Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 11:21:27 Player: dp-fld Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (210) 1050 Value Destroyed (6103) 6103 Prototype IDs (110) 2200 Alien Tech Used (1) 200 Bonus (3973) 3973 TOTAL SCORE: 22626 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 823 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 954 Friendly Fire -739 Cogmind --------- Core Integrity 0/1300 Matter 181/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Graphene Brace Ionic Axe Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Improved Kinecellerator Phase Shifter Graphene Brace Experimental Focal Shield Advanced Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Advanced Gravity Neutralizer Advanced Trap Scanner Advanced Sensor Array Long-range Terrain Scanner Experimental Targeting Computer Hypervelocity Railgun Mini Smartbomb Launcher Advanced Micro-nuke Launcher Ionic Axe Vortex Trap [Rating: 161] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility A0-MCA's Component Scanner Device Experimental Sensor Array Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 1 . . . 5 . . . . . . 2 . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 2 18 1 29 19 3 12 28 . 3 . 1 . . 12 . 10 . . 2 1 3 2 15 6 1 8 1 24 Power 14 | . 3 . 1 1 . 3 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . Engine 10 | . 2 . 1 1 . 3 1 . 1 . . . . 1 . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 68 | . 5 . 14 10 3 3 7 . . . 1 . . 4 . 2 . . . 1 2 1 4 4 . 3 . 4 Treads 28 | . . . 13 9 3 3 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 4 . 3 . 4 Flight 19 | . . . . 1 . . 7 . . . 1 . . 4 . 1 . . . . . 1 4 . . . . . Utility 81 | 1 5 . 9 4 . 2 17 . 1 . . . . 7 . 3 . . 2 . 1 1 8 1 1 3 . 15 Device 34 | 1 1 . 5 1 . 2 5 . . . . . . 2 . 1 . . 1 . . . 3 1 . 1 . 10 Storage 8 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 Processor 17 | . . . . . . . 8 . . . . . . 2 . 1 . . . . . . 3 . . . . 3 Hackware 9 | . . . . . . . 2 . . . . . . 3 . 1 . . 1 . 1 . 1 . . . . . Protection 13 | . 2 . 3 2 . . 1 . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 5 1 5 4 . 4 3 . 1 . . . . . . 4 . . . . . . 1 1 . 2 1 5 Energy Gun 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 1 . 3 3 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 49 | . 2 . 3 1 . . 3 . . . 1 . . 7 . 1 . . . . . . 5 . . . . 26 Power 5 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 14 | . . . 1 . . . . . . . 1 . . 3 . 1 . . . . . . 1 . . . . 7 Utility 25 | . 1 . 2 1 . . 1 . . . . . . 2 . . . . . . . . 4 . . . . 14 Weapon 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 11 | . 1 . 1 1 . . 1 . . . 1 . . 4 . 1 . . . . . . 2 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 14 15 14 16 20 17 10 9 9 8 8 8 9 8 6 7 9 9 8 9 8 8 8 9 8 7 9 10 Power 1 | 1 1 2 1 1 2 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 4 3 3 5 7 9 6 2 3 2 2 1 1 1 1 . . . . . 3 2 3 3 5 3 1 1 1 Utility 3 | . 5 6 3 1 2 3 4 4 4 5 5 5 5 3 3 4 4 4 2 2 2 2 1 1 1 3 5 5 Weapon 3 | 1 2 3 4 5 7 5 2 1 1 . . 1 2 2 3 2 3 3 2 2 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 13 . 8 2 . 1 4 . 3 . 1 1 . 3 . 3 . . . 1 1 . 3 . . 1 . 4 Power 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 6 | . 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 25 | . 2 . 4 2 . . 1 . 3 . 1 1 . 2 . 1 . . . 1 1 . 2 . . . . 4 Weapon 10 | . 4 . 2 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 99 100 89 87 93 93 93 92 93 93 90 76 85 88 88 87 88 86 88 91 96 100 98 100 95 Engine 5 | . 4 . 8 11 11 9 5 6 6 6 6 6 6 4 5 1 . . . . . . . . . . . . Core 1 | . 9 14 2 . . . . . . . . . . . . 3 5 5 5 5 5 5 4 . . . . . Treads 8 | . . . 26 22 22 20 4 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 4 10 11 9 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 5 5 5 5 8 . . 8 26 26 26 22 Flight 7 | . . . . . . . 21 26 26 26 26 26 26 20 11 11 11 11 11 11 10 14 18 14 . . . . Device 10 | . 4 . 10 11 11 9 14 13 13 12 12 13 13 9 11 11 11 11 12 11 10 10 9 10 10 7 10 14 Storage 8 | . 14 14 11 11 11 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 7 5 8 Processor 10 | . . . . . . . 16 20 20 20 20 20 20 19 23 21 17 17 17 17 15 15 16 21 21 21 21 21 Hackware 6 | . . . . . . . 6 13 13 13 13 13 13 21 17 17 17 17 17 17 19 21 18 10 10 10 10 4 Protection 7 | . 9 14 11 10 11 9 1 . . . . . . . . 1 5 5 3 5 5 5 6 10 10 10 10 7 Energy Cannon 6 | . . . 16 20 22 11 1 . . . . . . . . 1 . . . . . 4 3 . . . . . Ballistic Cannon 1 | . 15 18 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 6 6 5 6 6 4 . . 5 5 5 5 4 2 5 5 5 5 5 3 Peak Build Rating 161 | 7 16 14 20 23 23 28 75 75 75 75 75 75 75 91 80 95 90 90 94 93 110 114 117 117 114 129 126 161 Average Rating 59 | 6 13 14 17 21 23 21 56 75 74 74 74 75 75 85 79 89 89 89 91 91 102 111 114 114 111 120 125 144 On Entrance 71 | 6 7 14 14 20 23 23 28 75 75 70 70 75 75 75 79 80 87 87 90 93 92 105 114 117 112 114 129 126 Avg Prop Armor Cover (%) 12 | . . . 13 7 15 15 14 . . . . . . . . 9 9 9 8 9 13 12 . 1 4 4 . 26 Naked Turns 403 | . . . . . . 403 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 41 38 45 65 63 63 70 26 27 27 30 26 26 26 21 29 23 23 31 23 23 36 39 38 41 57 42 67 Greatest Support 83 | 20 26 26 60 40 12 63 83 28 28 26 26 26 26 26 26 30 23 23 23 23 23 39 40 57 57 59 59 81 Greatest Overweight (x) 5 | . 2 1 3 5 5 5 5 . 1 1 1 . . . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . 