Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.01 @ 20:02:35 Player: Xero Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2239) 2239 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 7907 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -253 Cogmind --------- Core Integrity 816/850 Matter 274/300 Energy 217/320 System Corruption 0% Temperature Cool (61) Movement Treading (161) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding Layered Medium Armor Plating Force Field System Shield > --- WEAPON (2) ------- Magnetic Acceleration Cannon Bore Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Compact Matter Pod (150) Target Analyzer Phase Shifter Focal Shield Improved Shield Generator Long-range Tractor Beam Assault Cannon Slug Cannon Slug Cannon Slug Cannon Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding Layered Medium Armor Plating System Shield Supersonic Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Compact Matter Pod Target Analyzer Phase Shifter Focal Shield Force Field Long-range Tractor Beam Assault Cannon Slug Cannon Slug Cannon Slug Cannon Rocket Launcher Great Maul [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 5 | . . . 2 . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 109 | 8 12 10 16 2 2 . 15 1 35 2 6 . . Power 10 | 1 1 2 1 2 . . 1 . 2 . . . . Engine 9 | 1 1 1 1 2 . . 1 . 2 . . . . Core 1 | . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . 2 2 . . . 1 . 8 . . . . Treads 13 | . . 2 2 . . . 1 . 8 . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 3 5 1 8 . 2 . 2 1 17 2 4 . . Device 21 | 2 2 . 1 . 2 . . . 8 2 4 . . Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 6 | . 1 . 1 . . . 1 . 3 . . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 13 | . . 1 5 . . . . 1 6 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 6 5 5 . . . 11 . 8 . 2 . . Energy Gun 5 | . 3 . 1 . . . 1 . . . . . . Energy Cannon 5 | . . . 1 . . . 4 . . . . . . Ballistic Gun 10 | 2 3 2 3 . . . . . . . . . . Ballistic Cannon 9 | . . 1 . . . . 2 . 5 . 1 . . Launcher 8 | . . 2 . . . . 2 . 3 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . . . Parts Lost 2 | . . 2 . . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 98 100 100 100 96 92 98 100 100 100 . Engine 11 | . 14 3 11 11 11 11 8 7 12 13 13 13 . Treads 22 | . . 26 22 22 22 22 27 23 25 26 26 26 . Leg 3 | . 28 1 . . . . . . . . . . . Device 6 | . 6 1 10 11 11 11 . . 5 6 6 6 . Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 . Processor 10 | . 7 . 1 11 11 11 15 15 13 13 13 13 . Hackware 3 | . . . . . . . 8 7 6 6 6 6 . Protection 11 | . . 11 20 11 11 11 9 15 11 13 13 13 . Energy Gun 4 | . 11 2 8 11 11 11 1 . . . . . . Energy Cannon 1 | . . . . . . . 6 7 4 . . . . Ballistic Gun 6 | . 16 13 12 11 11 11 1 . . . . . . Ballistic Cannon 6 | . . 11 . . . . 7 7 7 13 13 13 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 67 | 14 32 40 44 41 41 41 47 45 67 67 67 67 67 Greatest Support 92 | 20 20 40 46 46 46 46 68 68 92 92 92 92 92 Greatest Overweight (x) 3 | 3 1 1 1 . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 11 12 15 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 3 8 9 12 15 14 15 14 13 13 12 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 12 15 15 15 15 15 14 11 15 15 15 15 Class Distribution -------------------- 52% | Hacker-Mutant 40% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 2669 | 339 316 300 257 40 . 20 139 . 766 372 83 37 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2450 | 133 344 342 593 . . . 128 . 721 126 63 . . Parts 137 | 12 20 16 37 . . . 10 . 38 2 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 2 2 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 62 | . 9 15 12 . . . 6 . 14 2 4 . . Guns 31 | . 9 10 12 . . . . . . . . . . Cannons 12 | . . 1 . . . . 2 . 7 2 . . . AOE 19 | . . 4 . . . . 4 . 7 . 4 . . Classes Destroyed 15 | 1 3 4 2 . . . . . 3 2 . . . Worker 4 | . . 1 . . . . 1 . 2 . . . . Builder 2 | . . 1 . . . . . . 1 . . . . Tunneler 6 | 6 . . . . . . . . . . . . . Recycler 6 | . 2 1 . . . . . . 3 . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 5 | . . . 3 . . . 1 . 1 . . . . Swarmer 24 | . 6 3 2 . . . 2 . 7 . 4 . . Grunt 16 | . 3 2 6 . . . 3 . 2 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 8 | . . . 4 . . . 1 . 