Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 14:53:46 Player: Xan Kriegor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5812) 5812 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2752) 2752 TOTAL SCORE: 14544 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1508 Cogmind --------- Core Integrity 342/1000 Matter 300/300 Energy 7/100 System Corruption 8% Temperature Cool (46) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Heavy Laser Vortex Shotgun Disruptor Cannon Plasma Cannon > --- INVENTORY (10) --- Matter Compressor (250) Wave Gun Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Force Field Improved Field Recycling Unit > --- WEAPON ----------- Vortex Shotgun Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Backup Power III Armored Medium Treads Matter Compressor Layered Medium Armor Plating Wave Gun Vortex Shotgun Disruptor Cannon Plasma Cannon Heavy Flak Cannon [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . . 1 1 1 . . . . 2 . . Weapon 2 | . . . . 1 . 1 . . . . . . . Parts Attached 144 | 6 2 10 13 22 9 11 . 22 14 . 8 2 25 Power 21 | 1 . . . 3 4 1 . 4 3 . 1 . 4 Engine 10 | 1 . . . 1 2 1 . 1 2 . 1 . 1 Core 9 | . . . . 2 2 . . 3 1 . . . 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 39 | 2 . 4 3 8 1 1 . 10 2 . . . 8 Treads 21 | . . . 3 8 1 1 . 3 . . . . 5 Leg 3 | . . 2 . . . . . . . . . . 1 Wheel 11 | 2 . 2 . . . . . 3 2 . . . 2 Hover 1 | . . . . . . . . 1 . . . . . Flight 3 | . . . . . . . . 3 . . . . . Utility 38 | 1 . 2 2 5 3 5 . 5 4 . 3 2 6 Device 15 | . . 1 . 2 . 2 . 2 2 . 1 1 4 Storage 6 | 1 . 1 . 1 . 1 . . . . 2 . . Processor 7 | . . . . 1 1 . . 2 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 2 1 2 2 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 2 4 8 6 1 4 . 3 5 . 4 . 7 Energy Gun 17 | . . 3 2 3 1 1 . 1 2 . 1 . 3 Energy Cannon 4 | . . . . . . 1 . 1 1 . 1 . . Ballistic Gun 17 | 2 . . 4 3 . 2 . 1 . . 2 . 3 Ballistic Cannon 4 | . 1 . . . . . . . 2 . . . 1 Launcher 3 | . . 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 71 | . . 1 1 15 2 5 7 2 4 . 1 8 25 Power 9 | . . . . 2 1 . . . 1 . . 1 4 Propulsion 21 | . . 1 1 5 1 2 2 . 1 . . 2 6 Utility 22 | . . . . 5 . 1 2 1 . . 1 4 8 Weapon 19 | . . . . 3 . 2 3 1 2 . . 1 7 Highest Loss Streak 16 | . . 1 1 12 2 4 7 1 4 . 1 4 16 To Critical Strikes 3 | . . . . . 1 . . . . . . 1 1 Average Backups 9 | 3 6 10 14 11 13 13 10 3 4 4 5 7 6 Power . | . 1 1 1 . . 1 1 1 1 . . . . Propulsion . | 2 3 1 . . 2 . . . . . . . . Utility 3 | . . 1 4 3 6 6 5 1 2 4 3 4 2 Weapon 4 | . 1 6 7 7 5 5 4 . . . 1 2 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 2 1 2 4 3 1 5 1 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . 1 . . . . 1 Utility 6 | . . . . 1 . 1 3 . . . . . 1 Weapon 11 | . . 1 2 3 3 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 98 98 95 93 92 57 78 92 80 84 77 86 Engine 6 | . 14 11 11 2 . 13 7 . 7 6 8 9 8 Core 3 | . . . . 6 8 . . 10 3 . . . . Treads 12 | . . . 2 31 29 25 11 3 6 . . . 3 Leg 1 | . . 5 10 . . . . . . . . . 1 Wheel 8 | . 28 38 29 . . . . 14 14 13 11 6 . Hover 1 | . . . . . . . . . . . . . 6 Device 9 | . . 10 1 5 7 6 10 8 7 6 13 15 21 Storage 6 | . 14 11 11 14 7 6 4 . . . 5 5 5 Processor 8 | . . . . 3 6 6 3 10 16 20 17 15 12 Protection 4 | . . . 9 3 7 5 1 6 8 6 2 . . Energy Gun 5 | . . 8 9 5 7 4 4 3 9 6 5 2 1 Energy Cannon 2 | . . . . . . 2 . 