Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 21:52:14 Player: deadbabe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2451) 2451 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 7694 Bonus ------- Follower Combat Kills 53 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 78/300 Energy 84/100 System Corruption 24% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Autogun Heavy Machine Gun > --- INVENTORY (5) ---- Light Nuclear Core Improved Trap Scanner Authchip [Propulsion] Authchip [Armor] CPS Tube (1) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Trap Scanner Improved Signal Interpreter System Shield System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Cooled Deuterium Engine F-cell Engine Light Antimatter Reactor Matter Compressor Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Sensor Drone Bay Magnetic Acceleration Cannon Advanced EMP Blaster Advanced EMP Blaster CPS Tube CPS Tube Makeshift Hammer [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility System Shield Device Improved Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon CPS Tube Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 2 . . . 2 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 65 | 7 . . 1 1 2 19 3 8 24 Power 9 | 1 . . . . . 2 . 2 4 Engine 6 | 1 . . . . . 2 . . 3 Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . . 1 6 2 2 5 Treads 14 | 2 . . . . 1 6 2 2 1 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 18 | 2 . . 1 1 1 5 1 2 5 Device 6 | 1 . . . 1 . 1 . . 3 Storage 3 | 1 . . 1 . . . . 1 . Processor 2 | . . . . . . . 1 1 . Hackware 2 | . . . . . . 2 . . . Protection 5 | . . . . . 1 2 . . 2 Artifact . | . . . . . . . . . . Weapon 20 | 2 . . . . . 6 . 2 10 Energy Gun 3 | . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 . . . . . 4 . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 2 . . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 3 . . 3 Corrupted Parts 4 | . . . . . . 2 . . 2 System Corruption 29 | . . . . . . 13 . . 16 Parts Lost 41 | . . . . . 2 14 . . 25 Power 5 | . . . . . 1 1 . . 3 Propulsion 12 | . . . . . . 5 . . 7 Utility 8 | . . . . . 1 4 . . 3 Weapon 16 | . . . . . . 4 . . 12 Highest Loss Streak 9 | . . . . . 2 9 . . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | . 1 1 3 6 8 12 14 14 12 Power . | . 1 1 1 1 1 . 1 . 1 Propulsion 1 | . . . . 1 1 3 3 2 . Utility 5 | . . . 1 2 4 3 4 7 5 Weapon 3 | . . . 1 1 2 4 5 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . . . . . 6 4 10 Power 2 | . . . . . . . . . 2 Propulsion 5 | . . . . . . . 5 . . Utility 9 | . . . . . . . . 3 6 Weapon 3 | . . . . . . . 1 1 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 100 98 67 66 97 99 67 Engine 4 | . 14 14 14 14 5 6 9 . 2 Core 4 | . . . . . . . . 8 2 Treads 23 | . 28 28 28 28 27 23 27 27 12 Device 3 | . 14 14 14 12 4 1 . . 5 Storage 8 | . 14 14 14 14 9 9 9 9 5 Processor 5 | . . . . . . . 7 9 5 Hackware 12 | . . . . . . 1 18 18 10 Protection 1 | . . . . . 2 3 . . 2 Ballistic Gun 22 | . 28 28 28 28 18 19 27 26 11 Peak Build Rating 47 | 9 9 9 9 15 13 27 30 35 47 Average Rating 27 | 5 9 9 9 9 11 15 29 33 37 On Entrance 14 | . 9 9 9 9 11 10 27 30 34 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 82 | . . . . . . . . . 82 Heaviest Build 50 | 12 12 12 27 27 27 38 38 38 50 Greatest Support 82 | 40 40 40 40 40 63 63 60 62 82 Greatest Overweight (x) 13 | . . . . . . 1 . . 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 13 Most Carried 15 | 1 1 2 4 10 10 15 15 15 15 Average Carried 12 | . 1 1 3 6 8 12 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 1 1 2 4 10 10 15 15 15 5 Class Distribution -------------------- 52% | Hacker-Gunner 23% | Mutant 10% | Hacker-Mutant 5% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 2175 | 304 30 . . 