Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 20:00:41 Player: Vidali Result: Destroyed by AM-NEO(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (837) 837 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1647 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+1) ---- Small Storage Unit Makeshift Kinetic Plating (+) > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (8) ---- Weight Redist. System Scrap Shield Subdweller Laser Subdweller Machine Gun Scrap Shield Fragment (49) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Small Storage Unit Weight Redist. System Terrain Scanner Makeshift Kinetic Plating > --- WEAPON ----------- Riot Gun Subdweller Machine Gun > --- INVENTORY -------- Light Assault Rifle [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Cargo Legs Leg Cargo Legs Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Makeshift Kinetic Plating Weapon Subdweller Machine Gun Energy Gun Riot Gun Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 9 12 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads . | . . . Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight 3 | . 3 . Utility 5 | . 2 3 Device 2 | . 1 1 Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | . 3 5 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | 2 4 4 Power . | . . . Propulsion . | . 1 . Utility 1 | . 1 1 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 76 | . 77 76 Engine 11 | . 10 11 Leg 6 | . . 8 Flight 5 | . 21 2 Device 10 | . 10 10 Storage 6 | . . 8 Processor 4 | . 8 3 Protection 6 | . . 8 Energy Gun 6 | . 11 5 Ballistic Gun 13 | . 8 14 Launcher 2 | . 5 2 Special Weapon 1 | . . 1 Peak Build Rating 31 | . 8 31 Average Rating 19 | . 6 23 On Entrance 2 | . . 7 Naked Turns 19 | . 19 . Heaviest Build 27 | . 8 27 Greatest Support 61 | 3 14 61 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 6 | 5 5 7 Most Carried 8 | 5 5 8 Average Carried 6 | 3 4 6 Final Capacity 8 | 5 5 8 Final Carried 7 | 5 5 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 605 | 186 252 167 Remotely . | . . . Salvage Created 934 | . 394 540 Parts 76 | . 31 45 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented 1 | . . 1 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 9 14 Guns 14 | . 1 13 AOE 9 | . 8 1 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 5 | . 3 2 Grunt 7 | . 6 1 Sentry 1 | . . 1 Subdweller 10 | . . 10 Best Kill Streak 8 | . 8 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 79 | . 11 68 Missed 24 | . 6 18 Hits 55 | . 5 50 Projectile 55 | . 5 50 Critical Strikes 1 | . . 1 Damage Taken 957 | . 124 833 Core 262 | . 57 205 Absorbed by Shields . | . . . Ignored by Resistances 293 | . 34 259 Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 32 49 Largest 2 | . 2 2 Hottest 100 | . 70 100 Shots Fired 128 | . 49 79 Gun 106 | . 40 66 Cannon . | . . . Launcher 10 | . 9 1 Special 12 | . . 12 Kinetic 65 | . 23 42 Thermal 12 | . . 12 Explosive 10 | . 9 1 Electromagnetic 41 | . 17 24 Robot Hit Streak 27 | . 19 27 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | . 36 52 Core Hits 54 | . 28 26 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1975 | . 962 1013 Guns 1165 | . 356 809 Cannons . | . . . Explosions 810 | . 606 204 Melee . | . . . Ramming . | . . . Kinetic 622 | . 141 481 Thermal 173 | . 71 102 Explosive 637 | . 535 102 Electromagnetic 543 | . 215 328 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . 78 37 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 7 Average Temperature 18 | . 18 7 Received Heat Transfer 129 | . 24 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 100 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 79 . Level 1 19 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 228 | . 228 . Initial . | . . . Average 139 | . 147 . Influence Increases 469 | . 374 95 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 40 | . 40 . Successful Hack 42 | . 42 . Disable Machine 18 | . 18 . Destroy Structure 44 | . 44 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 469 | . 176 293 Entered New Map 110 | . . 110 Time Decay 349 | . 166 183 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 14 17 Peak Tracking Total 7 | . 7 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 19 13 Successful 22 | . 9 13 Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 2 13 Record 12 | . . 12 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1371 | . 202 1169 Terrain 828 | . . 828 T.N.C. 543 | . 202 341 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1833 | 20 350 1463 Spaces Moved 2015 | 30 629 1356 Core 233 | 30 49 154 Treads . | . . . Legs 760 | . . 760 Wheels 13 | . . 13 Hover . | . . . Flight 1009 | . 580 429 Fastest Speed 37 | 50 37 40 Average Speed 74 | 50 38 92 Slowest Speed 130 | 50 50 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . 6 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 79 86 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed 65 | . 53 12 Melee . | . . . Projectile . | . . . AOE 65 | . 53 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2179 | 34 680 1465 Wait 32 | . 6 26 Move 2001 | 29 618 1354 Hop 5 | . 4 1 Pick Up 23 | 5 5 13 Fast Attach 3 | . 3 . Attach 15 | . 4 11 Detach 1 | . . 1 Swap 9 | . 6 3 Drop 9 | . 2 7 Fire 81 | . 32 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Discovered new exit (range 8) 371 | -10/Materials | Entered Subcaves 408 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 488 | -10/Subcaves | Visited Clippyterm 489 | -10/Subcaves | Learned location of Extension (-5) 489 | -10/Subcaves | Learned Factory fabricator intel 591 | -10/Subcaves | Build established: Mutant 598 | -10/Subcaves | Core integrity fell below 50% 632 | -10/Subcaves | Lost 4 parts (1p1n2w) 704 | -10/Subcaves | Core integrity fell below 20% 722 | -10/Subcaves | Visited 4L-MR0's lab 736 | -10/Subcaves | Found Cargo Legs 739 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 842 | -10/Subcaves | Discovered new exit (range 11) 1030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1153 | -10/Subcaves | Disturbed a concealed Subdweller 1180 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1267 | -10/Subcaves | Learned location of Zion (-7) 1267 | -10/Subcaves | Met a Zionite searching for "candidates" 1502 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1834 | -10/Subcaves | Destroyed by AM-NEO(R) with Subdweller Machine Gun Last Messages --------------- Sub. Laser falls loose from the Twisted Machinery. 01536_ 1W-7D7(R) destroyed. 01540_ Terrain Scanner destroyed. 01540_ Temporary Utility slot lost. 01540_ IJ-6Q2(R) suffers critical hit (Destroy). 01540_ IJ-6Q2(R) destroyed. 01544_ Q8-TBR(u) deconstructs Twisted Machinery. 01545_ Acquired 7 matter. 01546_ Q8-TBR(u) deconstructs Twisted Machinery. 01572_ Acquired derelict log, extracted data. World map updated: -8/Materials. 01573_ Sub. Power Source shoots sparks and powers down. 01638_ Triggered Piercing Trap. 01638_ Spikes shoot up from the floor. 01638_ Critical hit (Impale). 01731_ Dropped Sub. Machine Gun. 01785_ Dropped Broken Sub. Power Source. 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