Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.07 @ 19:01:41 Player: Demise Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (107) 535 Value Destroyed (3027) 3027 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3243) 3243 TOTAL SCORE: 12785 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 327 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -345 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 20/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Transmission Jammer Hacking Suite System Shield System Shield Relay Coupler [NC] (29) Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Energy Well (234) Cloak of Protection Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Backup Module > --- WEAPON ----------- Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Compact Battery Cloak of Protection Mini Assault Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 135 | 1 7 3 6 14 1 3 16 5 24 3 11 12 7 9 9 1 3 Power 21 | . 1 . . 4 . 2 1 . 4 . 1 4 2 1 1 . . Engine 9 | . 1 . . 4 . 1 . . 2 . . . . 1 . . . Core 12 | . . . . . . 1 1 . 2 . 1 4 2 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | . 4 . 2 3 1 . 11 2 6 . 7 5 3 3 5 1 1 Device 24 | . 2 . . 2 1 . 7 2 3 . 2 1 1 . 2 . 1 Storage 4 | . . . . . . . 1 . 1 . 1 . . . 1 . . Processor 9 | . 2 . 1 . . . 2 . 1 . 1 . 1 . . 1 . Hackware 15 | . . . . . . . 1 . 1 . 3 4 1 3 2 . . Protection 2 | . . . 1 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 1 2 3 4 7 . 1 4 3 14 3 3 3 2 5 3 . 2 Energy Gun 5 | 1 1 . . . . . . . 1 . . 1 . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 12 | . . 1 1 4 . . 2 1 1 2 . . . . . . . Ballistic Cannon 7 | . . . . 2 . . . . . . . . 1 2 2 . . Launcher 13 | . . 1 1 1 . . . 1 5 1 . 1 . 2 . . . Special Weapon 9 | . 1 1 1 . . . . . 2 . 2 . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . 1 . . 1 2 1 5 . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 . . . . Parts Lost 29 | . . 1 . 1 . . 3 . 3 1 3 1 3 7 6 . . Power 7 | . . . . . . . 1 . 2 . 1 . 1 1 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . . . . . 1 1 . 3 4 . . Weapon 12 | . . 1 . . . . 2 . 1 1 1 . 2 3 1 . . Highest Loss Streak 3 | . . 1 . 1 . . 3 . 2 1 1 1 3 3 3 . . Average Slot Usage (%) 73 | . 54 68 61 71 77 77 72 72 78 80 78 82 80 63 68 47 59 Engine 3 | . 9 14 11 11 11 10 1 . 4 . . . . 6 2 . . Core 3 | . . . . . . . 7 9 4 9 5 7 5 . . . . Device 11 | . 8 14 11 12 22 22 24 16 17 18 10 5 6 1 2 . 5 Storage 5 | . . . . . . . 1 9 9 9 7 7 7 7 3 . . Processor 16 | . 14 14 17 22 22 22 18 18 18 18 15 15 15 15 13 14 20 Hackware 16 | . . . . . . . 8 9 9 9 25 30 30 16 35 33 33 Energy Gun 1 | . 13 . . . . . . . . . . 4 1 1 . . . Ballistic Gun 3 | . . 13 8 11 22 20 2 1 4 6 1 . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . 2 10 4 . . Launcher 1 | . . . . 4 . . . . . 4 . 3 . 1 . . . Special Weapon 2 | . 7 11 5 . . . . . 2 6 3 2 3 . 3 . . Piercing Weapon 4 | . . . . . . 1 8 8 8 . 6 3 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 28 | 2 8 8 10 25 8 10 15 18 25 22 18 23 18 28 26 . 10 Greatest Support 21 | 3 9 9 9 9 9 9 21 21 21 21 21 12 12 12 3 3 3 Greatest Overweight (x) 9 | . 2 . 1 2 . 1 1 . 4 1 4 7 5 9 8 . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 1 6 1 . