Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 02:54:31 Player: AngelSpirit Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (451) 2255 Value Destroyed (22717) 22717 Prototype IDs (141) 2820 Alien Tech Used (16) 3200 Bonus (49726) 49726 TOTAL SCORE: 92418 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5131 Follower Combat Kills 1379 Hunted by Unchained 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -238 Cogmind --------- Core Integrity 423/1850 Matter 392/425 Energy 356/360 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Meta Core Meta Core > --- PROPULSION (3+2) - Sigix Exoskeleton > --- UTILITY (4+1) ---- Experimental Targeting Computer Advanced Reaction Control System Experimental Phase Shifter (+) Experimental Force Field > --- WEAPON (3+1) ----- Sigix Sheargun Sigix Sheargun (+) Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Weapon Cycler Integrity Redistributor Core Stripper Peak State ------------ > --- POWER ------------ Meta Core Meta Core > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Reaction Control System Experimental Phase Shifter Gun Armor Experimental Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Improved System Guard Transdimensional Reconstructor Integrity Redistributor Vortex Shotgun Sigix Sheargun Sigix Sheargun Fusion Bomb Launcher Core Stripper [Rating: 289] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Spiked Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Artifact Core Physics Calibrator Weapon Cooled Phase Cannon Energy Gun Zionite Phaser-S Energy Cannon Cooled Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | 7 12 18 30 32 2 5 . 2 5 9 24 1 4 3 27 1 19 . 8 . 2 4 1 32 . 5 17 . 11 52 30 3 13 1 16 4 Power 47 | 1 2 1 4 3 1 . . . 1 . 2 . . . 4 . 1 . 4 . . 1 . 3 . . 2 . 5 4 4 1 2 1 . . Engine 10 | 1 2 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 16 | . . . 1 1 . . . . 1 . 1 . . . . . 1 . 4 . . . . 3 . . 1 . 1 . . . 1 1 . . Reactor 21 | . . . . . . . . . . . 1 . . . 4 . . . . . . 1 . . . . 1 . 4 4 4 1 1 . . . Propulsion 78 | 2 1 4 4 8 1 1 . . 1 6 6 . 1 . 5 . 9 . . . . 2 1 9 . . 6 . . 7 3 . 1 . . . Treads 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | 2 1 3 3 7 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . 1 1 . . . . . 6 6 . 1 . 5 . 9 . . . . 1 1 9 . . 6 . . 7 3 . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 173 | 2 4 3 9 12 . 3 . 1 3 3 9 . 2 1 12 1 8 . 2 . . 1 . 12 . 4 5 . 6 30 15 2 4 . 15 4 Device 85 | 1 1 . 4 5 . 1 . . 1 . 3 . 1 1 5 1 2 . 2 . . . . 6 . 2 5 . 1 21 6 . 2 . 11 3 Storage 10 | 1 1 . 1 1 . . . . 1 . 1 . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . Processor 29 | . . . . 1 . . . 1 . 1 3 . . . 1 . 3 . . . . 1 . 2 . 2 . . . 5 3 1 . . 4 1 Hackware 20 | . . . 1 1 . . . . 1 . . . 1 . 1 . 1 . . . . . . 4 . . . . 4 1 4 1 . . . . Protection 28 | . 2 3 3 4 . 2 . . . 2 2 . . . 4 . . . . . . . . . . . . . . 3 2 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 102 | 2 5 10 13 9 . 1 . 1 . . 7 1 1 2 6 . 1 . 2 . 2 . . 8 . 1 4 . . 11 8 . 6 . 1 . Energy Gun 32 | . 3 3 3 2 . 1 . . . . 2 . . 1 4 . . . 1 . . . . 1 . . 1 . . 5 1 . 4 . . . Energy Cannon 17 | . . 1 2 1 . . . . . . 1 1 . . 1 . 1 . . . . . . 1 . . 2 . . 2 3 . 1 . . . Ballistic Gun 16 | 2 . 3 3 4 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Ballistic Cannon 11 | . 1 2 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Launcher 9 | . . 1 1 1 . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . Special Weapon 6 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 2 . . . . . Impact Weapon 6 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 88 | . . . 5 6 . . . . . 1 12 . . 1 11 . 4 . 6 . . 3 . 5 . . 5 . 2 6 5 3 5 1 4 3 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 55 | . 4 5 3 5 . 6 . . 1 . 3 . . . 4 . 6 . . . . . . 3 . . . . 1 12 . . 1 1 . . Power 7 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . Propulsion 13 | . 1 2 . 1 . 1 . . . . 1 . . . 1 . 3 . . . . . . . . . . . . 3 . . . . . . Utility 22 | . 2 1 2 1 . 3 . . . . 1 . . . 3 . 1 . . . . . . 2 . . . . . 4 . . 1 1 . . Weapon 13 | . . 2 1 1 . 2 . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . 3 . . . . . . Highest Loss Streak 4 | . 3 2 1 2 . 4 . . 1 . 1 . . . 2 . 3 . . . . . . 1 . . . . 1 4 . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 9 9 17 21 24 22 22 21 22 9 10 14 13 13 12 13 12 13 11 12 12 12 11 12 13 13 11 13 13 12 13 13 11 7 8 4 Power . | . . . . 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . . . . . Propulsion 2 | . 3 3 3 4 6 5 5 5 6 2 1 2 1 1 1 . . 3 2 2 2 1 1 1 2 2 1 2 1 . . 1 . . . . Utility 5 | . 3 3 6 9 11 10 9 9 8 3 2 5 5 5 4 7 5 5 4 5 6 5 5 5 5 5 4 5 5 5 4 4 2 1 2 1 Weapon 3 | . 1 1 5 4 3 3 4 3 4 1 3 3 3 3 3 2 1 2 2 2 1 2 1 2 2 1 2 2 2 3 5 5 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 4 9 4 . . . . 1 8 7 . . . 1 . 2 . 1 . . . 1 1 . . 2 . 1 2 1 . 2 . 1 2 Power 4 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 12 | . . 2 1 . . . . . . 2 1 . . . 1 . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . . Utility 22 | . 2 1 3 1 . . . . 1 4 2 . . . . . 1 . . . . . 1 . . . . . 1 2 1 . 1 . . 1 Weapon 12 | . . 1 4 3 . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 91 97 92 91 87 69 88 83 94 99 99 99 99 95 100 93 88 87 88 88 80 92 94 95 99 93 95 92 86 71 75 68 56 61 73 Engine 3 | . 13 14 7 4 3 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 2 3 . . . 1 6 6 6 6 6 . . 1 5 5 5 5 5 5 8 10 10 9 5 3 . . . 2 10 10 12 Reactor 2 | . . . . . . . . . . . . . . . 5 6 4 5 4 5 5 5 5 1 . . . 5 4 8 8 8 4 . . . Wheel 10 | . 27 27 26 23 23 22 23 23 26 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . 30 39 40 40 40 39 40 29 27 26 27 27 26 31 30 30 30 30 30 30 28 16 16 9 . . . Device 10 | . 5 4 9 9 7 7 7 7 6 6 4 6 6 6 6 6 6 11 11 16 16 16 16 15 15 15 18 20 18 18 22 20 18 10 12 24 Storage 6 | . 14 6 9 7 7 7 7 7 6 2 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 10 9 9 8 8 7 5 4 . Processor 6 | . . . . 5 7 7 7 7 6 10 13 13 13 13 13 13 11 11 11 11 11 11 11 14 15 19 3 . . 