Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 13:17:52 Player: Inomamais Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (209) 1045 Value Destroyed (9460) 9460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2141) 2141 TOTAL SCORE: 20086 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 585 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Graphene Brace System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Particle Charger Improved Kinecellerator Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Gamma Rifle Gamma Rifle Wave Gun Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Particle Reactor Particle Reactor Armored Treads Improved Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Armor Plating Heavy Armor Plating Improved Medium Armor Plating Gamma Rifle Matter Neutralizer KE Penetrator Railgun Magnetic Acceleration Cannon Heavy Rocket Launcher [Rating: 165] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 9 | . . . . . . . . . 2 . 1 . . 1 2 2 1 Weapon 4 | . . . 2 . . . . . . . . . . 1 . . 1 Parts Attached 173 | 6 9 1 11 8 1 . 12 5 3 13 6 1 . 18 19 17 43 Power 20 | 1 1 . 1 . . . 1 . . . 1 . . 4 4 2 5 Engine 5 | 1 1 . 1 . . . . . . . . . . 2 . . . Core 6 | . . . . . . . 1 . . . 1 . . 2 2 . . Reactor 9 | . . . . . . . . . . . . . . . 2 2 5 Propulsion 35 | 2 5 . . 2 . . 4 2 . 8 . . . 1 2 3 6 Treads 27 | . 1 . . . . . 4 2 . 8 . . . 1 2 3 6 Leg 2 | . 2 . . . . . . . . . . . . . . . . Wheel 6 | 2 2 . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | 1 3 . 1 1 1 . 2 . 3 . 3 1 . 6 9 6 10 Device 23 | . 1 . 1 . 1 . 2 . . . 2 . . 4 4 3 5 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . . . . . 2 . . Hackware 2 | . . . . . . . . . . . . . . . 1 . 1 Protection 17 | . 1 . . . . . . . 3 . 1 1 . 2 2 3 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 2 . 1 9 5 . . 5 3 . 5 2 . . 7 4 6 22 Energy Gun 29 | 1 . . 4 1 . . 1 . . . 2 . . 3 2 3 12 Energy Cannon 7 | . . . 1 . . . . . . 1 . . . . 2 . 3 Ballistic Gun 14 | 1 . . 1 1 . . 4 1 . 1 . . . 1 . 1 3 Ballistic Cannon 6 | . . . . . . . . . . 1 . . . 2 . 1 2 Launcher 11 | . . 1 2 1 . . . 1 . 2 . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 2 . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . . . . . . Parts Lost 54 | . 1 . . . . . . . . 2 . . . 4 4 4 39 Power 4 | . . . . . . . . . . . . . . 1 . . 3 Propulsion 9 | . 1 . . . . . . . . 1 . . . . 1 . 6 Utility 20 | . . . . . . . . . . . . . . 2 2 3 13 Weapon 21 | . . . . . . . . . . 1 . . . 1 1 1 17 Highest Loss Streak 19 | . 1 . . . . . . . . 2 . . . 1 3 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 100 99 100 100 100 99 100 100 100 99 100 100 99 93 91 80 Engine 3 | . 14 14 11 11 11 11 . . . . . . . . 1 . . Core 4 | . . . . . . . 8 9 7 7 13 13 13 10 4 . . Reactor 2 | . . . . . . . . . . . . . . . 3 9 7 Treads 16 | . . . . . . . 36 36 30 30 26 26 26 23 21 15 8 Wheel 5 | . 17 28 22 22 22 22 . . . . . . . . . . . Device 14 | . 1 14 11 4 . 11 9 9 7 7 13 13 13 17 19 22 21 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 6 6 6 5 5 4 3 Processor 3 | . . . . 6 11 . . . . . . . . . 6 9 7 Protection 5 | . 10 . . . . . . . 15 15 12 13 13 10 5 4 4 Energy Gun 9 | . 14 7 18 9 . . 4 9 7 7 6 13 13 12 7 4 13 Energy Cannon 3 | . . . 11 11 11 11 4 . . . . . . . 4 8 3 Ballistic Gun 9 | . 14 14 8 11 11 11 23 26 23 18 12 6 6 5 5 4 3 Ballistic Cannon 4 | . . . . . . . . . . . 6 6 6 9 7 4 3 Launcher 1 | . . 6 5 9 11 11 1 . