Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 22:32:13 Player: DreamCore Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (3666) 3666 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 10246 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Advanced Sensor Array Advanced Transmission Jammer Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Improved Medium Armor Plating Reflective Plating Hardlight Generator Corruption Screen > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Missile Launcher > --- INVENTORY -------- Cryofiber Web Heat Sink Heat Sink Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Improved EM Shotgun Improved Medium Laser Heavy Particle Cannon Improved Assault Rifle Gauss Rifle Shock Bomb Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 1 1 Utility 7 | . . . 2 1 1 1 . . 1 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 98 | . 10 5 19 11 24 4 2 20 1 2 . Power 11 | . 1 1 1 1 3 1 . 2 1 . . Engine 7 | . 1 1 1 1 2 . . 1 . . . Core 4 | . . . . . 1 1 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | . 4 1 2 2 6 . . 6 . 1 . Treads 15 | . 4 1 2 2 6 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . 6 . 1 . Utility 36 | . 2 2 8 5 8 2 . 8 . 1 . Device 11 | . 1 . 1 2 2 . . 4 . 1 . Storage 3 | . 1 . 1 . . . . 1 . . . Processor 6 | . . 1 . 1 2 . . 2 . . . Hackware 3 | . . . . 1 . 1 . 1 . . . Protection 13 | . . 1 6 1 4 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . 3 1 8 3 7 1 2 4 . . . Energy Gun 8 | . 1 1 3 1 2 . . . . . . Energy Cannon 3 | . 1 . . 2 . . . . . . . Ballistic Gun 8 | . . . 4 . 2 1 . 1 . . . Ballistic Cannon 3 | . 1 . . . 1 . 1 . . . . Launcher 4 | . . . 1 . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 33 | . . 3 4 1 12 . 6 6 1 . . Power 4 | . . 1 . . 2 . . . 1 . . Propulsion 13 | . . 1 1 1 4 . 2 4 . . . Utility 8 | . . . 2 . 3 . 2 1 . . . Weapon 8 | . . 1 1 . 3 . 2 1 . . . Highest Loss Streak 6 | . . 3 2 1 4 . 6 3 1 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | . 12 14 20 24 24 19 12 4 3 3 5 Power 1 | . 1 . 2 3 1 . . . . . . Propulsion 2 | . 2 2 4 4 2 . . . . . 1 Utility 9 | . 5 5 7 10 14 12 7 2 2 2 2 Weapon 4 | . 4 4 5 6 5 5 5 2 . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 43 | . 11 1 3 6 5 . 11 1 . 1 4 Power 8 | . 1 . 1 4 1 . . . . . 1 Propulsion 6 | . 5 . . . . . . . . . 1 Utility 24 | . 3 1 2 1 2 . 11 1 . 1 2 Weapon 5 | . 2 . . 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 99 99 99 99 57 18 35 31 11 Engine 7 | . 14 13 11 9 5 . . . . . . Core 1 | . . . . . 1 13 7 1 5 5 1 Treads 19 | . 27 27 21 18 22 20 11 . . . . Device 9 | . 12 9 3 11 14 12 7 3 5 5 . Storage 8 | . 14 14 11 9 7 6 3 . . . . Processor 5 | . . 1 . 3 13 13 8 1 11 10 3 Hackware 1 | . . . . 5 . . . 1 5 5 1 Protection 11 | . . 2 29 15 8 12 7 . . . . Energy Gun 9 | . 4 3 10 17 8 6 2 . . . . Energy Cannon 2 | . . . 1 5 2 . . . . . . Ballistic Gun 6 | . 14 14 9 3 7 6 2 . . . . Ballistic Cannon 2 | . 9 10 . . 3 6 3 . . . . Peak Build Rating 53 | . 9 8 20 31 47 52 53 30 29 31 31 Average Rating 25 | . 7 7 16 28 42 51 29 13 25 25 11 On Entrance 21 | 6 6 8 8 20 31 44 52 2 25 25 31 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 193 | . . . . . . . 41 60 . . 92 Heaviest Build 127 | 11 30 30 109 110 115 124 127 12 9 6 6 Greatest Support 70 | 20 40 40 43 45 70 60 60 18 6 13 13 Greatest Overweight (x) 3 | . . 1 2 2 2 2 2 3 1 . 1 Average Overweight (x) . | . . . 1 2 1 1 . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 8 5 5 5 Average Capacity 20 | . 