1 1 2 5 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 13 | 8 14 15 15 17 20 18 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 20 | 6 15 15 15 20 20 20 19 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Carried 13 | 6 14 15 14 16 20 17 11 10 9 9 9 9 10 9 7 8 10 10 9 9 9 9 9 9 9 9 9 10 Final Capacity 20 | 8 15 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 15 15 15 20 20 20 10 10 10 10 10 10 10 7 8 10 10 10 9 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 39% | Hacker-Scout 24% | Mutant 23% | Commander-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 4770 | 223 443 114 877 346 57 20 642 . 65 135 85 . . 96 . 96 24 47 109 50 175 60 85 126 134 205 43 513 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8065 | 28 410 135 1962 1455 144 . 546 . 55 34 42 . 24 289 . 96 24 . 318 30 520 136 252 . 23 532 . 1010 Parts 416 | 2 28 7 143 78 7 . 12 . 2 3 5 . 4 17 . 3 . . 6 . 22 7 11 . 2 19 . 38 Haulers Intercepted 21 | . 2 . 6 6 . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 Recyclers Shooed 8 | 1 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 4 . 5 . . . . . 4 . . . . . 3 . . . Prevented 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 132 | . 13 9 43 25 3 . 7 . . 3 3 . 1 2 . . . . . . 7 . 1 . . 7 . 8 Melee 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Guns 14 | . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Cannons 67 | . 3 4 31 19 2 . 7 . . . . . . . . . . . . . . . 1 . . . . . AOE 38 | . . 5 9 4 . . . . . 3 3 . . . . . . . . . 7 . . . . . . 7 Classes Destroyed 20 | 1 7 1 2 3 1 . . . . . . . 2 1 . . . . . . . . . . . 1 . 1 Worker 11 | . 1 . 5 2 . . 1 . . . . . . . . . . . . . 2 . . . . . . . Builder 13 | . 1 . 6 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 6 . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 Recycler 10 | . 1 . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 14 | . . . 1 1 . . 1 . 2 . . . . 2 . . . . . . 3 . . . . . . 4 Swarmer 29 | . 6 3 6 4 . . . . . 3 3 . . . . . . . . . 4 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 67 | . 7 4 30 10 . . 6 . . . . . . . . . . . . . 2 . . . . 3 . 5 Brawler 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 7 6 2 . . . . . . . . . . . . . . . . . . . . . . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 8 | 1 7 5 7 8 1 . 3 . 1 3 3 . 1 2 . 1 . . . . 8 . 1 . 1 6 . 7 Combat Bots Only 6 | . 5 5 5 5 1 . 3 . . 3 3 . 1 1 . . . . . . 4 . 1 . . 6 . 5 Max Kills in Single Turn 5 | 1 1 2 5 2 1 . 1 . 1 3 3 . 1 1 . 1 . . . . 2 1 1 . 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . . . . . 3 3 . . . . . . . . . 2 . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 1186 | . 76 14 183 66 15 . 100 . 3 5 8 . 6 42 . 2 . . . 6 1 . 54 6 . 14 6 579 Missed 508 | . 20 4 59 24 5 . 38 . . 2 3 . 3 21 . 1 . . . 4 . . 29 2 . 6 2 285 Hits 678 | . 56 10 124 42 10 . 62 . 3 3 5 . 3 21 . 1 . . . 2 1 . 25 4 . 8 4 294 Projectile 678 | . 56 10 124 42 10 . 62 . 3 3 5 . 3 21 . 1 . . . 2 1 . 25 4 . 8 4 294 AOE 10 | . . 2 . . 1 . . . . . . . . 5 . . . . . . . . . . . . . 2 Critical Strikes 24 | . . . 1 1 1 . 6 . . . . . 1 1 . . . . . . . 1 3 . . 1 . 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 10564 | . 575 155 1410 539 186 . 1155 . 56 60 73 . 67 847 . 16 . . . 41 18 26 703 28 . 93 77 4439 Core 2354 | . 146 24 198 47 . . 190 . . 7 15 . 45 149 . . . . . 41 18 . 135 . . 28 . 1311 Absorbed by Shields 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 11 92 Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . 15 111 Ignored by Resistances 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 636 | . 91 . . 34 . 277 . . . . . . . 119 . . . . . . . . 48 . . 67 . . Core Remaining (%) 67 | 100 . 32 . . . 38 . . . . . . 69 . . . . . . 81 . . . . . . 84 . Volleys Fired 424 | 3 52 12 137 80 11 . 27 . . 2 1 . . . . . . . . . 7 1 19 . 15 16 7 34 Largest 2 | 2 2 2 2 2 2 . 2 . . 1 1 . . . . . . . . . 1 1 1 . 1 1 1 2 Hottest 136 | 70 130 60 136 136 136 . 136 . . 43 43 . . . . . . . . . 43 98 98 . 35 49 38 80 Shots Fired 671 | 6 100 20 219 140 22 . 48 . . 2 1 . . . . 1 . . . . 7 1 19 . 15 16 7 47 Gun 143 | 6 58 . 5 . . . . . . . . . . . . . . . . . . . . . 15 11 7 41 Cannon 485 | . 42 17 202 135 22 . 46 . . . . . . . . 1 . . . . . 1 19 . . . . . Launcher 43 | . . 3 12 5 . . 2 . . 2 1 . . . . . . . . . 7 . . . . 5 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 242 | 3 59 17 70 19 . . . . . . . . . . . . . . . . . . . . 15 11 7 41 Thermal 386 | 3 41 . 137 116 22 . 46 . . . . . . . . 1 . . . . . 1 19 . . . . . Explosive 38 | . . 3 12 5 . . 2 . . 2 1 . . . . . . . . . 7 . . . . . . 6 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 17 | 5 7 17 8 14 4 . 13 . . 8 . . . . . . . . . . 11 1 4 . . 3 3 8 Robot Miss Streak 5 | 1 5 . 5 5 3 . 3 . . . . . . . . . . . . . 1 . 2 . . 4 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 470 | 5 68 11 131 85 14 . 39 . 6 1 . . 2 11 . 8 1 . 7 1 17 4 12 . 2 6 4 35 Core Hits 319 | 2 41 14 85 42 2 . 21 . 2 3 3 . 2 5 . 2 . . 2 1 23 2 5 . 1 29 1 31 Critical Kills 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 15 | 1 1 1 4 2 . . . . . . . . . . . . . . . . 1 . . . . . . 5 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Blast 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Melee Attacks 405 | . . . . . . . 46 . 63 1 1 . 4 36 . 53 1 . 7 2 25 3 41 2 8 3 3 106 Impact 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . . . 35 . 63 1 1 . 4 36 . 11 1 . 7 2 25 3 41 2 8 3 3 106 Piercing 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . 3 . . . . . 2 2 . 4 . . . . 3 3 2 . 1 . . 7 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 20815 | 44 916 504 3757 2380 402 . 1379 . 352 383 197 . 211 743 . 461 68 . 705 115 2136 344 709 . 142 1193 135 3539 Guns 1541 | 44 457 . 