Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 10:18:26 Player: teh_pwnerer Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2102) 2102 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 6541 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 503 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Arc Projector Advanced Beam Cannon Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Armor Plating Light Armor Plating Beam Rifle Heavy Assault Rifle Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Slots Evolved 8 | . . . . 4 . 2 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . 2 . . 1 Weapon 3 | . . . . 1 . 2 . Parts Attached 54 | 7 1 1 . 2 16 22 5 Power 10 | 1 . 1 . . 3 4 1 Engine 8 | 1 . 1 . . 2 3 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . 1 2 5 1 Treads 7 | 2 . . . 1 2 2 . Leg 1 | . . . . . . 1 . Wheel 3 | . . . . . . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . . 6 2 3 Device 4 | . 1 . . . 2 . 1 Storage 2 | 1 . . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . . 4 1 2 Artifact . | . . . . . . . . Weapon 20 | 3 . . . 1 5 11 . Energy Gun 7 | 1 . . . . 3 3 . Energy Cannon 3 | . . . . 1 . 2 . Ballistic Gun 5 | 2 . . . . 1 2 . Ballistic Cannon 3 | . . . . . . 3 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 36 | . . . 1 . 7 12 16 Power 7 | . . . 1 . 1 3 2 Propulsion 7 | . . . . . 2 2 3 Utility 10 | . . . . . 1 4 5 Weapon 12 | . . . . . 3 3 6 Highest Loss Streak 16 | . . . 1 . 3 2 16 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 5 6 6 6 6 4 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . 1 . Weapon 2 | 1 5 6 6 6 5 1 . Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . 1 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility . | . . . . . . . . Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 95 100 97 58 75 89 76 Engine 11 | . 14 14 12 . 11 13 3 Core 1 | . . . . . 2 . 5 Treads 14 | . 28 28 28 18 13 13 . Wheel 1 | . . . . . . . 15 Device 7 | . 9 14 14 9 6 7 9 Storage 8 | . 14 14 14 9 9 7 7 Protection 8 | . . . . . 7 10 6 Energy Gun 10 | . . . 4 9 13 11 4 Energy Cannon 6 | . . . . 4 5 9 5 Ballistic Gun 6 | . 28 28 24 9 4 3 11 Ballistic Cannon 4 | . . . . . . 8 . Peak Build Rating 31 | 6 7 7 7 11 20 31 29 Average Rating 19 | 4 6 7 6 7 15 25 22 On Entrance 9 | . 6 7 7 6 10 20 23 Avg Prop Armor Cover (%) 5 | . . . . . . 9 1 Naked Turns 33 | . . . . . . . 33 Heaviest Build 59 | 14 15 15 13 14 39 59 51 Greatest Support 42 | 40 40 40 40 40 40 40 42 Greatest Overweight (x) 15 | . . . . . 6 15 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 6 7 6 7 8 8 4 Average Carried 5 | 1 5 6 6 6 6 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 7 | 2 6 6 6 7 7 2 . Class Distribution -------------------- 35% | Scavenger-Tank 19% | Mutant 15% | Scavenger-Gunner 10% | Commander-Tank 5% | Commander-Mutant 4% | Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Commander-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Matter Collected 1880 | 293 47 45 . . 363 1041 91 Remotely . | . . . . . . . . Salvage Created 2545 | 119 59 45 . . 555 1688 79 Parts 143 | 5 10 5 . . 26 92 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Combat Hostiles Destroyed 44 | . 3 3 . . 8 29 1 Guns 16 | . 3 3 . . 5 5 . Cannons 26 | . . . . . 3 22 1 AOE 1 | . . . . . . 1 . Classes Destroyed 12 | 3 2 . . . 3 3 1 Worker 6 | 1 . . . . 3 2 . Builder 5 | . . . . . . 4 1 Tunneler 2 | 1 . . . . . 1 . Recycler 6 | 1 . . . . 1 4 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . . . 1 Watcher 5 | . 1 . . . 2 2 . Swarmer 15 | . 3 3 . . 2 7 . Grunt 20 | . . . . . 3 17 . Brawler 1 | . . . . . . 1 . Sentry 5 | . . . . . 3 2 . Programmer 5 | . . . . . . 4 1 Best Kill Streak 7 | 1 4 3 . . 3 7 1 Combat Bots Only 5 | . 3 3 . . 2 5 1 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Hostile Shots Fired 345 | . 6 18 17 . 72 152 80 Missed 96 | . 3 6 4 . 19 42 22 Hits 249 | . 3 12 13 . 53 110 58 Melee 1 | . . . . . . 1 . Projectile 248 | . 3 12 13 . 53 109 58 Critical Strikes 14 | . . . . . 2 6 6 Damage Taken 5342 | . 21 96 263 . 785 2161 2016 Core 1520 | . . . 23 . 81 545 871 Absorbed by Shields 56 | . . . . . . . 56 Regen/Repaired (Parts) 244 | . . . . . . 244 . Core Remaining (%) 74 | 100 . . 90 . 85 22 . Volleys Fired 190 | 10 4 7 8 . 