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 13 49 50 59 63 64 64 65 63 73 76 83 83 83 98 123 141 160 Greatest Support 160 | 32 32 20 20 26 26 26 80 80 80 100 100 100 100 100 100 145 160 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 2 2 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 14 18 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 15 19 19 19 19 18 19 18 19 19 19 20 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 18 20 20 19 19 20 20 20 20 20 20 20 20 18 17 5 Class Distribution -------------------- 25% | Tank 20% | Mutant 12% | Skirmisher 12% | Scavenger-Executioner 12% | Scavenger-Gunner 4% | Commander-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Tank | -7/Factory Commander-Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Matter Collected 5178 | 230 143 79 179 207 . 14 198 340 . 91 431 31 6 687 519 784 1239 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9191 | . 253 81 386 131 . 14 255 652 . 329 464 39 . 1140 522 1881 3044 Parts 489 | . 9 6 29 16 . 3 14 28 . 23 18 3 . 61 38 86 155 Haulers Intercepted 3 | . . . 1 . . . . 1 . . . . . 1 . . . Recyclers Shooed 5 | . . . 1 . . . . . . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 173 | . 2 5 12 20 . 3 5 9 . 6 6 1 . 22 10 32 40 Guns 66 | . 2 2 4 3 . . 4 8 . 2 4 1 . 12 3 9 12 Cannons 49 | . . . 2 . . . 1 . . . 2 . . 6 7 14 17 AOE 51 | . . 3 6 17 . 3 . 1 . 4 . . . 4 . 6 7 Classes Destroyed 17 | . 5 1 3 2 . . . 1 . 1 1 . . 3 . . . Worker 18 | . 2 . . . . . . . . . 1 . . 2 . 1 12 Builder 13 | . 1 . . . . . . . . . . . . . 2 . 10 Tunneler 2 | . 1 . . . . . . . . . . . . . . . 1 Hauler 3 | . . . 1 . . . . 1 . . . . . 1 . . . Recycler 3 | . 1 . . . . . . 1 . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . 2 . . . Watcher 5 | . . . 1 . . . . 1 . . 1 . . 1 . 1 . Swarmer 37 | . . 3 7 6 . 3 . . . . . . . 5 . 9 4 Grunt 46 | . 2 2 4 1 . . 4 3 . 3 4 . . 8 . 4 11 Brawler 1 | . . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . 1 . . . . . 1 . . . . . . 2 Sentry 16 | . . . 1 . . . 1 5 . . 1 . . . 1 5 2 Specialist 2 | . . . . . . . . . . 2 . . . . . . . Hunter 11 | . . . . . . . . . . . . . . 2 . 2 7 Programmer 44 | . . . . . . . . . . . 1 1 . 7 9 12 14 Assembled 12 | . . . . 12 . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 3 4 15 . 3 3 3 . 5 4 1 . 5 4 14 13 Combat Bots Only 15 | . 1 3 4 15 . 3 3 3 . 5 4 1 . 5 4 14 6 Max Kills in Single Turn 6 | . 1 1 3 6 . 3 1 2 . 2 1 1 . 3 2 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 3 6 . 3 . 1 . 2 . . . 3 . 3 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Damage Taken 16290 | . 166 179 188 155 . 24 316 245 . 541 418 59 . 2005 879 1937 9178 Core 2067 | . 55 35 41 15 . 8 28 12 . 75 16 . . 196 . 117 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 41 | . . . . . . . . . . . . . . . . 16 25 Redirected to Shielding 64 | . 16 . . . . . . . . . . . . . . . 48 Core Remaining (%) 88 | 100 . 64 . . . 84 . 92 . 89 . . 98 80 100 91 . Volleys Fired 348 | 2 29 12 20 15 . 1 11 24 . 8 20 3 . 49 20 50 84 Largest 6 | 2 2 2 4 4 . 1 4 4 . 4 4 4 . 5 5 5 6 Hottest 482 | 70 70 70 170 163 . 39 142 149 . 148 148 181 . 288 357 378 482 Shots Fired 1343 | 4 58 23 58 30 . 1 44 94 . 32 80 12 . 232 99 219 357 Gun 898 | 4 58 20 38 15 . . 34 91 . 27 60 9 . 155 50 101 236 Cannon 403 | . . . 16 5 . . 10 . . 1 20 3 . 75 49 115 109 Launcher 42 | . . 3 4 10 . 1 . 3 . 4 . . . 2 . 3 12 Special . | . . . . . . . . . . . . . . . . . . Kinetic 629 | 2 29 11 9 5 . . 33 67 . 20 60 6 . 121 53 88 125 Thermal 492 | 2 29 9 29 10 . . 11 24 . 8 20 3 . 69 46 96 136 Explosive 42 | . . 3 4 10 . 1 . 3 . 4 . . . 2 . 3 12 Electromagnetic 180 | . . . 16 5 . . . . . . . 3 . 40 . 32 84 Robot Hit Streak 33 | 2 7 7 9 3 . . 