65 . . . . . . . . . . . . . . . . . . . . . . 231 135 609 Cannons 6331 | . 459 196 2524 1804 396 . 723 . . . . . . . . . . . . . . 33 196 . . . . . Explosions 6907 | . . 308 1154 576 . . 295 . . 383 197 . . . . . . . . . 1308 . . . . 962 . 1724 Melee 5995 | . . . . . . . 361 . 352 . . . 211 743 . 461 68 . 705 115 828 311 513 . 142 . . 1185 Ramming 41 | . . . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . 21 Kinetic 2707 | 19 515 196 741 261 . . . . . . . . . . . . . . . . . . . . . 231 135 609 Thermal 5165 | 25 401 . 1848 1543 396 . 723 . . . . . . . . . . . . . . 33 196 . . . . . Explosive 5945 | . . 308 1154 576 . . 295 . . 383 197 . . . . . . . . . 1308 . . . . . . 1724 Electromagnetic 962 | . . . . . . . . . . . . . . . . . . . . . . . . . . 962 . . Impact 135 | . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . Slashing 5520 | . . . . . . . 226 . 352 . . . 211 743 . 121 68 . 705 115 828 311 513 . 142 . . 1185 Piercing 340 | . . . . . . . . . . . . . . . . 340 . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 7 7 7 7 7 . 3 3 3 3 3 3 1 . . 1 1 1 1 2 11 Average Corruption 4 | . . . . . . . 1 2 7 7 7 7 . 2 3 3 3 3 2 1 . . 1 1 1 1 2 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . . . 4 . 37 2 7 1 . 5 2 16 1 1 2 1 . . 1 3 2 . . 42 Message Errors 29 | . . . . . . . 1 . 9 . 3 1 . 1 . 4 . . . 1 . . 1 . . . . 8 Matter Fused 37 | . . . . . . . 1 . 9 . 2 . . 2 . 5 1 . 1 . . . . 2 1 . . 13 Heat Flow Errors 14 | . . . . . . . 1 . 5 . . . . . . 2 . 1 . . . . . . . . . 5 Energy Discharges 16 | . . . . . . . . . 4 1 1 . . 1 1 1 . . 1 . . . . 1 . . . 5 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 1 . 6 . . . . 1 1 3 . . . . . . . . . . . 2 Data Loss (major) 7 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 3 Misfires 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1550 | . . 12 25 40 . . 111 . 55 1 . . . 100 . 78 65 . 388 . 96 64 66 . 58 . . 391 Projectiles 68 | . . . 25 31 . . 12 . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . 12 . 9 . . 4 . . 1 . . . . . . . . . . 41 . . . . . . 18 Melee 1397 | . . . . . . . 95 . 55 . . . . 100 . 78 65 . 388 . 55 64 66 . 58 . . 373 Knockbacks 20 | . 3 2 12 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 15 | . 3 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . 5 17 3 . . . . 15 . . . . . . . . . . . . . . . . . 78 Shots 7 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . 3 Rammed 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 70 344 69 258 75 90 . 236 . 233 . . . 19 24 . 261 . 116 . . . 48 212 6 14 17 . 228 Average Temperature 67 | 34 101 26 73 11 31 . 93 . 96 . . . 19 24 . 98 . 67 . . . 24 73 3 5 16 . 80 Received Heat Transfer 2462 | . 225 42 642 219 27 . 508 . 27 . . . 27 96 . 9 . . . 12 . . 76 20 . 33 9 490 Effects 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Fried 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Impact Corruptions 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 . . 8 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9382 | 148 828 . 3299 2759 703 . 1295 . . . . . . . . . . . . . . 50 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . 1 3 3 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 Low Security (%) 68 | 100 100 84 11 . 34 . 96 100 100 . . . . 71 100 100 . . . . 64 100 100 . . . . 83 Level 1 13 | . . 15 25 3 65 . 3 . . . . . . 28 . . . . . . 35 . . . . . . 16 Level 2 8 | . . . 26 48 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . 36 47 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 812 | 5 122 218 812 790 382 . 229 15 30 . . . . 318 56 86 . . . . 312 87 159 . . . . 396 Initial 341 | . . 19 80 341 306 . . . 3 . . . . 318 56 . . . . . 6 87 . . . . . . Average 194 | 1 35 148 504 644 256 . 51 6 2 . . . . 161 14 8 . . . . 140 42 55 . . . . 110 Influence Increases 8888 | 5 442 269 1532 1061 323 . 665 15 179 85 145 . 70 639 . 281 5 . 15 50 453 . 756 . 5 542 60 1291 Destroy 0b10 Robot/C 3020 | . 260 180 860 560 160 . 140 . . 60 60 . . 40 . . . . . . 140 . 100 . . 280 20 160 Destroy 0b10 Robot/NC 420 | 5 30 . 110 70 . . 15 . 10 . . . 10 20 . 5 5 . 15 5 35 . 15 . 5 10 . 55 Destroy Leader 610 | . 54 40 204 164 . . 12 . 4 10 10 . . 16 . 2 . . . . 30 . 24 . . . 10 30 Allied During Kill 260 | . . . . 43 46 . 5 . . . . . . . . . . . . . . . 34 . . 132 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 542 | . 23 . 14 22 27 . 79 . 71 . . . . 32 . 72 . . . . 29 . 68 . . . . 105 Select Force Hacks 180 | . 30 . 60 . 90 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . 30 . 60 60 . . 30 . 15 . . . . 15 . 15 . . . . 15 . 15 . . . . . Destroy Structure 876 | . . 19 59 37 . . 54 . 49 . . . . 36 . 82 . . . . 144 . 80 . . . . 316 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . 30 15 15 . . . . . . 15 . . . . . . 60 . . . . . Lose Combat Pursuer 2280 | . 15 30 165 105 . . 300 . 15 15 75 . 60 180 . 90 . . . 45 60 . 360 . . 120 30 615 Influence Decreases 8494 | 5 390 113 932 1082 961 149 665 10 184 40 119 71 40 508 161 209 67 10 15 40 212 251 601 148 12 108 494 897 Entered New Map 2148 | . . 33 128 467 481 149 . . 2 . 9 71 . 12 105 . 27 2 . . 4 164 . 58 2 . 434 . Time Decay 5022 | 5 380 80 624 565 380 . 486 10 182 40 100 . 40 416 36 209 40 8 15 40 208 87 306 90 10 88 40 537 Search Patrol Dispatched 200 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . 100 Lost Part 460 | . 10 . 30 10 . . 30 . . . 10 . . 70 . . . . . . . . 50 . . . . 250 Lost Ally 423 | . . . . 40 100 . 49 . . . . . . 10 20 . . . . . . . 154 . . 20 20 10 Purge Threat 241 | . . . 150 . . . . . . . . . . . . . . . . . . . 91 . . . . . Squads Dispatched 90 | . 