Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 15:34:53 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (793) 793 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 4611 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 851/1000 Matter 16/300 Energy 210/210 System Corruption 8% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ Power Amplifier Improved Heat Sink Small Storage Unit Advanced Sensor Array Point Defense System > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (8) ---- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads High-powered Shock Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Sensor Array Advanced ECM Suite Hardened Medium Armor Plating Focal Shield Improved Shield Generator Point Defense System > --- WEAPON ----------- Heavy Flak Cannon Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Power Amplifier Lightning Gun [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 1 . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 1 1 2 Weapon . | . . . . . . . Parts Attached 60 | 7 6 3 18 14 5 7 Power 7 | 1 . . 2 2 1 1 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . 1 2 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . 1 7 8 . 1 Treads 6 | . . . . 5 . 1 Leg 8 | . . . 5 3 . . Wheel 5 | 2 . 1 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 1 7 2 4 4 Device 14 | 1 1 1 2 2 3 4 Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 1 . 5 . . . Artifact . | . . . . . . . Weapon 12 | 2 4 1 2 2 . 1 Energy Gun 3 | 1 . . 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 3 1 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 4 1 . 10 Power 2 | . . . . . . 2 Propulsion 7 | . . . 3 1 . 3 Utility 5 | . . . 1 . . 4 Weapon 1 | . . . . . . 1 Highest Loss Streak 10 | . . . 3 1 . 10 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 7 7 7 7 6 7 Power . | . 2 1 1 . . . Propulsion 2 | 2 3 2 1 2 4 4 Utility 2 | . 1 2 3 3 1 . Weapon 1 | 1 . 2 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 22 | 2 4 . 3 6 . 7 Power 4 | . 2 . 1 1 . . Propulsion 8 | 2 1 . . 1 . 4 Utility 5 | . . . 2 3 . . Weapon 5 | . 1 . . 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 97 99 99 97 Engine 4 | . 14 11 4 . . 4 Core 10 | . . . 4 15 20 11 Treads 11 | . . . . 12 26 22 Leg 8 | . . . 14 16 . . Wheel 9 | . 28 33 20 . . . Device 21 | . 10 21 12 19 25 34 Storage 7 | . 14 11 9 7 6 5 Protection 7 | . 3 . 12 10 6 4 Energy Gun 4 | . 5 . 4 7 6 1 Ballistic Gun 7 | . 22 19 13 5 . . Launcher 2 | . . 2 . 1 6 3 Peak Build Rating 72 | 9 10 13 28 47 57 72 Average Rating 37 | 7 9 12 20 40 54 69 On Entrance 23 | . 9 9 13 27 47 57 Naked Turns . | . . . . . . . Heaviest Build 63 | 14 19 20 36 45 51 63 Greatest Support 112 | 26 26 36 40 112 56 83 Greatest Overweight (x) 2 | . . . 2 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 7 8 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1107 | 294 59 111 363 200 . 80 Remotely . | . . . . . . . Salvage Created 1068 | 187 82 155 524 . . 120 Parts 68 | 15 9 12 30 . . 2 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 15 | . 3 2 8 . . 2 Guns 14 | . 3 2 8 . . 1 Cannons 1 | . . . . . . 1 Classes Destroyed 11 | 3 2 1 4 . . 1 Worker 3 | 2 . . . . . 1 Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 1 . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 3 | . 3 . . . . . Grunt 4 | . . . 4 . . . Sentry 5 | . . 2 2 . . 1 Hunter 2 | . . . 2 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 7 4 1 4 . . 1 Combat Bots Only 3 | . 3 1 3 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 330 | . 12 8 115 4 . 191 Missed 98 | . 4 4 41 1 . 48 Hits 232 | . 8 4 74 3 . 143 Projectile 232 | . 8 4 74 3 . 143 Critical Strikes 11 | . . . 6 . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 2878 | . 42 34 988 36 . 1778 Core 252 | . 4 8 91 . . 149 Absorbed by Shields 588 | . 20 13 126 12 . 417 Ignored by Resistances 28 | . . . . . . 28 Regen/Repaired (Parts) 16 | . . . 16 . . . Core Remaining (%) 96 | 100 98 98 83 100 100 . Volleys Fired 106 | 24 11 6 34 5 . 26 Largest 2 | 2 2 2 2 2 . 2 Hottest 99 | 70 70 46 79 78 . 99 Shots Fired 197 | 48 22 12 68 10 . 37 Gun 169 | 48 22 12 68 10 . 9 Cannon 24 | . . . . . . 24 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 141 | 24 20 12 56 5 . 24 Thermal 38 | 24 2 . 12 . . . Explosive . | . . . . . . . Electromagnetic 18 | . . . . 5 . 13 Robot Hit Streak 10 | 5 6 5 6 7 . 10 Robot Miss Streak 5 | 2 4 1 3 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 136 | 30 12 9 45 6 . 34 Core Hits 79 | 13 6 6 25 5 . 24 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . . 1 . . . Burn 1 | 1 . . . . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2228 | 339 187 142 647 119 . 794 Guns 1537 | 339 187 142 647 119 . 103 Cannons 586 | . . . . . . 586 Explosions 89 | . . . . . . 89 Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 1603 | 112 187 142 515 61 . 586 Thermal 359 | 227 . . 