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 4 4 Average Capacity 6 | 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 6 4 4 Most Carried 8 | 3 4 4 4 4 4 4 6 8 8 8 8 8 8 8 5 4 4 Average Carried 6 | 2 3 3 3 3 4 4 4 6 7 8 7 7 7 4 4 4 3 Final Capacity 8 | 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 3 4 4 4 4 4 4 6 8 8 8 8 8 8 4 4 4 4 Class Distribution -------------------- 33% | Bothacker-Mutant 28% | Hacker-Mutant 22% | Mutant 5% | Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 2557 | 210 70 95 87 222 20 62 280 131 423 106 234 310 156 151 . . . Remotely 90 | . . . . 90 . . . . . . . . . . . . . Salvage Created 3562 | 108 105 46 202 335 . 120 446 109 778 185 284 321 100 423 . . . Parts 201 | 4 14 4 8 12 . 5 28 5 56 8 19 13 7 18 . . . Haulers Intercepted 9 | . 1 . . . . . 2 . 6 . . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 58 | . . 2 4 3 . . 3 6 11 10 3 6 1 9 . . . Melee 7 | . . . . . . . 2 . 1 . 3 . 1 . . . . Guns 7 | . . . 2 . . . 1 . . 3 . . . 1 . . . Cannons 2 | . . . . . . . . . . . . . . 2 . . . AOE 41 | . . 2 2 3 . . . 6 10 7 . 6 . 5 . . . Classes Destroyed 14 | 2 3 1 2 . . . 2 . 1 1 . 1 . 1 . . . Worker 10 | . 1 1 . 2 . . 1 . 3 . 1 . 1 . . . . Builder 7 | . . . . . . . 3 . 2 . 2 . . . . . . Tunneler 3 | 1 . 1 . . . 1 . . . . . . . . . . . Hauler 9 | . 1 . . . . . 2 . 6 . . . . . . . . Recycler 9 | 1 . . . 3 . 1 1 . 1 . 2 . . . . . . Operator 2 | . . . . . . . . . 2 . . . . . . . . Watcher 7 | . 2 . . . . . 1 . 3 . . . 1 . . . . Swarmer 26 | . . 2 . 3 . . . . 6 6 3 2 . 4 . . . Grunt 22 | . . . 4 . . . 2 6 2 2 . 4 . 2 . . . Brawler 3 | . . . 1 . . . . . . 1 . . . 1 . . . Duelist 2 | . . . . . . . . . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 5 | . . . . . . . 1 . 3 . . . . 1 . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 2 2 4 3 . 1 4 6 6 5 3 4 1 4 . . . Combat Bots Only 6 | . . 2 4 3 . . 3 6 3 5 2 4 1 4 . . . Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 1 2 2 3 1 3 1 1 . . . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 2 2 2 . . . 2 2 3 . 3 . 1 . . . Melee 1 | . . . . . . . 1 . 1 . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Damage Taken 4165 | . 10 90 106 124 . . 338 184 321 179 398 235 233 536 1329 . 82 Core 1777 | . 10 8 33 74 . . 164 64 55 9 170 72 25 206 805 . 82 Absorbed by Shields 53 | . . . . . . . . . . . . 53 . . . . . Core Remaining (%) 68 | 100 . 92 . . . 73 . . . 46 . . . 32 . . . Volleys Fired 272 | 8 21 21 15 13 . 8 9 10 18 21 15 49 16 31 12 . 5 Largest 2 | 1 1 2 1 2 . 2 2 1 1 2 1 2 1 2 1 . 1 Hottest 120 | 40 100 120 100 76 . 40 40 30 36 43 30 89 48 96 48 . 90 Shots Fired 315 | 8 21 23 15 19 . 16 17 10 18 30 15 54 16 36 12 . 5 Gun 137 | 8 8 21 9 13 . 16 17 2 . 18 1 15 . 9 . . . Cannon 37 | . . . . 4 . . . . . . . . 6 10 12 . 5 Launcher 73 | . . 1 1 2 . . . 8 14 6 . 24 . 17 . . . Special 68 | . 13 1 5 . . . . . 4 6 14 15 10 . . . . Kinetic 128 | . . 20 9 17 . 16 17 2 . 18 1 . 6 10 12 . . Thermal 24 | . 13 1 5 . . . . . . . . . . . . . 5 Explosive 32 | . . 1 1 2 . . . 8 14 6 . . . . . . . Electromagnetic 82 | 8 8 1 . . . . . . . . . 39 . 26 . . . Robot Hit Streak 9 | 3 2 9 2 5 . 6 7 1 4 5 5 7 8 5 6 . . Robot Miss Streak 6 | 2 3 4 4 2 . 2 1 2 2 3 3 2 6 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 200 | 5 3 14 5 14 . 