Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 18:15:32 Player: Ben Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4912) 4912 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 11815 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 95/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weight Redist. System Matter Filter Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Thunder Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Matter Filter Improved Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Particle Reactor Carbon-fiber Leg Advanced Heat Sink Advanced Coolant Injector Matter Compressor Matter Compressor Improved Reaction Control System Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Precision Rocket Launcher Force Lance [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . 1 . . . . Utility 8 | . . . 1 2 2 . . 2 1 . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 131 | 6 6 8 27 9 26 4 . 10 20 3 . 8 4 Power 17 | 1 1 1 2 2 2 1 . 1 5 1 . . . Engine 7 | 1 1 . . 2 . 1 . 1 1 . . . . Core 10 | . . 1 2 . 2 . . . 4 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 3 5 1 4 . . 3 4 . . 3 1 Treads 1 | . . . . . . . . . . . . 1 . Leg 24 | 2 . 3 5 1 4 . . 3 4 . . 2 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 49 | 1 5 1 7 4 10 2 . 5 5 1 . 5 3 Device 24 | . 2 . 2 1 4 1 . 4 3 1 . 3 3 Storage 10 | 1 3 . 1 . 2 . . . 1 . . 2 . Processor 5 | . . 1 1 1 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 3 2 3 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . 3 13 2 10 1 . 1 6 1 . . . Energy Gun 3 | 2 . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | . . 2 9 2 5 . . . 3 1 . . . Ballistic Cannon 6 | . . . . . 2 1 . 1 2 . . . . Launcher 4 | . . 1 1 . 2 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . . . . . . 1 2 Parts Lost 30 | . . . 1 1 1 . . . 3 3 . 20 1 Power 3 | . . . . . . . . . 1 . . 2 . Propulsion 7 | . . . . . . . . . . 2 . 5 . Utility 12 | . . . 1 1 1 . . . 2 1 . 6 . Weapon 8 | . . . . . . . . . . . . 7 1 Highest Loss Streak 16 | . . . 1 1 1 . . . 1 2 . 16 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 4 8 13 14 13 14 14 14 13 13 13 13 12 4 Power 1 | 1 1 1 1 1 . 1 1 1 2 2 3 2 . Propulsion 1 | 2 3 1 1 3 1 2 3 2 . . . . . Utility 4 | . 1 7 5 2 5 4 5 4 4 3 3 3 2 Weapon 5 | 1 1 3 6 6 6 5 5 5 6 7 7 5 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | . 8 7 7 2 5 . . 1 2 . . 2 2 Power 4 | . . 1 . . 1 . . . 1 . . 1 . Propulsion 9 | . 6 . . 2 1 . . . . . . . . Utility 14 | . 1 5 2 . 2 . . 1 . . . 1 2 Weapon 9 | . 1 1 5 . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 97 87 95 93 93 92 88 89 88 2 Engine 3 | . 14 4 . 4 2 4 6 5 2 . . 3 . Core 3 | . . 6 9 2 3 1 . . 2 5 5 3 . Leg 26 | . 28 43 36 30 26 26 26 22 26 23 21 21 . Device 11 | . 13 3 4 12 5 13 13 16 16 15 21 18 . Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 4 . Processor 10 | . . 7 7 7 8 13 13 16 15 15 15 12 . Protection 6 | . . . 5 6 13 8 6 5 6 7 5 3 . Energy Gun 3 | . 28 17 . . . . . . . . . . . Ballistic Gun 9 | . . 4 22 19 18 2 . . 1 11 15 13 . Ballistic Cannon 5 | . . . . . . 16 20 17 12 2 . 3 . Peak Build Rating 119 | 6 8 17 41 52 67 70 70 81 100 100 93 119 25 Average Rating 63 | 4 7 13 33 48 64 67 70 78 90 95 93 109 7 On Entrance 49 | . 6 8 17 41 52 63 70 70 79 99 93 93 2 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . . . . . . Naked Turns 75 | . . . . . . . . . . . . 22 53 Heaviest Build 100 | 12 30 33 45 60 88 76 75 79 100 100 79 98 . Greatest Support 113 | 20 20 40 80 80 80 73 73 73 85 85 70 113 7 Greatest Overweight (x) 1 | . 1 . . . 