2 4 6 6 4 3 Ballistic Gun 12 | . 21 5 10 17 14 16 7 12 6 6 7 11 11 Ballistic Cannon 1 | . 3 5 . . . . . . 4 6 1 2 4 Peak Build Rating 85 | 6 6 12 15 31 45 57 54 49 57 57 70 73 85 Average Rating 42 | 4 5 10 12 23 37 53 30 36 51 57 64 59 62 On Entrance 31 | . 6 6 11 14 31 45 54 5 47 57 57 70 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 11 13 30 32 40 55 79 68 46 54 38 55 59 81 Greatest Support 101 | 32 32 52 60 83 80 80 60 40 56 56 56 56 101 Greatest Overweight (x) 17 | . . . 1 8 . 1 1 7 2 . . 15 17 Average Overweight (x) . | . . . . . . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 15 5 5 5 10 10 10 Average Capacity 11 | 6 8 12 15 15 15 15 11 5 5 5 9 10 10 Most Carried 15 | 7 8 14 15 15 15 15 14 5 5 4 8 9 10 Average Carried 9 | 4 6 10 14 11 14 13 10 3 4 4 5 7 6 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 10 10 10 Final Carried 15 | 6 7 12 14 15 15 13 5 5 4 4 8 6 2 Class Distribution -------------------- 26% | Skirmisher 16% | Scavenger-Gunner 14% | Mutant 14% | Tank 14% | Derelict-Gunner 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Matter Collected 5352 | 260 10 307 381 657 576 891 242 343 584 . 355 263 483 Remotely . | . . . . . . . . . . . . . . Salvage Created 6378 | . . 422 469 1177 712 768 921 415 331 . 378 218 567 Parts 298 | . . 31 30 68 39 41 2 27 10 . 18 13 19 Haulers Intercepted 5 | . . . 2 1 2 . . . . . . . . Recyclers Shooed 9 | . . . . 1 2 5 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 11 . . 15 . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Combat Hostiles Destroyed 122 | . . 8 11 26 14 17 4 8 9 . 6 7 12 Guns 77 | . . 2 7 15 10 12 . 6 5 . 5 4 11 Cannons 13 | . . 2 . . . 3 . 1 3 . 1 3 . AOE 30 | . . 3 4 11 4 2 4 . 1 . . . 1 Classes Destroyed 21 | . . 7 2 7 1 . 1 . 1 . . . 2 Worker 6 | . . 1 . 2 2 . . 1 . . . . . Builder 10 | . . 4 . 2 3 1 . . . . . . . Tunneler 3 | . . . . 2 . . . 1 . . . . . Hauler 5 | . . . 2 1 2 . . . . . . . . Recycler 5 | . . 2 . . 2 . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . 1 . . Swarmer 29 | . . . 4 . 3 6 . 3 4 . 4 5 . Grunt 46 | . . 3 2 17 9 6 . . 4 . . . 5 Brawler 3 | . . 2 . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . 3 5 4 . 2 . 3 . . . . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 4 | . . . . 1 . 1 . . . . . 2 . Programmer 11 | . . . . . 2 2 . 2 . . 2 . 3 Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Compactor 4 | . . . . . . . 4 . . . . . . Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . . 8 4 10 10 4 2 2 4 . 5 5 6 Combat Bots Only 6 | . . 5 4 5 4 3 2 2 4 . 4 5 6 Max Kills in Single Turn 3 | . . 3 3 3 3 1 2 2 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 Exploded 3 | . . 1 3 3 2 1 2 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Hostile Shots Fired 859 | . . 29 35 153 62 137 3 69 67 . 21 72 211 Missed 227 | . . 8 7 34 16 34 . 22 18 . 1 11 76 Hits 632 | . . 21 28 119 46 103 3 47 49 . 20 61 135 Melee 15 | . . . . 2 . . 3 . . . . . 10 Projectile 617 | . . 21 28 117 46 103 . 47 49 . 20 61 125 Critical Strikes 26 | . . 1 3 6 1 3 1 . . . 2 1 8 Part Disruptions 4 | . . . . . . . . . . . . . 4 Damage Taken 11430 | . . 360 368 2233 693 1502 420 738 777 . 293 717 3329 Core 1415 | . . 85 67 280 40 63 101 43 78 . 49 125 484 Absorbed by Shields 629 | . . . . . . . . . . . 70 178 381 Regen/Repaired (Parts) 309 | . . . 76 47 . . . . . . . . 