Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.28 @ 10:06:07 Player: Phillammon Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (11) 55 Value Destroyed (332) 332 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 4460 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Lightpack 2.0 Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Ion Engine Field Propulsion Drive Cooling System Improved Cooling System Improved Cooling System Compact Battery (300) Advanced Armor Integrity Analyzer Hacking Suite Component Analysis Suite Improved Field Recycling Unit (0) EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Mass Driver > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Field Propulsion Drive Cooling System Improved Cooling System Improved Cooling System Compact Battery Advanced Armor Integrity Analyzer Hacking Suite Component Analysis Suite Improved Field Recycling Unit EMP Trap EMP Trap [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Lightpack 2.0 Storage Lightpack 2.0 Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 27 | 3 . . 1 3 5 2 . . 13 Power 6 | . . . . . 2 1 . . 3 Engine 4 | . . . . . 2 1 . . 1 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 12 | 3 . . . 3 2 1 . . 3 Treads 4 | 2 . . . . . . . . 2 Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . 3 2 1 . . 1 Utility 4 | . . . 1 . 1 . . . 2 Device . | . . . . . . . . . . Storage 1 | . . . 1 . . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 5 | . . . . . . . . . 5 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 16 | . . . . . . . . . 16 Power 3 | . . . . . . . . . 3 Propulsion 7 | . . . . . . . . . 7 Utility 1 | . . . . . . . . . 1 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 12 | . . . . . . . . . 12 Average Slot Usage (%) 67 | . 85 85 85 59 70 69 69 69 44 Engine 10 | . 14 14 14 14 18 15 15 15 4 Core 1 | . . . . . . . . . 3 Treads 15 | . 28 28 28 3 . . . . 7 Flight 7 | . . . . 24 36 38 38 38 1 Storage 11 | . 14 14 14 14 9 7 7 7 7 Processor 1 | . . . . . . . . . 4 Protection 1 | . . . . . 7 7 7 7 3 Energy Gun 6 | . 14 14 14 1 . . . . . Ballistic Gun 8 | . 14 14 14 1 . . . . 5 Ballistic Cannon 1 | . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 11 11 11 12 12 13 20 20 20 41 Greatest Support 56 | 40 40 40 40 40 16 20 20 20 56 Greatest Overweight (x) 4 | . . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 Average Capacity 19 | 6 6 6 17 24 24 24 24 24 24 Most Carried 23 | 6 1 2 4 15 21 20 23 23 23 Average Carried 8 | 4 1 1 2 8 17 19 21 23 14 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 Final Carried 23 | 1 1 2 2 15 21 20 23 23 12 Class Distribution -------------------- 65% | Hauler-Mutant 23% | Mutant 6% | Hauler-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 501 | 212 . 18 . 45 54 . . . 172 Remotely . | . . . . . . . . . . Salvage Created 346 | . . . . 45 . . . . 301 Parts 20 | . . . . 9 . . . . 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 11 | . . . . 3 . . . . 8 Guns 8 | . . . . 3 . . . . 5 Cannons 3 | . . . . . . . . . 3 Classes Destroyed 3 | . . . . 1 . . . . 2 Swarmer 7 | . . . . 3 . . . . 4 Grunt 3 | . . . . . . . . . 3 Duelist 1 | . . . . . . . . . 1 Best Kill Streak 3 | . . . . 3 . . . . 3 Combat Bots Only 3 | . . . . 3 . . . . 3 Max Kills in Single Turn 2 | . . . . 2 . . . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 2410 | . 22 . . 72 123 . . . 2193 Core 754 | . . . . 12 18 . . . 724 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 97 | 100 . . . 95 96 . . . . Volleys Fired 36 | . . . . 3 . . . . 33 Largest 2 | . . . . 2 . . . . 2 Hottest 77 | . . . . 70 . . . . 77 Shots Fired 56 | . . . . 6 . . . . 50 Gun 33 | . . . . 6 . . . . 27 Cannon 23 | . . . . . . . . . 23 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 53 | . . . . 