14 9 . 10 10 2 . 22 16 33 32 Robot Miss Streak 6 | 2 2 3 3 4 . 5 2 2 . 2 3 3 . 4 3 6 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 2 1 Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 857 | 2 45 15 37 8 . . 28 67 . 19 53 5 . 143 63 136 236 Core Hits 457 | 1 14 10 19 33 . 3 13 27 . 22 28 3 . 65 30 67 122 Critical Kills 8 | . . . . . . . . . . . . . . 1 . 5 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 2 2 1 Critical Strikes 51 | . 1 2 . . . . . . . 1 2 . . 8 4 16 17 Burn 13 | . 1 2 . . . . . . . 1 1 . . 5 1 1 1 Meltdown 4 | . . . . . . . . . . . . . . . . 3 1 Destroy 10 | . . . . . . . . . . . . . . 1 2 5 2 Blast 13 | . . . . . . . . . . . 1 . . 1 1 3 7 Corrupt 11 | . . . . . . . . . . . . . . 1 . 4 6 Melee Attacks 5 | . . . 1 3 . . . 1 . . . . . . . . . Impact 5 | . . . 1 3 . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28860 | 20 452 350 911 1418 . 202 471 1397 . 989 925 97 . 3587 1916 5512 10613 Guns 13902 | 20 452 139 342 58 . . 313 1228 . 302 662 49 . 2150 1019 1998 5170 Cannons 8799 | . . . 193 18 . . 158 . . 22 246 48 . 1113 897 2901 3203 Explosions 6042 | . . 211 376 1342 . 202 . 152 . 665 . . . 324 . 613 2157 Melee . | . . . . . . . . . . . . . . . . . . Ramming 117 | . . . . . . . . 17 . . 17 . . . . . 83 Kinetic 10274 | 7 178 51 52 16 . . 297 885 . 205 705 69 . 1825 918 2145 2921 Thermal 10348 | 13 274 88 291 38 . . 174 343 . 119 203 25 . 1037 998 2252 4493 Explosive 5491 | . . 211 376 1342 . 202 . 152 . 665 . . . 324 . 613 1606 Electromagnetic 2630 | . . . 192 22 . . . . . . . 3 . 401 . 502 1510 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . . . . . . . 1 2 2 9 3 6 15 Average Corruption 4 | . 2 2 . . . . . . . . 1 1 2 4 2 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 172 | . 3 15 . . . . . . . . 4 3 . 38 26 19 64 Message Errors 36 | . . 5 . . . . . . . . . 1 . 6 4 6 14 Matter Fused 34 | . 1 3 . . . . . . . . . 1 . 6 8 4 11 Heat Flow Errors 24 | . . 2 . . . . . . . . . . . 8 3 1 10 Energy Discharges 20 | . . 1 . . . . . . . . 3 . . 4 2 3 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . 1 1 . . . . . . . . . . . 9 5 3 5 Data Loss (major) 10 | . 1 2 . . . . . . . . 1 1 . 1 1 . 3 Misfires 4 | . . . . . . . . . . . . . . 1 1 . 2 Alerts 2 | . . . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . 1 . . . . . . . . . . . 2 2 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . 3 107 . . . . . 32 . . . 21 25 101 218 Projectiles 242 | . . . . . . . . . . . . . . 21 25 99 97 Explosions 265 | . . . 3 107 . . . . . 32 . . . . . 2 121 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 47 | . . . . . . . . . . . 6 1 . 18 6 6 10 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . 5 1 . 18 6 5 9 Secondary 3 | . . . . . . . . . . . 1 . . . . 1 1 Self-Inflicted Damage 462 | . . 7 36 24 . 25 . 62 . 83 . . . 32 . 61 132 Shots 18 | . . 1 3 2 . 1 . 2 . 3 . . . 2 . 1 3 Rammed 17 | . . . . . . . . 5 . . 1 . . . . . 11 Targets Rammed 19 | . . . . . . . . 5 . . 2 . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 . . . . . 1 Highest Temperature 469 | 40 153 195 144 198 . . 258 8 . 445 222 160 . 355 397 329 469 Average Temperature 117 | 23 46 47 44 94 . . 114 5 . 150 67 89 . 115 123 125 180 Received Heat Transfer 1708 | . 93 78 48 . . . 198 63 . 99 165 . . 163 72 117 612 Effects 15 | . . . . . . . . . . . . . . 3 1 3 8 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . 1 2 Interference 9 | . . . . . . . . . . . . . . 2 1 2 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . 2 2 Total Turns 449 | . . . . . . . . . . . . . . . . 