2 4 8 4 . 5 6 Hackware 2 | . . . 7 7 . . . . 5 6 1 . . . . . 4 5 4 . . . . 4 5 . . . 2 . 1 3 . . . . Protection 7 | . 8 9 8 5 15 14 15 15 6 6 6 5 6 5 4 6 9 5 5 5 5 4 5 4 5 4 8 10 8 8 2 . 3 5 4 . Energy Gun 7 | . 18 12 4 5 13 15 . 14 10 6 6 1 . 2 3 13 10 5 5 5 5 1 5 1 . . . . . . . . 6 20 16 23 Energy Cannon 4 | . . 4 4 6 7 2 . . . . . 4 6 6 8 . 4 5 4 5 5 1 5 3 . 1 7 10 9 3 1 3 1 . . . Ballistic Gun 2 | . 7 7 11 9 . . . 3 6 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 2 5 . . . . . . . 3 . . . . . . . . . . . . 4 9 8 2 . . . . . . . . . Peak Build Rating 289 | 7 12 13 36 54 54 56 44 56 60 76 85 83 88 88 99 99 116 109 118 114 121 115 124 137 132 140 166 164 180 193 211 213 263 276 289 284 Average Rating 98 | 5 9 11 29 47 53 50 39 52 58 70 76 81 82 83 90 96 110 109 109 113 114 103 117 128 132 138 149 163 172 178 200 210 222 269 276 277 On Entrance 110 | . 7 11 13 35 52 54 48 39 56 57 74 79 83 85 82 99 97 109 109 113 114 114 115 118 132 132 140 164 164 173 190 206 209 258 276 280 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 58 60 73 127 131 131 118 134 132 119 51 55 56 52 59 50 62 56 65 63 63 63 63 67 64 68 81 81 92 95 93 87 96 69 71 62 Greatest Support 99 | 26 26 32 48 60 60 60 60 60 76 76 59 57 57 56 68 68 74 65 65 65 74 65 68 96 69 69 82 82 96 96 93 93 99 70 70 70 Greatest Overweight (x) 3 | . 3 2 2 2 2 2 1 2 1 1 . . . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 . 1 . Average Overweight (x) . | . 1 . 1 1 2 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 16 | 7 15 12 20 23 25 25 25 25 25 11 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 14 15 13 5 Most Carried 25 | 1 20 20 20 25 25 25 23 22 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 14 5 Average Carried 15 | . 9 10 18 21 24 22 22 21 23 9 10 14 14 15 13 14 14 15 13 14 14 14 14 14 15 14 13 14 13 13 14 14 12 9 9 4 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 25 | 1 19 16 20 25 25 21 23 22 25 5 15 15 15 15 15 15 15 15 13 15 15 14 15 15 15 15 14 15 14 15 15 14 10 10 5 5 Class Distribution -------------------- 26% | Scout 21% | Mutant 15% | Tank 7% | Skirmisher 6% | Alien-Sigix 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Sprinter | -3/Research Alien-Mutant | -3/Quarantine Alien-Sprinter | -2/Research Alien-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 12937 | 284 304 605 1308 1283 101 139 . 182 388 115 794 172 167 50 587 220 581 . 185 13 85 . 308 1318 153 221 310 . 367 1192 514 95 311 233 237 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22219 | 85 601 539 1418 2522 86 382 . 52 241 . 1159 191 209 . 1051 140 1244 261 425 71 11 . 307 1830 72 47 123 349 865 1482 863 242 1404 943 701 2303 Parts 1155 | 9 49 34 97 114 4 4 . 4 6 . 48 9 5 . 53 8 74 4 10 5 . . 12 85 12 6 6 12 25 76 36 18 52 51 50 177 Haulers Intercepted 30 | . 2 . 4 5 . . . . 1 . 2 . . . . . 5 . 3 . . . . 3 . . . . 1 . 3 . 1 . . . Recyclers Shooed 10 | . . . . 3 . . . . . . 2 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . 12 . . 4 4 . 4 . . . 12 6 1 . 6 . . . 5 . . 7 . 10 3 . 26 . . . . . . . . Prevented 20 | . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . 13 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 366 | . 10 13 32 34 1 7 . 4 2 . 11 5 3 . 58 6 12 1 2 1 1 . 9 17 9 4 2 5 13 30 4 1 22 18 8 21 Melee 16 | . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 11 1 . . . 1 . Guns 110 | . 9 8 11 15 . 2 . 1 2 . 4 . . . . 1 8 . 2 1 . . 1 1 . . . . . 1 . . 6 10 7 20 Cannons 77 | . 1 4 11 9 1 1 . . . . 3 2 1 . 10 . 1 1 . . . . . 16 . . 1 2 5 1 1 1 5 . . . AOE 139 | . . . 8 8 . 4 . 3 . . 3 3 . . 45 5 3 . . . 1 . 8 . 9 4 . . 6 12 . . 9 8 . . Classes Destroyed 35 | 1 7 3 4 3 1 . . . . . 2 2 . . 4 . 1 1 . . . . . . . . 1 1 1 1 . 1 . . 1 . Worker 15 | . 1 . 2 1 . . . . . . 2 . . . . . 2 . . . . . . 4 . . . . . . 2 . . 1 . . Builder 8 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Tunneler 8 | 4 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 30 | . 2 . 4 5 . . . . 1 . 2 . . . . . 5 . 3 . . . . 3 . . . . 1 . 3 . 1 . . . Recycler 10 | . . . 1 3 . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 2 2 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Drone 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . 4 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 41 | . 3 . 4 4 . . . . . . 5 . . . . . 7 . 1 . . . . 3 . . . . 5 3 3 1 1 . 1 . Swarmer 82 | . 3 . 14 3 . . . 4 . . 3 3 . . . 5 . . . . 1 . 9 . 9 4 . 1 4 5 . . 5 9 . . Cutter 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 66 | . 7 . 9 17 . 4 . . 2 . 1 1 2 . . 1 2 . 1 . . . . 6 . . 1 1 4 5 . . 2 . . . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Sentry 28 | . . . 7 3 . 1 . . . . 3 . 1 . . . 1 . 1 1 . . . 1 . . . 1 1 . 2 . 4 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 12 | . . . 2 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . 2 . . Programmer 32 | . . . . 4 . . . . . . 2 . . . . . 5 . . . . . . 8 . . . . . 3 . 1 2 2 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | 1 3 3 6 10 1 4 . 4 3 . 6 3 2 . 41 5 6 1 3 1 1 . 5 14 5 4 1 3 5 15 4 3 9 7 4 7 Combat Bots Only 39 | . 3 3 5 6 1 4 . 4 2 . 4 3 2 . 39 5 4 1 1 1 1 . 5 4 5 4 1 3 4 15 1 1 7 6 3 7 Max Kills in Single Turn 15 | 1 1 2 4 4 1 2 . 1 1 . 3 2 1 . 15 4 3 1 1 1 1 . 3 3 4 2 1 1 2 3 1 1 4 4 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 15 | . . . 3 4 . 2 . 1 . . 3 2 . . 15 4 2 . . . 1 . 3 . 4 2 . . 2 3 . . 3 4 . . Melee 1 | . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Z-Imprinter (-6/Deep Caves) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2644 | . 42 79 103 191 43 90 . 10 5 . 168 13 9 . 88 11 88 . 1 5 13 13 4 95 2 5 10 2 48 187 35 11 347 299 110 517 Missed 1292 | . 9 25 28 63 18 33 . 4 1 . 81 7 5 . 29 2 26 . 1 1 4 1 1 39 2 2 5 2 21 107 21 2 170 172 79 331 Hits 1352 | . 33 54 75 128 25 57 . 6 4 . 87 6 4 . 59 9 62 . . 4 9 12 3 56 . 3 5 . 27 80 14 9 177 127 31 186 Melee 31 | . . . . . . 2 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 25 Projectile 1321 | . 