14 15 23 25 25 25 15 5 5 5 5 Most Carried 25 | . 15 15 25 25 25 21 19 5 4 5 5 Average Carried 19 | . 12 14 20 24 24 19 12 4 3 3 4 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 15 12 25 25 22 19 5 4 3 5 5 Class Distribution -------------------- 47% | Mutant 15% | Scavenger-Tank 13% | Skirmisher 13% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 2461 | 200 384 95 549 268 744 40 . 181 . . . Remotely . | . . . . . . . . . . . . Salvage Created 4742 | . 635 161 1321 1181 1229 34 . 181 . . . Parts 282 | . 36 12 97 61 63 2 . 11 . . . Haulers Intercepted 14 | . 2 . 5 4 3 . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 91 | . 16 8 27 14 23 1 . 2 . . . Guns 60 | . 11 6 19 8 13 1 . 2 . . . Cannons 18 | . 5 2 3 3 5 . . . . . . AOE 13 | . . . 5 3 5 . . . . . . Classes Destroyed 16 | . 7 . 2 2 4 . . 1 . . . Worker 3 | . 1 . 1 . 1 . . . . . . Builder 3 | . 1 . 1 . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 14 | . 2 . 5 4 3 . . . . . . Recycler 7 | . . . . 4 2 . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . 1 . 1 . 1 . . . . . . Watcher 7 | . 1 . 4 1 1 . . . . . . Swarmer 26 | . 3 6 12 . 5 . . . . . . Cutter 2 | . . . . . . . . 2 . . . Grunt 36 | . 13 2 6 6 9 . . . . . . Brawler 2 | . . . 2 . . . . . . . . Sentry 14 | . . . 7 6 1 . . . . . . Hunter 5 | . . . . 2 2 1 . . . . . Programmer 5 | . . . . . 5 . . . . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 6 | . 4 6 5 4 4 1 . 3 . . . Combat Bots Only 6 | . 2 6 4 3 3 1 . 2 . . . Max Kills in Single Turn 4 | . 1 1 2 2 4 1 . 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 753 | . 66 41 139 61 167 24 5 102 33 . 115 Missed 259 | . 14 5 38 18 48 5 . 53 23 . 55 Hits 494 | . 52 36 101 43 119 19 5 49 10 . 60 Melee 25 | . . . 10 . . . 5 10 . . . Projectile 469 | . 52 36 91 43 119 19 . 39 10 . 60 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 22 | . . 1 2 5 2 . 1 9 1 . 1 Damage Taken 8142 | . 586 317 1309 800 2273 263 236 903 149 . 1306 Core 2783 | . 149 66 111 85 223 . 100 666 77 . 1306 Absorbed by Shields 88 | . . . . . . 76 12 . . . . Redirected to Shielding 33 | . . 2 13 18 . . . . . . . Ignored by Resistances 26 | . . . . . 26 . . . . . . Regen/Repaired (Parts) 181 | . 74 . 107 . . . . . . . . Core Remaining (%) 67 | 100 . 14 72 84 68 . . 9 92 100 . Volleys Fired 334 | . 77 19 83 63 76 9 5 2 . . . Largest 3 | . 2 2 2 3 3 3 3 1 . . . Hottest 190 | . 85 70 116 190 190 119 76 30 . . . Shots Fired 758 | . 148 38 163 171 204 21 11 2 . . . Gun 564 | . 93 29 143 128 152 15 2 2 . . . Cannon 179 | . 55 9 16 42 46 6 5 . . . . Launcher 15 | . . . 4 1 6 . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 372 | . 125 28 67 20 108 15 7 2 . . . Thermal 320 | . 23 10 82 112 87 6 . . . . . Explosive 5 | . . . . . 1 . 4 . . . . Electromagnetic 61 | . . . 14 39 8 . . . . . . Robot Hit Streak 15 | . 9 8 14 15 13 8 2 2 . . . Robot Miss Streak 7 | . 7 3 7 5 5 2 2 . . . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . Shots Hit Robots 458 | . 85 25 100 99 126 16 4 3 . . . Core Hits 225 | . 40 12 57 50 58 4 1 3 . . . Critical Kills 3 | . . . . . 1 . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 11 | . . 1 3 1 4 . . 2 . . . Burn 5 | . . . 3 1 1 . . . . . . Destroy 4 | . . 1 . . 1 . . 2 . . . Blast 2 | . . . . . 2 . . . . . . Melee Attacks 15 | . . . . . . . . 13 2 . . Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . 13 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9222 | . 