30 50 484 290 95 892 Remotely . | . . . . . . . . . . Salvage Created 4148 | 96 46 . . 41 107 1457 733 . 1668 Parts 202 | 6 1 . . 5 8 73 26 . 83 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 13 | . . . . . . 1 4 . 8 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 49 | . 1 . . 3 2 23 2 . 18 Melee 1 | . . . . . . . . . 1 Guns 33 | . 1 . . 3 2 12 2 . 13 AOE 11 | . . . . . . 9 . . 2 Classes Destroyed 15 | 2 1 . . 1 1 5 . . 5 Worker 10 | . . . . . . 3 . . 7 Builder 7 | . . . . . . 3 . . 4 Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . . . . . 1 Recycler 13 | 1 . . . . . 2 8 . 2 Mechanic 2 | . . . . . . 2 . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 Swarmer 9 | . . . . 3 . 3 . . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 21 | . 1 . . . . 15 . . 5 Sentry 11 | . . . . . 2 4 2 . 3 Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . 1 . . 2 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 14 | 2 1 . . 3 2 14 7 . 6 Combat Bots Only 9 | . 1 . . 3 2 9 1 . 3 Max Kills in Single Turn 6 | 1 1 . . 1 1 6 1 . 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . . . . . . 4 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 549 | . 4 . . 8 8 165 12 . 352 Missed 168 | . 1 . . 1 1 50 2 . 113 Hits 381 | . 3 . . 7 7 115 10 . 239 Melee 1 | . . . . . . . . . 1 Projectile 380 | . 3 . . 7 7 115 10 . 238 Critical Strikes 13 | . . . . . . 7 . . 6 Damage Taken 5983 | . 33 . . 57 108 1853 147 . 3785 Core 1076 | . . . . 8 14 192 . . 862 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 96 . . . 62 . Volleys Fired 214 | 11 5 . . 5 5 68 20 . 100 Largest 4 | 2 2 . . 2 2 3 3 . 4 Hottest 173 | 40 40 . . 40 40 74 74 . 173 Shots Fired 411 | 22 10 . . 10 10 116 64 . 179 Gun 381 | 22 10 . . 10 10 99 64 . 166 Cannon . | . . . . . . . . . . Launcher 29 | . . . . . . 17 . . 12 Special 1 | . . . . . . . . . 1 Kinetic 356 | 22 10 . . 10 10 99 64 . 141 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 54 | . . . . . . 17 . . 37 Robot Hit Streak 18 | 4 5 . . 3 4 15 18 . 14 Robot Miss Streak 4 | 2 1 . . 2 1 3 3 . 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 4 | . . . . 1 . 1 . . 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 Shots Hit Robots 268 | 13 8 . . 5 7 85 40 . 110 Core Hits 168 | 4 3 . . 3 4 67 15 . 72 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 3 | . . . . . . 1 . . 2 Destroy 3 | . . . . . . 1 . . 2 Melee Attacks 10 | . . . . . . . . . 10 Impact 10 | . . . . . . . . . 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7733 | 140 85 . . 55 82 2683 615 . 4073 Guns 4434 | 140 85 . . 55 82 1037 615 . 2420 Cannons . | . . . . . . . . . . Explosions 3195 | . . . . . . 1643 . . 1552 Melee 85 | . . . . . . . . . 85 Ramming 19 | . . . . . . 3 . . 16 Kinetic 4091 | 140 85 . . 55 82 1037 615 . 2077 Thermal 780 | . . . . . . 644 . . 136 Explosive 452 | . . . . . . . . . 452 Electromagnetic 2306 | . . . . . . 999 . . 1307 Impact 85 | . . . . . . . . . 85 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . . . 14 14 . 24 Average Corruption 13 | . . . . . . 10 14 . 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 87 | . . . . . . 16 32 . 39 Message Errors 19 | . . . . . . 4 7 . 8 Matter Fused 18 | . . . . . . 2 6 . 10 Heat Flow Errors 4 | . . . . . . 1 3 . . Energy Discharges 10 | . . . . . . . 4 . 6 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . 1 . 2 Data Loss (minor) 11 | . . . . . . 4 4 . 3 Data Loss (major) 3 | . . . . . . 1 1 . 1 Misfires 5 | . . . . . . 1 4 . . Alerts 4 | . . . . . . 3 1 . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . . . . . . 30 . . 62 Projectiles . | . . . . . . . . . . Explosions 86 | . . . . . . 