Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 23:44:49 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2426) 2426 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 6727 Bonus ------- High Alert Combat Kills 111 Entered DSFs 500 Cogmind --------- Core Integrity 639/850 Matter 275/300 Energy 112/140 System Corruption 1% Temperature Cool (68) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Signal Interpreter Spread Laser Gatling Laser Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Heat Sink Signal Interpreter Spread Laser Gatling Laser Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Heavy Assault Rifle Grenade Launcher [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 6 | . . 2 2 . . 2 Weapon . | . . . . . . . Parts Attached 105 | 6 8 33 19 2 13 24 Power 18 | 1 1 2 3 1 4 6 Engine 8 | 1 1 2 2 . . 2 Core 10 | . . . 1 1 4 4 Reactor . | . . . . . . . Propulsion 29 | 2 3 11 3 1 2 7 Treads 28 | 2 3 10 3 1 2 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 23 | 1 3 6 7 . 2 4 Device 12 | . 1 4 3 . 2 2 Storage 3 | 1 1 . 1 . . . Processor 5 | . 1 . 2 . . 2 Hackware . | . . . . . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 35 | 2 1 14 6 . 5 7 Energy Gun 23 | 2 1 12 3 . 5 . Energy Cannon 8 | . . 1 1 . . 6 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 23 | . 1 3 2 . 1 16 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 8 | . . 1 2 . 1 4 Weapon 6 | . 1 2 . . . 3 Highest Loss Streak 15 | . 1 3 1 . 1 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 93 100 98 93 Engine 8 | . 14 10 8 7 3 . Core 3 | . . . . 7 10 11 Treads 21 | . 28 22 18 23 23 19 Device 13 | . 5 16 9 15 17 18 Storage 9 | . 14 11 9 7 7 6 Processor 14 | . 7 11 17 15 15 20 Protection 4 | . . 4 11 7 3 . Energy Gun 13 | . 27 19 9 7 14 . Energy Cannon 4 | . . 1 4 7 . 12 Ballistic Gun 1 | . . . 4 . . . Peak Build Rating 58 | 6 8 18 28 33 41 58 Average Rating 24 | 4 7 13 23 32 35 49 On Entrance 19 | . 6 8 18 28 33 41 Naked Turns . | . . . . . . . Heaviest Build 75 | 12 31 40 61 62 66 75 Greatest Support 73 | 40 40 46 46 69 69 73 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 6 13 15 16 20 20 20 Most Carried 20 | 5 11 15 16 14 20 20 Average Carried 13 | 1 6 13 14 13 16 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 19 | 2 11 15 15 13 19 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1288 | 254 81 355 221 . 167 210 Remotely . | . . . . . . . Salvage Created 2546 | . 356 533 554 . 428 675 Parts 141 | . 17 41 47 . 14 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 69 | . 8 19 19 . 10 13 Guns 38 | . 6 12 10 . 10 . Cannons 16 | . . 3 3 . . 10 AOE 14 | . 2 4 6 . . 2 Classes Destroyed 11 | . 4 2 . . 2 3 Worker 3 | . 1 1 . . . 1 Tunneler 1 | . . . . . . 1 Recycler 2 | . . 1 1 . . . Watcher 7 | . 3 1 3 . . . Swarmer 33 | . 3 9 11 . 3 7 Grunt 21 | . 5 5 5 . 3 3 Duelist 1 | . . . . . . 1 Sentry 9 | . . 5 3 . . 1 Specialist 3 | . . . . . 3 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 5 5 6 . 6 7 Combat Bots Only 6 | . 4 4 6 . 6 5 Max Kills in Single Turn 4 | . 2 2 3 . 2 4 Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . 1 2 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 476 | . 32 100 91 . 78 175 Missed 144 | . 9 25 26 . 30 54 Damage Taken 4693 | . 403 906 911 . 691 1782 Core 854 | . 101 218 199 . 125 211 Absorbed by Shields 234 | . . . . . 234 . Redirected to Shielding 107 | . . . 16 . 91 . Regen/Repaired (Parts) 64 | . . 64 . . . . Core Remaining (%) 69 | 100 59 45 63 . 82 . Volleys Fired 163 | . 29 46 37 . 18 33 Largest 2 | . 2 2 2 . 2 2 Hottest 160 | . 80 133 130 . 160 160 Shots Fired 310 | . 57 81 73 . 36 63 Gun 218 | . 57 67 58 . 36 . Cannon 83 | . . 8 13 . . 62 Launcher 9 | . . 6 2 . . 1 Special . | . . . . . . . Kinetic 14 | . . . 14 . . . Thermal 190 | . . 69 57 . 36 28 Explosive 9 | . . 6 2 . . 1 Electromagnetic 97 | . 57 6 . . . 34 Robot Hit Streak 21 | . 7 13 21 . 18 10 Robot Miss Streak 6 | . 5 6 5 . 4 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 2 . 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 223 | . 31 59 57 . 33 43 Core Hits 177 | . 15 50 58 . 28 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . 1 8 1 . . . Burn 8 | . . 8 . . . . Destroy 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5727 | . 801 1205 1498 . 841 1382 Guns 2868 | . 