57 77 27 Largest 5 | 2 2 2 2 . 3 5 4 Hottest 294 | 60 40 40 60 . 171 294 230 Shots Fired 513 | 20 8 14 16 . 114 287 54 Gun 273 | 20 8 14 16 . 84 101 30 Cannon 234 | . . . . . 29 186 19 Launcher . | . . . . . . . . Special 6 | . . . . . 1 . 5 Kinetic 231 | 12 8 14 12 . 29 142 14 Thermal 202 | . . . . . 51 111 40 Explosive . | . . . . . . . . Electromagnetic 80 | 8 . . 4 . 34 34 . Robot Hit Streak 12 | 6 10 3 7 . 12 12 10 Robot Miss Streak 7 | 2 . 2 1 . 4 7 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 271 | 13 5 7 14 . 71 131 30 Core Hits 113 | 4 4 3 . . 28 69 5 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 11 | 1 . 1 . . 2 6 1 Burn 3 | . . . . . 2 . 1 Meltdown 1 | . . . . . . 1 . Destroy 1 | . . 1 . . . . . Blast 5 | . . . . . . 5 . Corrupt 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5601 | 161 64 109 . . 1249 3372 646 Guns 2323 | 161 64 109 . . 842 800 347 Cannons 3030 | . . . . . 407 2331 292 Explosions 241 | . . . . . . 241 . Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 2409 | 82 64 109 . . 305 1606 243 Thermal 2544 | . . . . . 616 1532 396 Explosive . | . . . . . . . . Electromagnetic 641 | 79 . . . . 328 234 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 4 9 2 Average Corruption 4 | . . . . . 4 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . . . 12 48 2 Message Errors 18 | . . . . . 6 12 . Matter Fused 11 | . . . . . 3 8 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 10 | . . . . . 1 9 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 3 | . . . . . . 2 1 Misfires 5 | . . . . . 2 3 . Alerts 1 | . . . . . . 1 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . 3 22 . Projectiles 25 | . . . . . 3 22 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . . 14 . Impact . | . . . . . . . . Kinetic 13 | . . . . . . 13 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 51 | . . . . . . 48 3 Shots 1 | . . . . . . 1 . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 738 | . . . . . 517 738 564 Average Temperature 227 | . . . . . 136 241 307 Received Heat Transfer 1020 | . . . . . 387 621 12 Effects 137 | . . . . . 6 111 20 Shutdowns 41 | . . . . . 3 30 8 Energy Bleed 15 | . . . . . . 12 3 Interference 33 | . . . . . 3 26 4 Matter Decay 10 | . . . . . . 8 2 Short Circuit 9 | . . . . . . 8 1 Damage (minor) 6 | . . . . . . 6 . Damage (major) 18 | . . . . . . 18 . Damage (core) 5 | . . . . . . 3 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 10 | . . . . . 1 7 2 Heat Transferred 4803 | . . . . . 1369 2694 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 36 | 100 100 100 . 100 65 7 16 Level 1 42 | . . . . . 34 51 83 Level 2 21 | . . . . . . 40 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 698 | 5 67 92 . . 398 698 343 Initial 333 | . . 2 . . . 172 333 Average 256 | . 20 65 . . 130 379 268 Influence Increases 2375 | 15 77 100 . . 722 1376 85 Destroy 0b10 Robot/C 1200 | . 60 60 . . 340 720 20 Destroy 0b10 Robot/NC 135 | 15 5 . . . 35 70 10 Destroy Leader 322 | . 12 10 . . 104 186 10 Allied During Kill 332 | . . . . . 210 122 . Successful Hack 4 | . . . . . . 4 . Disable Machine 90 | . . 15 . . 15 45 15 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 37 | . . . . . 3 34 . Lose Combat Pursuer 105 | . . 15 . . 15 45 30 Influence Decreases 2267 | 15 70 45 62 . 342 1074 659 Entered New Map 595 | . . 5 33 . . 208 349 Time Decay 1208 | 15 70 40 20 . 287 626 150 Lost Part 344 | . . . 9 . 55 120 160 Lost Ally 120 | . . . . . . 120 . Squads Dispatched 21 | . . . . . 2 18 1 Investigation 3 | . . . . . . 3 . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . . . . . . 3 1 Assault 3 | . . . . . . 3 . Garrison 8 | . . . . . 2 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Distress Signals 4 | . . . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 4 4 1 . 19 50 9 Peak Tracking Total 7 | . 3 3 1 . 4 5 7 Tactical Retreats 6 | . . 1 . . 1 3 1 Traps | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Traps Triggered 6 | . . . . . 2 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Machines Disabled 7 | . . 1 . . 1 4 1 Max in Single Turn 1 | . . 1 . . 1 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Machines Accessed 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . . . 3 . Successful 2 | . . . . . . 