9 32 4 31 17 22 21 10 10 3 . . Core Hits 163 | 3 4 5 5 11 . 5 15 16 36 14 8 20 4 17 . . . Critical Hits 1 | . . . . . . 1 . . . . . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks 235 | . . . . . . 6 63 15 89 . 44 8 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 235 | . . . . . . 6 63 15 89 . 44 8 10 . . . . Sneak Attacks 26 | . . . . . . 1 7 . 12 . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8480 | 118 74 321 194 282 . 136 1132 818 2346 737 628 855 86 662 91 . . Guns 1024 | 80 74 151 67 141 . 64 140 13 . 122 . 111 . 61 . . . Cannons 217 | . . . . . . . . . . . . . 54 78 85 . . Explosions 3917 | 38 . 170 127 141 . . . 712 880 615 . 711 . 523 . . . Melee 3316 | . . . . . . 72 992 93 1466 . 628 33 32 . . . . Ramming 6 | . . . . . . . . . . . . . . . 6 . . Kinetic 915 | . . 151 67 141 . 64 140 13 . 122 . . 54 78 85 . . Thermal 165 | 38 . . . . . . . . . . . 43 . 84 . . . Explosive 2645 | . . 170 127 141 . . . 712 880 615 . . . . . . . Electromagnetic 1433 | 80 74 . . . . . . . . . . 779 . 500 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3316 | . . . . . . 72 992 93 1466 . 628 33 32 . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . 1 9 9 Average Corruption 6 | . . . . . . . . . . . . . . . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . . 1 8 Matter Fused 3 | . . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 305 | . . 47 . . . . 89 22 94 8 43 . . 2 . . . Projectiles 2 | . . . . . . . . . . . . . . 2 . . . Explosions 59 | . . 47 . . . . . . 4 8 . . . . . . . Melee 244 | . . . . . . . 89 22 90 . 43 . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . 45 . 38 . . . 43 66 . . 29 . . 2 . . Shots 8 | . . 1 . 1 . . . 2 2 . . 2 . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 160 | . 160 20 90 48 . . 12 9 6 12 3 51 15 15 . . 69 Average Temperature 29 | . 56 11 53 19 . . 6 9 5 9 3 12 6 6 . . 27 Received Heat Transfer 641 | . 6 . 57 . . . 162 81 81 . 9 92 18 93 42 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 6 | . . . . . . . . . . . . 3 . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . 50 . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . . . . . . . . . . 1 . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 593 | 10 291 191 241 173 . 13 117 254 454 534 416 524 486 593 332 98 77 Initial 340 | . 6 46 74 93 . . 4 37 123 259 280 132 275 340 310 68 68 Average 291 | 2 122 153 175 143 . 3 41 172 341 418 255 410 258 516 235 81 71 Maximum Alert Level 2 | . 1 . 1 . . . . 1 2 2 2 2 2 2 1 . . Low Security (%) 34 | 100 82 100 52 100 . 100 100 93 8 . 21 4 18 . 39 100 100 Level 1 38 | . 17 . 47 . . . . 6 73 41 75 36 72 12 60 . . Level 2 27 | . . . . . . . . . 17 58 2 59 9 87 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 1 . . . 1 . 1 . 6 . 1 . 3 . 1 Investigation 7 | . 3 . . . . . . . . . 3 . . . 1 . . Extermination 4 | . . . . . . . . . . . 2 . 1 . 1 . . Reinforcement 5 | . . . 1 . . . 1 . 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 12 | . 2 . 3 . . . . . 3 . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 11 9 12 3 . . 9 7 35 16 17 21 8 10 19 5 2 Peak Tracking Total 10 | . 3 3 6 3 . . 2 5 4 5 5 4 4 4 10 5 2 Tactical Retreats 33 | . 3 3 1 . . . . 1 6 4 4 1 . 3 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 22 | . . . . 