33 54 75 128 25 55 . 6 4 . 87 6 4 . 57 9 60 . . 4 9 12 3 56 . 3 5 . 27 80 14 9 177 127 31 161 AOE 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 4 . Critical Strikes 54 | . 1 . 3 1 2 . . . 2 . . . . . . . 4 . . . . 1 . 6 . . . . . 6 . . 11 6 4 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 20883 | . 407 1086 1004 1526 340 796 . 67 78 . 1196 147 60 . 1246 156 1229 . . 67 114 244 42 837 2 45 31 . 772 2743 443 154 2226 1279 837 1709 Core 3847 | . 59 173 122 225 14 37 . 11 . . 313 21 . . 216 67 131 . . 33 11 48 12 94 1 28 . . 122 210 38 20 543 405 275 618 Absorbed by Shields 2164 | . . . . 114 . . . . . . . . . . . . . . . 24 42 86 19 222 . . . . . 146 . . . . . 1511 Redirected to Shielding 149 | . . . . . . . . . . . . . . . . 13 136 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 8458 | . . . 51 138 123 132 . 24 . . . . 19 . 399 . . . . . . . . . . . 6 . 153 296 . . 1683 1336 859 3239 Regen/Repaired (Parts) 2742 | . . . . . . . . . . . 45 . . . 42 . 240 142 6 8 15 . 79 193 81 40 61 . 67 1029 235 25 402 11 21 . Core Remaining (%) 59 | 100 . 7 77 . . . . 59 . . . . . . . 27 . . . . . . 76 . . . . 89 . 74 . . 64 . . 22 Volleys Fired 1447 | 22 48 70 90 136 10 23 . 15 12 . 53 22 3 . 84 5 131 11 25 2 1 6 16 149 5 17 19 32 63 57 26 7 103 54 33 97 Largest 4 | 2 2 2 3 3 3 3 . 2 3 . 3 1 1 . 2 2 3 2 2 2 1 2 2 2 1 2 1 1 1 1 1 1 4 4 4 4 Hottest 400 | 40 90 120 147 119 151 156 . 75 128 . 140 43 40 . 80 120 160 100 100 100 80 100 100 112 80 112 94 94 94 113 120 120 400 400 400 400 Shots Fired 2687 | 44 88 122 234 348 21 51 . 16 25 . 116 22 3 . 115 8 216 17 48 6 1 8 17 207 5 17 19 32 63 57 26 7 149 117 91 371 Gun 1696 | 44 84 81 143 214 11 40 . 13 25 . 73 . . . 11 6 200 11 27 3 . 6 11 25 . . . . . 13 . 5 79 109 91 371 Cannon 888 | . 4 36 88 128 10 8 . . . . 42 21 3 . 85 . 16 6 21 3 . 2 1 182 . 14 18 32 56 30 15 2 65 . . . Launcher 89 | . . 5 3 6 . 3 . 3 . . 1 1 . . 18 2 . . . . 1 . 5 . 5 3 . . 7 13 . . 5 8 . . Special 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 11 . . . . . Kinetic 637 | 44 46 57 169 145 2 . . 1 12 . 69 . . . . . . . . . . . . 90 . 2 . . . . . . . . . . Thermal 790 | . . 45 36 197 19 48 . 12 13 . 46 21 3 . 85 . 16 6 21 3 . 2 1 92 . 12 15 8 29 7 5 1 47 . . . Explosive 72 | . . . . . . . . 3 . . 1 1 . . 18 2 . . . . 1 . 5 . 5 3 . . 7 13 . . 5 8 . . Electromagnetic 229 | . 42 20 29 6 . 3 . . . . . . . . 11 . . . . . . . . . . . 3 24 27 35 10 1 18 . . . Slashing 646 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 109 91 371 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 4 . . . Phasic 289 | . . . . . . . . . . . . . . . . 6 200 11 27 3 . 6 11 25 . . . . . . . . . . . . Robot Hit Streak 29 | 5 12 18 10 18 8 13 . 5 8 . 10 9 10 . 20 26 29 21 4 3 . 8 6 9 5 9 13 9 9 16 22 7 8 11 8 13 Robot Miss Streak 8 | 5 5 2 5 8 4 2 . 1 2 . 4 4 . . 5 . 4 . 2 1 . 2 1 3 . . 1 2 3 3 2 3 4 5 4 5 Penetration Max 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Secondary Targets 23 | . 3 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 12 Max Gunslinging Chain 2 | . 1 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 Capacitor 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 32 55 37 15 7 57 . . . Shots Hit Robots 1542 | 23 59 77 141 203 15 38 . 4 18 . 79 14 6 . 52 8 95 17 24 3 . 5 9 96 2 4 16 25 31 59 35 10 70 42 26 236 Core Hits 879 | 6 33 34 61 99 4 17 . 5 8 . 38 6 3 . 133 9 38 3 9 2 1 2 18 51 10 5 8 8 25 49 9 7 42 40 14 82 Critical Kills 29 | . . . 1 1 . . . . 2 . 4 . . . 1 . . . . . . . . 18 . 1 . . . . . . 1 . . . Critical Parts Destroyed 32 | . . . . . . . . . 1 . 4 1 . . 1 . . . . . . . . 24 . 1 . . . . . . . . . . Critical Strikes 100 | . 1 2 4 4 1 3 . . 3 . 12 1 . . 2 1 6 . . . . . . 44 . 2 . . 1 9 . . 2 1 . 1 Burn 9 | . . . . 3 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Destroy 56 | . . 1 . . . . . . 3 . 6 . . . . . . . . . . . . 44 . 2 . . . . . . . . . . Blast 7 | . 1 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Smash 4 | . . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 1 . 1 Intensify 7 | . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . Melee Attacks 181 | . 1 7 5 1 . . . . . . 22 13 9 3 7 4 1 . . . . . . 7 . . . . . 41 22 6 11 4 12 5 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact 54 | . 1 7 5 1 . . . . . . 15 7 5 1 7 4 1 . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . 7 6 4 2 . . . . . . . . . 7 . . . . . 41 22 6 11 4 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . 2 . . . . . . . . 3 1 1 . 1 1 . . . . . . . 1 . . . . . 5 7 1 1 . . . Combat Hostiles 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74105 | 254 879 1740 3515 5432 550 1077 . 273 263 . 2109 666 320 . 6808 611 4050 574 823 103 70 175 1074 2884 854 409 616 895 2421 6035 2492 700 5202 4987 1624 13620 Guns 33474 | 254 742 860 1534 2728 164 629 . 26 263 . 848 . . . 214 198 3135 363 429 33 . 99 330 264 . . . . . 194 . 228 2424 3005 1368 13142 Cannons 14684 | . 37 491 1303 1709 386 160 . . . . 456 395 37 . 1242 . 157 211 394 70 . 76 . 2383 . 41 616 895 1426 643 262 120 1174 . . . Explosions 16865 | . 100 223 584 995 . 288 . 247 . . 206 127 . . 4969 275 758 . . . 70 . 744 . 854 368 . . 981 1996 . . 1244 1836 . . Melee 8907 | . . 166 94 . . . . . . . 599 144 283 . 383 138 . . . . . . . 237 . . . . . 3202 2230 352 360 . 241 478 Ramming 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 146 15 . Kinetic 7815 | 254 323 846 2281 1619 37 . . 6 43 . 573 . . . . . . . . . . . . 1314 . 41 . . . . . . . . . 478 Thermal 12772 | . 100 480 691 3107 513 789 . 20 220 . 731 395 37 . 1242 . 790 211 394 70 . 76 . 1069 . . 496 289 328 109 . 50 565 . . . Explosive 13801 | . . . . . . . . 247 . . 206 127 . . 4969 275 125 . . . 70 . 744 . 854 368 . . 941 1887 . . 1244 1744 . . Electromagnetic 6043 | . 456 248 449 706 . 288 . . . . . . . . 214 . . . . . . . . . . . 120 606 1138 785 262 70 609 92 . . Impact 1495 | . . 166 94 . . . . . . . 467 52 195 . 383 138 . . . . . . . . . . . . . . . . . . . . Slashing 26624 | . . . . . . . . . . . 