30 . . 56 Melee 6 | . . . . . . . . . 6 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 438 | . . . . . . 174 . . 264 Shots 18 | . . . . . . 8 . . 10 Rammed 4 | . . . . . . 1 . . 3 Targets Rammed 7 | . . . . . . 1 . . 6 Kicked 2 | . . . . . . . . . 2 Crushed 1 | . . . . . . . . . 1 Highest Temperature 243 | . 12 . . . . 164 243 . 213 Average Temperature 49 | . 8 . . . . 18 75 . 62 Received Heat Transfer 1278 | . 18 . . . 27 819 45 . 369 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . . 3 Combat Hostiles 4 | . . . . . . 2 . . 2 Parts Fried 11 | . . . . . . 4 . . 7 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1085 | . . . . . . 935 . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 10 . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 90 | 100 100 100 . 100 100 46 100 . 100 Level 1 9 | . . . . . . 53 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 355 | 5 20 . . 90 41 355 149 . 161 Initial 129 | . . . . . 7 13 129 . . Average 64 | 1 2 . . 24 14 184 46 . 51 Influence Increases 1790 | 15 20 . . 100 61 709 95 . 790 Destroy 0b10 Robot/C 1000 | . 20 . . 60 40 480 40 . 360 Destroy 0b10 Robot/NC 195 | 15 . . . . . 65 40 . 75 Destroy Leader 234 | . . . . 10 20 100 . . 104 Allied During Kill 1 | . . . . . . 1 . . . Successful Hack 32 | . . . . . . . 14 . 18 Disable Machine 135 | . . . . . . 15 . . 120 Destroy Structure 58 | . . . . . 1 33 1 . 23 Lose Combat Pursuer 135 | . . . . 30 . 15 . . 90 Influence Decreases 1657 | 15 20 . . 80 50 409 426 . 657 Entered New Map 233 | . . . . . 13 18 202 . . Time Decay 1010 | 15 20 . . 80 27 225 224 . 419 Lost Part 388 | . . . . . 10 140 . . 238 Lost Ally 26 | . . . . . . 26 . . . Squads Dispatched 11 | . 2 . . . . 4 . . 5 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 5 | . 1 . . . . 2 . . 2 Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 3 | . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 1 . . 5 2 35 2 . 37 Peak Tracking Total 11 | . 2 . . 4 2 11 1 . 11 Tactical Retreats 5 | . . . . 1 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 4 | . . . . . . 3 . . 1 Indirectly 3 | . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 9 | . . . . . . 1 . . 8 Max in Single Turn 3 | . . . . . . 1 . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 13 | . . . 1 1 1 1 4 4 1 Terminals 7 | . . . . . 1 1 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . . . 5 1 3 2 20 21 4 Successful 38 | . . . 5 1 . . 8 21 3 Failed 18 | . . . . . 3 2 12 . 1 Catastrophic 6 | . . . . . 1 . 4 . 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . . . . . 3 3 13 . 2 Terminals 29 | . . . . . 3 2 20 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . . . 5 1 . . 8 21 3 Record 20 | . . . 5 . . . . 15 . Part Schematic 2 | . . . . . . . 1 . 1 Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 11 | . . . . . . . 5 6 . Open Door 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 4 . 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 3 | . . 1 . . . 2 . . . Largest Group 2 | . . 1 1 . . 2 . . . Highest-Rated Group 62 | . . 31 31 . . 62 . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . Initial UFD Resources 22 | . . . . . . . . . 22 Total Orders 2 | . . . . 2 . . . . . EXPLORE 1 | . . . . 1 . . . . . RETURN 1 | . . . . 1 . . . . . Ally Attacks 9 | . . . . . . 9 . . . Total Damage 183 | . . . . . . 183 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 2142 | 26 115 25 351 284 53 86 . . 1202 Terrain 940 | 26 115 25 351 284 53 86 . . . Traps 1202 | . . . . . . . . . 1202 Robot Analysis Total 11 | . . . . . . . 5 6 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 6311 | 154 115 25 351 326 98 574 705 2572 1391 Spaces Moved 3452 | 73 64 15 218 183 49 210 391 1556 693 Core 174 | 4 . . . . . . . . 