Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 20:59:29 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (264) 264 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 282/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Barrage Gun > --- INVENTORY (10) --- Light Nuclear Core Heat Sink Targeting Computer Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Shock Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Barrage Gun > --- INVENTORY -------- Light Nuclear Core Heat Sink Targeting Computer Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Shock Rifle Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 5 3 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device . | . . . . Storage 2 | 1 . 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 2 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 9 Power . | . 1 . . Propulsion . | 1 . . . Utility 5 | . 4 6 6 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 15 | . 3 . 12 Power 1 | . . . 1 Propulsion 2 | . 2 . . Utility 10 | . 1 . 9 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 99 76 Engine 12 | . 14 13 9 Treads 25 | . 28 28 19 Storage 12 | . 14 14 9 Processor 13 | . 12 14 15 Ballistic Gun 23 | . 17 27 24 Peak Build Rating 19 | 5 7 8 19 Average Rating 8 | 4 6 7 13 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 11 12 15 18 Greatest Support 62 | 40 40 40 62 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 3 8 9 10 Average Carried 7 | 1 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 3 8 9 10 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 509 | 161 105 205 38 Remotely . | . . . . Salvage Created 231 | . 117 56 58 Parts 19 | . 13 2 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 9 | . 5 3 1 Guns 7 | . 5 1 1 AOE 2 | . . 2 . Classes Destroyed 4 | . 2 1 1 Swarmer 3 | . 3 . . Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 3 | . 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 46 | . 28 16 2 Missed 11 | . 6 3 2 Hits 35 | . 22 13 . Projectile 35 | . 22 13 . Damage Taken 535 | . 202 333 . Core 110 | . 64 46 . Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 44 | . 23 19 2 Largest 3 | . 2 2 3 Hottest 68 | . 40 40 68 Shots Fired 60 | . 26 29 5 Gun 51 | . 26 20 5 Cannon . | . . . . Launcher 9 | . . 9 . Special . | . . . . Kinetic 51 | . 26 20 5 Thermal . | . . . . Explosive 9 | . . 9 . Electromagnetic . | . . . . Robot Hit Streak 20 | . 10 20 12 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 20 18 4 Core Hits 22 | . 10 9 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 569 | . 163 378 28 Guns 338 | . 163 147 28 Cannons . | . . . . Explosions 231 | . . 231 . Melee . | . . . . Ramming . | . . . . Kinetic 338 | . 163 147 28 Thermal . | . . . . Explosive 231 | . . 231 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . 6 . 16 Average Temperature 7 | . 6 . 12 Received Heat Transfer 165 | . 72 93 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 80 . 30 Initial . | . . . . Average 10 | . 20 . 3 Influence Increases 222 | . 130 50 42 Destroy 0b10 Robot/C 160 | . 100 40 20 Destroy Leader 50 | . 30 10 10 Successful Hack 12 | . . . 12 Influence Decreases 215 | . 90 90 35 Entered New Map 20 | . . 20 . Time Decay 195 | . 90 70 35 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 11 3 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . . . 4 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 2 | . . . 2 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . . . 6 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1246 | 73 371 449 353 Spaces Moved 687 | 42 189 246 210 Core 3 | 3 . . . Treads 684 | 39 189 246 210 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 155 Average Speed 159 | 152 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 38 22 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 41 . Melee . | . . . . Projectile . | . . . . AOE 41 | . . 41 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 784 | 49 238 271 226 Wait 12 | . 12 . . Move 684 | 41 188 245 210 Hop . | . . . . Pick Up 18 | 3 8 1 6 Fast Attach 9 | 5 2 . 2 Attach 2 | . . 1 1 Detach . | . . . . Swap 7 | . 1 5 1 Drop 8 | . 4 . 4 Fire 44 | . 23 19 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Entered Subcaves 446 | -10/Subcaves | Approached by a straggling Scientist 665 | -10/Subcaves | Disturbed a concealed Subdweller 872 | -10/Subcaves | Discovered new exit (range 11) 894 | -10/Subcaves | Entered Materials 894 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1247 | -8/Materials | Self-destructed Last Messages --------------- 01016_ Dropped Targeting Computer. 01017_ R-06 Scavenger collects Sml. Storage Unit. 01021_ R-06 Scavenger collects Targeting Computer. 01024_ R-06 Scavenger collects Imp. Ion Engine. 01025_ Acquired Hrd. Light Armor Plating. 01027_ WUAPEF2#2UIXIYZCNWE9KUP:M5NPLXP 01027_ R-06 Scavenger collects Heat Sink. 01031_ K-01 Serf collects debris. 01093_ Acquired Med. Armor Plating. 01121_ |=6,C%ZHUM>Q=YG&B2LVZHSOYU 01170_ Dropped Lgt. Armor Plating. 01170_ Acquired Hrd. Medium Armor Plating. 01202_ Connecting with Terminal... 01208_ Acquired Adv. Treads. 01223_ System corrupted: Matter fused (-8). 01227_ Connecting with Terminal... >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# T@ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????####+###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### ###???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????### T" ####????????????????? | | ??????????????######## " ???????????? | | ??????????????#! ! ] # # ######??????????????? | | ??????????????# # # #???????????????????? | | ??????????????# """ / #######???????????????????? | | ????########### """ # #?????????????????????????? | | ????# ## """ # #?????????????????????????? | | ????# ! ! # # #?????????????????????????? | | ????# ! %##+###+## #?????????????????????????? | | ????# ! # # #?????????????????????????? | | ????# * # "" + #?????????????????????????? | | ????# # T" #### #?????????????????????????? | | ????# * # "" #??# ########??????????????????? | | ????# # #??# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingProjectionMembrane Manual? 0 Play Time 00:06:04 Cumulative 492.2 hours Start 2026.09.29 @ 20:54:54 End 2026.09.29 @ 20:59:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 360 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 74 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60994be7-df58-4a6a-b871-3865f4f9ae64