132 . . . Explosive . | . . . . . . . Electromagnetic 250 | . . . . 58 . 192 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 1 . . 8 Average Corruption 1 | . . . 1 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 4 . . 1 Message Errors 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . . . . 8 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 238 | 200 30 6 144 99 . 238 Average Temperature 59 | 77 8 6 57 44 . 63 Received Heat Transfer 548 | . . 18 494 12 . 24 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 1073 | 740 . . 333 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 77 | 10 70 60 77 6 . 35 Initial 20 | . . 20 17 6 . . Average 10 | 1 13 35 28 . . 6 Influence Increases 539 | 40 77 82 230 . . 110 Destroy 0b10 Robot/C 300 | . 60 40 160 . . 40 Destroy 0b10 Robot/NC 70 | 40 5 5 15 . . 5 Destroy Leader 108 | . 12 22 54 . . 20 Disable Machine 60 | . . 15 . . . 45 Destroy Structure 1 | . . . 1 . . . Influence Decreases 539 | 40 27 90 258 14 . 110 Entered New Map 63 | . . 30 25 8 . . Time Decay 404 | 40 27 60 193 6 . 78 Lost Part 72 | . . . 40 . . 32 Squads Dispatched 10 | . 1 1 2 3 . 3 Investigation 2 | . . 1 . 1 . . Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . 1 . 1 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 6 8 26 7 . 10 Peak Tracking Total 7 | . 5 4 7 3 . 7 Tactical Retreats 6 | . . 2 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . 1 . . . 3 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 5 | . 1 . 1 2 1 . Terminals 3 | . 1 . . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 12 | . 3 . 3 4 2 . Successful 4 | . 2 . 2 . . . Failed 8 | . 1 . 1 4 2 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 . . 2 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 2 1 . Full Trace Events 2 | . . . 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1626 | 131 35 133 295 419 165 448 Sensors 589 | . . . . . 141 448 Terrain 166 | 131 35 . . . . . Traps 548 | . . . . 386 162 . ECM 888 | . . 133 295 33 165 262 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2264 | 173 185 134 455 657 165 495 Spaces Moved 1408 | 93 156 127 270 438 89 235 Core 2 | 2 . . . . . . Treads 496 | . . . . 172 89 235 Legs 403 | . . . 137 266 . . Wheels 507 | 91 156 127 133 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 86 80 120 160 160 Average Speed 123 | 89 90 86 101 137 160 164 Slowest Speed 240 | 90 90 86 120 240 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 4 35 17 24 13 4 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 1756 | 138 183 141 395 487 110 302 Wait 90 | . 1 4 44 9 10 22 Move 1402 | 92 155 126 269 437 88 235 Hop . | . . . . . . . Pick Up 50 | 12 4 2 12 10 6 4 Fast Attach 9 | 6 . . 2 . . 1 Attach 20 | 1 . 2 6 6 2 3 Detach 2 | . . . . 2 . . Swap 41 | . 6 1 14 9 4 7 Drop 35 | 3 6 . 14 9 . 3 Fire 106 | 24 11 6 34 5 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Discovered new exit (range 8) 493 | -9/Materials | Entered another Materials area 493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -8/Materials | Repaired Shield Generator 738 | -8/Materials | Lost 3 parts (2n1u) 872 | -8/Materials | Garrison activated, responded to threat 931 | -8/Materials | Discovered new exit (range 10) 948 | -8/Materials | Entered Factory 948 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1009 | -7/Factory | Build established: Scavenger-Mutant 1115 | -7/Factory | Allied Derelicts emerged from ambush trap array 1554 | -7/Factory | Discovered new exit (range 7) 1583 | -7/Factory | Build established: Mutant 1605 | -7/Factory | Entered another Factory area 1605 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1708 | -6/Factory | Discovered new exit (range 15) 1770 | -6/Factory | Entered another Factory area 1770 | -5/Factory | Evolved 2 slots: Utility x2 2265 | -5/Factory | Self-destructed Last Messages --------------- 02238_ K-01 Serf collects debris. 02247_ Adv. ECM Suite destroyed. 02253_ Imp. Hardlight Generator destroyed. 02253_ Slug penetrates Subcomponent Replicator. 02255_ System corrupted: FCS attempts to trigger Hvy. Flak Cannon. 02255_ System corrupted: Hvy. Flak Cannon misfires. 02257_ Slug penetrates Subcomponent Replicator. 02260_ Subcomponent Replicator disabled. 02260_ Slug penetrates Subcomponent Replicator. 02260_ Lgt. Nuclear Core destroyed. 02261_ Penetrated by Slug. 02263_ Med. Treads destroyed. 02264_ Acquired Hpw. Shock Rifle. 02264_ Penetrated by Slug. 02264_ Med. Treads destroyed. 02264_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????? ????# ""%!/ [#? | | ?????????????????????? ????# ! #? | | ??????????????????????"" ???# ] #? | | ??????????????????????"" ???# #? | | ??????????????????? """ #####"#####+####+###? | | ??????????????????? "" #??? | | ??????????????????? #??? | | ??????????????????? #??? | | ???????????????????? " !!! ###? | | ???????????????????" 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