342 107 Longest Duration 238 | . . . . . . . . . . . . . . . . 238 73 Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 Parts Fried 13 | . . . 1 . . . . . . . . . . 2 . 1 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 Parts Melted 37 | . 1 . 1 . . . . . . 1 . . . 5 1 15 13 Heat Transferred 14841 | 37 888 407 679 87 . . 370 740 . 333 518 37 . 2232 1581 3153 3779 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Peak Influence 1017 | . 68 170 422 242 . 84 141 518 189 297 208 . . 427 196 667 1017 Initial 375 | . . 11 7 110 . . 32 13 189 132 155 . . . 191 . 375 Average 180 | . 26 54 246 137 . 84 63 257 189 228 131 . . 93 93 136 441 Maximum Alert Level 3 | . . . 2 1 . . . 2 . 1 1 . . 2 . 2 3 Low Security (%) 66 | 100 100 100 38 77 . 100 100 37 100 41 77 . . 77 100 84 7 Level 1 20 | . . . 46 22 . . . 36 . 58 22 . . 19 . 1 44 Level 2 11 | . . . 14 . . . . 25 . . . . . 2 . 14 36 Level 3 2 | . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . Squads Dispatched 37 | . 1 . 2 1 . . . 2 . 2 1 . . 6 4 6 12 Investigation 4 | . . . 1 1 . . . 1 . . . . . . 1 . . Extermination 17 | . . . . . . . . . . . 1 . . 4 3 4 5 Reinforcement 10 | . 1 . 1 . . . . 1 . 2 . . . 2 . . 3 Assault 6 | . . . . . . . . . . . . . . . . 2 4 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Distress Signals 7 | . . . . . . . 1 3 . . . . . 1 . . 2 Communications Jammed 27 | . . . . . . . . . . . 12 . . 9 6 . . Distress Signals 22 | . . . . . . . . . . . 12 . . 7 3 . . Times Spotted 255 | . 5 9 17 21 . . 6 19 . 12 9 1 . 30 13 36 77 Peak Tracking Total 16 | . 2 4 4 16 . . 3 3 . 6 4 1 . 5 3 7 13 Tactical Retreats 16 | . 1 3 1 3 . . . . . . . . . 2 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Traps Triggered 4 | . 1 . 1 . . . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Machines Disabled 16 | . . . 1 3 . . . 3 . . . . . 2 1 2 4 Max in Single Turn 2 | . . . 1 2 . . . 1 . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Machines Accessed 33 | . 3 . 2 1 . . 2 9 1 . 1 . . 5 6 2 1 Terminals 27 | . 3 . 2 . . . 2 9 1 . 1 . . 2 4 2 1 Fabricators 5 | . . . . . . . . . . . . . . 3 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 63 | . 9 . 4 1 . . 4 19 2 . 1 . . 9 10 3 1 Successful 22 | . 2 . . 1 . . 1 7 1 . 1 . . 2 7 . . Failed 41 | . 7 . 4 . . . 3 12 1 . . . . 7 3 3 1 Catastrophic 11 | . 2 . 1 . . . 1 2 . . . . . 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . 8 . 4 . 2 . 1 5 . . . . . . 1 . . Terminals 57 | . 9 . 4 . . . 4 19 2 . 1 . . 6 8 3 1 Fabricators 5 | . . . . . . . . . . . . . . 3 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 . . 1 . . 1 7 1 . 1 . . 1 5 . . Record 1 | . . . . . . . . . . . . . . . 1 . . Open Door 5 | . . . . 1 . . . 4 . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . 1 . . . 1 . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 . . . . . . 1 2 . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 2 . . Network Status 2 | . . . . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 2 . . . 2 6 . . . . . 5 4 2 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Total Allies 15 | . . 1 . 3 . . . 10 . . . . . . 1 . . Largest Group 10 | . . 1 1 3 . . . 10 8 8 . . . . 1 . . Highest-Rated Group 173 | . . 31 31 40 . . . 173 141 141 . . . . 93 . . Highest-Rated Ally 93 | . . 31 31 16 . . . 29 29 29 . . . . 93 . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 114 | . . 10 7 11 . . . 50 . 36 . . . . . . . Total Damage 1440 | . . 104 85 117 . . . 670 . 433 . . . . 31 . . Kills 22 | . . 2 2 2 . . . 12 . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Turns Passed 15425 | 67 544 899 469 924 652 17 383 1372 120 242 645 420 55 2848 1702 1593 2473 Spaces Moved 7154 | 46 302 654 276 713 539 13 175 710 71 107 217 240 34 1097 602 508 850 Core 137 | 2 . . . . . . . . . . . . . . . . 135 Treads 4476 | . . . . . . . 175 710 71 107 217 240 34 1097 602 508 715 Legs 57 | . 57 . . . . . . . . . . . . . . . . Wheels 2484 | 44 245 654 276 713 539 13 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 120 120 160 160 162 162 165 165 165 165 165 156 50 Average Speed 158 | 97 136 110 110 119 120 120 160 161 162 164 165 165 165 165 244 192 179 Slowest Speed 260 | 100 260 110 110 120 120 120 160 162 162 165 165 165 165 165 247 247 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 61 94 27 89 89 7 17 77 2 92 5 50 4 25 14 16 26 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 . 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . . . . 4 6 . . . . Spaces Dug 28 | . . . 1 22 . . . . . . . . . . 2 1 2 Terrain Destroyed 466 | . . 28 24 133 . 16 3 22 . 29 . . . 23 13 55 120 Melee 3 | . . . 1 2 . . . . . . . . . . . . . Projectile 114 | . . . . . . . 3 2 . . . . . 7 13 35 54 AOE 349 | . . 28 23 131 . 16 . 20 . 29 . . . 16 . 20 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Fac Res Res Total 10460 | 61 377 811 401 754 545 13 254 875 76 156 453 258 33 2014 785 1006 1588 Wait 2557 | 2 31 141 67 11 . . 29 119 . 15 202 9 . 831 121 408 571 Move 7137 | 45 301 653 275 712 538 12 174 709 70 106 216 239 33 1096 601 507 850 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 100 | 6 7 4 14 2 3 . 13 4 2 4 3 3 . 8 10 8 9 Fast Attach 28 | 6 1 . 1 . . . 1 . . 1 2 . . 2 4 3 7 Attach 52 | . 1 . 2 . . . 2 . 2 2 2 . . 5 7 6 23 Detach 9 | . . . . . . . . . . . . . . . 1 2 6 Swap 93 | . 7 1 8 8 1 . 9 5 1 10 2 1 . 11 8 8 13 Drop 109 | . . . 13 3 3 . 15 6 1 10 4 3 . 12 13 14 12 Fire 348 | 2 29 12 20 15 . 1 11 24 . 8 20 3 . 49 20 50 84 Melee 5 | . . . 1 3 . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . 5 . . 2 . . . . . 12 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 2 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp x2]) -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 3) 221 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1051 | -10/Mines | Learned Materials interactive machine intel 1098 | -10/Mines | Discovered new exit (range 4) 1125 | -10/Mines | Discovered new exit (range 12) 1145 | -10/Mines | Escorted by a lone wolf Derelict 1511 | -10/Mines | Entered Materials 1511 | -9/Materials | Accompanied by 1 ally 1511 | -9/Materials | Evolved 2 slots: Weapon x2 1512 | -9/Materials | Loaded intel: 18 interactive machine locations 1920 | -9/Materials | Build established: Scavenger-Gunner 1972 | -9/Materials | Discovered new exit (range 7) 1980 | -9/Materials | Entered Mines 2083 | -9/Mines | Met a Derelict shopkeep closing up shop 2128 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2147 | -9/Mines | Learned location of 1 exit from Proximity Caves 2361 | -9/Mines | Discovered new exit (range 6) 2372 | -9/Mines | Identified exit to Materials 2452 | -9/Mines | Discovered exit to Materials (range 12) 2470 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2501 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2504 | -9/Mines | Identified exit to Zion 2564 | -9/Mines | Assembled infested the area 2619 | -9/Mines | Destroyed 15 combat bots 2678 | -9/Mines | Build established: Mutant 2898 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2899 | -9/Mines | Discovered new exit (range 5) 2902 | -9/Mines | Identified exit to Exiles 2904 | -9/Mines | Entered Exiles 2938 | -9/Exiles | Met 8R-AWN 2955 | -9/Exiles | Met EX-HEX 3002 | -9/Exiles | Met EX-DEC 3047 | -9/Exiles | Visited The Gauntlet 3251 | -9/Exiles | Discovered new exit (range 10) 3350 | -9/Exiles | Met EX-BIN 3367 | -9/Exiles | Aligned with FarCom system 3368 | -9/Exiles | Given EX-Vault access code 3434 | -9/Exiles | Opened EX-Vault 3441 | -9/Exiles | Found Prototype Energy Cannon 3468 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3556 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3556 | -9/Exiles | Entered Mines 3556 | -8/Mines | Discovered exit to Materials (range 12) 3573 | -8/Mines | Entered Materials 3573 | -8/Materials | Evolved 2 slots: Propulsion x2 3928 | -8/Materials | Discovered new exit (range 7) 3956 | -8/Materials | Entered Storage 4248 | -8/Storage | Build established: Skirmisher 4395 | -8/Storage | Discovered new exit (range 16) 4561 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4861 | -8/Storage | Build established: Commander-Skirmisher 5080 | -8/Storage | Identified exit to Recycling 5328 | -8/Storage | Entered Factory 5328 | -7/Factory | Accompanied by 8 allies 5328 | -7/Factory | Evolved 2 slots: Utility x2 5448 | -7/Factory | Identified exit to DSF 5448 | -7/Factory | Entered DSF 5448 | -7/DSF | Accompanied by 8 allies 5473 | -7/DSF | Additional patrols routed to DSF 5572 | -7/DSF | Sterilization system engaged 5584 | -7/DSF | Identified Gui. Plasma Cannon 5592 | -7/DSF | Ambient heat levels rising (+10) 5607 | -7/DSF | Ambient heat levels rising (+10) 5622 | -7/DSF | Ambient heat levels rising (+10) 5637 | -7/DSF | Ambient heat levels rising (+10) 5642 | -7/DSF | Discovered new exit (range 16) 5652 | -7/DSF | Ambient heat levels rising (+10) 5667 | -7/DSF | Ambient heat levels rising (+10) 5682 | -7/DSF | Ambient heat levels rising (+10) 5690 | -7/DSF | Entered Factory 5690 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5833 | -6/Factory | Discovered new exit (range 23) 6125 | -6/Factory | Build established: Tank 6335 | -6/Factory | Entered Lower Caves 6418 | -6/Lower Caves | Learned Factory stockpile data 6446 | -6/Lower Caves | Met a Warlord Commander 6447 | -6/Lower Caves | Learned location of Warlord (-5) 6456 | -6/Lower Caves | Found Encrypted Comm Array 6549 | -6/Lower Caves | Encountered a Warlord checkpoint 6742 | -6/Lower Caves | Discovered new exit (range 9) 6755 | -6/Lower Caves | Entered another Lower Caves area 6757 | -6/Lower Caves | Discovered new exit (range 11) 6810 | -6/Lower Caves | Entered Factory 6810 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8372 | -5/Factory | Discovered new exit (range 10) 8381 | -5/Factory | Discovered new exit (range 10) 9375 | -5/Factory | Discovered new exit (range 9) 9600 | -5/Factory | Discovered new exit (range 4) 9658 | -5/Factory | Entered another Factory area 9658 | -4/Factory | Evolved 2 slots: Utility x2 9679 | -4/Factory | Found Hvy. Insulated Plating 9683 | -4/Factory | Found Hvy. Insulated Plating 9688 | -4/Factory | Found Hvy. Insulated Plating 9863 | -4/Factory | Discovered new exit (range 5) 9876 | -4/Factory | Identified exit to DSF 9956 | -4/Factory | Build established: Skirmisher 9965 | -4/Factory | Discovered new exit (range 14) 10447 | -4/Factory | Fabricated A-27 Freighter? 