503 796 728 . 841 . Cannons 1274 | . . 123 145 . . 1006 Explosions 1585 | . 298 286 625 . . 376 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 141 | . . . 141 . . . Thermal 3208 | . 298 907 732 . 841 430 Explosive 929 | . . 211 625 . . 93 Electromagnetic 1449 | . 503 87 . . . 859 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 Average Corruption 1 | . 1 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 12 . . . . Message Errors 5 | . . 5 . . . . Matter Fused 1 | . . 1 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 4 | . . 4 . . . . Overload Shots . | . . . . . . . Overflow Damage 44 | . . . 10 . . 34 Projectiles 29 | . . . . . . 29 Explosions 15 | . . . 10 . . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 355 | . 124 82 51 . . 98 Shots 10 | . 4 2 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1227 | . 148 144 362 . 1227 68 Average Temperature 94 | . 54 48 99 . 246 28 Received Heat Transfer 1203 | . 120 177 315 . 54 537 Effects 28 | . . . 7 . 21 . Shutdowns 4 | . . . . . 4 . Energy Bleed 1 | . . . 1 . . . Interference 10 | . . . 6 . 4 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 8 | . . . . . 8 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 13 | . 6 . . . . 7 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 2 . . 6 . Heat Transferred 6633 | . 400 2408 1125 . 1900 800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 4 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 563 | . 352 423 563 209 386 333 Initial 209 | . . 100 131 209 146 202 Average 270 | . 169 307 407 209 283 167 Maximum Alert Level 2 | . 1 2 2 1 1 1 Low Security (%) 28 | 100 49 12 4 . 31 56 Level 1 53 | . 50 68 41 100 68 43 Level 2 18 | . . 18 54 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 12 | . 2 2 2 . 2 4 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 2 . . 2 1 Assault . | . . . . . . . Garrison 3 | . . . 1 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 2 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 15 26 30 . 10 24 Peak Tracking Total 7 | . 4 5 6 . 4 7 Tactical Retreats 10 | . 2 2 3 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . 2 1 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 13 | . 3 5 1 . . 4 Max in Single Turn 2 | . 2 2 1 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 8 | . . 4 3 1 . . Terminals 5 | . . 3 1 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 18 | . . 9 8 1 . . Successful 12 | . . 6 5 1 . . Failed 6 | . . 3 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . 7 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 7 | . . 4 2 1 . . Record 2 | . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Alert Level 2 | . . 1 1 . . . Assault Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4716 | 71 782 1273 1135 98 342 1015 Spaces Moved 2116 | 42 410 588 499 61 137 379 Core 10 | 10 . . . . . . Treads 2106 | 32 410 588 499 61 137 379 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 177 | 133 160 162 185 160 160 222 Slowest Speed 240 | 160 160 240 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 64 45 52 1 88 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . 9 22 26 . . 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 58 | . 9 22 26 . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2746 | 57 476 819 631 62 215 486 Wait 259 | . 19 119 59 . 28 34 Move 2110 | 41 409 587 498 60 136 379 Hop . | . . . . . . . Pick Up 73 | 9 11 20 10 . 13 10 Fast Attach 5 | . . 1 3 . 1 . Attach 30 | 6 2 5 4 2 . 11 Detach . | . . . . . . . Swap 70 | . 6 27 12 . 12 13 Drop 36 | 1 . 14 8 . 7 6 Fire 163 | . 29 46 37 . 18 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Identified exit to Materials 820 | -10/Materials | Discovered exit to Materials (range 16) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Lost 3 parts (1u2w) 1141 | -9/Materials | Discovered new exit (range 11) 1170 | -9/Materials | Identified exit to Mines 1623 | -9/Materials | Repaired Imp. Ion Engine 1835 | -9/Materials | Core integrity fell below 50% 1908 | -9/Materials | Build established: Scavenger-Mutant 1976 | -9/Materials | Discovered new exit (range 7) 2126 | -9/Materials | Identified exit to Materials 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Utility x2 2287 | -8/Materials | Discovered new exit (range 