2 . 9 7 . . 14 . 10 . . . . 5 . 6 . . . . 6 . 11 . . . . 20 Investigation 36 | . 1 . 3 1 . . 6 . 6 . . . . 4 . 2 . . . . 2 . 6 . . . . 5 Extermination 29 | . . . . . . . 7 . 4 . . . . 1 . 4 . . . . 1 . 3 . . . . 9 Reinforcement 16 | . 1 . 3 1 . . 1 . . . . . . . . . . . . . 3 . 2 . . . . 5 Assault 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 22 | . . . 5 2 . . 1 . . . . . . 2 . . . . . . 3 . 5 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 28 8 67 35 7 . 51 4 8 4 8 . 6 24 9 13 . . . 3 20 1 47 1 . 42 4 72 Peak Tracking Total 17 | . 4 4 6 6 4 . 9 4 2 4 4 . 5 7 6 8 . . . 3 7 1 13 1 . 12 3 17 Tactical Retreats 70 | . 1 1 10 5 . . 7 . 1 1 1 . 2 5 1 2 . . . 1 1 . 10 1 . 2 1 17 ECM-based Alert Blocks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 11 | . . . 2 . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 3 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 20 | . 2 . 5 4 . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . . Garrison Access 5 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 177 | . 9 . 9 13 9 3 23 . 24 2 2 1 . 10 . 15 . . 4 1 8 . 18 2 . 3 . 21 Terminals 93 | . 7 . 7 11 6 . 10 . 11 . . . . 5 . 7 . . . 1 5 . 11 . . . . 12 Fabricators 9 | . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 . . . . 3 Repair Stations 6 | . 1 . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 31 | . 1 . 2 1 3 . 5 . 6 . . . . 3 . 2 . . . . 1 . 5 . . . . 2 Scanalyzers 11 | . . . . . . . 4 . 1 . . . . . . 2 . . . . 1 . . . . . . 3 Garrison Access 10 | . . . . . . . 2 . 3 . . . . . . 3 . . . . . . 1 . . . . 1 Total Hacks 483 | . 27 . 21 42 21 23 44 . 54 6 6 5 . 27 . 45 . . 17 1 25 . 65 2 . 9 . 43 Successful 266 | . 16 . 6 12 11 23 27 . 27 6 6 5 . 16 . 23 . . 17 1 9 . 30 2 . 9 . 20 Failed 214 | . 10 . 14 30 9 . 17 . 27 . . . . 11 . 22 . . . . 16 . 35 . . . . 23 Catastrophic 37 | . 1 . 3 4 1 . 4 . 3 . . . . 2 . 3 . . . . 2 . 7 . . . . 7 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 14 . 14 9 11 . 19 . 24 . . . . 11 . 23 . . . . 11 . 25 . . . . 22 Terminals 301 | . 22 . 19 38 18 . 23 . 28 . . . . 19 . 29 . . . 1 19 . 56 . . . . 29 Fabricators 14 | . . . . . . . 2 . 3 . . . . 2 . . . . . . 2 . 1 . . . . 4 Repair Stations 15 | . 4 . . 3 . . 2 . 2 . . . . 3 . 1 . . . . . . . . . . . . Recycling Units 46 | . 1 . 2 1 3 . 6 . 12 . . . . 3 . 5 . . . . 1 . 7 . . . . 5 Scanalyzers 23 | . . . . . . . 8 . 3 . . . . . . 6 . . . . 3 . . . . . . 3 Garrison Access 16 | . . . . . . . 3 . 6 . . . . . . 4 . . . . . . 1 . . . . 2 Terminal Hacks 177 | . 10 . 4 9 8 23 8 . 12 6 6 5 . 8 . 15 . . 17 1 4 . 20 2 . 9 . 10 Record 43 | . . . . . . 23 . . . 5 5 . . . . . . . 5 1 . . . . . 4 . . Part Schematic 12 | . . . . . . . . . . . . 5 . . . 2 . . 4 . . . 1 . . . . . Robot Schematic 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 8 | . 2 . . . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 23 | . 4 . 1 4 5 . 1 . . . . . . . . . . . 4 . . . . . . 4 . . Open Door 7 | . . . . 2 . . . . . 1 1 . . . . . . . . . . . . 2 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 Recycling Unit Index 5 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . Alert Level 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 22 | . 2 . . . . . 4 . 4 . . . . 2 . 3 . . . . 1 . 4 . . . . 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recall Extermination 13 | . . . . . . . 2 . 1 . . . . 1 . 3 . . . . . . 3 . . . . 3 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Hauler Manifests 7 | . 1 . . 2 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 4 | . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 Network Status 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 4 . . 2 . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Scan Component 6 | . 2 . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Repair 4 | . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 16 | . . . . . . . 6 . 2 . . . . . . 3 . . . . 2 . . . . . . 3 Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . . . . . 6 . . . . . . . . 3 . . . . 2 . . . . . . 3 Garrison Access Hacks 5 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Seal Access 5 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Unauthorized Hacks 52 | . 2 . 2 1 3 . 11 . 9 . . . . 5 . 3 . . . . 3 . 7 . . . . 6 Terminals 15 | . 1 . . . . . 3 . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 3 Assimilate 11 | . . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . 1 . . . . 3 Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 Haulers 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 30 | . 1 . 2 1 3 . 5 . 5 . . . . 3 . 2 . . . . 1 . 5 . . . . 2 Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 23 | . . . . . . . 5 . 5 . . . . 3 . 2 . . . . 1 . 5 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 120 | . 7 . 7 11 4 . 16 . 19 . . . . 6 . 11 . . . . 7 . 12 . . . . 20 Full Trace Events 12 | . . . 1 2 3 . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 1 . . 5 . . . 2 . . 4 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . . . . . 6 . . . . . . . . 3 . . . . 2 . . . . . . 3 Parts Repaired 4 | . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Time 134 | . 58 . . 32 . . . . . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 56 | . . . . 10 8 . 3 . 2 . . 2 . 1 1 . . . . . . 20 1 . . 5 . 3 Largest Group 20 | . . . . 10 11 10 10 . 1 . . 2 2 1 1 . . . . . . 20 18 . . 5 4 2 Highest-Rated Group 750 | . . . . 88 119 112 112 . 26 . . 51 51 26 31 . . . . . . 750 650 . . 275 219 36 Highest-Rated Ally 64 | . . . . 16 18 18 27 . 26 . . 31 31 26 31 . . . . . . 50 46 . . 