1052 311 1673 2022 3504 226 309 99 . . 26 Guns 5504 | . 555 200 1257 1383 1872 153 18 66 . . . Cannons 1758 | . 486 101 161 312 580 73 45 . . . . Explosions 1804 | . . . 245 301 1012 . 246 . . . . Melee 33 | . . . . . . . . 33 . . . Ramming 123 | . 11 10 10 26 40 . . . . . 26 Kinetic 3334 | . 805 237 583 252 1172 175 44 66 . . . Thermal 4224 | . 236 64 784 1277 1812 51 . . . . . Explosive 492 | . . . . . 246 . 246 . . . . Electromagnetic 997 | . . . 296 467 234 . . . . . . Impact 19 | . . . . . . . 19 . . . . Slashing 33 | . . . . . . . . 33 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 7 . 1 . . . . . 3 Average Corruption 2 | . . . 5 . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . 1 . . . . . . Effects 71 | . . . 49 . 22 . . . . . . Message Errors 20 | . . . 15 . 5 . . . . . . Matter Fused 14 | . . . 10 . 4 . . . . . . Heat Flow Errors 11 | . . . 8 . 3 . . . . . . Energy Discharges 12 | . . . 7 . 5 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . 3 . 4 . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . Alerts 2 | . . . 2 . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 389 | . 2 . . . 387 . . . . . . Projectiles 2 | . 2 . . . . . . . . . . Explosions 387 | . . . . . 387 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 16 | . 7 3 . . 4 2 . . . . . Impact 3 | . . 1 . . 2 . . . . . . Kinetic 13 | . 7 2 . . 2 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 592 | . . . . 152 429 . . . . . 11 Shots 8 | . . . . 3 5 . . . . . . Rammed 18 | . 2 1 2 4 3 . . . . . 6 Targets Rammed 21 | . 3 1 2 4 5 . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . . . . Highest Temperature 554 | . 166 90 554 326 475 398 16 13 . . . Average Temperature 100 | . 36 29 115 118 86 205 8 8 . . . Received Heat Transfer 1512 | . 279 33 216 279 513 . . 192 . . . Effects 26 | . . . 13 4 6 3 . . . . . Shutdowns 5 | . . . 4 . 1 . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . Interference 12 | . . . 1 3 5 3 . . . . . Matter Decay 2 | . . . 2 . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | . 1 . 2 3 11 . . . . . . Heat Transferred 8244 | . 629 185 1944 2507 2868 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . 1 . . 1 . . . Low Security (%) 90 | . 100 100 70 100 90 100 100 73 100 100 100 Level 1 9 | . . . 29 . 9 . . 26 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 366 | . 95 92 366 167 309 149 10 218 79 29 45 Initial 152 | . . 18 20 152 51 149 . . 79 29 . Average 89 | . 39 24 126 97 119 74 . 96 14 4 12 Influence Increases 3665 | . 525 190 833 544 938 60 21 402 79 4 69 Destroy 0b10 Robot/C 1860 | . 320 160 540 280 500 20 . 40 . . . Destroy 0b10 Robot/NC 195 | . 30 . 60 45 55 . . 5 . . . Destroy Leader 522 | . 86 30 148 100 138 10 . 10 . . . Allied During Kill 4 | . . . . . 4 . . . . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . Successful Hack 138 | . 26 . 16 21 17 30 . 15 . 4 9 Disable Machine 240 | . . . 15 45 165 . . 15 . . . Destroy Structure 101 | . 3 . 9 18 44 . 21 2 4 . . Partial Spotted 45 | . . . . . 15 . . 15 . . 15 Lose Combat Pursuer 540 | . 60 . 45 15 . . . 300 75 . 45 Influence Decreases 3630 | . 478 185 525 791 745 366 21 238 183 64 34 Entered New Map 604 | . . 29 32 208 62 157 . . 85 31 . Time Decay 2715 | . 478 126 463 573 513 209 10 178 98 33 34 Lost Part 251 | . . 30 30 10 110 . 11 60 . . . Lost Ally 60 | . . . . . 60 . . . . . . Squads Dispatched 25 | . 4 . 1 3 9 2 . 3 1 1 1 Investigation 7 | . 2 . 1 . . 1 . 1 . 1 1 Extermination 7 | . . . . . 5 . . 