10976 | -4/Factory | P-70 Sage assimilated allied Freighter 7a 11021 | -4/Factory | Lost 3 parts (1n2u) 11115 | -4/Factory | Identified exit to Upper Caves 11115 | -4/Factory | Identified exit to Extension 11203 | -4/Factory | Discovered new exit (range 4) 11277 | -4/Factory | Build established: Gunner 11360 | -4/Factory | Entered Research 11360 | -3/Research | Evolved 2 slots: Utility x2 11752 | -3/Research | Discovered new exit (range 5) 11852 | -3/Research | Build established: Scavenger-Gunner 12594 | -3/Research | Spotted B-86 Titan 12773 | -3/Research | Destroyed 14 combat bots 12860 | -3/Research | First assault squad dispatched 12953 | -3/Research | Entered another Research area 12953 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13152 | -2/Research | Discovered new exit (range 8) 13252 | -2/Research | Build established: Scavenger-Executioner 14629 | -2/Research | Lost 4 parts (4u) 14703 | -2/Research | First assault squad dispatched 14718 | -2/Research | Spotted B-90 Cyclops 14921 | -2/Research | Spotted B-90 Cyclops 15109 | -2/Research | Lost 7 parts (1n3u3w) 15158 | -2/Research | System corruption reached 10% 15218 | -2/Research | Lost 6 parts (1n2u3w) 15310 | -2/Research | Core integrity fell below 50% 15367 | -2/Research | Lost 19 parts (3p4n3u9w) 15416 | -2/Research | Core integrity fell below 20% 15426 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15358_ Slug penetrates Fabricator. 15360_ 9/P3FZ5XKAKXAKY|ES5Q,> 4=XQY 15375_ W3W%S0N 5LY85UDF9GQA4E 15380_ Acquired Unknown Hackware. 15380_ Identified System Shield. 15382_ Dropped Mic. Antimatter Reactor. 15385_ Acquired Rnf. Quantum Reactor. 15391_ System corrupted: Heat flow error (+155). 15400_ C-30 ARC bursts open, deploying its payload. 15400_ G-73 Enforcer unfolds itself. 15400_ B-74 Champion unfolds itself. 15400_ G-73 Enforcer unfolds itself. 15400_ M-36 Artificer unfolds itself. 15400_ Slug penetrates Wall. 15400_ Penetrated by Slug. 15401_ M-36 Artificer repairs H-88 Terminator. 15419_ System corrupted: Energy discharge (-22). 15422_ Slug penetrates Wall. 15425_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ??????????################ g #?????????????? | | ??????????# # gi gg #?????????????? | | ??????????# # m# b""" #?????????????? | | ??????????# # # """m #?????????????? | | ??????????# + @ g """g #?????????????? | | ??????????# # gh# #?????????????? | | ??????????# """ * # # #?????????????? | | ??????????# """ # # #?????????????? | | ??????????# """ # ###########?????????????? | | ??????????########### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????#%" #???????????????????????? | | ???????????#######??#" #???????????????????????? | | ???????????# ?# #???????????????????????? | | ???????????# ?# #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# """ + + ????????????????? | | ???????????# """ # # """ #?????????????? | | ???????????? """ !# # """?????????????????? | | ???????????? ?# #? """?????????????????? | | ???????????# ?# #??###??????????????????? | | ???????????#######??# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???#######?????????????? | | ????????????????????# #?? * | #?????????????? | | ????????????????????# #?? ???????????????? | | ????????????????????# #? """???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1650 Resistance: EM 30 Propulsion Shielding 33 Evasion (%) 50 Target Analysis 6 Recoil Reduction 10 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-27 Freighter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club My Command Is Your Wish Rockin' Loadout Tank Turtlemind Challenges ------------ None Game ------ Seed OpticalChromaticLaser Manual? 0 Play Time 02:48:08 Cumulative 54.6 hours Start 2024.02.07 @ 16:10:10 End 2024.02.09 @ 13:17:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d7380d-9883-4947-8e33-cdc11de10f0e