11) 2622 | -8/Materials | Build established: Mutant 2910 | -8/Materials | Garrison activated, responded to threat 3200 | -8/Materials | Discovered new exit (range 16) 3257 | -8/Materials | Identified exit to Factory 3262 | -8/Materials | Entered Factory 3262 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3349 | -7/Factory | Identified exit to DSF 3360 | -7/Factory | Entered DSF 3398 | -7/DSF | Additional patrols routed to DSF 3552 | -7/DSF | Sterilization system engaged 3572 | -7/DSF | Ambient heat levels rising (+10) 3580 | -7/DSF | Discovered new exit (range 15) 3587 | -7/DSF | Ambient heat levels rising (+10) 3602 | -7/DSF | Ambient heat levels rising (+10) 3617 | -7/DSF | Ambient heat levels rising (+10) 3617 | -7/DSF | Identified exit to Factory 3632 | -7/DSF | Ambient heat levels rising (+10) 3647 | -7/DSF | Ambient heat levels rising (+10) 3662 | -7/DSF | Ambient heat levels rising (+10) 3677 | -7/DSF | Ambient heat levels rising (+10) 3692 | -7/DSF | Ambient heat levels rising (+10) 3702 | -7/DSF | Entered Factory 3702 | -6/Factory | Evolved 2 slots: Utility x2 4717 | -6/Factory | Self-destructed Last Messages --------------- 04709_ Y-54 Guardian emerges from the garrison. 04709_ Imp. Medium Treads destroyed. 04709_ K-01 Serf collects debris. 04709_ Critical hit (Burn: +37). 04709_ U-05 Engineer builds a Door. 04710_ U-05 Engineer lays Concrete. 04711_ Acquired Corrupted Lgt. Treads. 04711_ Imp. Heat Sink destroyed. 04712_ U-05 Engineer lays Concrete. 04712_ Plasma Cannon destroyed. 04712_ Imp. Treads destroyed. 04713_ U-05 Engineer lays Concrete. 04713_ K-01 Serf collects debris. 04713_ Imp. Treads destroyed. 04714_ U-05 Engineer lays Concrete. 04715_ Imp. Deuterium Engine destroyed. 04715_ U-05 Engineer lays Concrete. 04716_ K-01 Serf collects debris. 04716_ Imp. EM Pulse Cannon destroyed. 04716_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???#?????????????????????????????????????????????? | | ##????????#?+???????#????????????????????????????? | | #?#?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | *#?#?#??"????????????????????????????????????????? | | ###?? ??????????????????????????????????????????? | | #????????? ?????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ######??????? ???????????? ??????????????????????? | | #?????????????????"?????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #? ???? ???? ???????????????????????????????? | | """ #?#?????#######+####?#??????????????????????? | | """ #????? ?? ????????????????????????? | | """ #??????? ????????????????????????? | | #?????? ?? ?????? ???????????????? | | """ ##### ????????????????????????? | | """ ???????????????????????? | | """ ######+#################??????????????????? | | """ # """ ## #? ?????? ?????????? | | + "Y" """ ##"" #???? ?????????????? | | """ # " " """ ##"" #???"" ?? ""????? | | """ # """ ##""g u *u# ""????? | | """ + # GY%@ g%%+% ?? | | """ ### """ """ ##""g =u# ""????? | | ### """ """ ##"" # ???? ? ""????? | | #?# """ """ ##"" = #??????????????????? | | #+##+#?# ## R=k #???????? ?????????? | | ???????# ###+#######??????????????????? | | ?? ????# #?# #????????????????????????? | | ? ? ?# ==[#?# #??????????? ????????????? | | ??? ???###########/##?# #????????????????????????? | | ################## #??# #????#???????#???????????? | | % !%#### #????????????#???????????? | | | #????????????????????????? | | # ?#?????""??????????????? | | ####??? ????????????????????? | | ##+##################????#??????????????????????? | | ???????????????? ??????????? ????? ??? ??????????? | | ?????? "????????????? ??????? ???????????????????? | | ???? ? ??????? ? ????? ? ?????????????? ?????????? | | ?????????? ????????? ?? ? ??#????????????????????? | | ???? ??????????? ?? ???? ?#?????????????????????? | | ??????#??#????#????+?????????##??????????????????? | | ?? ???? ?????? ?? ??????#???????????????????????? | | ??? ? ??????? ??? ? ??#???????#??#??????????????? | | ?????????????? ? ?? ???#?#???????????????????????? | | ???????????????????? ????#?????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialBlastClaw Manual? 0 Play Time 00:32:10 Cumulative 18.6 hours Start 2024.10.16 @ 23:14:00 End 2024.10.16 @ 23:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4550a9ea-1f8f-4555-a03f-df31ee6d6148