Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 17:28:13 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3294) 3294 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 6502 Bonus ------- High Alert Combat Kills 353 Entered Garrisons 200 Cogmind --------- Core Integrity 306/550 Matter 11/300 Energy 315/315 System Corruption 2% Temperature Cool (9) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Improved Weapon Cycler > --- WEAPON (3) ------- Advanced Beam Cannon Autogun Hypervelocity Gauss Cannon > --- INVENTORY (10) --- Nuclear Core Field Propulsion Drive Improved Launcher Guidance Computer Hardlight Generator Advanced Hacking Suite Relay Coupler [Grunt] (31) Ion Cannon Ion Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Weapon Cycler > --- WEAPON ----------- Advanced Beam Cannon Autogun Hypervelocity Gauss Cannon > --- INVENTORY -------- Nuclear Core Field Propulsion Drive Improved Launcher Guidance Computer Hardlight Generator Relay Coupler [Grunt] Ion Cannon Ion Cannon Rocket Launcher Rocket Launcher [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 71 | 6 3 26 11 25 . Power 6 | 1 . 2 . 3 . Engine 2 | 1 . 1 . . . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 14 | 2 2 5 3 2 . Treads 14 | 2 2 5 3 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 1 8 6 5 . Device 7 | . 1 2 1 3 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 12 | . . 5 5 2 . Artifact . | . . . . . . Weapon 30 | 2 . 11 2 15 . Energy Gun 3 | 2 . 1 . . . Energy Cannon 14 | . . 7 1 6 . Ballistic Gun 7 | . . 3 1 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . . . 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 6 | . . . . 4 2 Power . | . . . . . . Propulsion 3 | . . . . 1 2 Utility 3 | . . . . 3 . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 87 99 100 96 82 Engine 4 | . 14 2 . . . Core 6 | . . 8 9 8 9 Treads 24 | . 27 22 27 26 19 Device 8 | . 3 10 9 9 18 Storage 11 | . 14 11 9 9 9 Protection 9 | . . 11 17 14 . Energy Gun 8 | . 28 2 . . . Energy Cannon 17 | . . 25 26 23 9 Ballistic Gun 2 | . . 4 . 1 9 Naked Turns . | . . . . . . Heaviest Build 52 | 14 16 44 52 52 43 Greatest Support 65 | 40 40 43 65 65 62 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | . 4 9 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | . 8 10 10 10 10 Class Distribution -------------------- 59% | Tank 28% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1247 | 103 169 494 140 248 93 Remotely . | . . . . . . Salvage Created 4121 | . 699 1316 867 1091 148 Parts 236 | . 42 106 33 44 11 Haulers Intercepted 10 | . 2 6 2 . . Recyclers Shooed 4 | . . 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 61 | . 13 18 5 25 . Guns 25 | . 13 9 2 1 . Cannons 28 | . . 9 3 16 . AOE 7 | . . . . 7 . Classes Destroyed 11 | . 7 2 . 2 . Worker 4 | . 2 2 . . . Builder 6 | . . 4 2 . . Hauler 10 | . 2 6 2 . . Recycler 10 | . 1 2 5 . 2 Operator 4 | . 1 2 1 . . Watcher 12 | . 3 4 3 . 2 Swarmer 18 | . 6 7 . 5 . Grunt 33 | . 7 5 5 16 . Sentry 8 | . . 6 . 2 . Programmer 1 | . . . . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 9 | . 3 6 9 6 2 Combat Bots Only 6 | . 3 4 4 6 . Max Kills in Single Turn 2 | . 2 2 2 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 305 | . 63 50 12 154 26 Missed 87 | . 22 12 3 46 4 Damage Taken 3286 | . 465 476 145 1766 434 Core 386 | . 97 45 29 144 71 Absorbed by Shields 24 | . . . . 24 . Redirected to Shielding 6 | . . 6 . . . Regen/Repaired (Parts) 226 | . 144 82 . . . Core Remaining (%) 83 | 100 61 88 . . . Volleys Fired 274 | . 78 68 36 82 10 Largest 3 | . 2 3 3 3 3 Hottest 204 | . 100 204 180 188 152 Shots Fired 710 | . 156 204 97 225 28 Gun 277 | . 156 99 5 7 10 Cannon 411 | . . 105 92 196 18 Launcher 22 | . . . . 22 . Special . | . . . . . . Kinetic 95 | . . 61 5 9 20 Thermal 593 | . 156 143 92 194 8 Explosive 22 | . . . . 22 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 10 10 7 15 6 Robot Miss Streak 7 | . 4 7 4 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 385 | . 88 101 55 123 18 Core Hits 163 | . 34 44 24 55 6 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 12 | . 7 2 . 1 2 Burn 8 | . 7 1 . . . Destroy 4 | . . 1 . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8323 | . 1158 2043 1356 3621 145 Guns 2181 | . 1153 848 68 61 51 Cannons 5063 | . . 1195 1288 2488 92 Explosions 1065 | . . . . 1065 . Melee . | . . . . . . Ramming 14 | . 5 . . 7 2 Kinetic 822 | . . 595 68 77 82 Thermal 6422 | . 1153 1448 1288 2472 61 Explosive 1065 | . . . . 1065 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 15 4 Message Errors 3 | . . . . 1 2 Matter Fused 2 | . . . . 2 . Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 108 | . . . 42 63 3 Projectiles 90 | . . . 42 48 . Explosions 18 | . . . . 15 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 176 | . . . . 33 143 Shots 3 | . . . . 1 2 Rammed 10 | . 6 . . 3 1 Targets Rammed 10 | . 6 . . 3 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 282 200 293 355 378 Average Temperature 98 | . 105 56 102 112 109 Received Heat Transfer 1010 | . 147 162 117 530 54 Effects 8 | . 2 . 2 4 . Energy Bleed 3 | . 2 . . 1 . Interference 5 | . . . 2 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . 1 . Combat Hostiles . | . . . . . . Parts Melted 28 | . 6 9 2 11 . Heat Transferred 12802 | . 3922 2738 2072 3959 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1219 | . 219 414 356 1219 851 Initial 594 | . . 20 113 231 594 Average 343 | . 86 235 230 768 766 Maximum Alert Level 4 | . 1 2 1 4 3 Low Security (%) 38 | 100 93 23 46 . . Level 1 35 | . 