186 Core Remaining (%) 78 | 100 100 . 62 49 94 . . . . 66 . . . Volleys Fired 310 | . . 27 30 67 39 37 11 20 23 . 12 14 30 Largest 4 | . . 2 2 3 3 4 4 4 4 . 4 4 4 Hottest 271 | . . 86 86 104 143 201 152 158 228 . 271 224 163 Shots Fired 905 | . . 52 60 184 108 136 41 47 86 . 32 53 106 Gun 776 | . . 33 56 164 106 125 21 43 60 . 27 37 104 Cannon 75 | . . 14 1 . . 7 . 4 26 . 5 16 2 Launcher 54 | . . 5 3 20 2 4 20 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 590 | . . 26 29 126 66 110 10 38 36 . 23 45 81 Thermal 191 | . . 21 28 38 36 14 11 4 21 . 8 8 2 Explosive 54 | . . 5 3 20 2 4 20 . . . . . . Electromagnetic 47 | . . . . . 4 8 . 5 29 . 1 . . Entropic 23 | . . . . . . . . . . . . . 23 Robot Hit Streak 19 | . . 13 14 19 7 9 14 16 13 . 8 6 8 Robot Miss Streak 8 | . . 6 4 3 8 5 2 2 5 . 2 3 8 Penetration Max 1 | . . . . . . 1 . 1 . . 1 1 . Secondary Targets 9 | . . . . 1 . 3 . . 1 . . . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . . . 1 Shots Hit Robots 588 | . . 37 42 120 63 85 34 30 56 . 22 31 68 Core Hits 315 | . . 23 21 74 41 46 14 17 23 . 15 10 31 Critical Kills 4 | . . . . 1 . . . 1 . . . . 2 Critical Parts Destroyed 9 | . . . . 1 . . . 1 2 . 1 . 4 Critical Strikes 27 | . . 4 3 3 1 1 2 2 3 . 1 . 7 Burn 12 | . . 4 3 1 1 1 2 . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 11 | . . . . 2 . . . 1 2 . 1 . 5 Corrupt 1 | . . . . . . . . . 1 . . . . Detonate 2 | . . . . . . . . . . . . . 2 Melee Attacks 12 | . 7 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 12 | . 7 5 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16910 | . . 1278 839 3358 1444 2061 2539 697 1333 . 761 511 2089 Guns 10077 | . . 302 602 1694 1206 1621 361 573 802 . 654 364 1898 Cannons 1249 | . . 244 . . . 140 . 113 470 . 107 147 28 Explosions 5501 | . . 732 237 1652 211 267 2178 . 61 . . . 163 Melee . | . . . . . . . . . . . . . . Ramming 83 | . . . . 12 27 33 . 11 . . . . . Kinetic 7584 | . . 362 282 1320 794 1552 150 520 548 . 565 462 1029 Thermal 2682 | . . 184 320 374 385 176 211 113 520 . 168 49 182 Explosive 5277 | . . 732 237 1652 211 267 2178 . . . . . . Electromagnetic 406 | . . . . . 27 33 . 53 265 . 28 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 878 | . . . . . . . . . . . . . 878 Highest Corruption 8 | . . . . 2 . 2 2 4 4 . 2 2 8 Average Corruption 2 | . . . . 2 . 1 2 2 3 . 1 2 3 Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . . . 9 . 10 1 14 19 . . 7 15 Message Errors 23 | . . . . 2 . 2 . 6 5 . . 2 6 Matter Fused 13 | . . . . 3 . 3 1 2 . . . 1 3 Heat Flow Errors 13 | . . . . 2 . 2 . 3 4 . . 1 1 Energy Discharges 6 | . . . . 1 . . . . 2 . . 1 2 Parts Fused 2 | . . . . . . . . 1 1 . . . . Data Loss (minor) 6 | . . . . . . 2 . . 2 . . . 2 Data Loss (major) 4 | . . . . . . 1 . 1 2 . . . . Misfires 4 | . . . . 1 . . . 1 1 . . . 1 Alerts 3 | . . . . . . . . . 1 . . 2 . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 175 | . . 53 16 39 . 30 35 . . . . 2 . Projectiles 2 | . . . . . . . . . . . . 2 . Explosions 173 | . . 53 16 39 . 30 35 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . 1 . . . . . 1 . . . 1 . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 2 | . . 1 . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 518 | . . 62 . 28 . 37 275 5 56 . . . 55 Shots 18 | . . 2 . 3 . 2 9 . 1 . . . 1 Rammed 13 | . . . . 2 5 5 . 1 . . . . . Targets Rammed 17 | . . . . 