2 . Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 2 | . . . . . . 2 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 10 . Highest-Rated Group 173 | . . . . . 173 171 . Highest-Rated Ally 29 | . . . . . 29 29 . Total Orders . | . . . . . . . . Ally Attacks 111 | . . . . . 46 65 . Total Damage 1360 | . . . . . 532 828 . Kills 17 | . . . . . 9 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Active Infowar (turns) 661 | . 186 84 62 183 146 . . Sensors 661 | . 186 84 62 183 146 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Turns Passed 4069 | 124 254 84 62 183 904 2144 314 Spaces Moved 1471 | 70 121 38 20 74 308 633 207 Core 133 | 29 . . . . 7 29 68 Treads 1159 | 41 121 38 20 74 301 564 . Legs 24 | . . . . . . 24 . Wheels 155 | . . . . . . 16 139 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 50 Average Speed 190 | 114 160 160 160 160 180 249 89 Slowest Speed 800 | 160 160 160 160 160 350 800 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 28 10 2 8 51 20 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 33 | . . . . . 1 32 . Melee . | . . . . . . . . Projectile 31 | . . . . . 1 30 . AOE 2 | . . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Total 2340 | 93 174 47 34 138 557 1017 280 Wait 540 | . 44 . 6 57 158 243 32 Move 1464 | 69 120 37 19 73 307 632 207 Hop . | . . . . . . . . Pick Up 55 | 7 5 1 . 3 13 22 4 Fast Attach 3 | 1 . . . . 2 . . Attach 46 | 5 1 . . 1 12 21 6 Detach . | . . . . . . . . Swap 22 | 1 . 1 1 3 6 9 1 Drop 18 | . . 1 . 1 2 13 1 Fire 190 | 10 4 7 8 . 57 77 27 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Entered Mines 431 | -10/Mines | Identified exit to Subcaves 463 | -10/Mines | Entered Subcaves 473 | -10/Subcaves | Discovered new exit (range 6) 488 | -10/Subcaves | Disturbed a concealed Subdweller 525 | -10/Subcaves | Entered Materials 525 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 676 | -8/Materials | Discovered new exit (range 15) 708 | -8/Materials | Entered Storage 740 | -8/Storage | Garrison activated, responded to threat 825 | -8/Storage | Lost 3 parts (2n1w) 991 | -8/Storage | Garrison activated, responded to threat 1186 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1502 | -8/Storage | Discovered new exit (range 16) 1612 | -8/Storage | Entered Factory 1612 | -7/Factory | Accompanied by 10 allies 1612 | -7/Factory | Evolved 2 slots: Weapon x2 1883 | -7/Factory | Lost 4 allies 2139 | -7/Factory | Build established: Scavenger-Tank 2786 | -7/Factory | Repaired Arm. Treads 3225 | -7/Factory | Build established: Scavenger-Gunner 3404 | -7/Factory | Core integrity fell below 50% 3409 | -7/Factory | Garrison activated, responded to threat 3612 | -7/Factory | First assault squad dispatched 3747 | -7/Factory | Discovered new exit (range 8) 3756 | -7/Factory | Entered another Factory area 3756 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4028 | -6/Factory | Core integrity fell below 50% 4040 | -6/Factory | Core integrity fell below 20% 4053 | -6/Factory | Spotted B-75 Beast 4068 | -6/Factory | Lost 16 parts (2p3n5u6w) 4070 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04029_ K-01 Serf collects debris. 04030_ Heat Sink destroyed. 04030_ Critical hit (Blast). 04031_ Terminal disabled. 04032_ Adv. Assault Cannon destroyed. 04032_ Com. Wheel destroyed. 04032_ Critical hit (Blast). 04032_ Knocked back. 04033_ K-01 Serf collects debris. 04034_ Acquired 10 matter. 04035_ K-01 Serf collects debris. 04035_ Acquired 5 matter. 04037_ Sml. Storage Unit destroyed. 04037_ Critical hit (Blast). 04037_ Knocked back. 04037_ Acquired 7 matter. 04038_ Acquired 3 matter. 04039_ Penetrated by Slug. 04043_ U-05 Engineer builds a Wall. 04069_ Slammed into S-27 Virus. 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""" #????????????????????????? | | ????????????????? ??? #????????????????????????? | | ????????????????? ???? #????????????????????????? | | ?????????????????#?????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 18% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed DecoderCargoArray Manual? 0 Play Time 00:33:12 Cumulative 21.2 hours Start 2026.05.23 @ 09:21:52 End 2026.05.23 @ 10:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 968064d9-cda1-4d47-a36e-54fe8974c523