1 . . . 4 . 3 4 1 1 6 1 . 1 Indirectly 4 | . . . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 8 | . 1 . 1 . . . 1 1 1 . . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 . . 1 . 1 . . . Garrison Relay 4 | . . . . . . . . 1 . . . 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 55 | . 10 . 1 1 2 . 7 . 14 . 9 . 4 . 3 . 4 Terminals 31 | . 7 . . . . . 5 . 10 . 4 . . . 2 . 3 Fabricators 4 | . . . . . . . . . . . 2 . 1 . . . 1 Repair Stations 7 | . 1 . . . . . 1 . 2 . 1 . 1 . 1 . . Recycling Units 5 | . 2 . 1 . . . . . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 179 | . 39 . 5 1 2 . 27 . 53 . 22 . 6 . 8 . 16 Successful 104 | . 31 . 4 1 2 . 12 . 30 . 12 . 5 . 2 . 5 Failed 74 | . 7 . 1 . . . 15 . 23 . 10 . 1 . 6 . 11 Catastrophic 12 | . . . . . . . 1 . 3 . 4 . . . 1 . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 128 | . 30 . 4 . 1 . 24 . 37 . 14 . 1 . 5 . 12 Terminals 127 | . 32 . . . . . 24 . 42 . 10 . . . 5 . 14 Fabricators 9 | . . . . . . . . . . . 6 . 1 . . . 2 Repair Stations 16 | . 2 . . . . . 1 . 7 . 1 . 2 . 3 . . Recycling Units 15 | . 5 . 5 . . . . . 3 . 2 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . . 2 . 1 . 3 . 1 . . . . Terminal Hacks 27 | . 13 . . 1 2 . 2 . 6 . 2 . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 6 | . 4 . . . . . 1 . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 . 1 . 1 . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . 1 . . . . Build 4 | . . . . . . . . . . . 3 . 1 . . . . Repair Station Hacks 10 | . 2 . . . . . . . 6 . . . . . 2 . . Scan Component 5 | . 1 . . . . . . . 3 . . . . . 1 . . Repair 5 | . 1 . . . . . . . 3 . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . 1 . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 52 | . 14 . 3 . . . 9 . 15 . 6 . 1 . . . 4 Terminals 38 | . 11 . . . . . 7 . 13 . 3 . . . . . 4 Track 5 | . 3 . . . . . . . 2 . . . . . . . . Assimilate 4 | . 1 . . . . . 1 . 1 . 1 . . . . . . Botnet 23 | . 6 . . . . . 5 . 7 . 2 . . . . . 3 Disrupt 2 | . . . . . . . . . 2 . . . . . . . . Operators 4 | . 1 . . . . . 1 . 1 . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . 1 . . . . Mechanics 3 | . . . . . . . 1 . 1 . . . 1 . . . . Recycling Units 7 | . 3 . 3 . . . . . 1 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 1 . . . 5 . 10 . 8 . 1 . 2 . 4 Full Trace Events 6 | . 2 . . . . . . . 1 . 2 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 2 . 1 . . . . Matter 591 | . . . . . . . . . . . 372 . 219 . . . . Time 256 | . . . . . . . . . . . 198 . 58 . . . . Total Robot Build Rating 7 | . . . . . . . . . . . 4 . 3 . . . . Part Schematics Acquired 7 | . 4 . . . . . 1 . 1 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Matter 190 | . . . . . . . . . . . 190 . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . Parts Repaired 5 | . 1 . . . . . . . 3 . . . . . 1 . . Time 159 | . 32 . . . . . . . 114 . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 206 | . . . . . . . . . 206 . . . . . . . . Retrieved Components 21 | . 9 . 2 . . . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 19 | . . . . . . . . . 2 . 5 8 4 . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . Combat 17 | . . . . . . . . . 2 . 3 8 4 . . . . Robot Hacks Applied 19 | . . . . . . . . . 