132 92 88 . . . . . . . . . . 237 . . . . . 3202 2230 352 2535 3005 1609 13142 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 228 249 . . . Phasic 4851 | . . . . . . . . . . . . . . . . 198 3135 363 429 33 . 99 330 264 . . . . . . . . . . . . Highest Corruption 11 | . . 4 . 4 3 4 4 4 . 6 10 10 10 10 . . 2 2 11 11 11 11 11 8 8 8 8 . . 11 1 3 6 2 6 2 Average Corruption 5 | . . 4 . 2 3 3 4 4 . 6 7 10 10 10 . . 1 2 6 11 11 11 11 3 8 8 8 . . 7 1 2 3 1 3 1 Corruption Purged 10 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 356 | . . 34 . 27 21 22 3 18 . 2 30 23 19 . . . 10 4 13 13 9 4 9 17 10 9 1 . . 27 4 1 12 3 6 5 Message Errors 86 | . . 9 . 5 5 6 . 5 . . 7 7 3 . . . 3 . 4 1 1 1 3 5 5 2 1 . . 5 2 . 4 . 1 1 Matter Fused 90 | . . 9 . 10 7 4 1 6 . . 4 7 8 . . . 2 1 5 3 2 1 2 2 2 1 . . . 5 1 1 2 . 2 2 Heat Flow Errors 41 | . . 4 . 3 . 2 . 3 . . 3 1 3 . . . 2 . . 3 2 1 1 2 1 2 . . . 4 1 . 2 . 1 . Energy Discharges 34 | . . 2 . 1 3 1 . 2 . . 2 4 1 . . . 1 1 1 1 2 . 1 . 1 2 . . . 5 . . 1 1 1 . Parts Rejected 6 | . . . . 1 . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Fused 4 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 41 | . . 1 . 1 4 3 2 1 . 1 5 2 3 . . . . 2 . 2 1 1 2 5 . 1 . . . 2 . . 1 1 . . Data Loss (major) 17 | . . 2 . 1 2 2 . 1 . . 2 1 . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . Misfires 21 | . . 4 . 3 . 1 . . . . 5 . . . . . 1 . 2 2 . . . 1 . . . . . . . . 1 1 . . Alerts 8 | . . 2 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 Overload Shots 21 | . . . . 11 7 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3177 | . . 11 130 141 . . . . . . 110 135 38 . 409 72 186 . 32 . . . 19 64 . 17 19 34 137 425 744 5 54 205 181 9 Projectiles 356 | . . . 19 57 . . . . . . 1 31 . . 36 . . . 32 . . . . 43 . . 19 34 61 23 . . . . . . Explosions 1077 | . . 11 57 84 . . . . . . . . . . 275 10 186 . . . . . 19 . . 17 . . 76 130 . . 54 158 . . Melee 1744 | . . . 54 . . . . . . . 109 104 38 . 98 62 . . . . . . . 21 . . . . . 272 744 5 . 47 181 9 Knockbacks 34 | . 1 8 3 . . . . . . . 5 . 2 . 3 1 . . . . . . . 10 . . . . . . . . . 1 . . Impact 10 | . . 1 . . . . . . . . 2 . 2 . 3 1 . . . . . . . . . . . . . . . . . 1 . . Kinetic 23 | . 1 7 2 . . . . . . . 3 . . . . . . . . . . . . 10 . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 476 | . . 30 33 112 . 27 . . . . . . . . . . 63 . . . . . 17 . 3 . . . 32 98 . . . 61 . . Shots 20 | . . 1 1 4 . 2 . . . . . . . . . . 1 . . . . . 1 . 1 . . . 2 1 . . . 6 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 290 252 207 267 386 399 . 265 164 . 467 335 263 . 334 261 294 77 110 240 214 180 236 216 250 233 72 272 200 305 58 25 367 181 329 12 Average Temperature 72 | . 89 113 54 60 163 160 . 95 78 . 93 99 132 . 79 114 63 34 44 103 87 83 65 74 130 118 39 114 74 75 23 25 91 72 89 6 Received Heat Transfer 3260 | . 168 192 324 361 330 207 . 9 72 . 177 27 42 . 294 45 135 . . 12 24 36 . 80 . . . . 45 61 45 54 403 72 45 . Effects 16 | . 2 . . 2 1 2 . . . . 1 1 . . 3 3 . . . . . . . . . . . . . . . . . . 1 . Shutdowns 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 9 | . 2 . . . 1 . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . 1 . . . . . . . 4 1 1 . 1 1 . . . . . . . . . . 1 3 3 7 2 . 1 1 . . Combat Hostiles 18 | . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 3 2 5 2 . 1 . . . Parts Fried 63 | . 1 3 3 2 . 2 . . . . 9 . 1 . 2 2 . . . . . . . . . . 1 6 8 11 5 . 5 2 . . Impact Corruptions 16 | . . . 2 . . . . . . . 5 2 1 . 2 2 . . . . . . . . . . . . . . . . . 2 . . Robots Melted 5 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 5 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 31 | . . . 3 12 . 5 . . 1 . 1 . . . 2 . 2 . . . . . . 2 . . . . . 1 . . 2 . . . Heat Transferred 16747 | . 50 611 988 5073 694 1730 . 37 446 . 1623 407 37 . 1015 . 498 222 407 74 . 74 . 1036 . . 404 296 346 50 . 37 592 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Power Chain Reactions 7 | . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 3 . . . . . . 2 . . . . . 3 1 5 . . . . 2 . . . . 1 3 3 2 5 5 5 . Low Security (%) 31 | 100 100 . 16 2 . . . . 100 100 80 . . . . . 40 13 5 . . . . 62 . . . . 94 11 . . . . . . Level 1 16 | . . . 56 17 . . . . . . 14 . . . . . 27 86 1 . . . . 8 . . . . 5 4 . . 1 . . . Level 2 32 | . . . 26 78 . . . . . . 4 . . . . . 24 . 11 . . . . 28 . . . . . 22 48 100 62 . . . Level 3 11 | . . . . . . . . . . . . . . . . . 7 . 12 . . . . . . . . . . 61 51 . 5 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . 15 . . Level 5 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 100 . High Security 1 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 84 . . Peak Influence 3007 | 5 71 . 606 720 . . . . 42 . 610 . . . . . 797 278 2134 . . . . 577 . . . . 209 1021 779 548 1956 3007 2278 . Initial 1924 | . . . 37 265 . . . . 42 . . . . . . . 63 278 119 . . . . 46 . . . . 16 114 489 400 308 1173 1924 . Average 489 | . 27 . 319 502 . . . . 15 . 105 . . . . . 276 234 1370 . . . . 194 . . . . 61 727 637 461 987 2083 2131 . Influence Increases 18523 | 20 410 160 1129 1459 30 210 . 90 60 . 946 189 109 . . 150 1367 62 2265 95 110 . 215 1135 215 95 100 85 547 1622 646 228 1032 1830 708 1204 Destroy 0b10 Robot/C 6240 | . 200 40 640 680 20 140 . 80 40 . 200 120 80 . . 120 240 . 720 20 20 . 180 340 180 80 40 80 220 560 80 60 480 380 200 . Destroy 0b10 Robot/NC 760 | 20 45 . 70 105 . . . . 5 . 65 5 5 . . 5 80 . 95 . . . 15 75 . 5 . 5 30 25 50 10 10 30 5 . Destroy Leader 1300 | . 50 . 166 178 10 10 . 10 2 . 64 10 10 . . 10 74 . 124 . . . 20 72 20 10 . . 32 136 42 12 104 82 52 . Allied During Kill 957 | . . . . . . . . . . . . 9 14 . . . . . 810 . . . . . . . . . . . . . . 42 82 . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . Successful Hack 741 | . 21 . 39 103 . . . . 12 . 59 . . . . . 79 . 37 . . . . 84 . . . . 48 83 75 53 24 . 24 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1350 | . 15 . 120 105 . . . . . . 90 . . . . . 270 . 