Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 07:23:39 Player: JTMusky Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1402) 1402 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 3646 Bonus ------- High Alert Combat Kills 279 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 275/275 System Corruption 0% Temperature Cool (26) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter Seismic Detector Advanced Targeting Computer ECM Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Cesium-ion Thruster Structural Scanner Kinecellerator Reaction Control System Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Deuterium Engine Improved Hover Unit Structural Scanner ECM Suite Reaction Control System [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 65 | 10 14 4 37 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 5 2 . 16 Treads 8 | 1 . . 7 Leg 1 | . . . 1 Wheel 4 | 4 . . . Hover 7 | . 2 . 5 Flight 3 | . . . 3 Utility 16 | 2 4 3 7 Device 8 | 1 1 2 4 Storage 1 | 1 . . . Processor 6 | . 2 1 3 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 22 | 2 8 1 11 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 4 . 2 Ballistic Cannon 1 | . 1 . . Launcher 3 | . . . 3 Special Weapon 3 | . 3 . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 3 14 Power 1 | . . 1 . Propulsion 10 | . . . 10 Utility 1 | . 1 . . Weapon 6 | . . 2 4 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 94 88 Engine 8 | . 14 9 6 Treads 8 | . . . 13 Wheel 4 | . 15 . . Hover 9 | . 12 22 5 Flight 1 | . . . 2 Device 6 | . 4 11 5 Storage 2 | . 7 . . Processor 26 | . 16 31 29 Energy Gun 1 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . 14 . 3 Ballistic Cannon 2 | . 3 9 . Launcher 2 | . . . 4 Special Weapon 3 | . 10 8 . Impact Weapon 2 | . . . 3 Slashing Weapon 4 | . . . 7 Naked Turns . | . . . . Heaviest Build 21 | 15 15 12 21 Greatest Support 60 | 26 20 14 60 Greatest Overweight (x) 3 | 2 2 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 8 | 8 8 5 5 Average Carried 5 | 5 6 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 7 | 7 5 4 5 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1070 | 351 101 123 495 Remotely . | . . . . Salvage Created 1675 | 128 153 122 1272 Parts 98 | 10 15 7 66 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 7 . 29 Melee 18 | . . . 18 Guns 7 | . 7 . . Cannons 2 | . . . 2 AOE 7 | . . . 7 Classes Destroyed 11 | 3 3 1 4 Worker 4 | 1 . 1 2 Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 2 | . . 1 1 Recycler 2 | 1 . 1 . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 12 | . 6 . 6 Grunt 17 | . 1 . 16 Sentry 7 | . . . 7 Best Kill Streak 7 | 2 5 2 7 Combat Bots Only 6 | . 4 . 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 308 | . 45 66 197 Missed 120 | . 12 40 68 Damage Taken 2784 | . 288 369 2127 Core 712 | . 57 100 555 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 77 75 . Volleys Fired 116 | 17 65 13 21 Largest 2 | 2 2 1 2 Hottest 101 | 40 100 100 101 Shots Fired 162 | 34 90 13 25 Gun 85 | 34 50 . 1 Cannon 20 | . . 2 18 Launcher 6 | . . . 6 Special 51 | . 40 11 . Kinetic 86 | 34 50 2 . Thermal 69 | . 40 11 18 Explosive 6 | . . . 6 Electromagnetic 1 | . . . 1 Robot Hit Streak 6 | 4 6 2 5 Robot Miss Streak 5 | 3 5 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 125 | 20 26 2 77 Core Hits 59 | 5 10 5 39 Critical Kills 2 | . . . 2 Critical Parts Destroyed 5 | . . . 5 Critical Strikes 12 | . . . 12 Smash 7 | . . . 7 Sever 5 | . . . 5 Melee Attacks 89 | . . . 89 Impact 33 | . . . 33 Slashing 56 | . . . 56 Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles 1 | . . . 1 Follow-up Attacks 11 | . . . 11 Damage Inflicted 4551 | 269 343 93 3846 Guns 612 | 269 343 . . Cannons 247 | . . 21 226 Explosions 908 | . . . 908 Melee 2712 | . . . 2712 Ramming 24 | . . 24 . Kinetic 633 | 269 343 21 . Thermal 274 | . . 48 226 Explosive 908 | . . . 908 Electromagnetic . | . . . . Impact 1246 | . . . 1246 Slashing 1466 | . . . 1466 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 576 | . . . 