Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.16 @ 09:34:21 Player: Tereza Result: Destroyed by AG-64141 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2190) 2190 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 8534 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 70 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -214 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 131/160 System Corruption 0% Temperature Cool (6) Movement Flying (26) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Surveybot 24 Chip Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Beamcaster Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Surveybot 24 Scanner Surveybot 24 Chip Improved Melee Analysis Suite Core Analyzer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Cooled VTOL Module Heavy Missile Launcher Long-range Missile Launcher Field Lobotomy Kit [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 95 | 6 9 3 . 5 23 10 3 21 2 1 1 11 Power 5 | 1 . 1 . . 2 . . . . . . 1 Engine 3 | 1 . 1 . . 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . 1 . 1 9 4 . 7 . . . 1 Treads 11 | 2 . 1 . 1 7 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . . 4 . 7 . . . 1 Utility 28 | 1 3 1 . . 6 5 . 6 . 1 . 5 Device 6 | . . . . . 3 . . 2 . . . 1 Storage 4 | 1 2 . . . . . . 1 . . . . Processor 5 | . . . . . 1 . . 2 . 1 . 1 Hackware 5 | . . . . . . 5 . . . . . . Protection 8 | . 1 1 . . 2 . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 6 . . 4 6 1 3 8 2 . 1 4 Energy Gun 2 | . . . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 2 3 . . . 3 . . . . . . . Ballistic Cannon 7 | . 3 . . 3 1 . . . . . . . Launcher 5 | . . . . 1 . . . 1 . . . 3 Special Weapon 4 | . . . . . . . . 2 2 . . . Impact Weapon 9 | . . . . . . 1 3 5 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . Parts Lost 23 | . . 3 . 1 8 . . 4 . . . 7 Power 3 | . . 1 . . 1 . . . . . . 1 Propulsion 9 | . . 1 . 1 4 . . 2 . . . 1 Utility 7 | . . 1 . . 1 . . 2 . . . 3 Weapon 4 | . . . . . 2 . . . . . . 2 Highest Loss Streak 5 | . . 2 . 1 4 . . 4 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 71 99 91 85 87 89 100 98 100 92 Engine 10 | . 14 13 14 14 8 7 7 7 7 7 7 3 Treads 19 | . 28 28 28 27 20 6 . . . . . . Wheel 2 | . . . . . 10 7 . . . . . . Flight 7 | . . . . . . 15 30 28 30 30 30 29 Device 1 | . . . . . 7 3 . 1 . . . . Storage 11 | . 15 14 14 14 9 4 . 5 7 7 7 1 Processor 4 | . . . . . 7 3 . 5 15 16 23 23 Hackware 6 | . . . . . . 17 38 30 23 20 15 . Protection 9 | . 9 14 14 14 9 7 7 1 . . . 16 Ballistic Gun 4 | . 10 . . . 10 10 . . . . . . Ballistic Cannon 11 | . 17 28 . 27 5 . . . . . . . Impact Weapon 1 | . . . . . . . 3 4 7 7 3 . Peak Build Rating 60 | 6 11 12 11 14 31 37 30 48 55 49 51 60 Average Rating 20 | 4 9 11 10 13 23 29 28 36 48 48 50 55 On Entrance 25 | . 6 11 12 11 13 30 28 28 48 48 49 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 12 96 98 92 99 102 102 17 19 16 16 17 29 Greatest Support 80 | 40 40 40 40 40 80 26 16 20 20 20 20 20 Greatest Overweight (x) 9 | 3 2 2 2 2 9 3 1 2 . . . 1 Average Overweight (x) . | . . 2 2 2 4 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 8 8 8 8 8 Average Capacity 18 | 7 16 25 25 25 25 15 5 7 8 8 8 5 Most Carried 25 | 6 19 25 25 24 25 25 5 8 8 8 8 8 Average Carried 17 | 3 13 22 24 22 24 14 4 7 8 8 8 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 8 8 8 8 5 Final Carried 25 | 4 19 23 25 23 25 5 5 8 8 8 8 2 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Mutant 19% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Machinist-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2419 | 213 479 280 . 60 797 . 211 228 20 10 . 121 Remotely . | . . . . . . . . . . . . . Salvage Created 2795 | . 663 210 . 5 1013 . 543 305 . . . 56 Parts 145 | . 58 7 . 5 56 . 4 11 . . . 4 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 18 7 . 4 16 . . 