135 . . . . 45 . . . . 15 105 . 30 135 135 90 60 Anti-Garrison Action 550 | . . . . 200 . . . . . . 200 . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 3485 | . 4 . 64 73 . . . . 1 . 28 . . . . . 384 62 344 . . . . 144 . . . . 142 228 9 3 144 606 150 1099 Partial Spotted 405 | . 15 . . . . . . . . . . . . . . . 15 . . . . . . 60 . . . . 15 165 45 . . . 45 45 Lose Combat Pursuer 2655 | . 30 120 30 15 . 60 . . . . 240 45 . . . 15 225 . . 75 90 . . 315 15 . 60 . 45 270 195 60 135 555 60 . Influence Decreases 18599 | 20 410 88 617 1376 697 210 . 22 128 . 342 571 273 58 . 50 670 689 421 906 360 953 140 637 333 247 403 60 369 954 804 393 480 1203 1293 2422 Entered New Map 9443 | . . . 35 319 248 . . . 26 . . 225 43 58 . . 37 519 51 746 230 953 . 29 213 87 303 . 9 89 382 313 240 783 1083 2422 Time Decay 7184 | 20 370 88 542 707 449 164 . 22 92 . 322 326 230 . . 50 573 150 110 160 120 . 140 466 120 160 100 60 196 595 362 80 230 30 150 . Lost Part 436 | . 40 . 30 50 . 46 . . 10 . 20 . . . . . 60 . . . . . . 30 . . . . 10 120 . . 10 10 . . Lost Ally 860 | . . . 10 . . . . . . . . 20 . . . . . 20 260 . 10 . . . . . . . 40 . 60 . . 380 60 . Purge Threat 676 | . . . . 300 . . . . . . . . . . . . . . . . . . . 112 . . . . 114 150 . . . . . . Squads Dispatched 151 | . 3 . 4 17 . . . . 1 . 8 . . . . . 18 . 8 . . . . 16 . . . . 11 8 4 6 17 26 4 . Investigation 45 | . 2 . 3 5 . . . . . . 4 . . . . . 6 . 3 . . . . 7 . . . . 5 4 4 2 . . . . Extermination 21 | . . . . 6 . . . . . . 1 . . . . . 4 . . . . . . 4 . . . . 1 2 . 1 1 . 1 . Reinforcement 32 | . 1 . 1 4 . . . . 1 . 3 . . . . . 8 . 1 . . . . 4 . . . . 2 . . 1 2 3 1 . Assault 42 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 2 . . 12 20 2 . Garrison 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Construction Impeded 6 | . . . . 1 . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 13 | . . . . 1 . . . . 1 . 1 . . . . . 2 . 1 . . . . 3 . . . . 2 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 32 | . 1 . 3 1 . . . . . . 2 . . . . . 1 . 4 . . . . 3 . . . 2 1 . 7 . 1 5 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 771 | . 16 16 44 58 1 10 . 8 4 4 44 10 3 . 53 3 40 5 18 6 7 2 6 42 3 4 41 7 26 49 26 11 57 80 28 39 Peak Tracking Total 27 | . 4 3 4 8 1 4 . 4 2 4 11 4 3 . 22 1 7 4 6 5 7 3 5 10 2 3 12 2 6 7 6 4 20 27 13 12 Tactical Retreats 92 | . 2 2 1 2 . 2 . . . . 8 1 . . 7 1 9 . . 1 3 . . 6 1 . 3 . 2 11 6 2 7 11 2 2 ECM-based Alert Blocks 5 | . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 34 | . 2 . 2 5 . . . . 1 . 3 1 . . . . 2 . 3 . . . . 1 . . . . 2 7 . . . . 5 . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 5 5 5 5 5 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 100 | . 1 4 8 7 . . . . . . 6 1 . . 3 . 18 . 9 . . 1 . 3 . . . . 1 7 1 2 9 9 6 4 Max in Single Turn 5 | . 1 2 1 3 . . . . . . 1 1 . . 1 . 5 . 5 . . 1 . 2 . . . . 1 1 1 1 1 2 1 1 Garrison Access 11 | . . . . 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . 1 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 156 | . 9 1 7 16 . 1 3 . 1 . 10 . 1 1 . . 25 . 6 1 . 4 . 16 1 . 3 . 12 11 6 8 6 2 5 . Terminals 84 | . 8 . 5 9 . 1 . . 1 . 5 . . . . . 12 . 3 . . . . 7 1 . . . 8 7 1 4 5 2 5 . Fabricators 21 | . . . . 2 . . . . . . 2 . . . . . 5 . 2 . . . . 6 . . . . 2 . 2 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 1 3 . . . . . . 1 . . . . . 3 . . . . . . 2 . . . . 1 2 2 3 1 . . . Garrison Access 11 | . . . 1 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . 1 . 1 1 . . . . Total Hacks 437 | . 21 1 26 55 . 1 23 . 2 . 33 . 1 6 . . 71 . 13 1 . 17 . 45 1 . 6 . 27 26 21 16 11 5 8 . Successful 239 | . 12 1 16 30 . 1 23 . 1 . 17 . 1 6 . . 39 . 9 1 . 17 . 25 1 . 6 . 7 9 9 3 3 . 2 . Failed 194 | . 8 . 9 24 . . . . 1 . 16 . . . . . 31 . 4 . . . . 20 . . . . 20 17 12 13 8 5 6 . Catastrophic 47 | . . . 1 5 . . . . . . 5 . . . . . 6 . . . . . . 3 . . . . 8 7 3 4 1 2 2 . Database Lockouts 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 130 | . 11 . 13 22 . . . . 2 . 14 . . 4 . . 22 . 4 . . . . 9 . . 1 . 3 8 7 1 4 . 5 . Terminals 206 | . 20 . 16 34 . 1 . . 2 . 15 . . . . . 34 . 6 . . . . 16 1 . . . 16 13 2 8 9 5 8 . Fabricators 74 | . . . . 3 . . . . . . 8 . . . . . 20 . 6 . . . . 18 . . . . 6 . 13 . . . . . Repair Stations 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 7 . . . . . . Recycling Units 5 | . 1 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 70 | . . . 8 14 . . . . . . 6 . . . . . 10 . . . . . . 9 . . . . 4 6 5 6 2 . . . Garrison Access 16 | . . . 2 2 . . . . . . 2 . . . . . 5 . 1 . . . . . . . . . 1 . 1 2 . . . . Terminal Hacks 114 | . 7 1 7 13 . 1 23 . . . 5 . 1 6 . . 9 . 2 1 . 17 . 4 1 . 6 . 3 2 . 2 2 . 1 . Record 15 | . . . . . . 1 6 . . . . . . . . . . . . . . 5 . . 1 . 1 . . 1 . . . . . . Part Schematic 23 | . . . 2 . . . 10 . . . . . . 6 . . . . . . . 4 . 1 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Locate Traps 6 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 30 | . . . . 2 . . . . . . 3 . . . . . 8 . 4 . . . . 7 . . . . 3 . 3 . . . . . Network Status 7 | . . . . 2 . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Load Schematic 14 | . . . . . . . . . . . 1 . . . . . 5 . 2 . . . . 4 . . . . 2 . . . . . . . Build 9 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 3 . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 43 | . . . 7 10 . . . . . . 5 . . . . . 7 . . . . . . 9 . . . . . 2 1 1 1 . . . Insert Component 14 | . . . 3 4 . . . . . . 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Analyze 15 | . . . 4 4 . . . . . . 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Retrieve Study 14 | . . . . 2 . . . . . . 3 . . . . . 1 . . . . . . 3 . . . . . 2 1 1 1 . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 40 | . 5 . 2 5 . . . . 1 . 4 . . . . . 9 . 2 . . . . 4 . . . . . 2 5 . . . 1 . Terminals 22 | . 4 . 2 3 . . . . 1 . 1 . . . . . 5 . 1 . . . . 2 . . . . . 2 . . . . 1 . Track 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 19 | . 