2 1 . . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 . . . . Assembled 8 | . . 8 . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 6 9 3 . . . 3 . 8 1 4 . . Combat Bots Only 8 | . 6 8 3 . . . 2 . 5 1 4 . . Max Kills in Single Turn 4 | 1 1 4 2 . . . 2 . 3 1 4 . . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . 4 . . . . 1 . 2 . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Damage Taken 1365 | . 221 482 209 . . . 59 . 266 48 46 . 34 Core 164 | . 28 54 48 . . . . . 22 4 8 . . Absorbed by Shields 401 | . . . . . . . . . 268 50 47 . 36 Redirected to Shielding 43 | . . . 3 . . . . . 13 7 15 . 5 Regen/Repaired (Parts) 408 | . . . . . . . . . . . . 408 . Core Remaining (%) 91 | 100 . 67 . . . 88 100 100 . . . . . Volleys Fired 173 | 15 25 30 35 . . . 11 . 43 9 3 . 2 Largest 2 | 2 2 2 2 . . . 2 . 2 2 2 . 2 Hottest 112 | 40 88 88 79 . . . 112 . 112 110 110 . 110 Shots Fired 322 | 30 50 58 70 . . . 14 . 73 18 5 . 4 Gun 192 | 30 50 41 70 . . . 1 . . . . . . Cannon 112 | . . 16 . . . . 7 . 63 18 4 . 4 Launcher 18 | . . 1 . . . . 6 . 10 . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 229 | 30 45 45 38 . . . 6 . 39 18 4 . 4 Thermal 75 | . 5 12 32 . . . 2 . 24 . . . . Explosive 18 | . . 1 . . . . 6 . 10 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 41 | 11 41 7 19 . . . 10 . 22 6 5 . 7 Robot Miss Streak 4 | 1 2 4 1 . . . 1 . 2 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 229 | 23 41 33 53 . . . 10 . 51 14 1 . 3 Core Hits 132 | 8 19 28 23 . . . 11 . 32 6 4 . 1 Critical Kills 5 | . . 2 . . . . . . 2 1 . . . Critical Parts Destroyed 6 | . . 3 . . . . . . . 2 . . 1 Critical Strikes 16 | . . 5 1 . . . . . 4 5 . . 1 Burn 1 | . . . 1 . . . . . . . . . . Destroy 12 | . . 5 . . . . . . 3 3 . . 1 Blast 3 | . . . . . . . . . 1 2 . . . Melee Attacks 1 | . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6290 | 250 443 880 786 . . . 917 . 2457 288 229 . 40 Guns 1949 | 250 443 454 786 . . . 16 . . . . . . Cannons 1914 | . . 191 . . . . 127 . 1268 288 . . 40 Explosions 2427 | . . 235 . . . . 774 . 1189 . 229 . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3013 | 250 393 505 501 . . . 123 . 913 288 . . 40 Thermal 1015 | . 50 140 285 . . . 185 . 355 . . . . Explosive 2227 | . . 235 . . . . 609 . 1154 . 229 . . Electromagnetic 35 | . . . . . . . . . 35 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . 14 15 11 3 . Message Errors 9 | . . . . . . . . . 4 3 2 . . Matter Fused 10 | . . . . . . . . . 4 3 2 1 . Heat Flow Errors 7 | . . . . . . . . . 2 2 3 . . Energy Discharges 5 | . . . . . . . . . 2 2 1 . . Data Loss (minor) 10 | . . . . . . . . . 2 4 2 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . 13 . . . . 19 . 126 . 4 . . Projectiles 76 | . . . . . . . . . 76 . . . . Explosions 86 | . . 13 . . . . 19 . 50 . 4 . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . 3 . . . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . 3 . . . . . . 8 . . . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 49 | . . 35 . . . . . . . . 14 . . Shots 2 | . . 1 . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 305 | . 81 305 177 . . . 99 . 251 232 233 . 96 Average Temperature 75 | . 28 103 61 . . . 30 . 64 89 97 . 59 Received Heat Transfer 498 | . 84 205 117 . . . 45 . 20 10 17 . . Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . Heat Transferred 2037 | . 111 333 814 . . . 187 . 592 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 345 | 30 169 142 135 . . . 148 11 345 . . . . Initial 26 | . 16 6 26 . . . . 11 4 . . . . Average 39 | 12 39 61 35 . . . 43 11 63 . . . . Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 92 . . . . Level 1 1 | . . . . . . . . . 7 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 1 1 1 . . 2 . 5 . . . . Investigation 3 | . . 1 1 . . . 1 . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 1 | . . . . . . . 1 . . . . . . Assault 1 | . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 5 | . . . 2 . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 14 15 19 . . . 11 . 21 2 8 . 1 Peak Tracking Total 11 | . 6 11 4 . . . 4 . 5 1 4 . 1 Tactical Retreats 2 | . . 1 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 9 | . 3 . . . . . 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 19 | . . 2 . . . . 1 . 