64 64 26 Total Orders 48 | . . . . 2 . 12 7 . . . . . . 10 . . . . . . . . . . . 10 3 4 STAY 22 | . . . . 1 . 4 4 . . . . . . 4 . . . . . . . . . . . 7 . 2 ROAM 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 FOLLOW 18 | . . . . 1 . 5 3 . . . . . . 5 . . . . . . . . . . . 3 . 1 GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . PICKUP 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . . 27 43 . 10 . . . . . 8 . 10 . . . . . . 12 52 . . 28 9 . Total Damage 3744 | . . . . 262 425 . 147 . . . . . 41 . 191 . . . . . . 289 1045 . . 1022 322 . Kills 29 | . . . . 4 6 . . . . . . . . . . . . . . . . 1 5 . . 12 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 13336 | 9 481 . . . . 1024 1722 20 1240 87 206 420 224 1012 154 1124 86 84 150 101 494 197 872 191 329 735 201 2173 Optics 11234 | . . . . . . . 1134 20 1240 87 206 420 224 1012 154 1124 86 84 150 101 494 197 872 191 329 735 201 2173 Sensors 10439 | . . . . . . . 1043 20 1235 78 196 420 224 1012 154 1124 86 84 150 101 494 197 600 189 329 488 201 2014 IFF 1566 | . . . . . . 1024 542 . . . . . . . . . . . . . . . . . . . . . Terrain 3239 | . . . . . . . 32 . . . . . . . . . . . . . . . 121 191 329 378 201 1987 Structural 7226 | . . . . . . . 1230 20 1240 87 206 420 224 771 154 1124 86 84 150 101 494 197 638 . . . . . Traps 1550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1550 Seismic 490 | 9 481 . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 46 | . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 2 . . . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 1 2 . . . . 2 1 . 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 23009 | 29 2080 179 2129 1692 886 4105 1784 20 1240 87 206 420 224 1012 154 1124 86 84 150 101 494 197 872 191 329 735 201 2198 Spaces Moved 26793 | 15 952 75 1056 636 454 2819 2741 73 2577 241 479 936 336 1371 284 1945 207 182 203 217 977 252 1716 468 494 1146 458 3483 Core 924 | . . . . . . 720 6 . . . . . . . . . . . . . . . . . . . . 198 Treads 975 | . . . 498 397 . 47 33 . . . . . . . . . . . . . . . . . . . . . Legs 1069 | 15 952 75 27 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3377 | . . . 531 239 454 2052 101 . . . . . . . . . . . . . . . . . . . . . Hover 5524 | . . . . . . . . . . . . . . . . . . . . . . . . 141 494 1146 458 3285 Flight 14924 | . . . . . . . 2601 73 2577 241 479 936 336 1371 284 1945 207 182 203 217 977 252 1716 327 . . . . Fastest Speed 26 | 120 120 190 135 135 165 50 29 26 29 29 29 29 29 29 37 37 39 39 39 39 39 37 34 34 44 34 34 34 Average Speed 62 | 120 188 190 149 210 165 130 37 27 29 29 29 29 29 30 37 37 39 39 39 39 39 37 36 37 52 41 34 38 Slowest Speed 320 | 120 260 190 320 240 165 165 250 29 105 105 107 29 29 37 37 39 39 39 119 39 39 39 39 52 53 53 34 147 Overloaded Moves 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . 13 . 8 . . . . 5 . 1 . . . . 2 2 12 . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 3 99 25 95 79 99 93 75 73 68 48 73 90 60 31 100 53 43 50 61 53 26 96 60 57 72 93 60 80 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 20 | . 1 . 2 1 3 4 1 . . . 1 3 . . . . . . 3 1 . . . . . . . . Known Exits Taken 18 | . . . 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . 4 . . . 2 2 1 1 . . . . 1 . 2 . . . 2 2 . 3 . Spaces Dug 362 | . . . 9 . . . 39 . 49 19 24 . 2 18 . 40 . . . 1 9 . 36 1 25 1 3 86 Terrain Destroyed 758 | . . 24 62 59 . . 54 . 49 45 24 . 2 18 . 41 . . . 1 79 . 42 1 32 9 11 205 Melee 284 | . . . . . . . 39 . 49 1 1 . 2 18 . 40 . . . 1 9 . 29 1 5 1 3 85 Projectile 73 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 13 . 27 8 8 15 AOE 401 | . . 24 61 59 . . 15 . . 44 23 . . . . . . . . . 70 . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 31712 | 19 1152 91 1404 860 570 3257 3355 72 2938 251 541 1084 453 1889 332 2252 209 193 264 229 1041 346 1876 480 540 1383 490 4141 Wait 3266 | . 84 3 106 89 30 339 460 . 277 . 49 147 114 458 48 218 . 11 32 3 22 82 73 . 14 156 19 432 Move 26682 | 14 951 74 1055 635 453 2818 2715 72 2561 240 478 935 335 1361 283 1942 206 181 202 216 973 247 1691 467 493 1145 457 3482 Hop 42 | . . . . . . . 13 . 7 . . . . 5 . 1 . . . . 2 2 12 . . . . . Pick Up 192 | . 21 . 25 11 . 43 12 . 4 . 3 1 . 6 1 9 . . 8 2 2 2 10 . 3 9 1 19 Fast Attach 67 | 1 8 . 5 3 . 8 14 . 1 1 2 . . 5 . 2 . . 2 . 2 1 8 2 . . . 2 Attach 64 | . 1 . 5 1 . 4 9 . 1 1 2 . . 6 . 4 . . 2 . 2 1 4 2 . 2 . 17 Detach 32 | . 1 . 1 . . . 11 . 1 1 1 . . 2 . 3 . . . 1 1 . 2 2 . . . 5 Swap 170 | 1 11 2 31 20 4 7 24 . 2 4 1 . . 3 . 5 2 1 3 3 3 4 5 4 1 9 2 18 Drop 233 | . 23 . 37 20 4 38 24 . 6 1 3 1 . 7 . 5 . . 8 2 2 3 11 1 4 12 1 20 Fire 424 | 3 52 12 137 80 11 . 27 . . 2 1 . . . . . . . . . 7 1 19 . 15 16 7 34 Melee 400 | . . . . . . . 46 . 63 1 1 . 4 36 . 48 1 . 7 2 25 3 41 2 8 3 3 106 Ram 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 15 . . . . . . 15 . . . . . . . . . . . 1 Rewire 91 | . . . . 1 67 . . . . . . . . . . . . . . . . . . . . 23 . