 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 63 33 38 38 8 97 24 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 5 . . Spaces Dug 8 | . . . . 8 . . . . Terrain Destroyed 344 | . 34 43 105 75 20 3 . 64 Melee 1 | . . . . 1 . . . . Projectile 26 | . . . . 4 . 3 . 19 AOE 317 | . 34 43 105 70 20 . . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Total 6463 | 51 517 603 548 1951 249 1296 235 1013 Wait 137 | . 17 3 12 52 . . . 53 Move 5760 | 41 413 571 480 1783 214 1253 234 771 Hop 24 | . . . 14 10 . . . . Pick Up 27 | 4 4 4 4 1 2 2 . 6 Fast Attach 83 | 6 1 3 5 18 5 11 . 34 Attach 32 | . 2 1 5 6 3 4 . 11 Detach 21 | . . . 1 6 6 1 1 6 Swap 44 | . 8 4 5 14 . 1 . 12 Drop 45 | . 3 3 5 14 4 . . 16 Fire 234 | . 69 13 17 28 1 24 . 82 Melee 46 | . . . . 19 14 . . 13 Ram . | . . . . . . . . . Kick 8 | . . . . . . . . 8 Crush 2 | . . 1 . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 7) 598 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 13) 834 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Entered Subcaves 960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1016 | -10/Subcaves | Core integrity fell below 50% 1332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1345 | -10/Subcaves | Ambushed by swarm of Subdwellers 1348 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1348 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1349 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1385 | -10/Subcaves | Lost 3 allies 1387 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1563 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1575 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1696 | -10/Subcaves | Build established: Scavenger-Mutant 1970 | -10/Subcaves | Discovered new exit (range 10) 2055 | -10/Subcaves | Entered Materials 2055 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2251 | -8/Materials | Lost 3 parts (1p1n1w) 2350 | -8/Materials | Discovered new exit (range 5) 2373 | -8/Materials | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -7/Factory | Build established: Sprinter 2732 | -7/Factory | Fabricated M-28 Smith (x1) 2876 | -7/Factory | Found Prototype Launcher 2876 | -7/Factory | Identified Rocket Array 3313 | -7/Factory | Discovered new exit (range 5) 3359 | -7/Factory | Entered another Factory area 3359 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3505 | -6/Factory | Lost 8 parts (1p4n1u2w) 3579 | -6/Factory | Discovered new exit (range 8) 3584 | -6/Factory | Build established: Hacker-Mutant 3586 | -6/Factory | Entered Lower Caves 3619 | -6/Lower Caves | Encountered a Warlord checkpoint 3654 | -6/Lower Caves | Learned Factory non-interactive machine intel 4116 | -6/Lower Caves | Spotted B-75 Beast 4236 | -6/Lower Caves | Build established: Hacker-Gunner 4910 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5008 | -6/Lower Caves | Lost 4 allies 5012 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5049 | -6/Lower Caves | Destroyed B-75 Beast 5072 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 5086 | -6/Lower Caves | Learned Factory security intel 5088 | -6/Lower Caves | Core integrity fell below 50% 5227 | -6/Lower Caves | Discovered new exit (range 5) 5353 | -6/Lower Caves | Build established: Hacker-Mutant 5469 | -6/Lower Caves | Entered another Lower Caves area 5629 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5723 | -6/Lower Caves | Discovered new exit (range 11) 5723 | -6/Lower Caves | Learned location of 1 exit from Factory 5728 | -6/Lower Caves | Entered Factory 5728 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5729 | -5/Factory | Identified exit to Upper Caves 5731 | -5/Factory | Loaded intel: 223 non-interactive machine locations 5737 | -5/Factory | Lost 3 parts (1n1u1w) 5784 | -5/Factory | Spotted B-75 Beast 5800 | -5/Factory | Fabricated Adv. Signal Interpreter? 5896 | -5/Factory | Lost 3 parts (1n2w) 6151 | -5/Factory | Central database locked down 6330 | -5/Factory | Build established: Scavenger-Tank 6366 | -5/Factory | Lost 3 parts (1n1u1w) 6744 | -5/Factory | Lost 3 parts (2n1u) 6934 | -5/Factory | Cargo convoy interrupted 6989 | -5/Factory | Lost 5 parts (1p1n1u2w) 7011 | -5/Factory | Core integrity fell below 50% 7054 | -5/Factory | Lost 5 parts (1p2n1u1w) 7189 | -5/Factory | System corruption reached 10% 7197 | -5/Factory | Core integrity fell below 20% 7202 | -5/Factory | Core destroyed Last Messages --------------- System corrupted by crushing effect (+3). System corrupted by crushing effect (+5). Slug penetrates B-60 Warrior. Overheating: Gauss Rifle damaged (-23). System corrupted: Heat flow error (+202). B-60 Warrior suffers critical hit (Meltdown). Imp. Medium Armor Plating melted. Imp. Weapon Cycler broken. Overheating: Short circuit. R-10 Processor collects Lgt. Angular Momentum Engine+. Acquired 73 matter. Overheating: System interference. Gauss Rifle temporarily disabled. Overheating: Matter decay (-39). Acquired 39 matter. Overheating: Core damaged (-170). Overheating: System interference. Com. Ion Cannon temporarily disabled. Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | ?????????#####% #"#### #?????????????? | | ?????? 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[% #??????????????????????? | | ?????????############# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????#####/## #??????????????????????? | | ?????????????????# #%##?????????????????????? | | ?????????????????# + ;#?????????????????????? | | ?????????????????# #%;#?"""?"""?????????????? | | ?????????????????# #[##?"""?"""?????????????? | | ?????????????????# #@#??"""?"""?????????????" | | ?????????????????# # #??????????????????????" | | ?????????????????# # #??????????????????????" | | ???????"""""""""?# # ??????????????????????? | | ?????????????????# + ??????????????????????? | | ?????????????????# # ??????????????????????? | | ?????????????????# ###??????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"""?"""?????????????????????????????? | | ?????????????"""?"""?????????????????????????????? | | ?????????????"""?"""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 33 Energy Capacity 300 Matter Stores 350 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 75 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Imp. Focal Shield | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed Myomer Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Gauss Cannon | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dodgeball, But With Guns Fitting Room Jackpot My Command Is Your Wish Challenges ------------ None Game ------ Seed ImpactBoltSpoofer Manual? 0 Play Time 02:01:45 Cumulative 47.1 hours Start 2026.02.23 @ 19:32:32 End 2026.02.23 @ 21:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e0b87bc-13f3-42cb-a5e4-c6bb4adc72e5