16 . . . . Max in Single Turn 10 | . . 1 . . . . 1 . 10 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 22 | . 7 2 7 . 2 . 1 . 2 1 . . . Terminals 12 | . 5 1 4 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 75 | . 12 3 20 . 32 . 3 . 4 1 . . . Successful 63 | . 7 3 13 . 32 . 3 . 4 1 . . . Failed 12 | . 5 . 7 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . . 1 . Terminals 29 | . 10 2 11 . . . 3 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 54 | . 5 3 7 . 32 . 3 . 3 1 . . . Record 34 | . . 2 . . 32 . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . 2 . 3 . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 7 . . . 1 . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 11 . . . . . . . 2 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 4 | . . . . 1 . . . . . . . 3 . Largest Group 3 | . . . . 1 1 1 1 . . . . 3 3 Highest-Rated Group 84 | . . . . 31 31 31 31 . . . . 84 84 Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . 31 31 Total Orders 6 | . . . . . 1 . . . 2 1 2 . . EXPLORE 5 | . . . . . . . . . 2 1 2 . . RETURN 1 | . . . . . 1 . . . . . . . . Ally Attacks 26 | . . . . . . . 18 . . . . . 8 Total Damage 367 | . . . . . . . 208 . . . . . 159 Kills 4 | . . . . . . . 3 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . Drone Launches 6 | . . . . . 1 . . . 2 1 2 . . Drone Recoveries 3 | . . . . . 1 . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 12298 | 207 1364 789 1424 451 781 594 1051 63 1356 1044 754 2412 8 Spaces Moved 6959 | 120 850 410 787 254 483 372 569 40 606 607 447 1413 1 Core 26 | 26 . . . . . . . . . . . . . Treads 5983 | . . 404 787 254 483 372 569 40 606 607 447 1413 1 Legs 950 | 94 850 6 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 155 155 158 161 161 161 161 Average Speed 157 | 124 145 160 160 160 160 160 155 155 159 161 161 161 161 Slowest Speed 240 | 200 190 190 240 160 160 160 155 155 232 161 161 161 161 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 95 64 53 58 90 94 31 2 29 98 89 85 2 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . 2 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 7 | . . . . 2 . 1 . . . 1 1 2 . Spaces Dug 3 | . . . . . . . 1 . . . 2 . . Terrain Destroyed 130 | . . 22 . . . . 53 . 35 6 13 . 1 Melee 1 | . . . . . . . 1 . . . . . . Projectile 22 | . . 11 . . . . . . 2 6 2 . 1 AOE 107 | . . 11 . . . . 52 . 33 . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 7967 | 148 932 483 885 299 491 371 718 42 915 655 474 1551 3 Wait 610 | . 17 21 21 40 3 . 115 . 207 32 17 137 . Move 6946 | 119 849 409 786 253 482 371 568 39 605 606 446 1412 1 Hop . | . . . . . . . . . . . . . . Pick Up 57 | 5 14 7 8 1 2 . 3 1 9 5 1 1 . Fast Attach 46 | 7 8 2 9 2 . . 4 . 14 . . . . Attach 24 | 1 2 4 4 . . . 2 1 9 . 1 . . Detach 7 | . . . 6 . . . . . 1 . . . . Swap 39 | . 2 4 3 . 2 . 9 . 12 2 5 . . Drop 64 | 1 15 6 13 3 2 . 5 1 15 1 1 1 . Fire 173 | 15 25 30 35 . . . 11 . 43 9 3 . 2 Melee 1 | . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 208 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Identified exit to Materials 902 | -10/Materials | Discovered exit to Materials (range 8) 1447 | -10/Materials | Discovered exit to Mines (range 11) 1572 | -10/Materials | Entered Mines 1573 | -10/Mines | Assembled infested the area 1578 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1638 | -10/Mines | Destroyed 8 combat bots 1935 | -10/Mines | Discovered exit to Materials (range 11) 2150 | -10/Mines | Discovered exit to Materials (range 12) 2182 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2307 | -10/Mines | Met a Derelict shopkeep closing up shop 2330 | -10/Mines | Learned location of Mines (-8) 2361 | -10/Mines | Entered Materials 2361 | -9/Materials | Evolved 2 slots: Utility x2 3148 | -9/Materials | Discovered new exit (range 16) 3571 | -9/Materials | Discovered new exit (range 16) 3659 | -9/Materials | Identified exit to Mines 3785 | -9/Materials | Entered Mines 3786 | -9/Mines | Met a Derelict testing a Signal Generator 3808 | -9/Mines | Met a Derelict bent on vengeance 4020 | -9/Mines | Discovered new exit (range 7) 4030 | -9/Mines | Identified exit to Materials 4149 | -9/Mines | Learned Materials stockpile data 4226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4228 | -9/Mines | Discovered new exit (range 5) 4233 | -9/Mines | Identified exit to Exiles 4236 | -9/Mines | Entered Exiles 4236 | -9/Exiles | Accompanied by 1 ally 4280 | -9/Exiles | Met 8R-AWN 4305 | -9/Exiles | Met EX-HEX 4385 | -9/Exiles | Met EX-DEC 4420 | -9/Exiles | Visited The Gauntlet 4657 | -9/Exiles | Discovered new exit (range 14) 4675 | -9/Exiles | Identified exit to Mines 4737 | -9/Exiles | Learned location of Zion (-6) 4774 | -9/Exiles | Met EX-BIN 4804 | -9/Exiles | Aligned with FarCom system 4806 | -9/Exiles | Given EX-Vault access code 4848 | -9/Exiles | Opened EX-Vault 4859 | -9/Exiles | Found Prototype Processor 4864 | -9/Exiles | Found Prototype Device 4871 | -9/Exiles | Identified Supersonic Drone Bay 4898 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5017 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 5017 | -9/Exiles | Entered Mines 5017 | -8/Mines | Accompanied by 1 ally 5017 | -8/Mines | Discovered exit to Materials (range 12) 5315 | -8/Mines | Build established: Skirmisher 5329 | -8/Mines | Discovered exit to Materials (range 5) 5611 | -8/Mines | Entered Materials 5611 | -8/Materials | Accompanied by 1 ally 5611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5985 | -8/Materials | Build established: Hacker-Mutant 6142 | -8/Materials | Discovered new exit (range 8) 6152 | -8/Materials | Identified exit to Factory 6662 | -8/Materials | Entered Factory 6662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6713 | -7/Factory | Discovered new exit (range 8) 6724 | -7/Factory | Identified exit to Factory 6725 | -7/Factory | Entered another Factory area 6725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7748 | -6/Factory | Identified exit to Lower Caves 7939 | -6/Factory | Discovered new exit (range 9) 8081 | -6/Factory | Entered Lower Caves 8106 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8551 | -6/Lower Caves | Discovered new exit (range 9) 9125 | -6/Lower Caves | Entered another Lower Caves area 9154 | -6/Lower Caves | Discovered new exit (range 39) 9262 | -6/Lower Caves | Encountered a Warlord checkpoint 9857 | -6/Lower Caves | Discovered new exit (range 7) 9871 | -6/Lower Caves | Ambushed by wild Derelicts 9879 | -6/Lower Caves | Entered Zion 9966 | -6/Zion | Visited the Megawrench Repair Shop 9966 | -6/Zion | Megawrench repaired 12 parts 10028 | -6/Zion | Discovered new exit (range 16) 10105 | -6/Zion | System corruption cleaned by Quarantine Array 10274 | -6/Zion | Gained Derelict followers 10367 | -6/Zion | Received a visual enhancement algorithm 10506 | -6/Zion | Learned location of Warlord (-5) 11607 | -6/Zion | Rebuked by Imprinter 12291 | -6/Zion | Entered Proximity Caves 12291 | -5/Proximity Caves | Accompanied by 3 allies 12299 | -5/Proximity Caves | Self-destructed Last Messages --------------- 11850_ 1F-45T(z) scatters some of the Twisted Machinery. 11978_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 11983_ DC-7SI(z) emerges from the cave. 11997_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 12002_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. LOCATION=UNKNOWN GOAL=ESCAPE 12291_ HV Slug penetrates H-66 Slayer. 12292_ Penetrated by Slug. 12292_ H-66 Slayer suffers critical hit (Burn). 12294_ HV Slug penetrates H-66 Slayer. 12294_ H-66 Slayer suffers critical hit (Destroy). 12294_ Destroyed Hvy. Assault Rifle. 12294_ HV Slug penetrates Wall. 12295_ Penetrated by Slug. 12295_ H-66 Slayer Flexi-carbon Leg severed. 12297_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????#%l=#??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????#%% #?????????????????????? | | ??????????????????????# g ????????????????????? | | ?????????????????????# i ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????## # #????????????????? | | ??????????????????????### # ;#????????????????? | | ????????????????????????## #? ##????????????????? | | ?????????????????????????? ??#?????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ##?????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????? ##???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SigixSwarmDerivative Manual? 0 Play Time 01:41:25 Cumulative 52.9 hours Start 2023.05.01 @ 18:12:19 End 2023.05.01 @ 20:02:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687dd5fd-7f62-4432-b47f-0966b0dc98cf