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 6) 808 | -10/Materials | Discovered new exit (range 8) 808 | -10/Materials | Discovered new exit (range 15) 1010 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Central database locked down 1497 | -10/Materials | Discovered new exit (range 5) 1596 | -10/Materials | Core integrity fell below 50% 1861 | -10/Materials | Repaired Lgt. Treads 1894 | -10/Materials | Repaired Med. Armor Plating 2110 | -10/Materials | Entered Mines 2162 | -10/Mines | Assembled infested the area 2268 | -10/Mines | Discovered new exit (range 12) 2289 | -10/Mines | Entered Materials 2289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3153 | -9/Materials | Central database locked down 3357 | -9/Materials | Discovered new exit (range 13) 3455 | -9/Materials | Discovered new exit (range 16) 3489 | -9/Materials | First assault squad dispatched 3688 | -9/Materials | Discovered new exit (range 15) 3954 | -9/Materials | Identified exit to Mines 3954 | -9/Materials | Identified exit to Storage 3965 | -9/Materials | Discovered new exit (range 10) 4418 | -9/Materials | Entered Storage 4440 | -9/Storage | Garrison activated, responded to threat 4487 | -9/Storage | Core integrity fell below 50% 4592 | -9/Storage | Identified exit to Recycling 4981 | -9/Storage | Learned location of Armory (-3) 5218 | -9/Storage | First assault squad dispatched 5495 | -9/Storage | Discovered new exit (range 14) 5891 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5984 | -9/Storage | Used back door to open Recycling access 6049 | -9/Storage | Repaired Arm. Wheel 6110 | -9/Storage | Entered Recycling 6110 | -9/Recycling | Accompanied by 8 allies 6195 | -9/Recycling | Build established: Commander-Mutant 6405 | -9/Recycling | Discovered new exit (range 16) 6448 | -9/Recycling | Lost 4 allies 6930 | -9/Recycling | Scanned before Scraplab entrance 6954 | -9/Recycling | Entered Scraplab 6968 | -9/Recycling | Discovered new exit (range 3) 6996 | -9/Recycling | Entered Scraptown 6996 | -9/Scraptown | Accompanied by 10 allies 7359 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7397 | -9/Scraptown | Discovered new exit (range 3) 7541 | -9/Scraptown | Visited CR-KLE's Repair Center 7579 | -9/Scraptown | Visited Red Mages 7932 | -9/Scraptown | Visited Awakened 7958 | -9/Scraptown | Visited Fellowship of the Rings 8016 | -9/Scraptown | Visited Comm Corps 8061 | -9/Scraptown | Visited TADAMA 8072 | -9/Scraptown | Visited IN-MT5's Study 8097 | -9/Scraptown | Visited UFD Registry 8097 | -9/Scraptown | Registered with UFD as "Protosourcer" 8137 | -9/Scraptown | Visited Abandonware Association 8148 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8155 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8155 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 8194 | -9/Scraptown | Visited Infowarlord's Domain 8219 | -9/Scraptown | Visited Curators Association 8247 | -9/Scraptown | Visited Chapter 10 8279 | -9/Scraptown | Visited Derelict Rescue Squad 8307 | -9/Scraptown | Visited A0-MCA Data Center 8326 | -9/Scraptown | Visited Junk Repository 8374 | -9/Scraptown | Visited Scrap Suit Storage 8404 | -9/Scraptown | Visited Science Guys 8434 | -9/Scraptown | Visited Cartography Club 8885 | -9/Scraptown | Learned location of Storage (-9) 8885 | -9/Scraptown | Learned location of Cetus (-4) 8885 | -9/Scraptown | Learned 8 Materials zone layouts 8885 | -9/Scraptown | Learned 16 Materials zone layouts 8885 | -9/Scraptown | Learned 8 Factory zone layouts 8885 | -9/Scraptown | Learned 16 Factory zone layouts 8885 | -9/Scraptown | Learned 8 Upper Caves zone layouts 8885 | -9/Scraptown | Learned 4 Mines zone layouts 8885 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 8885 | -9/Scraptown | Learned location of 3 exits from Factory 8885 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8885 | -9/Scraptown | Identified exit to Factory 8901 | -9/Scraptown | Found Deep Structural Scanner 9060 | -9/Scraptown | Found DRS Beacon 9061 | -9/Scraptown | Found DRS Beacon 9063 | -9/Scraptown | Found DRS Beacon 9112 | -9/Scraptown | Found Exp. Sensor Array 10084 | -9/Scraptown | CR-KLE repaired 8 parts 10437 | -9/Scraptown | Given a B- rating by A0-MCA 10443 | -9/Scraptown | Found A0-MCA's Component Scanner 11023 | -9/Scraptown | Met Optimus 11023 | -9/Scraptown | Accepted into 0bPrime 11101 | -9/Scraptown | Entered Factory 11101 | -6/Factory | Accompanied by 10 allies 11101 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 11102 | -6/Factory | Identified exit to Factory 11102 | -6/Factory | Identified exit to Lower Caves 11256 | -6/Factory | Lost 7 allies 11801 | -6/Factory | Search patrols dispatched 12136 | -6/Factory | Build established: Scout 12472 | -6/Factory | Loaded intel: 8 recycling unit locations 12496 | -6/Factory | Learned location of Protoforge (-2) 12694 | -6/Factory | Build established: Hacker-Scout 12885 | -6/Factory | Manually triggered Chute Trap 12885 | -6/Factory | Sucked down chute 12885 | -6/Factory | Entered Waste 12888 | -6/Waste | Spotted C-40 Crusher 12891 | -6/Waste | Spotted C-40 Crusher 12894 | -6/Waste | Spotted C-40 Crusher 12896 | -6/Waste | Spotted C-40 Crusher 12898 | -6/Waste | Spotted C-40 Crusher 12900 | -6/Waste | EMP discharged 12902 | -6/Waste | Discovered new exit (range 10) 12902 | -6/Waste | Spotted C-40 Crusher 12905 | -6/Waste | Identified exit to Factory 12905 | -6/Waste | Entered Factory 12917 | -6/Factory | Discovered exit to Lower Caves (range 9) 13404 | -6/Factory | Discovered exit to Factory (range 17) 13449 | -6/Factory | Discovered exit to Factory (range 16) 13705 | -6/Factory | Loaded intel: 8 recycling unit locations 14145 | -6/Factory | Entered Lower Caves 14146 | -6/Lower Caves | Identified exit to Lower Caves 14179 | -6/Lower Caves | Entered an active Warlord outpost 14182 | -6/Lower Caves | Learned Extension terminal intel 14182 | -6/Lower Caves | Learned Extension garrison access intel 14196 | -6/Lower Caves | Encountered a Warlord checkpoint 14232 | -6/Lower Caves | Entered another Lower Caves area 14234 | -6/Lower Caves | Identified exit to Zion 14297 | -6/Lower Caves | Encountered a Warlord checkpoint 14328 | -6/Lower Caves | Entered an active