1 1 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 14 13 15 5 Average Carried 13 | 4 8 13 14 14 14 14 15 14 14 13 13 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 15 15 15 15 15 15 15 14 13 13 4 4 Class Distribution -------------------- 48% | Scavenger-Gunner 24% | Mutant 18% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Matter Collected 6025 | 260 165 220 470 198 1911 246 8 580 634 356 . 977 . Remotely 3251 | . . . . 149 1573 246 8 478 287 . . 510 . Salvage Created 5006 | 65 163 205 266 149 1640 130 . 310 641 243 . 1136 58 Parts 258 | 2 7 11 13 12 83 6 . 15 36 12 . 57 4 Haulers Intercepted 3 | . 1 . 1 . 1 . . . . . . . . Recyclers Shooed 10 | . . . . . 2 . . . 1 . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 4 . . . 8 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 88 | . 3 7 4 4 20 3 . 8 14 12 . 11 2 Melee 1 | . . . . . 1 . . . . . . . . Guns 38 | . 3 3 4 2 18 . . . . 3 . 5 . Cannons 22 | . . . . . . 3 . 8 5 1 . 3 2 AOE 26 | . . 3 . 2 1 . . . 9 8 . 3 . Classes Destroyed 15 | 1 2 3 . 2 4 . . 2 . . . 1 . Worker 9 | . . . . . 6 . . . . . . 3 . Builder 11 | . . . . . 1 . . 1 2 . . 7 . Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 3 | . 1 . 1 . 1 . . . . . . . . Recycler 9 | 1 . . . . 3 . . . 2 . . 3 . Operator 2 | . . . . . . . . 1 1 . . . . Watcher 3 | . . . . 1 1 . . 1 . . . . . Swarmer 20 | . . 3 . . 4 . . . 5 6 . . 2 Grunt 39 | . 3 3 2 2 9 2 . 4 5 2 . 7 . Duelist 2 | . . . . 1 . 1 . . . . . . . Sentry 10 | . . 1 2 1 2 . . 1 . 2 . 1 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 3 | . . . . . 1 . . . 2 . . . . Programmer 11 | . . . . . 4 . . 2 2 2 . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 1 4 2 3 7 3 . 5 7 5 . 6 2 Combat Bots Only 7 | . 1 3 2 3 7 3 . 4 5 5 . 4 2 Max Kills in Single Turn 5 | 1 1 4 1 1 3 1 . 2 5 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 1 . . . 3 2 . 2 . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Hostile Shots Fired 725 | . 16 32 33 45 142 5 . 86 66 45 . 248 7 Missed 210 | . 2 9 10 28 26 3 . 22 24 9 . 75 2 Hits 515 | . 14 23 23 17 116 2 . 64 42 36 . 173 5 Projectile 515 | . 14 23 23 17 116 2 . 64 42 36 . 173 5 Critical Strikes 22 | . . . . . 3 . . 4 2 1 . 12 . Part Disruptions 2 | . . . . . 1 . . . . . . 1 . Damage Taken 10278 | . 155 278 702 159 1795 37 . 1374 956 738 . 3917 167 Core 1842 | . 22 58 209 . 25 18 . 72 82 31 . 1204 121 Absorbed by Shields 37 | . . . . . 37 . . . . . . . . Core Remaining (%) 89 | 100 91 85 62 100 . . 94 92 . . 90 . . Volleys Fired 272 | 4 16 18 14 11 74 5 . 33 28 18 . 48 3 Largest 4 | 2 2 2 3 3 3 3 . 3 3 2 . 4 1 Hottest 146 | 100 100 100 75 78 118 132 . 132 142 98 . 146 47 Shots Fired 639 | 8 32 35 42 22 156 14 . 96 50 27 . 154 3 Gun 422 | 8 32 34 42 17 148 . . . 1 13 . 127 . Cannon 185 | . . . . . 2 13 . 96 44 4 . 23 3 Launcher 28 | . . 1 . 5 3 . . . 5 10 . 4 . Special 4 | . . . . . 3 1 . . . . . . . Kinetic 539 | . . 6 42 17 150 13 . 96 45 17 . 150 3 Thermal 68 | 8 32 28 . . . . . . . . . . . Explosive 28 | . . 1 . 5 3 . . . 5 10 . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 18 6 9 11 16 13 . 9 14 8 . 11 3 Robot Miss Streak 4 | 1 2 1 2 3 3 1 . 3 1 1 . 4 1 Penetration Max 2 | . . . . . 1 . . . . . . 2 . Secondary Targets 3 | . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 411 | 5 26 25 27 14 109 9 . 57 27 17 . 93 2 Core Hits 238 | 2 6 11 8 13 54 6 . 22 32 27 . 54 3 Critical Kills 3 | . . . . . 1 . . . . . . 2 . Critical Parts Destroyed 11 | . . . 1 . 6 . . . . . . 4 . Critical Strikes 30 | . 2 3 1 . 7 3 . 1 2 . . 9 2 Burn 5 | . 2 3 . . . . . . . . . . . Destroy 14 | . . . 1 . 7 . . . . . . 6 . Blast 11 | . . . . . . 3 . 1 2 . . 3 2 Melee Attacks 38 | . . . 21 8 7 . . . . . . 2 . Impact 23 | . . . 8 8 7 . . . . . . . . Slashing 13 | . . . 13 . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15261 | 76 329 476 462 550 2899 234 . 1759 2019 1577 . 4806 74 Guns 7110 | 76 329 335 462 194 2307 . . . . 247 . 3160 . Cannons 3446 | . . . . . 65 234 . 1759 760 105 . 454 69 Explosions 4494 | . . 141 . 356 433 . . . 1259 1225 . 1080 . Melee 174 | . . . . . 94 . . . . . . 80 . Ramming 37 | . . . . . . . . . . . . 32 5 Kinetic 9875 | . . 59 462 194 2372 234 . 1759 760 352 . 3614 69 Thermal 681 | 76 329 276 . . . . . . . . . . . Explosive 4494 | . . 141 . 356 433 . . . 1259 1225 . 1080 . Electromagnetic . | . . . . . . . . . . . . . . Impact 94 | . . . . . 94 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 80 | . . . . . . . . . . . . 80 . Highest Corruption 14 | . . . 1 . 8 8 3 3 5 3 3 14 14 Average Corruption 4 | . . . 1 . 4 7 3 2 3 2 3 7 14 Corruption Purged 10 | . . . . . . 5 . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 84 | . . . 2 . 27 19 3 3 5 13 1 7 4 Message Errors 27 | . . . . . 8 5 2 1 2 6 . 2 1 Matter Fused 24 | . . . . . 7 7 1 2 . 3 1 1 2 Heat Flow Errors 4 | . . . 1 . 1 1 . . . . . 1 . Energy Discharges 12 | . . . . . 5 1 . . 2 2 . 1 1 Data Loss (minor) 6 | . . . . . 2 3 . . . 1 . . . Data Loss (major) 4 | . . . 1 . 1 1 . . 1 . . . . Misfires 3 | . . . . . 1 1 . . . 1 . . . Alerts 2 | . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . 124 . . 40 96 49 . 138 . Projectiles 52 | . . . . . . . . 40 8 4 . . . Explosions 375 | . . . . . 124 . . . 88 45 . 118 . Melee 20 | . . . . . . . . . . . . 20 . Knockbacks 24 | . . . . . . 3 . 14 4 1 . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 3 . 11 4 1 . 2 . Secondary 3 | . . . . . . . . 3 . . . . . Self-Inflicted Damage 490 | . . 37 . . 8 . . . 200 . . 243 2 Shots 10 | . . 1 . . 1 . . . 4 . . 4 . Rammed 4 | . . . . . . . . . . . . 2 2 Targets Rammed 6 | . . . . . . . . . . . . 4 2 Kicked 2 | . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 487 | 78 255 81 179 126 479 218 . 237 286 306 . 487 . Average Temperature 126 | 40 99 37 51 41 161 130 . 85 113 104 . 137 . Received Heat Transfer 1590 | . 84 93 90 66 357 18 . 273 45 63 . 501 . Effects 39 | . 1 . . . 26 . . 2 1 3 . 6 . Shutdowns 11 | . . . . . 7 . . . . . . 4 . Energy Bleed 7 | . 1 . . . 3 . . 2 . . . 1 . Interference 10 | . . . . . 6 . . . 1 3 . . . Matter Decay 3 | . . . . . 2 . . . . . . 1 . Short Circuit 2 | . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 9 | 1 4 4 . . . . . . . . . . . Heat Transferred 2368 | 222 1110 1036 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Maximum Alert Level 2 | . . . . . 2 . . . 1 . . . . Low Security (%) 92 | 100 100 100 100 100 85 . . 100 70 . . 100 100 Level 1 5 | . . . . . 8 . . . 29 . . . . Level 2 1 | . . . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 459 | 5 62 74 50 83 459 . . 115 272 . . 145 122 Initial 36 | . . 5 26 . . . . . 36 . . 6 22 Average 56 | . 9 25 11 15 113 . . 43 114 . . 31 18 Influence Increases 3176 | 5 93 203 180 138 788 70 . 287 589 250 . 431 142 Destroy 0b10 Robot/C 1760 | . 60 140 80 80 400 60 . 160 280 240 . 220 40 Destroy 0b10 Robot/NC 195 | 5 5 5 5 5 65 . . 15 25 . . 65 . Destroy Leader 352 | . 12 30 32 22 104 10 . 42 40 10 . 40 10 Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . Successful Hack 98 | . . 13 20 . 5 . . . 60 . . . . Disable Machine 180 | . . . . 15 105 . . 30 30 . . . . Destroy Structure 371 | . 1 5 13 16 64 . . 40 154 . . 76 2 Partial Spotted 30 | . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 180 | . 15 . 30 . 30 . . . . . . 30 75 Influence Decreases 3064 | 5 79 153 244 138 341 429 88 212 416 473 16 400 70 Entered New Map 390 | . . 9 38 . . 167 17 . 39 93 6 3 18 Time Decay 2384 | 5 79 144 196 138 331 262 71 212 347 350 10 197 42 Lost Part 290 | . . . 