6 75 53 12 . Level 2 8 | . . . . 28 24 Level 3 14 | . . . . 44 75 Level 4 3 | . . . . 14 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 2 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 3 2 1 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . 2 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 27 27 13 26 5 Peak Tracking Total 5 | . 3 5 5 5 3 Tactical Retreats 4 | . 1 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 2 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 12 | . . 1 . 7 4 Max in Single Turn 4 | . . 1 . 1 4 Garrison Access 1 | . . . . . 1 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . 3 3 3 3 2 Terminals 9 | . 2 1 1 3 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 10 15 5 5 7 Successful 29 | . 8 13 3 3 2 Failed 13 | . 2 2 2 2 5 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 6 7 2 5 7 Fabricators . | . . . . . . Repair Stations 6 | . 4 2 . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 6 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 4 5 . 3 2 Record 4 | . . 4 . . . Prototype ID Bank 2 | . 1 . . . 1 Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 3 | . 1 1 . . 1 Patrol Navigation 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 6 2 . . Insert Component 3 | . . 2 1 . . Analyze 5 | . . 4 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 3 2 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 84 | . 52 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 1 . . Part Schematics Acquired 3 | . . 2 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 16 2 Machine Destruction 15 | . . . . 13 2 Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5562 | 57 1549 1980 386 1350 240 Spaces Moved 2474 | 40 743 799 157 638 97 Core 16 | 16 . . . . . Treads 2458 | 24 743 799 157 638 97 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 158 157 161 Average Speed 176 | 116 160 207 159 158 213 Slowest Speed 330 | 160 160 240 163 161 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 93 70 19 80 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 148 | . . 16 9 111 12 Melee . | . . . . . . Projectile 26 | . . 16 9 1 . AOE 122 | . . . . 110 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3105 | 50 945 981 217 798 114 Wait 198 | . 101 47 6 38 6 Move 2469 | 39 742 798 156 637 97 Hop . | . . . . . . Pick Up 46 | 5 13 17 4 7 . Fast Attach 12 | 1 . 7 . 4 . Attach 16 | 5 3 2 2 4 . Detach . | . . . . . . Swap 43 | . . 17 9 17 . Drop 37 | . 2 25 4 6 . Fire 274 | . 78 68 36 82 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 6 . . 3 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 7) 635 | -10/Materials | Repaired Lgt. Treads 661 | -10/Materials | Repaired Lgt. Treads 1154 | -10/Materials | Discovered new exit (range 10) 1234 | -10/Materials | Discovered new exit (range 16) 1607 | -10/Materials | Entered another Materials area 1607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1911 | -9/Materials | Build established: Tank 2081 | -9/Materials | Discovered new exit (range 12) 2385 | -9/Materials | Discovered new exit (range 5) 2612 | -9/Materials | Repaired Med. Armor Plating 3501 | -9/Materials | Discovered new exit (range 15) 3587 | -9/Materials | Entered another Materials area 3587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3895 | -8/Materials | Identified exit to Garrison 3973 | -8/Materials | Entered Garrison 4003 | -8/Garrison | Triggered checkpoint 4201 | -8/Garrison | Triggered checkpoint 4256 | -8/Garrison | Discovered new exit (range 13) 4367 | -8/Garrison | Triggered checkpoint 4403 | -8/Garrison | Garrison Relay disabled 4519 | -8/Garrison | Triggered checkpoint 4573 | -8/Garrison | Triggered checkpoint 4685 | -8/Garrison | Garrison Relay disabled 4732 | -8/Garrison | Discovered new exit (range 10) 4983 | -8/Garrison | Triggered checkpoint 5031 | -8/Garrison | Garrison Relay disabled 5060 | -8/Garrison | Triggered checkpoint 5069 | -8/Garrison | Spotted B-75 Beast 5136 | -8/Garrison | Destroyed B-75 Beast 5168 | -8/Garrison | Discovered new exit (range 14) 5323 | -8/Garrison | Entered Materials 5391 | -8/Materials | Build established: Gunner 5563 | -8/Materials | Self-destructed Last Messages --------------- Acquired 22 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Deuterium Engine. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. Acquired 54 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Unknown Hover Unit. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Adv. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Slammed into H-55 Commando. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. 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"##########????????????????? | | ! # [ #????????????????? | | #" #????????????????? | | "T #????????????????? | | !* #" #????????????????? | | = + #????????????????? | | * = # """ #????????????????? | | ###"""""###### # """ #????????????????? | | #### ######## # """ #????????????????? | | ???# # # ###########????????????????? | | ???+ """ ]# """ # #??????????????????????????? | | ???# """ # """ + #??????????????????????????? | | ???# """ # """ # #??????????????????????????? | | ???# !# # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Ion Cannon | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBottomlessSuperbattery Manual? 0 Play Time 00:35:24 Cumulative 23.4 hours Start 2024.07.09 @ 16:54:21 End 2024.07.09 @ 17:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6780385a-805a-442a-8fe9-c0a9bb525eb6