Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:13:02 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3734 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 277/700 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Small Laser > --- INVENTORY -------- (None) [Rating: 1] Favorites ----------- Power None Propulsion None Utility None Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 2 . 2 . Weapon . | . . . . . . . . Parts Attached 1 | 1 . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 1 | 1 . . . . . . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 1 | . . . 1 . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . . . 1 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 3 | . 14 14 5 . . . . Energy Gun 3 | . 14 14 5 . . . . Naked Turns 288 | . . . 28 59 54 15 132 Heaviest Build 1 | 1 1 1 1 . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Matter Collected 36 | . . . . . . . 36 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Damage Taken 1206 | . 79 10 229 188 277 100 323 Core 1136 | . 60 . 188 188 277 100 323 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 76 53 . 15 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 2 | . 1 1 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 68 | . 6 21 19 . 8 14 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 68 | . 6 21 19 . 8 14 . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 4 . . . . Average Corruption 1 | . 1 1 4 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 30 | . 3 10 7 . 3 7 . Shots . | . . . . . . . . Rammed 14 | . 1 3 6 . 2 2 . Targets Rammed 14 | . 1 3 6 . 2 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 213 | . . . . 90 63 24 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Peak Influence 126 | . 15 5 126 72 87 54 . Initial 52 | . . 5 1 52 29 39 . Average 39 | . 8 5 36 66 61 46 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 1 1 1 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Distress Signals 3 | . . . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 34 | . 4 . 9 6 11 1 3 Peak Tracking Total 11 | . 4 . 11 6 11 1 3 Tactical Retreats 3 | . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Traps Triggered 3 | . . . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Machines Accessed 4 | . 1 . . 1 2 . . Terminals 4 | . 1 . . 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 2 . . 3 11 . . Successful 5 | . . . . 1 4 . . Failed 11 | . 2 . . 2 7 . . Catastrophic 4 | . . . . . 4 . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 . . . 11 . . Terminals 16 | . 2 . . 3 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 1 2 . . Level Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 1 2 . . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Turns Passed 399 | 11 28 41 59 59 54 15 132 Spaces Moved 765 | 20 54 76 105 117 104 27 262 Core 765 | 20 54 76 105 117 104 27 262 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 2 20 27 23 21 35 2 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Total 773 | 20 54 78 110 116 105 28 262 Wait . | . . . . . . . . Move 759 | 19 53 75 104 116 103 27 262 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach 1 | 1 . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 13 | . 1 3 6 . 2 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 12 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 9) 40 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 8) 81 | -10/Mines | Entered Materials 81 | -9/Materials | Evolved 2 slots: Utility x2 132 | -9/Materials | Discovered new exit (range 16) 140 | -9/Materials | Entered another Materials area 140 | -8/Materials | Evolved 2 slots: Utility x2 191 | -8/Materials | Discovered new exit (range 16) 199 | -8/Materials | Entered Storage 209 | -8/Storage | Identified exit to Factory 235 | -8/Storage | Core integrity fell below 50% 250 | -8/Storage | Core integrity fell below 20% 253 | -8/Storage | Entered Factory 253 | -7/Factory | Evolved 2 slots: Utility x2 260 | -7/Factory | Discovered new exit (range 16) 268 | -7/Factory | Entered Lower Caves 284 | -7/Lower Caves | Spotted B-75 Beast 310 | -7/Lower Caves | Build established: Mutant 365 | -7/Lower Caves | Learned Factory machine intel 375 | -7/Lower Caves | Core integrity fell below 50% 400 | -7/Lower Caves | Self-destructed Last Messages --------------- 00238_ Slug penetrates Wall. 00246_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00260_ EXIT=FOUND 00262_ ALERT: All DSF locations entering lockdown mode. 00267_ Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE 00269_ Penetrated by Slug. 00269_ Searching scrap... 00269_ Found Lgt. Deuterium Engine. 00269_ Found Com. Matter Pod. 00269_ Found 32 Matter. 00270_ Acquired 32 matter. 00286_ Acquired 4 matter. 00365_ Acquired derelict log, extracted data. Data stored: Factory machine intel. 00377_ Knocked back. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???######??????????????????? | | ??????????????????## ##?## # ##?????????????????? | | ??????????????????# ### # #?????????????????? | | ??????????????????# ### #?????????????????? | | #####????????????## #?# ##?????????????????? | | #????????##### #?## ##??????????????????? | | ## #???????## ###??# # #??????????????????? | | ?# #???????# #???## ##??????????????????? | | ?# #???????# ##### ##???????????????????? | | ?# #???????# #????????????????????? | | ?# #???????# @ #????????????????????? | | ## ##??????# ###########????????????????????? | | # #??????## ##??????## #????????????????????? | | ##??????## #??????## ##???????????????????? | | #??????## #?????## #???????????????????? | | ##?????# ##???## #???????????????????? | | #?????# ##### #???????????????????? | | # ###???## #???????????????????? | | ## #????## #### #???????????????????? | | ## % #????## #?## #???????????????????? | | #?#### ### ##???????????????????? | | #?# ### #????????????????????? | | #?## ######?# ##????????? ?????????? | | #??## ##??????# #??????## ?????????? | | #####?## ##??????#* #???? ?????????? | | # ### #??????# #### ????????? | | % ##?????#! #???????????????? | | % #?????# ##???????????????? | | # ### #????# ####????????????????? | | #### ##?? ?## ##???????????????????? | | #??# #??? #####????????????????????? | | #??# #?? ## ##????????????????????????? | | #??# ? ##??#?????????????????????????? | | ##??# #?????????????????????????????? | | ##???# ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 180 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticNodeLog Manual? 0 Play Time 00:07:01 Cumulative 170.7 hours Start 2022.05.03 @ 11:06:20 End 2022.05.03 @ 11:13:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 292 Adventurer 0 Explorer 1 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d2db90d-3f69-4fc5-ad87-381816193bd6