4 . . . 3 Melee 1 | . . . . . . . . 1 . . . . Guns 23 | . 14 . . . 9 . . . . . . . Cannons 19 | . 4 7 . 1 7 . . . . . . . AOE 8 | . . . . 3 . . . 2 . . . 3 Classes Destroyed 13 | . 6 1 . . 3 . . 2 . . . 1 Worker 1 | . . . . . . . . 1 . . . . Builder 3 | . . . . . 1 . . 2 . . . . Hauler 4 | . 2 . . . 2 . . . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . Operator 7 | . 2 . . . 3 . . 2 . . . . Watcher 10 | . 3 . . . 3 . . 4 . . . . Swarmer 13 | . 9 . . 4 . . . . . . . . Grunt 26 | . 9 6 . . 8 . . 3 . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 6 | . . 1 . . 5 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . 2 Best Kill Streak 8 | . 8 2 . 4 5 . . 3 . . . 8 Combat Bots Only 4 | . 3 2 . 4 3 . . 2 . . . 3 Max Kills in Single Turn 4 | . 2 1 . 3 1 . . 2 . . . 4 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 1 . . . 2 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 336 | . 68 39 . 28 114 . . 34 13 7 . 33 Missed 92 | . 13 13 . 7 30 . . 15 4 2 . 8 Damage Taken 4162 | . 529 354 . 159 1293 . . 260 120 13 . 1434 Core 1046 | . 111 36 . 8 156 . . 114 22 . . 599 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 226 | . . . . . . . . . . . . 226 Core Remaining (%) 69 | 100 . . . 38 71 . . . . . . . Volleys Fired 187 | . 55 21 . 4 87 . . 3 2 . . 15 Largest 2 | . 2 2 . 2 2 . . 1 1 . . 2 Hottest 110 | . 55 70 . 70 110 . . 39 20 . . 82 Shots Fired 356 | . 110 44 . 8 172 . . 3 2 . . 17 Gun 181 | . 81 . . . 100 . . . . . . . Cannon 152 | . 29 44 . 7 72 . . . . . . . Launcher 20 | . . . . 1 . . . 2 . . . 17 Special 3 | . . . . . . . . 1 2 . . . Kinetic 300 | . 110 44 . 7 139 . . . . . . . Thermal 34 | . . . . . 33 . . . 1 . . . Explosive 20 | . . . . 1 . . . 2 . . . 17 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 4 . 1 12 . . 5 6 . . 9 Robot Miss Streak 5 | . 5 2 . 3 5 . . . . . . 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 257 | . 68 27 . 2 111 . 13 22 1 . . 13 Core Hits 119 | . 34 11 . 2 47 . 1 7 . . . 17 Critical Kills 4 | . 2 . . . 1 . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . 3 2 . . . . Critical Strikes 15 | . 2 . . . 5 . 5 3 . . . . Burn 2 | . . . . . 2 . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . Smash 8 | . . . . . . . 5 3 . . . . Melee Attacks 73 | . . . . . . . 13 45 5 . 9 1 Impact 72 | . . . . . . . 13 45 5 . 9 . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9275 | . 930 468 . 236 2155 . 1052 1394 . . . 3040 Guns 1846 | . 588 . . . 1258 . . . . . . . Cannons 1726 | . 342 468 . 33 883 . . . . . . . Explosions 3416 | . . . . 203 . . . 279 . . . 2934 Melee 2273 | . . . . . . . 1052 1115 . . . 106 Ramming 14 | . . . . . 14 . . . . . . . Kinetic 3130 | . 930 468 . 33 1699 . . . . . . . Thermal 2172 | . . . . . 442 . . . . . . 1730 Explosive 1686 | . . . . 203 . . . 279 . . . 1204 Electromagnetic . | . . . . . . . . . . . . . Impact 2167 | . . . . . . . 1052 1115 . . . . Slashing 106 | . . . . . . . . . . . . 106 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 5 5 5 5 . . . . . . . . Average Corruption 4 | . 4 5 5 5 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 103 | . 30 38 21 14 . . . . . . . . Message Errors 20 | . 4 8 6 2 . . . . . . . . Matter Fused 29 | . 8 11 4 6 . . . . . . . . Heat Flow Errors 15 | . 4 7 4 . . . . . . . . . Energy Discharges 13 | . 3 5 4 1 . . . . . . . . Data Loss (minor) 19 | . 9 4 2 4 . . . . . . . . Data Loss (major) 4 | . 1 1 1 1 . . . . . . . . Misfires 3 | . 1 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1316 | . . . . 51 . . 224 499 . . . 542 Projectiles . | . . . . . . . . . . . . . Explosions 505 | . . . . 51 . . . 9 . . . 445 Melee 811 | . . . . . . . 224 490 . . . 97 Knockbacks 17 | . . 5 . . 8 . 1 3 . . . . Impact 3 | . . . . . . . 1 2 . . . . Kinetic 13 | . . 5 . . 8 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 417 | . . . . . 7 . . . . . . 