576 Projectiles 23 | . . . 23 Explosions 125 | . . . 125 Melee 428 | . . . 428 Knockbacks 5 | . . . 5 Impact 4 | . . . 4 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 231 | . . 11 220 Shots 5 | . . . 5 Rammed 8 | . . 8 . Targets Rammed 8 | . . 8 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 203 | . 84 34 203 Average Temperature 32 | . 27 12 56 Received Heat Transfer 1221 | . 39 129 1053 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 14 | . . . 14 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 507 | . . 100 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 761 | 20 245 287 761 Initial 120 | . 13 40 120 Average 278 | 5 82 134 424 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 44 | 100 89 59 15 Level 1 19 | . 10 40 20 Level 2 35 | . . . 63 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 3 5 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | . 15 43 63 Peak Tracking Total 16 | . 4 16 14 Tactical Retreats 19 | . 1 9 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 4 4 9 Terminals 12 | . 1 4 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 8 14 22 Successful 24 | . 4 7 13 Failed 20 | . 4 7 9 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 7 | . . 1 6 Terminals 36 | . 2 14 20 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 6 | . 4 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 2 7 12 Record 3 | . . . 3 Prototype ID Bank 4 | . . 1 3 Alert Level 5 | . . 3 2 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2790 | 143 705 364 1578 Spaces Moved 2664 | 69 618 531 1446 Core 28 | 20 3 1 4 Treads 423 | . . . 423 Legs . | . . . . Wheels 303 | 49 254 . . Hover 1383 | . 361 530 492 Flight 527 | . . . 527 Fastest Speed 29 | 50 56 56 29 Average Speed 71 | 95 66 56 77 Slowest Speed 275 | 150 150 200 275 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 86 47 86 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 53 | . 40 9 4 Terrain Destroyed 121 | . 40 9 72 Melee 4 | . . . 4 Projectile 49 | . 40 9 . AOE 68 | . . . 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3156 | 109 746 560 1741 Wait 160 | . 23 2 135 Move 2653 | 68 617 530 1438 Hop 4 | . . . 4 Pick Up 33 | 10 10 2 11 Fast Attach 38 | 7 6 1 24 Attach 13 | 1 2 2 8 Detach 7 | 1 . . 6 Swap 14 | 2 6 1 5 Drop 37 | 3 17 1 16 Fire 116 | 17 65 13 21 Melee 73 | . . . 73 Ram 8 | . . 8 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 590 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 5) 738 | -10/Materials | Discovered new exit (range 3) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Utility x2 1201 | -9/Materials | Discovered new exit (range 16) 1205 | -9/Materials | Lost 3 parts (1p2w) 1213 | -9/Materials | Entered another Materials area 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1312 | -8/Materials | Discovered new exit (range 12) 1411 | -8/Materials | Identified exit to Factory 1600 | -8/Materials | Lost 4 parts (2n2w) 1623 | -8/Materials | Discovered exit to Factory (range 4) 1739 | -8/Materials | Core integrity fell below 50% 1807 | -8/Materials | Lost 3 parts (3n) 1887 | -8/Materials | Discovered exit to Factory (range 7) 2413 | -8/Materials | First assault squad dispatched 2455 | -8/Materials | Core integrity fell below 20% 2791 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- Core. 02782_ Acquired 42 matter. 02783_ W-25 Informer sends out distress signal. 02784_ Sneak attack on R-06 Scavenger. 02784_ Destroyed Lgt. Ion Engine. 02784_ R-06 Scavenger system corrupted by crushing effect. 02784_ R-06 Scavenger knocked back. 02787_ Lgt. Treads destroyed. 02788_ Scanalyzer disabled. 02789_ Lgt. Treads destroyed. 02790_ Nuclear Reactor explodes. 02790_ Destroyed Lgt. Nuclear Core. 02790_ Destroyed Particle Gun. 02790_ Great Maul destroyed. 02790_ Destroyed Great Maul. 02790_ Mni. Grenade Launcher destroyed. 02790_ Destroyed Mni. Grenade Launcher. 02790_ G-47 Trooper destroyed. 02791_ Atomic Centrifuge disabled. 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