Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 23:41:00 Player: UberDoot Result: Destroyed by HX-1TA(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (679) 679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 217/300 Energy 239/250 System Corruption 0% Temperature Cool (37) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Autogun > --- INVENTORY (20) --- Ion Engine Wheel Heat Sink Huge Storage Unit Structural Scanner Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Ion Engine Compact Wheel Heat Sink Huge Storage Unit Structural Scanner Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 8 21 6 7 Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 5 2 1 Treads 5 | 2 3 . . Leg 1 | . . 1 . Wheel 4 | . 2 1 1 Hover . | . . . . Flight . | . . . . Utility 15 | 3 10 . 2 Device 10 | 2 7 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 12 | 2 3 3 4 Energy Gun 1 | . . 1 . Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 3 1 1 Power . | . . . . Propulsion 3 | . 1 1 1 Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 14 | . 14 14 14 Treads 13 | . 22 . . Leg 5 | . . 13 14 Wheel 8 | . 5 14 14 Device 4 | . 3 . 12 Storage 14 | . 14 14 14 Protection 9 | . 10 14 1 Energy Gun 4 | . . 13 7 Energy Cannon 1 | . . . 6 Ballistic Gun 22 | . 28 14 12 Peak Build Rating 11 | 9 9 11 11 Average Rating 9 | 6 8 10 10 On Entrance 7 | . 8 9 11 Naked Turns . | . . . . Heaviest Build 59 | 15 52 54 59 Greatest Support 40 | 40 40 32 16 Greatest Overweight (x) 3 | . 3 3 3 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 16 20 20 Most Carried 20 | 8 19 20 20 Average Carried 16 | 4 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 19 20 19 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1069 | 310 634 115 10 Remotely . | . . . . Salvage Created 991 | 126 726 103 36 Parts 54 | 9 34 8 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 15 2 1 Guns 16 | . 15 . 1 AOE 2 | . . 2 . Classes Destroyed 8 | 2 5 . 1 Worker 4 | . 2 2 . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 14 | . 12 2 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 2 4 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 98 2 12 Missed 30 | . 26 2 2 Damage Taken 1189 | . 889 67 233 Core 252 | . 164 22 66 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 123 | . 123 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 106 | 5 78 4 19 Largest 2 | 2 2 2 2 Hottest 103 | 40 40 88 103 Shots Fired 196 | 10 156 6 24 Gun 177 | 10 156 4 7 Cannon 9 | . . . 9 Launcher 2 | . . 2 . Special 8 | . . . 8 Kinetic 175 | 10 156 2 7 Thermal 19 | . . 2 17 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 19 | 3 19 3 12 Robot Miss Streak 7 | 1 7 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 7 101 3 11 Core Hits 48 | 3 36 7 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1855 | 90 1370 173 222 Guns 1479 | 90 1273 29 87 Cannons 135 | . . . 135 Explosions 212 | . 94 118 . Melee . | . . . . Ramming 29 | . 3 26 . Kinetic 1462 | 90 1273 12 87 Thermal 246 | . 94 17 135 Explosive 118 | . . 118 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . 53 7 . Projectiles . | . . . . Explosions 60 | . 53 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 179 | . 110 69 . Shots 3 | . 1 2 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 56 | . 35 54 56 Average Temperature 16 | . 10 28 24 Received Heat Transfer 435 | . 390 . 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | . 50 37 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 267 | 15 267 155 . Initial 78 | . 9 78 . Average 117 | 5 133 95 . Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 84 100 . Level 1 10 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 33 2 2 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 6 | . 6 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 13 | . 13 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3138 | 133 1778 619 608 Spaces Moved 1479 | 62 814 265 338 Core 1 | 1 . . . Treads 440 | 61 379 . . Legs . | . . . . Wheels 1038 | . 