410 Shots 1 | . . . . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 464 | . 260 273 253 54 165 . . 464 6 . . 36 Average Temperature 79 | . 71 77 102 24 70 . . 176 6 . . 13 Received Heat Transfer 1194 | . 192 192 . . 576 . . 33 18 9 . 174 Effects 4 | . 3 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 3 5 . . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . Parts Fried 12 | . . . . . . . 1 11 . . . . Impact Corruptions 26 | . . . . . . . 5 21 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 999 | . . . . . 999 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 423 | . 423 85 . 85 196 88 30 276 . . . . Initial 88 | . . 24 . . . 88 30 21 . . . . Average 103 | . 202 24 . 60 87 88 30 117 . . . . Maximum Alert Level 2 | . 2 . . . . . . 1 . . . . Low Security (%) 81 | 100 45 100 . 100 100 100 100 73 . . . . Level 1 17 | . 53 . . . . . . 26 . . . . Level 2 . | . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 4 . . 13 . . . . Investigation 10 | . 2 . . . 2 . . 6 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 2 . . . 2 . . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 9 | . 2 . . . 4 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 23 9 . 4 32 . . 29 11 3 . 3 Peak Tracking Total 9 | . 4 2 . 4 4 . . 4 9 3 . 3 Tactical Retreats 17 | . 3 1 . . 1 . . 7 3 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 13 | . 5 . . . 2 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 9 | . . . . . 3 . . 1 . . 3 2 Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 29 | . 4 . 2 . 5 . . 16 1 . 1 . Terminals 17 | . 4 . . . 4 . . 9 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Total Hacks 60 | . 5 . 5 . 17 . . 29 1 . 3 . Successful 39 | . 3 . 5 . 5 . . 22 1 . 3 . Failed 19 | . 1 . . . 11 . . 7 . . . . Catastrophic 4 | . . . . . 3 . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 27 | . 4 . 2 . 12 . . 9 . . . . Terminals 31 | . 5 . . . 13 . . 13 . . . . Fabricators 13 | . . . . . . . . 13 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . 3 . . . . Terminal Hacks 23 | . 3 . 5 . 4 . . 7 1 . 3 . Record 5 | . 1 . 4 . . . . . . . . . Part Schematic 7 | . . . . . . . . 4 . . 3 . Robot Analysis 3 | . 1 . . . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 11 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . 5 . . . . Build 5 | . . . . . . . . 5 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 3 | . . . . . 1 . . 2 . . . . Terminals 3 | . . . . . 1 . . 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 2 | . . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 5 . . 11 . . . . Full Trace Events 5 | . . . . . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 4 . . 19 . Parts Built 6 | . . . . . . . . 6 . . . . Authchips . | . . . . . . . . . . . . . Time 281 | . . . . . . . . 281 . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . 2 1 . 2 . Largest Group 2 | . . . . . . . . 1 1 . 2 2 Highest-Rated Group 56 | . . . . . . . . 54 21 . 56 56 Highest-Rated Ally 54 | . . . . . . . . 54 21 . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 9 4 . . 5 Total Damage 460 | . . . . . . . . 336 80 . . 44 Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . 1 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 9198 | 63 1843 1626 819 503 1972 62 138 1468 127 69 316 192 Spaces Moved 7760 | 37 844 480 256 152 951 79 300 2933 384 252 786 306 Core 13 | 13 . . . . . . . . . . . . Treads 1892 | 24 844 480 256 152 136 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 831 | . . . . . 815 16 . . . . . . Hover . | . . . . . . . . . . . . . Flight 5024 | . . . . . . 63 300 2933 384 252 786 306 Fastest Speed 26 | 50 160 320 320 320 135 26 26 26 26 26 26 26 Average Speed 98 | 129 192 320 320 320 172 48 30 28 26 26 26 35 Slowest Speed 480 | 200 320 320 320 320 480 135 106 192 26 26 26 91 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 21 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 78 60 30 81 3 95 61 51 45 86 61 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 1 3 2 . Spaces Dug 27 | . . . . . . . . 