170 Treads 3058 | 69 64 15 218 183 49 210 391 1556 303 Legs 157 | . . . . . . . . . 157 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 63 | . . . . . . . . . 63 Fastest Speed 29 | 50 160 160 160 160 160 160 160 158 29 Average Speed 158 | 153 160 160 160 160 160 162 160 161 147 Slowest Speed 700 | 160 160 160 160 160 160 240 160 163 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 23 9 58 36 6 37 76 87 18 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 2 . . . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 55 | . . . . . . 35 . . 20 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 55 | . . . . . . 35 . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 3920 | 91 68 16 220 207 59 331 428 1625 875 Wait 98 | . . 1 . 12 2 16 2 42 23 Move 3443 | 72 63 14 217 182 48 209 390 1555 693 Hop . | . . . . . . . . . . Pick Up 42 | 1 . 1 2 5 2 13 5 6 7 Fast Attach 41 | 7 . . . . 1 10 2 2 19 Attach 23 | . . . . 1 1 9 . 2 10 Detach 6 | . . . . 1 . 2 . 1 2 Swap 11 | . . . 1 1 . 1 2 5 1 Drop 24 | . . . . . . 2 7 11 4 Fire 214 | 11 5 . . 5 5 68 20 . 100 Melee 10 | . . . . . . . . . 10 Ram 1 | . . . . . . . . . 1 Kick 2 | . . . . . . . . . 2 Crush 4 | . . . . . . 1 . . 3 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 12) 251 | -10/Materials | Met 8R-AWN 270 | -10/Materials | Entered Mines 272 | -10/Mines | Followed 8R-AWN into the Mines 273 | -10/Mines | Received a Mining Laser from a helpful Derelict 287 | -10/Mines | Discovered new exit (range 5) 295 | -10/Mines | Entered Exiles 295 | -10/Exiles | Accompanied by 1 ally 308 | -10/Exiles | Build established: Mutant 335 | -10/Exiles | Welcomed by 8R-AWN 361 | -10/Exiles | Met EX-HEX 483 | -10/Exiles | Met EX-DEC 514 | -10/Exiles | Visited The Gauntlet 581 | -10/Exiles | Learned location of Zion (-7) 625 | -10/Exiles | Discovered new exit (range 14) 646 | -10/Exiles | Entered Mines 766 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 921 | -9/Mines | Found the Drone Emporium 928 | -9/Mines | Found Prototype Device 929 | -9/Mines | Identified Sensor Drone Bay 935 | -9/Mines | Discovered new exit (range 15) 972 | -9/Mines | Entered Materials 972 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1009 | -8/Materials | Discovered new exit (range 8) 1070 | -8/Materials | Entered Storage 1180 | -8/Storage | Met a pair of Derelict thieves 1301 | -8/Storage | Destroyed 9 combat bots 1345 | -8/Storage | System corruption reached 10% 1349 | -8/Storage | Lost 9 parts (3n3u3w) 1538 | -8/Storage | Lost 4 parts (2n1u1w) 1639 | -8/Storage | Used back door to open Recycling access 1639 | -8/Storage | Discovered new exit (range 4) 1644 | -8/Storage | Entered Recycling 1891 | -8/Recycling | Build established: Hacker-Gunner 2042 | -8/Recycling | Discovered new exit (range 11) 2306 | -8/Recycling | Scanned before Scraplab entrance 2330 | -8/Recycling | Entered Scraplab 2346 | -8/Recycling | Discovered new exit (range 3) 2347 | -8/Recycling | Identified exit to Scraptown 2349 | -8/Recycling | Entered Scraptown 2349 | -8/Scraptown | System corruption cleaned by C-Scrubber 2543 | -8/Scraptown | Visited Awakened 2595 | -8/Scraptown | Visited UFD Registry 2595 | -8/Scraptown | Registered with UFD as "Gammahead" 2623 | -8/Scraptown | Visited Cyclists 2646 | -8/Scraptown | Entered Cyclist Reading Room 2692 | -8/Scraptown | Visited TADAMA 2807 | -8/Scraptown | Discovered new exit (range 5) 3294 | -8/Scraptown | Visited Spacefarers 3413 | -8/Scraptown | Visited IN-MT5's Study 3466 | -8/Scraptown | Visited Fellowship of the Rings 3554 | -8/Scraptown | Visited Scrapoid Research Area 3687 | -8/Scraptown | Visited Modified