1 1 . . Reinforcement 11 | . 2 . . 3 4 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 11 | . 1 . 4 3 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 204 | . 34 8 41 21 32 1 5 28 13 . 21 Peak Tracking Total 16 | . 6 3 6 4 6 1 6 9 8 1 16 Tactical Retreats 16 | . 3 . 2 1 . . . 7 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 11 | . 1 . . . 5 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 16 | . . . 1 3 11 . . 1 . . . Max in Single Turn 5 | . . . 1 1 5 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 43 | . 7 . 9 9 6 1 . 5 1 2 3 Terminals 32 | . 5 . 6 8 3 1 . 4 1 1 3 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . . . Recycling Units 5 | . 1 . 1 1 . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 127 | . 18 . 23 42 11 3 . 11 1 7 11 Successful 74 | . 10 . 14 28 6 2 . 6 . 5 3 Failed 51 | . 8 . 8 13 5 1 . 5 1 2 8 Catastrophic 5 | . 1 . 1 . . . . 1 1 . 1 Database Lockouts 2 | . . . 1 1 . . . . . . . Manual 97 | . 13 . 18 33 6 3 . 10 1 2 11 Terminals 98 | . 13 . 13 39 6 3 . 10 1 2 11 Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 7 | . 3 . 2 . 2 . . . . . . Recycling Units 13 | . 2 . 2 3 . . . 1 . 5 . Scanalyzers 6 | . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 25 | . 2 . 1 18 . 1 . 2 . . 1 Record 3 | . . . . 3 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 4 | . . . . 1 . 1 . 1 . . 1 Alert Level 2 | . . . . 2 . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Dispatch Records 3 | . . . . 3 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . . . 1 . 4 . Process 1 | . . . . . . . . . . 1 . Report Inventory 3 | . . . . 1 . . . 1 . 1 . Retrieve Matter 2 | . . . . . . . . . . 2 . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 31 | . 6 . 5 9 4 1 . 3 . 1 2 Terminals 28 | . 5 . 4 8 4 1 . 3 . 1 2 Track 1 | . . . . . 1 . . . . . . Assimilate 2 | . . . . 1 . . . 1 . . . Botnet 25 | . 5 . 4 7 3 1 . 2 . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . Reject 3 | . 1 . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 7 . 7 8 5 1 . 4 1 2 3 Full Trace Events 6 | . 1 . 1 . . 1 . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . 9 . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies 4 | . . . . . 3 . . 1 . . . Largest Group 3 | . . . . . 3 . . 1 . . . Highest-Rated Group 30 | . . . . . 30 . . 26 . . . Highest-Rated Ally 26 | . . . . . 10 . . 26 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . Total Damage 114 | . . . . . 114 . . . . . . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Active Infowar (turns) 6802 | . 1410 341 704 1093 2082 . . 383 531 243 15 Sensors 5051 | . . . 704 1093 2082 . . 383 531 243 15 Structural 1751 | . 1410 341 . . . . . . . . . Traps 1 | . . . . . . . . 1 . . . Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 12448 | . 1576 517 2383 2878 2958 495 104 606 531 243 157 Spaces Moved 6176 | 1 720 279 713 800 1032 148 98 1108 511 469 297 Core 593 | . . . . . . . 86 345 . . 162 Treads 3683 | . 699 279 713 800 1032 148 12 . . . . Legs 22 | 1 21 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1878 | . . . . . . . . 763 511 469 135 Fastest Speed 32 | 120 120 160 160 312 235 240 50 32 40 37 37 Average Speed 162 | 120 158 161 271 315 238 308 83 42 40 39 45 Slowest Speed 320 | 120 160 240 320 320 320 320 320 155 120 40 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 2 12 . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 2 98 49 54 56 30 3 73 31 12 14 12 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 7 | . . . . 