3 8 5 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . . 1 3 . . . . . . . . Highest Temperature 545 | . . 112 150 267 480 545 60 362 509 . 197 256 387 Average Temperature 131 | . . 31 42 83 143 187 27 122 175 . 101 95 177 Received Heat Transfer 2454 | . . 114 177 837 288 321 . 72 87 . . . 558 Effects 46 | . . . . 2 6 13 . 1 15 . . . 9 Shutdowns 12 | . . . . . 3 3 . . 4 . . . 2 Energy Bleed 9 | . . . . . 1 5 . 1 2 . . . . Interference 14 | . . . . 2 1 1 . . 4 . . . 6 Matter Decay 2 | . . . . . . 1 . . 1 . . . . Damage (minor) 4 | . . . . . 1 2 . . . . . . 1 Damage (major) 5 | . . . . . . 1 . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . . . 1 . . . . . Parts Melted 8 | . . 2 1 1 1 . . 2 1 . . . . Heat Transferred 6318 | . . 814 1036 1036 888 370 555 148 884 . 350 100 137 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Maximum Alert Level 2 | . . 1 1 2 1 . . . . . . . . Low Security (%) 87 | 100 100 98 92 40 97 100 100 100 . . 100 . . Level 1 5 | . . 1 7 23 2 . . . . . . . . Level 2 6 | . . . . 35 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 458 | . 2 205 212 458 229 163 52 82 . . 94 . . Initial 184 | . . . 78 61 184 107 51 . . . . . . Average 97 | . . 93 139 250 77 54 26 29 . . 24 . . Influence Increases 3987 | . 4 371 363 953 442 464 35 344 245 . 171 160 435 Destroy 0b10 Robot/C 2340 | . . 160 220 520 280 340 . 160 180 . 120 140 220 Destroy 0b10 Robot/NC 175 | . . 40 10 50 45 5 . 10 . . 10 . 5 Destroy Leader 524 | . . 50 74 144 54 80 . 60 20 . 22 20 . Successful Hack 69 | . . 13 4 12 21 . . 19 . . . . . Disable Machine 195 | . . 60 30 60 15 . . 15 . . 15 . . Destroy Structure 309 | . 4 48 25 152 12 24 35 5 . . 4 . . Lose Combat Pursuer 375 | . . . . 15 15 15 . 75 45 . . . 210 Influence Decreases 3771 | . 4 185 404 692 627 538 182 344 245 . 130 201 219 Entered New Map 640 | . . . 108 84 222 114 96 . . . . 16 . Time Decay 2605 | . 4 175 286 468 385 374 50 314 245 . 120 145 39 Lost Part 516 | . . 10 10 140 20 50 36 20 . . 10 40 180 Lost Ally 10 | . . . . . . . . 10 . . . . . Squads Dispatched 23 | . . . 1 6 4 5 . 4 . . 3 . . Investigation 6 | . . . 1 . 1 2 . 1 . . 1 . . Extermination 8 | . . . . . 2 3 . 2 . . 1 . . Reinforcement 8 | . . . . 6 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Distress Signals 8 | . . . 1 3 . 2 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 1 14 14 40 19 20 6 15 11 . 7 7 40 Peak Tracking Total 16 | . 1 4 7 7 8 5 4 5 4 . 5 5 16 Tactical Retreats 15 | . . . . 1 1 1 1 3 3 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Traps Triggered 6 | . . . 2 1 . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Machines Disabled 13 | . . 4 2 4 1 . . 1 . . 1 . . Max in Single Turn 2 | . . 1 1 2 1 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Machines Accessed 32 | . 3 3 5 5 4 3 . 3 1 . 1 . 4 Terminals 20 | . 3 2 4 3 4 2 . 2 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 81 | . 8 6 10 17 11 8 . 6 1 . 3 . 11 Successful 41 | . 2 4 3 10 4 1 . 3 1 . 2 . 11 Failed 40 | . 6 2 7 7 7 7 . 3 . . 1 . . Catastrophic 10 | . . 1 2 2 3 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 2 1 2 8 2 . 1 . . . . . Terminals 54 | . 8 5 7 12 11 6 . 5 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 8 | . . . 3 3 . 2 . . . . . . . Recycling Units 4 | . . 1 . . . . . . . . 3 . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 31 | . 