Component R&D 3802 | -8/Scraptown | Visited LU-1G1's Boring Crew 3918 | -8/Scraptown | Visited Derelict Rescue Squad 3995 | -8/Scraptown | Visited Analyses Database 4031 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4037 | -8/Scraptown | Found DCF Scrap (31 items) 4153 | -8/Scraptown | Visited Curators Association 4621 | -8/Scraptown | Discovered new exit (range 3) 4623 | -8/Scraptown | Identified exit to Factory 4836 | -8/Scraptown | Met Optimus 4836 | -8/Scraptown | Accepted into 0bPrime 4921 | -8/Scraptown | Entered Factory 4921 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5226 | -6/Factory | Build established: Hacker-Tank 5610 | -6/Factory | Lost 8 parts (4n4w) 5638 | -6/Factory | System corruption reached 10% 5894 | -6/Factory | Build established: Hacker-Mutant 6122 | -6/Factory | Cargo convoy interrupted 6135 | -6/Factory | Core integrity fell below 50% 6136 | -6/Factory | Released all parts (5) 6166 | -6/Factory | Lost 7 parts (1p1n1u4w) 6235 | -6/Factory | Core integrity fell below 20% 6312 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06252_ Acquired Autogun. 06260_ Destroyed VTOL Module. 06262_ Mak. Hammer destroyed. 06263_ System corrupted: Energy discharge (-36). 06264_ S-27 Virus destroyed. 06266_ Acquired VTOL Module. 06270_ Acquired Lgt. Nuclear Core. 06274_ Acquired VTOL Module. 06277_ Acquired 22 matter. 06279_ Acquired 26 matter. 06283_ Acquired Hvy. Machine Gun. 06285_ DEERR8OSDR,%YHVFR/RKL4DEI9KV7K&3 06286_ VTOL Module destroyed. 06298_ Triggered Ambush Trap. 06298_ B-48 Gladiator emerges from a hatch in the floor. 06298_ L-41 Fighter emerges from a hatch in the floor. 06298_ S-27 Virus emerges from a hatch in the floor. 06298_ Lgt. Nuclear Core destroyed. 06302_ System corrupted: Energy discharge (-39). 06307_ System corrupted: Autogun jammed. Map ----- +----------------------------------------------------+ | ?????????????????????# ??# #????????? | | ?????????????????????# ????# #????????? | | ?????????????????????# ??????# #????????? | | ?????????????????????? ????????# #????????? | | ?????????????????????? ??????????# #????????? | | ??????????????????????????????????# #????????? | | ????????????????????????########### #????????? | | ????????????????????????# # ########## | | ????????????????????????# # # !** | | ????????????????????????# # # !** | | ????????????????????????# # # **| ! | | ????????????????????????# # # | | ????????????????????????# " + """ """ | | ????????????????????????# # # """ """ | | ????????????????????????# # # """ """ | | ????????????????????????########### # | | ??????????????????????????? # #######+## | | ??????????????????????????? # #????????? | | ???????????????????????????? # #????????? | | ???????????????????????????? # #????????? | | ????????????????????????????? # #????????? | | ????????????????????????????? # #????????? | | ?????????????????????????????? ?# #????????? | | ?????????????????????????????? ?# #????????? | | ?????????????????##############+### #????????? | | ?????????? @ sb #????????? | | ?????????? l #????????? | | ?????????? #????????? | | ??????????? #????????? | | ??????????? #????????? | | ????????????#####+######### #############????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Imp. Shield Generator | -8/Recycling | Hacked Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed AlphaBlanketBlade Manual? 0 Play Time 01:01:43 Cumulative 216.5 hours Start 2026.09.24 @ 19:33:42 End 2026.09.24 @ 21:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 23 Adventurer 2 Explorer 14 Win Type - Total 7 Types 4/0/1/0/0/0/0/0/0/2 Lore% 53 Gallery% 51 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 010e8ff9-1371-49a4-89e7-609a5a7f2639