3 . 2 2 . . . . 1 . 1 . . . . . 4 . 1 . . . . 2 . . . . . 2 . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . 1 . . . . . . 1 . . . . . 4 . 1 . . . . 2 . . . . . . 5 . . . . . Report 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Prioritize 6 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 126 | . 5 . 7 15 . . . . 1 . 9 . . . . . 19 . 5 . . . . 16 1 . . . 11 11 6 8 6 2 4 . Full Trace Events 39 | . . . 3 2 . . . . . . 3 . . . . . 6 . 2 . . . . 7 . . . . 5 4 4 2 . . 1 . Feedback Events 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . 74 . . . . . Total Robot Build Rating 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 27 . . . . . Part Schematics Acquired 57 | . . . 5 3 . . 10 . . . 1 . . 21 . . 3 . . . . 4 . 4 . . . . . . . 6 . . . . Parts Built 7 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 691 | . . . . . . . . . . . 76 . . . . . 253 . 84 . . . . 139 . . . . . . 139 . . . . . Total Part Build Rating 50 | . . . . . . . . . . . 5 . . . . . 12 . . . . . . 15 . . . . . . 18 . . . . . Part Studies Acquired 14 | . . . . 2 . . . . . . 3 . . . . . 1 . . . . . . 3 . . . . . 2 1 1 1 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Time 90 | . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . 34 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 3 3 . . . . . . 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 3 . . . . . . 1 . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . 5 1 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . 5 1 . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . . . parse_system 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Robots Rewired 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 119 | . . . 1 . . . . . . . . 3 . . . . . 19 . . . . . . . . . . 2 . 3 . . 70 21 . Largest Group 19 | . . . 1 . . . . . . . . 3 2 2 2 . . 19 18 1 1 . . . . . . . 2 . 3 . . 7 6 . Highest-Rated Group 684 | . . . 13 . . . . . . . . 87 58 58 58 . . 684 659 27 26 . . . . . . . 100 . 174 . . 393 130 . Highest-Rated Ally 219 | . . . 13 . . . . . . . . 29 29 29 29 . . 50 50 27 26 . . . . . . . 50 . 58 . . 219 58 . Total Orders 9 | . . . 2 . . . . . . . . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 460 | . . . . . . . . . . . . 17 18 . 28 . . 98 208 . . . . . . . . . 9 . 9 . . 45 28 . Total Damage 13179 | . . . . . . . . . . . . 194 248 . 247 . . 2735 7147 . . . . . . . . . 463 . 340 . . 1219 586 . Kills 67 | . . . . . . . . . . . . 2 1 . 1 . . 5 51 . . . . . . . . . 2 . . . . 3 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 23692 | 10 448 664 988 2942 1353 1253 86 811 249 70 946 739 484 641 1262 204 2347 301 396 332 251 118 320 1309 242 329 794 316 469 1566 817 176 429 . 30 . Optics 10331 | . . . . . . . . . . . 274 739 484 641 1262 204 2347 301 396 332 251 118 320 1309 242 329 147 . . . 30 176 429 . . . Sensors 21526 | . 1 664 988 2783 1353 1253 86 811 249 70 704 739 460 641 185 183 2203 301 395 332 251 118 320 1309 242 329 793 316 469 1556 817 176 429 . . . IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Seismic 458 | 10 447 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decoding 458 | . . . . . . . . . . . . . . . . . . . . . . . . . . 310 148 . . . . . . . . . Triangulation 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . ECM 566 | . . . . 378 . 156 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 30 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 2 . . 2 2 . 2 . . . 2 1 3 . 2 . . . 1 1 . 2 . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 29333 | 158 1185 2156 1553 3139 1420 1385 86 811 249 70 985 739 484 641 1262 204 2347 301 396 332 251 118 320 1309 242 329 954 316 469 1887 820 176 713 484 554 488 Spaces Moved 37927 | 72 857 1599 940 2189 1108 1023 79 618 170 110 1608 1139 878 1134 1560 402 3101 333 492 608 556 165 710 2495 791 778 1293 502 1063 3226 2459 514 1012 1005 729 609 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2794 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451 1005 729 609 Wheels 8656 | 69 857 1599 940 2189 1108 1023 79 618 170 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26474 | . . . . . . . . . . 106 1608 1139 878 1134 1560 402 3101 333 492 608 556 165 710 2495 791 778 1293 502 1063 3226 2459 514 561 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 90 100 111 102 123 123 108 123 107 35 31 33 33 33 33 35 33 44 44 44 33 40 38 14 28 28 28 35 20 30 21 24 24 30 30 30 Average Speed 51 | 88 108 108 112 110 123 123 108 123 107 38 33 33 33 33 35 35 41 44 44 44 43 42 39 26 28 28 28 35 29 34 24 24 35 30 32 30 Slowest Speed 145 | 90 145 120 130 123 123 125 108 123 107 107 36 33 33 33 90 35 108 44 44 44 44 48 42 38 28 28 35 35 33 124 76 48 90 30 90 30 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . 5 . . . 17 . . 1 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 34 | . . . . 2 . . . 2 . . . . . . . . 2 . . . . . . 10 . . . . . . 3 . 7 2 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 65 | 4 95 52 72 62 99 88 68 76 4 82 40 94 89 87 89 62 76 96 15 72 69 61 77 48 79 82 94 52 35 97 50 60 68 39 38 39 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 12 | . 1 1 . . 1 . 1 1 . . . . . 1 . 1 . . . . . 3 1 . . 1 . . . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 1 . Scrap Searched 41 | . . 5 . . 3 2 . 2 . . . 2 4 3 . 2 . . . 4 2 . 3 . 2 6 . 1 . . . . . . . . Spaces Dug 388 | . . . 2 30 1 . . 7 . . 10 8 3 . . 1 62 . 2 . . . . 62 13 12 . . 13 9 6 1 31 77 34 4 Terrain Destroyed 1857 | . 3 47 59 79 2 . . 28 . . 24 23 3 . 107 28 219 . 36 2 15 1 66 92 62 33 . . 83 132 6 1 70 241 83 312 Melee 31 | . . . 2 1 . . . . . . 6 6 1 . . 1 . . . . . . . 1 . . . . . 4 1 1 6 . 1 . Projectile 900 | . . 2 20 27 2 . . 7 . . 7 9 2 . 11 . 101 . 16 2 . 1 2 81 . 12 . . 20 5 5 . 37 137 82 312 AOE 926 | . 3 45 37 51 . . . 21 . . 11 8 . . 96 27 118 . 20 . 15 . 64 10 62 21 . . 63 123 . . 