2 . 5 8 4 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . disable_weapons 2 | . . . . . . . . . . . . 2 . . . . . streamctrl_high 2 | . . . . . . . . . 1 . . 1 . . . . . formatsys_high 13 | . . . . . . . . . 1 . 3 5 4 . . . . Relay Couplers Released 16 | . . . . . . . . 5 . . . 8 . 3 . . . Machine Destruction 16 | . . . . . . . . 5 . . . 8 . 3 . . . Attached 12 | . . . . . . . . . 1 . 2 4 1 3 1 . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 27 | . 1 3 . . . . 1 . 3 2 6 6 5 . . . . Largest Group 6 | . 1 3 3 . . . 1 . 2 2 3 6 2 1 1 . . Highest-Rated Group 125 | . 10 40 40 . . . 10 . 32 10 62 125 27 26 26 . . Highest-Rated Ally 27 | . 10 16 16 . . . 10 . 16 5 26 27 26 26 26 . . Total Orders 19 | . . . . . . . 2 . 6 . 1 7 . 2 1 . . STAY 10 | . . . . . . . 1 . 3 . 1 3 . 1 1 . . FOLLOW 7 | . . . . . . . 1 . 2 . . 3 . 1 . . . GUARD 2 | . . . . . . . . . 1 . . 1 . . . . . Ally Attacks 105 | . . . 17 . . . . . 10 11 16 42 9 . . . . Total Damage 1247 | . . . 150 . . . . . 146 77 202 594 78 . . . . Kills 14 | . . . . . . . . . . 1 3 9 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 12570 | 33 485 318 158 453 139 365 1127 332 2552 417 1016 1709 549 1858 834 41 184 Spaces Moved 10740 | 25 661 519 147 541 272 433 1159 200 2442 290 888 1262 443 470 620 78 290 Core 10740 | 25 661 519 147 541 272 433 1159 200 2442 290 888 1262 443 470 620 78 290 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 100 50 100 50 50 50 Average Speed 89 | 50 52 50 73 72 50 53 50 50 71 71 94 117 107 356 124 50 53 Slowest Speed 500 | 50 150 50 100 150 50 100 100 50 250 100 250 400 300 500 450 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 88 81 18 92 71 69 48 38 95 47 26 68 11 49 32 90 12 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . 2 1 . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . Spaces Dug 122 | . 6 . 1 . . 3 29 . 57 . 15 . 4 1 3 . 3 Terrain Destroyed 365 | . 12 16 11 28 . 3 29 31 170 20 15 1 6 15 3 . 5 Melee 108 | . . . . . . 3 29 . 57 . 15 . 4 . . . . Projectile 32 | . 12 1 3 6 . . . . . . . . 2 . 3 . 5 AOE 225 | . . 15 8 22 . . . 31 113 20 . 1 . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total 13160 | 36 747 551 169 586 274 546 1614 406 3140 472 1008 1437 494 616 669 78 317 Wait 1517 | . 53 6 1 5 . 95 362 110 553 120 44 57 13 68 15 . 15 Move 10726 | 24 660 518 146 540 271 432 1158 199 2442 289 887 1261 443 469 620 77 290 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 51 | 3 4 2 . 1 1 . 2 4 4 . 4 15 2 6 2 . 1 Fast Attach 51 | 1 4 . 1 9 . 2 6 . 11 1 3 3 2 1 5 1 1 Attach 28 | . 2 1 1 2 . . 1 3 1 . 2 1 1 7 4 . 2 Detach 18 | . 1 . 1 2 . . 1 2 . . . 3 1 . 5 . 2 Swap 57 | . 1 2 4 3 1 1 9 2 13 2 6 8 4 1 . . . Drop 59 | . 1 1 . 11 1 2 3 1 9 . 3 17 2 3 4 . 1 Fire 272 | 8 21 21 15 13 . 8 9 10 18 21 15 49 16 31 12 . 5 Melee 235 | . . . . . . 6 63 15 89 . 44 8 10 . . . . Ram 2 | . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 135 | . . . . . . . . 60 . 30 . 15 . 30 . . . Rewire 9 | . . . . . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 65 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Central database locked down 234 | -10/Materials | Repaired Weight Redist. System 241 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered Mines 551 | -10/Mines | Learned Materials trap positions 551 | -10/Mines | Learned Materials trap positions 572 | -10/Mines | Found a hidden stash of uninstalled traps 607 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 632 | -10/Mines | Discovered exit to Materials (range 6) 776 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 837 | -10/Mines | Entered Materials 837 | -9/Materials | Accompanied by 3 allies 837 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Loaded intel: 26 trap records 879 | -9/Materials | Discovered new exit (range 14) 979 | -9/Materials | Discovered new exit (range 10) 994 | -9/Materials | Identified exit to Mines 995 | -9/Materials | Entered Mines 996 | -9/Mines | Learned location of Storage (-9) 1007 | -9/Mines | Discovered new exit (range 16) 1013 | -9/Mines | Met a Derelict bent on vengeance 1099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1099 | -9/Mines | Discovered new exit (range 5) 1106 | -9/Mines | Identified exit to Exiles 1121 | -9/Mines | Learned location of Zion (-6) 1128 | -9/Mines | Learned Materials non-interactive machine intel 1176 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1331 | -9/Mines | Discovered new exit (range 7) 1351 | -9/Mines | Identified exit to Materials 1448 | -9/Mines | Entered Exiles 1457 | -9/Exiles | Discovered new exit (range 17) 1464 | -9/Exiles | Met 8R-AWN 1471 | -9/Exiles | Met EX-HEX 1498 | -9/Exiles | Met EX-DEC 1508 | -9/Exiles | Met EX-BIN 1516 | -9/Exiles | Aligned with FarCom system 1517 | -9/Exiles | Given EX-Vault access code 1528 | -9/Exiles | Opened EX-Vault 1531 | -9/Exiles | Found Cloak of Protection 1543 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1583 | -9/Exiles | Discovered new exit (range 11) 1587 | -9/Exiles | Identified exit to Mines 1587 | -9/Exiles | Left Exiles lab with Cloak of Protection 1587 | -9/Exiles | Entered Mines 1800 | -8/Mines | Discovered exit to Materials (range 7) 1952 | -8/Mines | Entered Materials 1952 | -8/Materials | Evolved 2 slots: Utility x2 1953 | -8/Materials | Loaded intel: 16 trap records 1954 | -8/Materials | Loaded intel: 45 non-interactive machine locations 2077 | -8/Materials | Build established: Scavenger-Scout 2212 | -8/Materials | Lost 3 parts (1p2w) 2405 | -8/Materials | Discovered new exit (range 18) 2423 | -8/Materials | Identified exit to Factory 2480 | -8/Materials | Build established: Scout 3007 | -8/Materials | Identified exit to Garrison 3079 | -8/Materials | Entered Garrison 3082 | -8/Garrison | Installed Relay Interface Framework 3114 | -8/Garrison | Triggered checkpoint 3151 | -8/Garrison | Discovered new exit (range 10) 3153 | -8/Garrison | Build established: Mutant 3197 | -8/Garrison | Identified exit to Materials 3314 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Garrison Relay disabled 3411 | -8/Garrison | Entered Materials 3717 | -8/Materials | Discovered exit to Factory (range 19) 3860 | -8/Materials | Repaired Lgt. Nuclear Core 4056 | -8/Materials | Build established: Bothacker-Mutant 4461 | -8/Materials | Discovered exit to Factory (range 8) 4538 | -8/Materials | Repaired Adv. Weight Redist. System 4578 | -8/Materials | Repaired Missile Launcher 4637 | -8/Materials | Discovered exit to Factory (range 20) 5397 | -8/Materials | Core integrity fell below 50% 5963 | -8/Materials | Identified exit to Garrison 5963 | -8/Materials | Entered Garrison 6013 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Build established: Mutant 6184 | -8/Garrison | Discovered exit to Factory (range 9) 6242 | -8/Garrison | Triggered checkpoint 6372 | -8/Garrison | Discovered exit to Factory (range 8) 6378 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6380 | -8/Garrison | Entered Factory 6380 | -7/Factory | Evolved 2 slots: Utility x2 6462 | -7/Factory | Identified exit to Garrison 6922 | -7/Factory | Fabricated I-25 Savior? 6942 | -7/Factory | Build established: Hacker-Mutant 7004 | -7/Factory | Fabricated Imp. System Backup Module? 7066 | -7/Factory | Discovered new exit (range 20) 7119 | -7/Factory | Identified exit to Factory 7150 | -7/Factory | Fabricated I-25 Savior? 7396 | -7/Factory | Entered Garrison 7396 | -7/Garrison | Accompanied by 2 allies 7468 | -7/Garrison | Garrison Relay disabled 7510 | -7/Garrison | Garrison Relay disabled 7534 | -7/Garrison | Triggered checkpoint 7568 | -7/Garrison | Triggered checkpoint 7630 | -7/Garrison | Spotted B-75 Beast 7630 | -7/Garrison | Spotted B-75 Beast 8026 | -7/Garrison | Build established: Bothacker-Mutant 8053 | -7/Garrison | Triggered checkpoint 8066 | -7/Garrison | Triggered checkpoint 8145 | -7/Garrison | Triggered checkpoint 8583 | -7/Garrison | Discovered new exit (range 19) 8600 | -7/Garrison | Identified exit to Factory 8607 | -7/Garrison | Expanded RIF knowledge: Hotswap 8661 | -7/Garrison | Spotted B-75 Beast 8661 | -7/Garrison | Spotted B-75 Beast 8869 | -7/Garrison | Discovered exit to Factory (range 13) 9105 | -7/Garrison | Entered Factory 9523 | -7/Factory | Lost 3 parts (1p2w) 9532 | -7/Factory | Fabricated O-24 Administrator? 9601 | -7/Factory | Build established: Hacker-Mutant 9604 | -7/Factory | Local fabrication network quarantined 9654 | -7/Factory | Identified exit to Garrison 9654 | -7/Factory | Entered Garrison 9654 | -7/Garrison | Accompanied by 1 ally 9659 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9761 | -7/Garrison | Triggered checkpoint 9769 | -7/Garrison | Triggered checkpoint 9923 | -7/Garrison | Core integrity fell below 50% 9959 | -7/Garrison | Lost 3 parts (2u1w) 10447 | -7/Garrison | Discovered exit to Factory (range 9) 11128 | -7/Garrison | Triggered checkpoint 11399 | -7/Garrison | Garrison Relay disabled 11512 | -7/Garrison | Entered Factory 11512 | -6/Factory | Accompanied by 1 ally 11512 | -6/Factory | Evolved 2 slots: Utility x2 11845 | -6/Factory | Build established: Bothacker-Mutant 11915 | -6/Factory | Repaired Med. Storage Unit 12113 | -6/Factory | Garrison activated, responded to threat 12163 | -6/Factory | Core integrity fell below 50% 12196 | -6/Factory | Core integrity fell below 20% 12223 | -6/Factory | Lost 3 parts (3u) 12246 | -6/Factory | Discovered new exit (range 21) 12262 | -6/Factory | Identified exit to Factory 12337 | -6/Factory | Build established: Hacker-Mutant 12346 | -6/Factory | Sucked down chute 12346 | -6/Factory | Entered Waste 12351 | -6/Waste | Spotted C-40 Crusher 12351 | -6/Waste | Spotted C-40 Crusher 12361 | -6/Waste | EMP discharged 12373 | -6/Waste | Spotted C-40 Crusher 12378 | -6/Waste | Spotted C-40 Crusher 12380 | -6/Waste | Spotted C-40 Crusher 12380 | -6/Waste | Spotted C-40 Crusher 12382 | -6/Waste | Discovered new exit (range 10) 12386 | -6/Waste | Identified exit to Factory 12387 | -6/Waste | Entered Factory 12571 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 12488_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 12500_ System corrupted: Matter fused (-9). 