22 5 . . . Terrain Destroyed 126 | . . . . 5 2 . . 39 5 . . 75 Melee 27 | . . . . . . . . 22 5 . . . Projectile 2 | . . . . . 2 . . . . . . . AOE 97 | . . . . 5 . . . 17 . . . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 8823 | 50 966 533 259 161 1118 110 324 3458 395 254 827 368 Wait 484 | . 19 17 . . 18 4 . 390 4 1 4 27 Move 7705 | 36 843 479 255 151 950 79 299 2890 381 251 785 306 Hop 22 | . . . . . . . . 21 1 . . . Pick Up 78 | 6 23 10 1 1 20 3 2 11 . . . 1 Fast Attach 32 | 6 4 . . . 6 1 . 10 . 1 1 3 Attach 41 | . . 3 . 3 7 9 3 10 . . . 6 Detach 24 | . 1 . 2 . 1 4 3 8 . 1 . 4 Swap 22 | . 5 . . 2 10 . . 1 2 . . 2 Drop 69 | 2 16 3 1 . 18 10 2 13 . . 1 3 Fire 187 | . 55 21 . 4 87 . . 3 2 . . 15 Melee 73 | . . . . . . . 13 45 5 . 9 1 Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 54 . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . . . 2 . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Central database locked down 232 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 7) 1185 | -10/Materials | Discovered new exit (range 16) 1907 | -10/Materials | Entered Mines 2170 | -10/Mines | Learned location of Zion (-7) 2327 | -10/Mines | Discovered new exit (range 8) 2411 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3159 | -10/Mines | Discovered new exit (range 8) 3262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3329 | -10/Mines | Core integrity fell below 50% 3517 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3520 | -10/Mines | Discovered new exit (range 5) 3533 | -10/Mines | Entered Exiles 3582 | -10/Exiles | Discovered new exit (range 15) 3611 | -10/Exiles | Met 8R-AWN 3666 | -10/Exiles | Met EX-HEX 3758 | -10/Exiles | Met EX-BIN 3794 | -10/Exiles | Aligned with FarCom system 3797 | -10/Exiles | Given EX-Vault access code 3877 | -10/Exiles | Opened EX-Vault 3893 | -10/Exiles | Found Field Lobotomy Kit 3962 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4317 | -10/Exiles | Discovered new exit (range 12) 4352 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4352 | -10/Exiles | Entered Mines 4353 | -9/Mines | Learned location of Storage (-7) 4816 | -9/Mines | Discovered new exit (range 7) 4855 | -9/Mines | Entered Materials 4855 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5351 | -8/Materials | Lost 4 parts (1p3n) 5419 | -8/Materials | Lost 3 parts (1n2w) 5492 | -8/Materials | Central database locked down 5623 | -8/Materials | Build established: Scavenger-Mutant 5917 | -8/Materials | Discovered new exit (range 14) 6325 | -8/Materials | Identified exit to Factory 6827 | -8/Materials | Entered Factory 6827 | -7/Factory | Evolved 2 slots: Utility x2 6889 | -7/Factory | Manually triggered Chute Trap 6889 | -7/Factory | Sucked down chute 6889 | -7/Factory | Entered Waste 6889 | -7/Waste | The area was eerily silent 6980 | -7/Waste | Discovered new exit (range 15) 7027 | -7/Waste | Entered Factory 7104 | -7/Factory | Discovered new exit (range 14) 7182 | -7/Factory | Garrison activated, responded to threat 7279 | -7/Factory | Fabricated Sml. Storage Unit (x1) 7319 | -7/Factory | Build established: Hacker-Sprinter 7643 | -7/Factory | Discovered new exit (range 11) 7725 | -7/Factory | Discovered new exit (range 4) 7787 | -7/Factory | Lost 4 parts (2n2u) 7831 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7880 | -7/Factory | Discovered new exit (range 15) 7933 | -7/Factory | Assimilated P-70 Sage with FLK Orb 7961 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8021 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 8142 | -7/Factory | Fabricated Imp. Weapon Shielding (x2) 8239 | -7/Factory | Identified exit to Storage 8254 | -7/Factory | Identified