3 . . . 2 2 . . Terrain Destroyed 113 | . . . 4 14 57 . 34 2 2 . . Melee 4 | . . . . . . . . 2 2 . . Projectile 10 | . . . . 3 3 . 4 . . . . AOE 99 | . . . 4 11 54 . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Fac Res Total 7882 | . 1019 310 995 1021 1373 173 111 1218 820 525 317 Wait 1034 | . 178 4 133 107 196 7 . 47 317 35 10 Move 6138 | . 719 278 712 799 1031 148 97 1104 489 468 293 Hop 12 | . . . . . . . . 1 9 . 2 Pick Up 100 | . 20 2 29 13 20 1 1 9 . 3 2 Fast Attach 25 | . . . . 4 4 . . 14 . 1 2 Attach 51 | . 1 3 12 3 14 4 2 10 2 . . Detach 9 | . . . . 1 . . . 7 1 . . Swap 50 | . 10 2 11 9 12 2 2 . . 2 . Drop 76 | . 11 1 13 18 13 2 4 11 . 1 2 Fire 334 | . 77 19 83 63 76 9 5 2 . . . Melee 15 | . . . . . . . . 13 2 . . Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush 15 | . 3 1 2 4 5 . . . . . . Escape Stasis 17 | . . . . . 2 . . . . 15 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 6) 926 | -10/Materials | Repaired Lgt. Treads 947 | -10/Materials | Discovered new exit (range 7) 1252 | -10/Materials | Discovered new exit (range 7) 1297 | -10/Materials | Core integrity fell below 50% 1424 | -10/Materials | Discovered new exit (range 8) 1577 | -10/Materials | Entered Mines 1591 | -10/Mines | Met a Derelict bent on vengeance 1901 | -10/Mines | Discovered new exit (range 8) 1919 | -10/Mines | Identified exit to Materials 1936 | -10/Mines | Found a hidden stash of uninstalled traps 1982 | -10/Mines | Core integrity fell below 20% 2003 | -10/Mines | Learned Materials stockpile data 2010 | -10/Mines | Lost 3 parts (1p1n1w) 2094 | -10/Mines | Entered Materials 2094 | -9/Materials | Evolved 2 slots: Utility x2 2468 | -9/Materials | Central database locked down 2579 | -9/Materials | Repaired Lgt. Treads 2950 | -9/Materials | Discovered new exit (range 9) 4017 | -9/Materials | Discovered new exit (range 16) 4477 | -9/Materials | Entered another Materials area 4477 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4785 | -8/Materials | Build established: Tank 5108 | -8/Materials | Build established: Scavenger-Tank 5914 | -8/Materials | Build established: Tank 6204 | -8/Materials | Discovered new exit (range 12) 6290 | -8/Materials | Identified exit to Factory 6468 | -8/Materials | Central database locked down 6571 | -8/Materials | Build established: Skirmisher 7355 | -8/Materials | Entered Factory 7355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7656 | -7/Factory | Build established: Tank 7937 | -7/Factory | Discovered new exit (range 8) 7952 | -7/Factory | Identified exit to Factory 8394 | -7/Factory | Lost 4 parts (1p1n1u1w) 8525 | -7/Factory | Build established: Scavenger-Tank 9141 | -7/Factory | Build established: Scavenger-Skirmisher 9311 | -7/Factory | Fabricated B-36 Bruiser (x3) 9821 | -7/Factory | Noticed a derelict Sapper rigging charges 9921 | -7/Factory | Build established: Skirmisher 10115 | -7/Factory | Lost 3 parts (2n1u) 10277 | -7/Factory | Discovered exit to Factory (range 6) 10313 | -7/Factory | Entered another Factory area 10313 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10779 | -6/Factory | Build established: Scavenger-Tank 10808 | -6/Factory | Sucked down chute 10808 | -6/Factory | Entered Waste 10828 | -6/Waste | Spotted C-40 Crusher 10859 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10860 | -6/Waste | Spotted C-40 Crusher 10862 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10865 