435 265 338 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 145 Average Speed 158 | 158 168 144 145 Slowest Speed 320 | 160 320 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 96 68 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . 30 15 . Melee . | . . . . Projectile . | . . . . AOE 45 | . 30 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2060 | 84 1064 496 416 Wait 377 | 2 118 213 44 Move 1476 | 61 813 264 338 Hop . | . . . . Pick Up 34 | 7 20 4 3 Fast Attach 18 | 8 8 1 1 Attach 6 | . 4 1 1 Detach 6 | 1 3 1 1 Swap 18 | . 9 4 5 Drop 17 | . 10 3 4 Fire 106 | 5 78 4 19 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Repaired Autogun 863 | -10/Materials | Repaired Lgt. Treads 1148 | -10/Materials | Discovered new exit (range 10) 1250 | -10/Materials | Core integrity fell below 50% 1465 | -10/Materials | Discovered new exit (range 15) 1678 | -10/Materials | Discovered new exit (range 5) 1860 | -10/Materials | Discovered new exit (range 10) 1912 | -10/Materials | Entered Mines 1924 | -10/Mines | Met a Derelict bent on vengeance 1999 | -10/Mines | Learned location of Storage (-7) 2263 | -10/Mines | Discovered new exit (range 9) 2284 | -10/Mines | Identified exit to Materials 2286 | -10/Mines | Assembled infested the area 2291 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2502 | -10/Mines | Discovered new exit (range 5) 2531 | -10/Mines | Entered Subcaves 2642 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2652 | -10/Subcaves | Learned Materials terminal intel 2865 | -10/Subcaves | Build established: Scavenger-Mutant 2902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2908 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3121 | -10/Subcaves | Core integrity fell below 20% 3139 | -10/Subcaves | Destroyed by HX-1TA(R) with Subdweller Beam Cannon Last Messages --------------- 02865_ Dropped Lgt. Assault Rifle. 02867_ RE-GAI(O) puts together Sub. Beam Cannon. 02868_ RE-GAI(O) collects matter. 02875_ Subatomizers dissect the Lgt. Assault Rifle. 02875_ Acquired Sub. Beam Cannon. 02876_ Dropped Med. Laser. 02883_ Acquired Sub. Beam Cannon. 02886_ Subatomizers dissect the Lgt. Assault Rifle. Sub. Beam Cannon falls loose from the Twisted Machinery. Sub. Laser falls loose from the Twisted Machinery. 02911_ Dropped Lgt. Armor Plating. 02918_ Acquired Sub. Laser. 02922_ Dropped Particle Gun. 02924_ Acquired Sub. Beam Cannon. 02986_ Subatomizers dissect the Lgt. Armor Plating. 03043_ Subatomizers dissect the Particle Gun. 03121_ Sub. Beam Cannon shoots sparks and powers down. 03130_ HP-ZK6(R) destroyed. 03134_ Aluminum Leg destroyed. 03138_ HX-1TA(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ????????????## #???????????????????????????????? | | ?????????## #?????#####????????????????????## | | ###??### #?????#;@ #????????????????????# | | ## # ####??##! #????????????#???????# | | ? ##?##%=#???????# ??## ???#### | | ???? ## ### R!##??????# ## ???# | | ???????# #?# ##?????# ?## | | #??????# ###### ####### ## | | #??????# #?# ### | | ? #??????# ### ### ##?# | | ? ??????# ##??#### ### ##?# | | ## ??????# ##??????# ???### ##? | | #" ######?## #???????# ###??????# ## | | ""# #### [ ##???????# ##???????## # | | ##""" #????????## #?###????# # | | ## "" #????????## ### ##???# # | | #""" ""### # ###?####?# #?# ##### # | | # ##### ###### ### ### ### # | | ## #???# ##????## ## ## ## # | | ?#" #???# #??????##[ ## ## # | | ##"[##### #???????## ### # | | # ! ## #????????## ## ### ## ## | | """" #?????????# ### ## ## ##? | | """ """"" #?????????## #?## ## ###?? | | "##"### #?????????# #??## ## #???? | | #####??##?????????# ???# ### ##???? | | ##?????????????????# ??# #?## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationZioniteRay Manual? 0 Play Time 00:16:32 Cumulative 169.6 hours Start 2025.04.03 @ 23:27:15 End 2025.04.03 @ 23:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ea7e01-8a73-4269-8d43-8ab51e45a8ea