2 3 1 6 4 1 . 2 1 . . . 11 Record 12 | . . . . 1 . 1 . . . . . . 10 Open Door 3 | . . . 1 . . . . . 1 . . . 1 Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . Locate Traps 6 | . . 1 . 2 2 . . 1 . . . . . Zone Layout 7 | . 1 1 . 3 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 2 | . . 1 . . . . . . . . 1 . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 2 2 4 4 4 3 . 2 . . 1 . . Full Trace Events 6 | . . . 1 . 1 2 . 1 . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . Time 58 | . . . 26 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 16 | . . . . . . . . . . . 16 . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 11 | . . . . . . . . 11 . . . . . Highest-Rated Ally 11 | . . . . . . . . 11 . . . . . Total Orders 3 | . . . . . . . . 3 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Active Infowar (turns) 6440 | . . 467 49 809 1223 1272 . 485 1176 171 435 353 . Sensors 5995 | . . 467 49 809 1223 1272 . 40 1176 171 435 353 . Terrain 445 | . . . . . . . . 445 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Turns Passed 10887 | 58 276 496 636 1284 1223 1421 174 876 1237 171 440 718 1877 Spaces Moved 6059 | 38 247 371 395 559 507 648 102 678 1014 172 364 448 516 Core 218 | 5 . . . 6 . . 67 59 . . . 27 54 Treads 1869 | . . . 17 553 507 648 35 4 . . . . 105 Legs 203 | . . . . . . . . . . . . . 203 Wheels 3527 | 33 247 371 378 . . . . 513 1014 172 364 421 14 Hover 140 | . . . . . . . . . . . . . 140 Flight 102 | . . . . . . . . 102 . . . . . Fastest Speed 29 | 50 100 90 90 155 170 170 100 29 93 100 100 100 110 Average Speed 141 | 93 100 91 96 165 170 176 130 89 101 100 100 148 325 Slowest Speed 900 | 100 100 93 240 450 170 250 250 400 120 100 100 800 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . 4 . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 40 39 52 46 16 19 76 11 91 21 8 53 69 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 10 . . 1 . Spaces Dug 50 | . 4 1 . 43 . . . . 2 . . . . Terrain Destroyed 444 | . 4 59 23 190 10 22 79 . 12 . . 8 37 Melee 5 | . 4 1 . . . . . . . . . . . Projectile 43 | . . . . . . 1 . . 3 . . 8 31 AOE 396 | . . 58 23 190 10 21 79 . 9 . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Upp War Total 7664 | 60 262 462 594 778 776 835 115 910 1172 171 411 475 643 Wait 845 | 5 1 28 118 87 195 108 . 148 95 . 12 8 40 Move 6047 | 37 246 370 394 558 506 648 101 677 1013 171 363 447 516 Hop . | . . . . . . . . . . . . . . Pick Up 144 | 12 3 11 17 25 7 12 . 16 7 . 11 1 22 Fast Attach 22 | . 1 . 4 . 1 . . 10 5 . . . 1 Attach 101 | 6 . 5 6 18 3 7 . 20 4 . 6 3 23 Detach 8 | . . 1 . . . . 1 6 . . . . . Swap 84 | . 1 12 10 12 10 11 2 4 9 . 6 2 5 Drop 74 | . 3 3 15 8 7 7 . 8 16 . 1 . 6 Fire 310 | . . 27 30 67 39 37 11 20 23 . 12 14 30 Melee 12 | . 7 5 . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . . . 3 8 5 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x2 513 | -9/Materials | Identified exit to Mines 513 | -9/Materials | Identified exit to Storage 831 | -9/Materials | Entered Storage 1248 | -9/Storage | Repaired Lgt. Armor Plating 1408 | -9/Storage | Discovered new exit (range 12) 1467 | -9/Storage | Entered Materials 1467 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1798 | -8/Materials | Build established: Scavenger-Gunner 1983 | -8/Materials | Lost 12 parts (1p5n3u3w) 2296 | -8/Materials | Build