Warlord outpost 14331 | -6/Lower Caves | Learned 8 Research zone layouts 14438 | -6/Lower Caves | Entered Zion 14441 | -6/Zion | Learned Factory stockpile data 14452 | -6/Zion | System corruption cleaned by Quarantine Array 14460 | -6/Zion | Gained Derelict followers 14467 | -6/Zion | Discovered new exit (range 14) 14469 | -6/Zion | Learned Factory interactive machine intel 14629 | -6/Zion | Turned away by Imprinter 14663 | -6/Zion | Found CR-A16's Pointy Stick 14714 | -6/Zion | Identified exit to Proximity Caves 14858 | -6/Zion | Entered Proximity Caves 14858 | -5/Proximity Caves | Accompanied by 2 allies 14999 | -5/Proximity Caves | Spotter reported a threat 15052 | -5/Proximity Caves | Spotter reported a threat 15054 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15082 | -5/Proximity Caves | Entered Factory 15082 | -5/Factory | Evolved 2 slots: Utility x2 15083 | -5/Factory | Identified exit to Factory 15083 | -5/Factory | Identified exit to Upper Caves 15085 | -5/Factory | Loaded intel: 54 interactive machine locations 15142 | -5/Factory | Repaired Greatsword+ 15314 | -5/Factory | Loaded intel: 8 recycling unit locations 15873 | -5/Factory | Lost 4 parts (2n2u) 16094 | -5/Factory | Manually triggered Chute Trap 16094 | -5/Factory | Sucked down chute 16094 | -5/Factory | Entered Waste 16095 | -5/Waste | Met a frightened Derelict 16098 | -5/Waste | Spotted C-40 Crusher 16101 | -5/Waste | Spotted C-40 Crusher 16106 | -5/Waste | Spotted C-40 Crusher 16120 | -5/Waste | Lost 3 parts (1p1n1w) 16126 | -5/Waste | Spotted C-40 Crusher 16153 | -5/Waste | Spotted C-40 Crusher 16177 | -5/Waste | Spotted C-40 Crusher 16180 | -5/Waste | Discovered new exit (range 20) 16248 | -5/Waste | Identified exit to Factory 16248 | -5/Waste | Entered Factory 16843 | -5/Factory | Discovered exit to Factory (range 5) 16900 | -5/Factory | Discovered exit to Factory (range 15) 16916 | -5/Factory | Loaded intel: 8 recycling unit locations 17253 | -5/Factory | Cargo convoy interrupted 17372 | -5/Factory | Entered Upper Caves 17397 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17415 | -5/Upper Caves | Learned Factory emergency access door positions 17451 | -5/Upper Caves | Discovered new exit (range 15) 17456 | -5/Upper Caves | Identified exit to Upper Caves 17458 | -5/Upper Caves | Entered another Upper Caves area 17473 | -5/Upper Caves | Discovered exit to Factory (range 4) 17521 | -5/Upper Caves | Learned 12 Factory zone layouts 17535 | -5/Upper Caves | Discovered new exit (range 19) 17538 | -5/Upper Caves | Encountered a Warlord checkpoint 17541 | -5/Upper Caves | Identified exit to Zhirov 17542 | -5/Upper Caves | Entered Zhirov 17542 | -5/Zhirov | Discovered new exit (range 3) 17545 | -5/Zhirov | Identified exit to Proximity Caves 17551 | -5/Zhirov | Met Zhirov 17558 | -5/Zhirov | Learned location of Quarantine (-2) 17558 | -5/Zhirov | Learned location of Command (-1) 17562 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17568 | -5/Zhirov | Found Alien Artifact 17568 | -5/Zhirov | Identified Integrated Reactor 17568 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17692 | -5/Zhirov | Entered Proximity Caves 17766 | -4/Proximity Caves | Spotted B-86 Titan 17793 | -4/Proximity Caves | Entered Factory 17793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17794 | -4/Factory | Identified exit to Research 17796 | -4/Factory | Noticed UFD Elites at a Recycling Unit 18003 | -4/Factory | Loaded intel: 8 recycling unit locations 18077 | -4/Factory | Discovered new exit (range 8) 18185 | -4/Factory | Discovered exit to Research (range 16) 18287 | -4/Factory | Sucked down chute 18287 | -4/Factory | Entered Waste 18288 | -4/Waste | Joined by Warlord forces that had cleared the area 18377 | -4/Waste | A Compactor rumbled back to life 18377 | -4/Waste | Spotted C-40 Crusher 18381 | -4/Waste | Allies destroyed C-40 Crusher 18384 | -4/Waste | Discovered new exit (range 22) 18476 | -4/Waste | Identified exit to Factory 18484 | -4/Waste | Entered Factory 18484 | -4/Factory | Accompanied by 18 allies 18516 | -4/Factory | Discovered exit to Research (range 7) 18526 | -4/Factory | Lost 3 allies 18560 | -4/Factory | Loaded intel: 8 recycling unit locations 18566 | -4/Factory | Lost 5 allies 18630 | -4/Factory | Lost 7 allies 18670 | -4/Factory | Identified exit to Upper Caves 18670 | -4/Factory | Identified exit to Extension 18704 | -4/Factory | Found Com. Tesla Bomb Launcher 18896 | -4/Factory | Spotted B-86 Titan 18907 | -4/Factory | Spotted B-86 Titan 18972 | -4/Factory | Discovered exit to Research (range 13) 19187 | -4/Factory | Adv. System Shield fried by hacking feedback 19187 | -4/Factory | Adv. System Shield fried by hacking feedback 19356 | -4/Factory | Entered Upper Caves 19426 | -4/Upper Caves | Learned Research stockpile data 19431 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19465 | -4/Upper Caves | Discovered new exit (range 12) 19492 | -4/Upper Caves | Identified exit to Upper Caves 19547 | -4/Upper Caves | Entered another Upper Caves area 19636 | -4/Upper Caves | Discovered exit to Research (range 20) 19650 | -4/Upper Caves | Learned 4 Research zone layouts 19859 | -4/Upper Caves | Discovered new exit (range 18) 19876 | -4/Upper Caves | Identified exit to Warlord 19876 | -4/Upper Caves | Entered Warlord 19903 | -4/Warlord | System corruption cleaned by Quarantine Array 20066 | -4/Warlord | Visited the Vortex Lab 20074 | -4/Warlord | Warlord's base attacked by MAIN.C 20198 | -4/Warlord | Rebuked by Warlord 20246 | -4/Warlord | Found Exp. Target Analyzer 20249 | -4/Warlord | Found Vortex Chain Reactor 20258 | -4/Warlord | Found Exp. Focal Shield 20424 | -4/Warlord | Warlord forces counterattacked 20440 | -4/Warlord | Spotted Executioner 20465 | -4/Warlord | Lost 3 allies 20547 | -4/Warlord | Discovered new exit (range 12) 20550 | -4/Warlord | Identified exit to Proximity Caves 20566 | -4/Warlord | Lost 9 allies 20611 | -4/Warlord | Entered Proximity Caves 20611 | -3/Proximity Caves | Accompanied by 4 allies 20619 | -3/Proximity Caves | Lost 4 allies 20726 | -3/Proximity Caves | Lost 3 allies 20805 | -3/Proximity Caves | Discovered exit to Research (range 17) 20812 | -3/Proximity Caves | Entered Research 20812 | -3/Research | Evolved 2 slots: Utility x2 20819 | -3/Research | Found Imp. Powered Armor 20820 | -3/Research | Found Imp. Powered Armor 20843 | -3/Research | Found Exp. Terrain Scan Processor 20923 | -3/Research | Discovered new exit (range 6) 20924 | -3/Research | Identified exit to Research 21057 | -3/Research | Garrison activated, responded to threat 21161 | -3/Research | Spotted B-86 Titan 21348 | -3/Research | Spotted B-86 Titan 21368 | -3/Research | Discovered new exit (range 20) 21372 | -3/Research | Identified exit to Armory 21372 | -3/Research | Identified exit to Testing 21500 | -3/Research | Discovered exit to Research (range 21) 21735 | -3/Research | Loaded intel: 5 recycling unit locations 21816 | -3/Research | Spotted B-86 Titan 21947 | -3/Research | Discovered exit to Research (range 19) 22083 | -3/Research | Found Mni. Smartbomb Launcher 22084 | -3/Research | Found Exp. Targeting Computer 22235 | -3/Research | Build established: Scout 22642 | -3/Research | Lost 3 parts (2n1u) 22725 | -3/Research | Found Adv. Micro-nuke Launcher 22812 | -3/Research | Search patrols dispatched 22926 | -3/Research | Lost 11 parts (2p2n6u1w) 22970 | -3/Research | Crushed by falling debris 22989 | -3/Research | Core integrity fell below 50% 23001 | -3/Research | System corruption reached 10% 23007 | -3/Research | Core integrity fell below 20% 23010 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 22982_ System corrupted by crushing effect (+1). 22982_ Knocked back. 22984_ C-35 Carver destroyed. 22985_ Enh. Optical Array destroyed. 22987_ Cmb. Antigrav System+ destroyed. 22987_ ALERT: Hostile activity reported, dispatching reinforcements to area. 22988_ Cmb. Antigrav System+ destroyed. 22989_ Mni. Smartbomb Launcher destroyed. 22990_ Penetrated by Slug. 22990_ Dropped Vortex Trap. 22991_ Exp. Target Analyzer destroyed. 22991_ Installed Vortex Trap. 22994_ Penetrated by Slug. 23005_ Slug penetrates Wall. 23007_ The unstable cave ceiling collapses. 23007_ Slug penetrates Scanalyzer. 23009_ Penetrated by Slug. 23009_ Slug penetrates P-80 Master. 23009_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?? ?????# ## ####?##### | | ??* ?????# ## !########## | | ### ??????# # ###### ### | | ##? ??????# # ###### ### | | #####??????# + =# # ### | | ?#####??????#+######## ###+### # #[!# | | ####?????? #### ### # ## ## [!# | | ####???? ##### ####+##### ]!# | | ###????# #### # / # ## | | ####???# ####T + # ### | | ? #???############### # # # | | ### ##???#### #### # # # = ] # | | ### ##?#??### #### # # ## # | | ### ?###?#### #### # # # # | | ### #?####### #### ########=#### | | ### ##### # #### ########== # # | | ### " # #### u###### # ## # #### | | ######### ####+###### ### ##### | | ########## ###### ####* ##### | | ########## ######u = % / ##### | | ########## ## u ! ###### | | ########## >!# %= ##### | | #############+##### g#; # | | ########### ### ### % g # | | ########### ### ### ;% # | | ######## ### ##; @ H ; ; # | | ########| ### ### h ; ; # | | ######## ### ### h ; ; # | | ######## ### ### ; ;;;##### | | ################# ### p" p; ; # | | ################# ### p ; ; # | | ##########! ! # ### pp #^^^# # | | ########## # #########/## # # | | ########## # #######* # # # | | ########## # ####### [ + # # | | ########## / # # # # | | ########## # #!] # / # | | #################### #] =##### # | | ############# # ########## # | | ############# # ############# # | | ############# # # ##### # | | ############# + + ##### # | | ############# # # = !##### ###### | | ############# # # ############ | | #################### # ############ | | #################### #################### | | #################### #################### | | #################### A ##### | | ####################+################# ##### | | ################### ########### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 37 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Power Amplification 40 Additional Mass Support 16 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 10 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Gravity Neutralizer | -6/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Field Propulsion Drive | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Y-45 Defender | -9/Recycling | Hacked M-30 Cleanser | -4/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -10/Materials Med. Armor Plating | 54% | -10/Materials Arm. Wheel | 66% | -9/Storage Greatsword | 15% | -5/Factory Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Katana | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed RapidProjectionStatue Manual? 0 Play Time 08:10:34 Cumulative 569.9 hours Start 2025.11.15 @ 23:46:33 End 2025.11.22 @ 11:21:27 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 133 Adventurer 0 Explorer 39 Win Type - Total 15 Types 12/1/1/1/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b5c00d7-6a0d-45e5-b81b-36a61b639530