3 . . . . 50 Thermal 3 | . . . . 3 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . . . . 3 . . . . 18 Robot Miss Streak 3 | . . . . 2 . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 39 | . . . . 3 . . . . 36 Core Hits 23 | . . . . 3 . . . . 20 Critical Hits 1 | . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 752 | . . . . 35 . . . . 717 Guns 250 | . . . . 35 . . . . 215 Cannons 430 | . . . . . . . . . 430 Explosions 72 | . . . . . . . . . 72 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 655 | . . . . 10 . . . . 645 Thermal 25 | . . . . 25 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 72 | . . . . . . . . . 72 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 Average Corruption 6 | . . . . . . . 6 6 6 Corruption Purged . | . . . . . . . . . . Effects 17 | . . . . . . . 1 1 15 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 6 | . . . . . . . 1 . 5 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . 10 Projectiles 10 | . . . . . . . . . 10 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . . . . 27 8 18 19 15 257 Average Temperature 41 | . . . . 14 4 8 8 7 70 Received Heat Transfer 564 | . 12 . . 12 36 . . . 504 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 74 | . . . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 127 | . . . . 85 127 55 64 59 . Average Influence 47 | . . . . 83 91 55 38 50 . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 . . 1 . . . 1 . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 40 | . 5 . . 7 4 . 5 1 18 Peak Tracking Total 7 | . 5 . . 3 3 . 5 . 7 Tactical Retreats 5 | . . . . 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . . . 2 Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 2 | . . . 1 1 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . 1 1 . . . . . Successful 2 | . . . 1 1 . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 1 . . . . . Open Door 1 | . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total Allies 3 | . . 1 . 2 . . . . . Largest Group 2 | . . 1 1 2 2 . . . . Highest-Rated Group 49 | . . 31 31 49 49 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . Total Damage 82 | . . . . . 82 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 1882 | 13 79 155 598 215 80 74 33 17 618 Spaces Moved 1783 | 5 50 97 373 421 204 98 105 60 370 Core 144 | . . . . . . . . . 144 Treads 709 | 3 50 97 373 2 . . . . 184 Legs 2 | 2 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 928 | . . . . 419 204 98 105 60 42 Fastest Speed 28 | 120 160 160 160 37 31 28 28 28 28 Average Speed 91 | 144 160 160 160 38 31 28 28 28 132 Slowest Speed 250 | 160 160 160 160 160 31 28 28 28 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 1 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 23 24 77 81 25 3 79 2 67 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 15 | . . . . . . . . . 15 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . . . . 15 AOE . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Total 1985 | 12 49 97 375 469 217 145 107 59 455 Wait 92 | . . . . 21 . 43 . . 28 Move 1767 | 4 49 96 372 418 197 98 104 59 370 Hop 4 | . . . . 1 3 . . . . Pick Up 38 | . . 1 1 17 11 1 3 . 4 Fast Attach . | . . . . . . . . . . Attach 21 | . . . 1 . 5 2 . . 13 Detach . | . . . . . . . . . . Swap 6 | 3 . . . 3 . . . . . Drop 19 | 5 . . 1 6 1 1 . . 5 Fire 36 | . . . . 3 . . . . 