27 104 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 45397 | 123 1023 1893 1249 2645 1144 1100 80 651 216 146 1923 1461 1055 1396 2142 448 3948 469 623 667 562 205 735 2909 802 869 1882 642 1199 3906 2622 551 1274 1112 984 741 Wait 4061 | 22 70 125 101 190 17 36 . 12 14 . 139 212 149 249 384 29 624 126 79 56 1 6 . 132 3 60 475 105 31 339 15 10 74 34 134 8 Move 37891 | 71 856 1598 939 2188 1107 1022 78 617 170 109 1607 1138 877 1133 1559 401 3101 332 491 607 555 164 709 2493 790 777 1292 501 1063 3225 2458 513 1011 1003 728 608 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 268 | 1 24 18 31 30 3 1 . 1 7 1 26 3 2 . 13 1 13 . 2 2 . 2 2 6 . 1 17 2 3 21 8 . 10 2 12 3 Fast Attach 342 | 7 4 11 10 10 . 2 . 1 3 4 15 3 5 6 20 1 20 . 10 . 2 8 1 24 . 6 19 . 9 55 35 5 24 1 15 6 Attach 133 | . 3 7 7 10 1 4 . 2 2 9 5 . 1 . 11 . 6 . 1 . 1 2 3 5 . 1 3 . 2 14 6 . 11 3 10 3 Detach 65 | . . 2 1 2 . . 2 . . 1 2 . . . 6 . 2 . 1 . 1 1 2 5 . . 1 . . 9 5 . 8 3 10 1 Swap 286 | . 8 20 25 33 4 11 . 3 1 . 18 3 4 . 25 4 23 . 4 . . 1 . 32 4 1 9 . 10 16 4 5 8 4 5 1 Drop 515 | . 9 28 36 29 2 1 . . 7 22 26 5 7 6 32 3 27 . 10 . 1 10 2 28 . 6 47 1 8 67 43 5 14 1 23 9 Fire 1447 | 22 48 70 90 136 10 23 . 15 12 . 53 22 3 . 84 5 131 11 25 2 1 6 16 149 5 17 19 32 63 57 26 7 103 54 33 97 Melee 172 | . 1 7 5 1 . . . . . . 19 10 7 2 7 4 1 . . . . . . 7 . . . . . 41 22 6 11 4 12 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . 16 . . . . . . 13 . . . . . . . . . . 5 . 28 . . . . 10 57 . . . 1 . . Rewire 70 | . . . 4 . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . Miscellaneous 8 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 11) 513 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Lost 3 parts (1p1n1u) 836 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Discovered new exit (range 12) 1125 | -10/Materials | Discovered new exit (range 8) 1344 | -10/Materials | Entered Subcaves 1347 | -10/Subcaves | Learned location of Zion (-6) 1674 | -10/Subcaves | Core integrity fell below 50% 1952 | -10/Subcaves | A Subdweller sparked back to life 1952 | -10/Subcaves | A Subdweller sparked back to life 1952 | -10/Subcaves | A Subdweller sparked back to life 1961 | -10/Subcaves | Core integrity fell below 20% 2005 | -10/Subcaves | Found Prototype Protection 2224 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2648 | -10/Subcaves | Discovered new exit (range 10) 2662 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2667 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2738 | -10/Subcaves | Visited 4L-MR0's lab 2741 | -10/Subcaves | Learned Materials emergency access door positions 2742 | -10/Subcaves | Identified Gun Armor 2755 | -10/Subcaves | Found Meta Core 2876 | -10/Subcaves | Ambushed by Subdweller buried in earth 2883 | -10/Subcaves | Ambushed by Subdweller buried in earth 2920 | -10/Subcaves | Discovered new exit (range 13) 3500 | -10/Subcaves | Entered Materials 3500 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4172 | -8/Materials | Discovered new exit (range 12) 4285 | -8/Materials | Build established: Tank 4531 | -8/Materials | Central database locked down 5042 | -8/Materials | Discovered new exit (range 3) 5053 | -8/Materials | Entered Factory 5053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5386 | -7/Factory | Central database locked down 5762 | -7/Factory | Discovered new exit (range 8) 5768 | -7/Factory | Identified exit to Storage 5853 | -7/Factory | First assault squad dispatched 5868 | -7/Factory | Build established: Skirmisher 5958 | -7/Factory | Identified exit to Factory 6879 | -7/Factory | Garrison activated, responded to threat 6947 | -7/Factory | Allied Derelicts emerged from ambush trap array 7009 | -7/Factory | Discovered exit to Storage (range 5) 7255 | -7/Factory | Identified exit to Lower Caves 7634 | -7/Factory | Build established: Hacker-Skirmisher 7853 | -7/Factory | Hacking Suite fried by hacking feedback 8192 | -7/Factory | Entered Lower Caves 8259 | -7/Lower Caves | Build established: Tank 8298 | -7/Lower Caves | Spotted B-75 Beast 8382 | -7/Lower Caves | Destroyed B-75 Beast 8705 | -7/Lower Caves | Encountered a Warlord checkpoint 8759 | -7/Lower Caves | Discovered new exit (range 6) 8768 | -7/Lower Caves | Identified exit to Lower Caves 8779 | -7/Lower Caves | Learned Factory security intel 8836 | -7/Lower Caves | Found Alien Artifact 9612 | -7/Lower Caves | Entered another Lower Caves area 9624 | -7/Lower Caves | Discovered exit to Factory (range 14) 9673 | -7/Lower Caves | Learned location of 1 exit from Factory 10016 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10229 | -7/Lower Caves | Spotted B-75 Beast 10287 | -7/Lower Caves | Lost 4 parts (1n2u1w) 10524 | -7/Lower Caves | Build established: Mutant 10593 | -7/Lower Caves | Learned Factory terminal intel 10991 | -7/Lower Caves | Discovered new exit (range 6) 10996 | -7/Lower Caves | Identified exit to Data Miner 10997 | -7/Lower Caves | Entered Data Miner 10998 | -7/Data Miner | Discovered new exit (range 6) 11019 | -7/Data Miner | Met Data Miner 11037 | -7/Data Miner | Learned location of Section 7 (-2) 11048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11058 | -7/Data Miner | Received God Mode back door access code from Data Miner 11082 | -7/Data Miner | Identified exit to Proximity Caves 11083 | -7/Data Miner | Entered Proximity Caves 11741 | -6/Proximity Caves | Learned Factory stockpile data 11757 | -6/Proximity Caves | Build established: Tank 11838 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11882 | -6/Proximity Caves | Learned location of Extension (-4) 11894 | -6/Proximity Caves | Entered Factory 11894 | -6/Factory | Evolved 2 slots: Propulsion x2 11895 | -6/Factory | Identified exit to Lower Caves 11898 | -6/Factory | Loaded intel: 26 terminal locations 12143 | -6/Factory | Sucked down chute 12143 | -6/Factory | Entered Waste 12158 | -6/Waste | EMP discharged 12175 | -6/Waste | Spotted C-40 Crusher 12187 | -6/Waste | Spotted C-40 Crusher 12187 | -6/Waste | Spotted C-40 Crusher 12188 | -6/Waste | Spotted C-40 Crusher 12191 | -6/Waste | Spotted