established: Skirmisher 2370 | -8/Materials | Core integrity fell below 50% 2594 | -8/Materials | Repaired Mni. Grenade Launcher 2722 | -8/Materials | Discovered new exit (range 16) 2751 | -8/Materials | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2804 | -7/Factory | Identified exit to Lower Caves 3952 | -7/Factory | Discovered new exit (range 6) 3972 | -7/Factory | Identified exit to Factory 3974 | -7/Factory | Entered another Factory area 3974 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5300 | -6/Factory | Lost 4 parts (1n1u2w) 5395 | -6/Factory | Sucked down chute 5395 | -6/Factory | Entered Waste 5410 | -6/Waste | Spotted C-40 Crusher 5426 | -6/Waste | Spotted C-40 Crusher 5439 | -6/Waste | Destroyed C-40 Crusher 5439 | -6/Waste | Destroyed C-40 Crusher 5454 | -6/Waste | Spotted C-40 Crusher 5459 | -6/Waste | Spotted C-40 Crusher 5462 | -6/Waste | Spotted C-40 Crusher 5480 | -6/Waste | Destroyed C-40 Crusher 5482 | -6/Waste | Spotted C-40 Crusher 5493 | -6/Waste | Destroyed C-40 Crusher 5495 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5498 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5501 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5532 | -6/Waste | Lost 7 parts (2n2u3w) 5559 | -6/Waste | Discovered new exit (range 11) 5569 | -6/Waste | Entered Factory 5893 | -6/Factory | Fabricated A-02 Transporter (x1) 5965 | -6/Factory | Garrison activated, responded to threat 6352 | -6/Factory | Build established: Scavenger-Gunner 6383 | -6/Factory | Discovered new exit (range 8) 6390 | -6/Factory | Identified exit to Lower Caves 6445 | -6/Factory | Entered Lower Caves 6547 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6648 | -6/Lower Caves | Learned 4 Factory zone layouts 6707 | -6/Lower Caves | Build established: Scavenger-Tank 6915 | -6/Lower Caves | Spotted B-75 Beast 7370 | -6/Lower Caves | Destroyed B-75 Beast 7379 | -6/Lower Caves | Build established: Derelict-Gunner 7393 | -6/Lower Caves | Lost 4 parts (1p1n2w) 7429 | -6/Lower Caves | Encountered a Warlord checkpoint 7563 | -6/Lower Caves | Discovered new exit (range 6) 7567 | -6/Lower Caves | Learned 4 Factory zone layouts 7580 | -6/Lower Caves | Learned Factory terminal intel 7628 | -6/Lower Caves | Identified exit to Lower Caves 7682 | -6/Lower Caves | Entered another Lower Caves area 7767 | -6/Lower Caves | Discovered new exit (range 8) 7773 | -6/Lower Caves | Identified exit to Factory 7853 | -6/Lower Caves | Entered Factory 7853 | -5/Factory | Evolved 2 slots: Utility x2 7855 | -5/Factory | Loaded intel: 26 terminal locations 8223 | -5/Factory | Discovered new exit (range 15) 8291 | -5/Factory | Identified exit to Upper Caves 8293 | -5/Factory | Entered Upper Caves 8464 | -5/Upper Caves | Learned 12 Factory zone layouts 8696 | -5/Upper Caves | Lost 4 parts (1n2u1w) 8717 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8722 | -5/Upper Caves | Identified exit to Warlord 8764 | -5/Upper Caves | Discovered new exit (range 9) 8772 | -5/Upper Caves | Identified exit to Upper Caves 8829 | -5/Upper Caves | Lost 4 parts (1p1n2u) 9011 | -5/Upper Caves | Entered Warlord 9299 | -5/Warlord | Build established: Tank 9319 | -5/Warlord | System corruption cleaned by Quarantine Array 9698 | -5/Warlord | Met Warlord 9723 | -5/Warlord | Warlord's base attacked by MAIN.C 10073 | -5/Warlord | Warlord