33 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Entered Mines 96 | -10/Mines | Received a Mining Laser from a helpful Derelict 171 | -10/Mines | Identified exit to Exiles 242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 248 | -10/Mines | Entered Exiles 248 | -10/Exiles | Accompanied by 1 ally 290 | -10/Exiles | Met 8R-AWN 316 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met EX-HEX 365 | -10/Exiles | Met EX-BIN 384 | -10/Exiles | Aligned with FarCom system 386 | -10/Exiles | Given EX-Vault access code 439 | -10/Exiles | Opened EX-Vault 452 | -10/Exiles | Found Lightpack 2.0 488 | -10/Exiles | Warned to stay clear of 0b10 Research branches 552 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Visited The Gauntlet 759 | -10/Exiles | Build established: Hauler-Mutant 806 | -10/Exiles | Discovered new exit (range 14) 846 | -10/Exiles | Left Exiles lab with Lightpack 2.0 846 | -10/Exiles | Entered Mines 934 | -9/Mines | Met a Derelict shopkeep closing up shop 1011 | -9/Mines | Discovered new exit (range 6) 1046 | -9/Mines | Found a hidden stash of uninstalled traps 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Accompanied by 2 allies 1061 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1070 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1140 | -8/Materials | Discovered new exit (range 4) 1141 | -8/Materials | Entered Factory 1141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1142 | -7/Factory | Identified exit to Lower Caves 1215 | -7/Factory | Sucked down chute 1215 | -7/Factory | Entered Waste 1219 | -7/Waste | Spotted C-40 Crusher 1223 | -7/Waste | Spotted C-40 Crusher 1224 | -7/Waste | Spotted C-40 Crusher 1229 | -7/Waste | Spotted C-40 Crusher 1230 | -7/Waste | EMP discharged 1236 | -7/Waste | Spotted C-40 Crusher 1240 | -7/Waste | Spotted C-40 Crusher 1243 | -7/Waste | Discovered new exit (range 10) 1248 | -7/Waste | Entered Factory 1261 | -7/Factory | Discovered exit to Lower Caves (range 15) 1265 | -7/Factory | Entered Lower Caves 1321 | -7/Lower Caves | Core integrity fell below 50% 1346 | -7/Lower Caves | Lost 12 parts (2p6n1u3w) 1690 | -7/Lower Caves | Learned Factory security intel 1703 | -7/Lower Caves | Encountered a Warlord checkpoint 1761 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1779 | -7/Lower Caves | Core integrity fell below 20% 1813 | -7/Lower Caves | Lost 4 parts (1p1n2w) 1883 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01771_ Neutrino Core destroyed. 01771_ Penetrated by Slug. 01771_ Med. Treads destroyed. 01771_ L-41 Fighter destroyed. 01772_ Autogun fries itself beyond repair. 01773_ G-47 Trooper knocked back. 01774_ Penetrated by Slug. 01779_ Overheating: System interference. 01779_ Enh. Optical Array temporarily disabled. 01780_ Slug penetrates Wall. 01780_ Slug penetrates G-47 Trooper. 01780_ G-47 Trooper knocked back. 01782_ Mass Driver destroyed. 01782_ Slug penetrates Wall. 01782_ Dropped Imp. Deuterium Engine. 01783_ Dropped Lgt. Nuclear Core. 01783_ Dropped Imp. Utility Shielding. 01785_ Penetrated by Slug. 01795_ A%AVPLDU=SKJPM3F/K1P 01826_ System corrupted: Matter fused (-8). 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Y #????????? #???# # | | ??? #????????? ???# # | | ?? ## ## ##?????????# ?????# # | | ??? #??# ???## ### ##?????????????????# ## | | ??? ??????????##??## #?????????????????#### ?# | | ???????????????????## ##???????????????????# ?? | | ????????????????????## #??###??????????????# ?? | | ?????????????????##### #### #?????? ? ??##?? | | ?????????????????# @ ###### #????? | | ?????????????????# #????? | | ?????????????????# ###### """ #????? | | ?????????????????## ##??## """"" ?????????? | | ??????????????????## ##???# """"" #???????????? | | ???????????????????# ?????# " " #???????????? | | ???????????????????##?????### """ """#???????????? | | ????????????????????????????# """ """#???????????? | | ????????????????????????????# """ """#???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMediumBeam Manual? 0 Play Time 00:23:30 Cumulative 21.7 hours Start 2020.07.28 @ 09:45:21 End 2020.07.28 @ 10:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae4865c2-73b7-4c74-9184-46958f765ff3