12519_ System corrupted: Energy discharge (-11). 12530_ Detecting nearby Garrison Access. 12536_ Dropped Com. Battery. 12536_ Acquired Energy Well. 12537_ Extracted 300 energy. 12538_ System corrupted: Matter fused (-10). 12553_ System corrupted: Component data lost. 12553_ K-01 Serf cleans the Manufacturing Mainframe. 12559_ U-05 Engineer builds a Wall. 12559_ System corrupted: Hvy. Plasma Cannon targeting data glitched. 12566_ U-05 Engineer builds a Wall. 12571_ Triggered Heavy Explosive Trap. 12571_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????????????????# ?? | | ??????????????????????????????#########+### #? | | ?????????????????????????????? ? | | ?????????????????????????????? ? | | ????????????????????????Y????? ? | | ??????????????????????????????? ? | | ????????????????????????????????? ? | | ???????????????????????????????????# #? | | ???????????????????????????????????# ## | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ?????????????????????###############u ## | | ?????????????????????# R | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# @k###################+### | | ?????????????????????# k#??########### | | ?????????????????????# ##?# # | | ?????????????????????# ##?# """ """ # | | ???????????????????### #??# """ """ # | | ???????????????????# # u #### """ """ # """ """ | | ???????????????????### + # """ """ | | ?????????????????????#+#+####/###+##+#### """ """ | | ????????????????????? ???? ## #??# | | ???????????????????? ????"" ## #??# """ """ | | ???????????????????? ???""" ## #??# """ """ | | ??????????????????? ???""" ## #??# """ """ | | ??????????????????# !![?"""" ## #??# | | ???????????????o??# ![ ? ## #??##+####### | | ??????????????????# ![ ## ###???# #?????? | | ??????????????????# ## #?????# #?????? | | ??????????????????# Y " " # #######+#####?? | | ??????????????????# "G" # # #?? | | ??????????????????# ! """ + + """ """ #?? | | ??????????????????# # # """ """! #?? | | ??????????????????##### ######## # """ """ #?? | | ???????????????????????##??????# # #?? | | ?????????????????????????????? # #?? | | ?????????????????????????????## # ! #?? | | ??????????????????????????????# #############?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Additional Mass Support 18 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 89 Relay Coupler Value 3 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. System Backup Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ I-25 Savior | x1 | -7/Factory | Preloaded Imp. System Backup Module | x2 | -7/Factory | Preloaded I-25 Savior | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniStealthComputer Manual? 0 Play Time 02:04:27 Cumulative 449.2 hours Start 2021.08.07 @ 16:24:56 End 2021.08.07 @ 19:01:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c4ba1a-614a-429d-ac3b-843d2a961304