10 . 10 . . . 30 30 . 200 10 Squads Dispatched 19 | . 2 1 1 . 4 . . 2 4 . . 4 1 Investigation 5 | . 1 1 1 . 1 . . . 1 . . . . Extermination 6 | . . . . . 3 . . 1 1 . . 1 . Reinforcement 8 | . 1 . . . . . . 1 2 . . 3 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Distress Signals 8 | . . 1 . . 2 . . . 1 . . 4 . Communications Jammed 44 | . . . . . . . . . . . . 44 . Distress Signals 44 | . . . . . . . . . . . . 44 . Times Spotted 127 | . 7 10 6 7 27 3 . 10 13 12 . 24 8 Peak Tracking Total 11 | . 3 4 2 3 7 3 . 4 4 5 . 11 5 Tactical Retreats 8 | . 1 . 2 . 2 . . . . . . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Traps Triggered 5 | . 1 2 . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Disabled 13 | . . . . 1 7 . . 2 2 1 . . . Max in Single Turn 3 | . . . . 1 3 . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Machines Accessed 27 | . 3 5 4 2 3 1 . 1 4 2 . 1 1 Terminals 17 | . 3 5 2 2 2 . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . . . 2 . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 78 | . 6 22 18 2 10 1 . 4 8 5 . 1 1 Successful 41 | . 3 9 11 1 4 1 . 1 5 5 . 1 . Failed 36 | . 3 13 6 1 6 . . 3 3 . . . 1 Catastrophic 4 | . 1 1 . . . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 5 | . 1 1 1 . 2 . . . . . . . . Terminals 48 | . 6 22 6 2 6 . . 4 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . . . 5 . 4 . . . 1 . . . . Scanalyzers 14 | . . . 7 . . . . . 6 . . . 1 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 26 | . 3 9 3 1 2 1 . 1 . 5 . 1 . Record 8 | . 2 1 . . . . . . . 4 . 1 . Robot Analysis 2 | . . . 2 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Open DSF 2 | . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 4 | . . 2 . . 1 . . 1 . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 4 . 2 . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . . . 5 . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 2 . . . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 2 4 3 2 2 . . 1 4 . . . 1 Full Trace Events 2 | . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . Recycled Matter 2 | . . . 2 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 3 1 . . . . . . . parse_system 3 | . . . . . 2 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Active Infowar (turns) 4609 | . 541 364 361 . 40 . . 825 935 795 30 718 . Optics 4028 | . . 364 361 . . . . 825 935 795 30 718 . IFF 40 | . . . . . 40 . . . . . . . . Terrain 541 | . 541 . . . . . . . . . . . . Jamming 407 | . . . . . . . . . . . . 407 . ECM 1 | . . . 1 . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Turns Passed 8322 | 109 711 494 667 602 1549 574 164 826 935 795 30 755 111 Spaces Moved 3999 | 64 416 326 362 398 670 334 86 251 331 333 17 225 186 Core 142 | 9 . . . . . . . . . . . 39 94 Treads 1 | . . . . . . . . . . . . 1 . Legs 3764 | 55 416 326 362 398 670 334 86 251 331 333 17 185 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 92 | . . . . . . . . . . . . . 92 Fastest Speed 35 | 50 120 120 105 127 122 122 192 190 108 111 182 50 35 Average Speed 146 | 110 126 120 123 129 175 159 192 190 181 180 182 104 42 Slowest Speed 197 | 120 190 120 130 130 197 192 192 192 190 182 182 182 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . 5 . . . . . 3 . . 2 . Cave-ins Triggered 4 | . . . 1 . . . . . 1 . . 2 . Exploration Rate (%) 23 | 4 52 35 27 9 23 50 14 7 10 62 9 9 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 3 1 . . 1 . . . Spaces Dug 48 | . . . 19 7 4 . . 2 10 . . 6 . Terrain Destroyed 315 | . . 4 19 15 62 3 . 19 78 78 . 36 1 Melee 30 | . . . 19 7 4 . . . . . . . . Projectile 75 | . . . . . 1 3 . 19 22 6 . 23 1 AOE 209 | . . 