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10868 | -6/Waste | Spotted C-40 Crusher 10868 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10871 | -6/Waste | Crushed by Compactor (1 part destroyed) 10873 | -6/Waste | Spotted C-40 Crusher 10890 | -6/Waste | Spotted C-40 Crusher 10902 | -6/Waste | Lost 6 parts (2n2u2w) 10907 | -6/Waste | Discovered new exit (range 11) 10912 | -6/Waste | Entered Factory 11122 | -6/Factory | Build established: Mutant 11248 | -6/Factory | Core integrity fell below 50% 11283 | -6/Factory | Lost 3 parts (2n1w) 11287 | -6/Factory | Core integrity fell below 20% 11450 | -6/Factory | Identified exit to Factory 11518 | -6/Factory | Entered another Factory area 11518 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12047 | -5/Factory | Discovered new exit (range 6) 12049 | -5/Factory | Identified exit to Factory 12049 | -5/Factory | Entered another Factory area 12049 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -4/Factory | Discovered new exit (range 12) 12172 | -4/Factory | Identified exit to Upper Caves 12287 | -4/Factory | Discovered new exit (range 14) 12292 | -4/Factory | Identified exit to Research 12292 | -4/Factory | Entered Research 12292 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12429 | -3/Research | Core integrity fell below 50% 12443 | -3/Research | Core integrity fell below 20% 12449 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12376_ ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. 12389_ K-01 Serf cleans the Terminal. 12392_ Slug penetrates Wall. 12394_ K-01 Serf destroyed. 12394_ K-01 Serf collects debris. 12402_ Terminal disabled. 12404_ Slammed into U-05 Engineer. 12404_ Destabilizing: System corrupted (+1). 12405_ K-01 Serf collects debris. 12418_ S-43 Plague destroyed. 12426_ Slammed into S-43 Plague. 12427_ Destabilizing: System corrupted (+2). 12428_ Slammed into S-43 Plague. 12431_ Slug penetrates Wall. 12431_ Penetrated by Slug. 12440_ Slug penetrates Wall. 12440_ Slug penetrates R-10 Processor. 12443_ Penetrated by Slug. 12443_ Slug penetrates Antiparticle Reservoir. 12448_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# """"#? ""??? | | ?????????????????????????????# """"#? """ | | ?????????????????????????????# """"#? 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""""" #????? | | # T """" @ """"" #????? | | # """" #????? | | # """" #????? | | # """" #????? | | # ss """ #????? | | # """ /????? | | ##### = ss """ # ???? | | ########"### ########## s s s # ??? | | # # # ss #????? | | ] # # # s s s #????? | | = # + # ??????? | | ! # # + ????????????? | | # # # !! ?????????????? | | + ########## !! ??????????????? | | #############+###?????????#+######???????????????? | | ??????????? ?????????????????????????????????? | | ????????? ???????????????????????????????? | | ??????? """""?????????????????????????????? | | ?????# """"" ???????????????????????????? | | ?????# """"" #??????????????????????????? | | ?????# """""?????????????????????????????? | | ????# ] !! ????????????????????????????????? | | ????## ![ ????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????############????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Treads | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderAssemblyChip Manual? 0 Play Time 02:26:29 Cumulative 60.0 hours Start 2026.01.17 @ 19:42:39 End 2026.01.17 @ 22:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baaab0ee-e879-4a33-b102-897785aae536