forces counterattacked 10244 | -5/Warlord | Found Prototype Energy Gun 10245 | -5/Warlord | Identified Vortex Shotgun 10250 | -5/Warlord | Found Vortex Shotgun 10398 | -5/Warlord | Warlord base infiltrated, sounded retreat 10499 | -5/Warlord | Spotted Striker 10506 | -5/Warlord | P-70 Sage assimilated allied Z2-X39(c) 10531 | -5/Warlord | Lost 4 parts (2n1u1w) 10544 | -5/Warlord | Lost 4 allies 10600 | -5/Warlord | Spotted Striker 10613 | -5/Warlord | Destroyed Striker 10642 | -5/Warlord | Lost 3 parts (1u2w) 10725 | -5/Warlord | Lost 8 allies 10824 | -5/Warlord | Build established: Scavenger-Gunner 10835 | -5/Warlord | Spotted Striker 10857 | -5/Warlord | Spotted Executioner 10860 | -5/Warlord | Spotted Executioner 10881 | -5/Warlord | Core integrity fell below 50% 10888 | -5/Warlord | Self-destructed Last Messages --------------- 10878_ Slug penetrates G-50 Soldier. 10880_ Acquired 10 matter. 10880_ Force Field destroyed. 10881_ Acquired 10 matter. 10881_ Penetrated by Slug. 10881_ Slug penetrates Earth. 10881_ Penetrated by Slug. 10882_ Acquired 10 matter. 10882_ Penetrated by Slug. 10882_ Lgt. Antimatter Reactor destroyed. 10883_ Acquired 5 matter. 10883_ Lyr. Medium Armor Plating destroyed. 10884_ Penetrated by Slug. 10885_ Arm. Medium Treads destroyed. 10887_ System corrupted: FCS attempts to trigger Vortex Shotgun. 10887_ System corrupted: Vortex Shotgun misfires. 10887_ Executioner suffers critical hit (Burn). 10887_ Slug penetrates Earth. 10887_ Adv. Heat Sink destroyed. 10888_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????# #????# %!==!* ##? | | ####????????#=#?????#[%=[=## #? | | =! ##########=#?????#=%=% "# #?? | | %=% !""!" ""!#####? %%= #??? | | %!%%==%|[[ * # ## = = #???? | | % %!!%%[[%!%==### !]% ##??? | | % %%[%%=[%%%=%% =%= #??? | | !/%==![%*=%!+= % % "" " #? | | [%%=!%%!==%! ## % ####" " #? | | *=!!="" """* # # #???# ##?? | | =%=="%""""""!! #?##!% #?? | | =!"########### ####! #### = "?? | | ##"#???????### [%%#?# #?? | | ?###???????? ##"#%%[### #?? | | ????????????# #!%=*### % ##?? | | ???????????## "=[ !"## %= #??? | | ???????????# " "#### ##??? | | ????????????# / *" #?#; #???? | | ????????????# % " #??# #???? | | ???????????## = ##??#E g##??? | | ???????????# #; g ##???#;Eg #??? | | ????????????#;| ;#??## #??? | | ????????????#!%* ;;?# %^ #??? | | ?????????####%!!#; ;;# #??? | | ????????## #!%#"#; g;; #??? | | ????????# [! =#; i ;;l@ #??? | | ????????# "# ; mg=!b ##??? | | ????????# ## ##;# g%% #???? | | ????????###### ##?###! ##???? | | ????????????# ##????;;;;;#????? | | ????????????#####????# ##????? | | ????????????????????? ###?????? | | ????????????????????# #????????? | | ????????????????????# #?????????? | | ???????????????????? ??????????? | | ???????????????????? ??????????? | | ???????????????????# #??????????? | | ???????????????????##???????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 520 Matter Stores 487 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 15% | -9/Storage Mni. Grenade Launcher | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? My Command Is Your Wish Challenges ------------ None Game ------ Seed WeldingRocketMicroactuators Manual? 0 Play Time 02:26:43 Cumulative 18.3 hours Start 2025.06.02 @ 12:25:40 End 2025.06.02 @ 14:53:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf9642b3-bb02-4d13-8881-0a2859436ff1