4 . 8 57 . . . 56 72 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Tes Total 5983 | 95 573 399 527 461 907 365 85 531 638 506 16 662 218 Wait 1169 | 6 108 10 33 12 55 4 . 212 224 145 . 351 9 Move 3985 | 63 415 325 361 397 669 333 85 250 329 332 16 224 186 Hop . | . . . . . . . . . . . . . . Pick Up 153 | 15 13 19 25 9 29 3 . 12 14 2 . 9 3 Fast Attach 25 | . 1 4 5 1 3 4 . 3 2 . . 1 1 Attach 56 | 6 . 2 2 3 7 . . 5 6 3 . 15 7 Detach 9 | . . . . . 1 . . . . . . 2 6 Swap 127 | . 7 6 30 9 33 7 . 5 19 6 . 5 . Drop 143 | 1 13 15 36 11 29 9 . 11 15 . . 1 2 Fire 272 | 4 16 18 14 11 74 5 . 33 28 18 . 48 3 Melee 38 | . . . 21 8 7 . . . . . . 2 . Ram 3 | . . . . . . . . . . . . 2 1 Kick 2 | . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 6) 778 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Discovered new exit (range 16) 1259 | -9/Materials | Discovered new exit (range 19) 1315 | -9/Materials | Entered another Materials area 1315 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1408 | -8/Materials | Central database locked down 1676 | -8/Materials | Crushed by falling debris 1889 | -8/Materials | Identified exit to Factory 1982 | -8/Materials | Entered Factory 1982 | -7/Factory | Evolved 2 slots: Utility x2 2464 | -7/Factory | Build established: Gunner 2576 | -7/Factory | Discovered new exit (range 3) 2584 | -7/Factory | Entered another Factory area 2584 | -6/Factory | Evolved 2 slots: Utility x2 2714 | -6/Factory | Allied Derelicts emerged from ambush trap array 2725 | -6/Factory | Identified exit to DSF 2883 | -6/Factory | Build established: Tank 3023 | -6/Factory | Lost 3 allies 4061 | -6/Factory | Destroyed 7 combat bots 4107 | -6/Factory | Discovered new exit (range 8) 4133 | -6/Factory | Entered Lower Caves 4298 | -6/Lower Caves | Learned location of 1 exit from Factory 4346 | -6/Lower Caves | Build established: Scavenger-Gunner 4534 | -6/Lower Caves | Encountered a Warlord checkpoint 4590 | -6/Lower Caves | Learned Factory terminal intel 4680 | -6/Lower Caves | Discovered new exit (range 5) 4707 | -6/Lower Caves | Entered another Lower Caves area 4817 | -6/Lower Caves | Learned Factory terminal intel 4836 | -6/Lower Caves | Discovered new exit (range 5) 4871 | -6/Lower Caves | Entered Factory 4871 | -5/Factory | Evolved 2 slots: Utility x2 4872 | -5/Factory | Identified exit to Upper Caves 4873 | -5/Factory | Loaded intel: 28 terminal locations 5324 | -5/Factory | Spotted B-75 Beast 5357 | -5/Factory | Destroyed B-75 Beast 5678 | -5/Factory | Discovered new exit (range 10) 5697 | -5/Factory | Entered another Factory area 5697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5698 | -4/Factory | Loaded intel: 26 terminal locations 6129 | -4/Factory | Crushed by falling debris 6452 | -4/Factory | Discovered new exit (range 6) 6632 | -4/Factory | Entered Upper Caves 6729 | -4/Upper Caves | Learned Research emergency access door positions 6729 | -4/Upper Caves | Learned Factory stockpile data 6785 | -4/Upper Caves | Learned 4 Research zone layouts 7006 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7158 | -4/Upper Caves | Learned Research garrison access intel 7402 | -4/Upper Caves | Discovered new exit (range 14) 7427 | -4/Upper Caves | Entered another Upper Caves area 7437 | -4/Upper Caves | Discovered new exit (range 10) 7457 | -4/Upper Caves | Entered Research 7457 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7458 | -3/Research | Identified exit to Testing 7460 | -3/Research | Loaded intel: 3 garrison access locations 7732 | -3/Research | Spotted B-86 Titan 8066 | -3/Research | Crushed by falling debris 8075 | -3/Research | Crushed by falling debris 8106 | -3/Research | Lost 4 parts (4u) 8159 | -3/Research | System corruption reached 10% 8175 | -3/Research | Released all parts (11) 8192 | -3/Research | Core integrity fell below 50% 8208 | -3/Research | Core integrity fell below 20% 8212 | -3/Research | Entered Testing 8234 | -3/Testing | Lost 16 parts (2p5n2u7w) 8274 | -3/Testing | Found Prototype Device 8274 | -3/Testing | Identified Exp. Thermal Shield 8322 | -3/Testing | Released all parts (1) 8323 | -3/Testing | Core destroyed Last Messages --------------- 08297_ O-24 Administrator uses terminal to summon reinforcements. 08297_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T003. 08297_ O-24 Administrator locks terminal. 08300_ System corrupted: Matter fused (-7). 08311_ K-01 Serf cleans the Scanalyzer. 08316_ S-43 Plague Hvy. Machine Gun blasted off. 08316_ S-43 Plague destroyed. 08318_ Slug penetrates S-43 Plague. 08318_ S-43 Plague Hvy. Machine Gun blasted off. 08318_ S-43 Plague destroyed. 08319_ K-01 Serf destroyed. 08319_ K-01 Serf collects debris. 08321_ Enh. Gauss Cannon destroyed. 08322_ K-01 Serf collects debris. 08322_ Released Cld. Impulse Thruster. 08322_ Slammed into K-01 Serf. 08323_ Destabilizing: Core damaged (-52). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????# ???????????? | | ??????????# ???????????? | | ??????????# ???????????? | | ??????????# ???????????? | | ??????????############+##### ### ?????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# + #????????????????? | | ??????????????# # #????????????????? | | ??????????????# " # #????????????????? | | ??????????????# """ """ # #????????????????? | | ??????????????# "?" """" # #????????????????? | | ??????????????# """ "" # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????############## #????????????????? | | ?????????????????# # ##############???? | | ?????????????????# """ """ # # ? #???? | | ?????????????????# """ """ # # "?" #???? | | ?????????????????# """ """!+ # "?" #???? | | ?????????????????# =*=# # """ #???? | | ?????????????????# "" ""*# + #???? | | ?????????????????# ""S""k# # " #???? | | ?????????????????# """"@%#### # """ #???? | | ?????????????????#########s#??# # """" #???? | | ????????????????????????##su#?# + "" #???? | | ????????????????????????# ##?### #???? | | ????????????????????????# #????# #???? | | ????????????????????????# #????# #???? | | ????????????????????????# #????##############???? | | ??????????????????""????# #?????????????????????? | | ??????????????????""""??# #?????????????????????? | | ???????????????# """"" # #?????????????????????? | | ???????????????# + #?????????????????????? | | ???????????????# # #?????????????????????? | | ???????????????# ""T"??# #?????????????????????? | | ???????????????# ""????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 32 Energy Capacity 640 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 1200 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -4/Factory | Hacked Magnetic Acceleration Cannon | -4/Factory | Hacked Coil Gun | -4/Factory | Hacked Imp. Deuterium Engine | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Ew, Corruption Fancy Inventory Heavy Suspicion Hey, That's Mine! Hydra Item+ Junior Dev Leap Before You Look Live, Flee, And Rebuild Novice Programmer Overwhelming Part-time Excavator Please Form A Line Resistances Are Futile Respectable Loadout Spot Them First Total Silence Use The Force Challenges ------------ None Game ------ Seed ReflectiveMetafiberCyclogen Manual? 0 Play Time 03:21:47 Cumulative 9.2 hours Start 2026.07.04 @ 14:41:11 End 2026.07.04 @ 18:15:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 253727b1-d0dd-4134-805a-7cbd18a44fc1