exit to Factory 8439 | -7/Factory | Identified exit to Lower Caves 8495 | -7/Factory | Entered Lower Caves 8497 | -7/Lower Caves | Assimilated H-55 Commando with FLK Orb 8502 | -7/Lower Caves | Learned Factory garrison access intel 8572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8579 | -7/Lower Caves | Learned Factory terminal intel 8611 | -7/Lower Caves | Discovered new exit (range 9) 8621 | -7/Lower Caves | Identified exit to Lower Caves 8622 | -7/Lower Caves | Entered another Lower Caves area 8669 | -7/Lower Caves | Spotted B-75 Beast 8688 | -7/Lower Caves | Discovered new exit (range 12) 8691 | -7/Lower Caves | Identified exit to Zion 8691 | -7/Lower Caves | Entered Zion 8703 | -7/Zion | Discovered new exit (range 13) 8861 | -7/Zion | Received a hallucinogenic algorithm 8868 | -7/Zion | Gained Derelict followers 8879 | -7/Zion | Learned Factory garrison access intel 8907 | -7/Zion | Rebuked by Imprinter 9003 | -7/Zion | Discovered new exit (range 3) 9003 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9004 | -7/Zion | Identified exit to Deep Caves 9007 | -7/Zion | Entered Deep Caves 9007 | -7/Deep Caves | Accompanied by 2 allies 9039 | -7/Deep Caves | Found Surveybot 24 Chip 9041 | -7/Deep Caves | Found Surveybot 24 Scanner 9085 | -7/Deep Caves | Z-Facility disabled 9088 | -7/Deep Caves | Core integrity fell below 50% 9092 | -7/Deep Caves | Attacked by Z-Imprinter 9110 | -7/Deep Caves | Destroyed Z-Imprinter 9148 | -7/Deep Caves | Spotted AG-64141 9187 | -7/Deep Caves | Core integrity fell below 20% 9199 | -7/Deep Caves | Destroyed by AG-64141 with Assembled Focal Cannon Last Messages --------------- 09104_ The unstable cave ceiling collapses. 09106_ Imp. Medium Armor Plating destroyed. 09106_ Destroyed Prototype Protection. 09108_ The unstable cave ceiling collapses. 09109_ Imp. Ion Engine destroyed. 09110_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 09110_ Z-Imprinter destroyed. 09113_ The unstable cave ceiling collapses. 09114_ Acquired 66 matter. 09116_ Acquired 32 matter. 09117_ Acquired Beamcaster. 09118_ The unstable cave ceiling collapses. 09150_ AG-64141: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09186_ Cld. VTOL Module destroyed. 09192_ Imp. Weapon Shielding destroyed. 09196_ Lrn. Missile Launcher destroyed. 09196_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????? * ??????????????????????????? | | ?????????? #?????????????????????????? | | ??????? * ##?????????????????????????? | | ????? #????????????#####?????????? | | ??? =* #?????####?### # ?????????????# | | ??? * * #?????# ### ??????????????# | | ?? #?????# #? ???????????????? | | ?? = #?????# #?# #???????????????? | | ? * #????## #?# #####???????????? | | ? #????# #??# ##??????????? | | ? !* ##### #;## ##????????## | | * = @ ##??????## | | ** * #??????# | | ;## ###### ####??## | | ! !M ### #?????# #### | | G ### ####### ## | | " | | ! | | ###### ### | | #????# ##?## | | ? ## #???## ##???# | | ? # # #### #???## ##????# | | ? #### ## ## ##??## #????####?????## | | ?? #????# ?# ?###????## ### ##??????????????### | | ?? ??????#??# ?????????####??###?????????????????? | | ?????????????#???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 2010 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Imp. Weapon Shielding | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Hvy. Machine Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Lance | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Sml. Storage Unit | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Lrn. Missile Launcher | x1 | -7/Factory Imp. Weapon Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed TowerPitchforkRegenerator Manual? 0 Play Time 01:00:23 Cumulative 141.3 hours Start 2024.12.16 @ 08:06:14 End 2024.12.16 @ 09:34:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2165b9-171b-437c-b25c-25af260c36a2