C-40 Crusher 12198 | -6/Waste | Discovered new exit (range 12) 12207 | -6/Waste | Identified exit to Factory 12213 | -6/Waste | Entered Factory 12300 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12351 | -6/Factory | Build established: Mutant 12691 | -6/Factory | Build established: Skirmisher 12748 | -6/Factory | Found Prototype Processor 12748 | -6/Factory | Identified Exp. Targeting Computer 12760 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 12853 | -6/Factory | Cargo convoy interrupted 12918 | -6/Factory | Found Prototype Device 12918 | -6/Factory | Identified Exp. Thermal Shield 12921 | -6/Factory | Found Prototype Device 12921 | -6/Factory | Identified Exp. Shield Generator 12938 | -6/Factory | System corruption reached 10% 13070 | -6/Factory | Found Exp. Thermal Shield 13126 | -6/Factory | Discovered new exit (range 21) 13198 | -6/Factory | Entered Lower Caves 13321 | -6/Lower Caves | Encountered a Warlord checkpoint 13381 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13464 | -6/Lower Caves | Build established: Scout 13665 | -6/Lower Caves | Discovered new exit (range 8) 13668 | -6/Lower Caves | Learned Factory terminal intel 13671 | -6/Lower Caves | Identified exit to Lower Caves 13937 | -6/Lower Caves | Entered another Lower Caves area 13937 | -6/Lower Caves | Accompanied by 2 allies 14156 | -6/Lower Caves | Learned Factory terminal intel 14171 | -6/Lower Caves | Found DRS Beacon 14217 | -6/Lower Caves | Found DCF Scrap (14 items) 14345 | -6/Lower Caves | Discovered new exit (range 5) 14347 | -6/Lower Caves | Encountered a Warlord checkpoint 14351 | -6/Lower Caves | Identified exit to Zion 14421 | -6/Lower Caves | Entered Zion 14421 | -6/Zion | Accompanied by 2 allies 14431 | -6/Zion | System corruption cleaned by Quarantine Array 14437 | -6/Zion | Visited the Megawrench Repair Shop 14448 | -6/Zion | Discovered new exit (range 18) 14455 | -6/Zion | Identified exit to Proximity Caves 14551 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14653 | -6/Zion | Found Prototype Special Weapon 14653 | -6/Zion | Identified RU-N14's Throwing Claymores 14730 | -6/Zion | Identified exit to Deep Caves 14738 | -6/Zion | Learned Factory trap positions 15043 | -6/Zion | Opened final containment barrier to the Deep Caves 15048 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15062 | -6/Zion | Entered Deep Caves 15062 | -6/Deep Caves | Accompanied by 2 allies 15157 | -6/Deep Caves | Attacked by Z-Imprinter 15162 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 15213 | -6/Deep Caves | Destroyed Z-Imprinter 15217 | -6/Deep Caves | Found Prototype Device 15217 | -6/Deep Caves | Identified Zio. Metafield Generator 15235 | -6/Deep Caves | Found Prototype Protection 15235 | -6/Deep Caves | Identified Zio. Weapon Casing 15300 | -6/Deep Caves | Z-Facility disabled 15464 | -6/Deep Caves | Core integrity fell below 50% 15505 | -6/Deep Caves | Build established: Mutant 15555 | -6/Deep Caves | Discovered new exit (range 11) 15664 | -6/Deep Caves | Spotted Golem 16088 | -6/Deep Caves | Destroyed Golem 16095 | -6/Deep Caves | Triggered Deep Caves wall 16095 | -6/Deep Caves | Spotted Assembler 16097 | -6/Deep Caves | Exposed GOLEM chamber 16104 | -6/Deep Caves | Spotted Assembler 16113 | -6/Deep Caves | Destroyed Assembler 16113 | -6/Deep Caves | Destroyed Assembler 16148 | -6/Deep Caves | Destroyed 39 combat bots 16176 | -6/Deep Caves | Spotted Golem 16185 | -6/Deep Caves | Found GOLEM Unit 16231 | -6/Deep Caves | Found Zio. Weapon Casing 16324 | -6/Deep Caves | Entered Proximity Caves 16332 | -5/Proximity Caves | Spotted B-75 Beast 16351 | -5/Proximity Caves | Learned location of Armory (-4) 16371 | -5/Proximity Caves | Learned Factory garrison access intel 16506 | -5/Proximity Caves | Discovered new exit (range 20) 16528 | -5/Proximity Caves | Entered Factory 16528 | -5/Factory | Evolved 2 slots: Utility x2 16529 | -5/Factory | Identified exit to Upper Caves 16530 | -5/Factory | Loaded intel: 80 trap records 16531 | -5/Factory | Loaded intel: 26 terminal locations 16532 | -5/Factory | Loaded intel: 4 garrison access locations 16630 | -5/Factory | Discovered new exit (range 9) 16632 | -5/Factory | Identified exit to Factory 16904 | -5/Factory | Build established: Scout 16938 | -5/Factory | Spotted B-75 Beast 17319 | -5/Factory | Discovered exit to Upper Caves (range 17) 17410 | -5/Factory | Central database locked down 17462 | -5/Factory | Identified Core Expander 17462 | -5/Factory | Installed Core Expander, added new Power slot 17669 | -5/Factory | Discovered exit to Factory (range 17) 17931 | -5/Factory | Discovered exit to Factory (range 17) 18319 | -5/Factory | Fabricated Cld. Gravmag System (x1) 18671 | -5/Factory | Lost 3 parts (1p1n1w) 18774 | -5/Factory | Fabricated Cld. Gravmag System (x1) 18858 | -5/Factory | Repaired Broken Cld. Gravmag System 18875 | -5/Factory | Manually triggered Chute Trap 18875 | -5/Factory | Sucked down chute 18875 | -5/Factory | Entered Waste 18879 | -5/Waste | Spotted C-40 Crusher 18912 | -5/Waste | Destroyed C-40 Crusher 18919 | -5/Waste | Spotted C-40 Crusher 18967 | -5/Waste | Spotted C-40 Crusher 18970 | -5/Waste | Spotted C-40 Crusher 18971 | -5/Waste | Spotted C-40 Crusher 19005 | -5/Waste | Warlord forces began an assault 19014 | -5/Waste | Allies destroyed C-40 Crusher 19022 | -5/Waste | Allies destroyed C-40 Crusher 19022 | -5/Waste | Allies destroyed C-40 Crusher 19027 | -5/Waste | Allies destroyed C-40 Crusher 19077 | -5/Waste | Spotted C-40 Crusher 19087 | -5/Waste | Allies destroyed C-40 Crusher 19108 | -5/Waste | Discovered new exit (range 10) 19118 | -5/Waste | Identified exit to Factory 19176 | -5/Waste | Entered Factory 19176 | -5/Factory | Accompanied by 18 allies 19177 | -5/Factory | Loaded intel: 25 terminal locations 19199 | -5/Factory | Discovered exit to Upper Caves (range 13) 19229 | -5/Factory | Found Prototype Launcher 19229 | -5/Factory | Identified Mni. Smartbomb Launcher 19232 | -5/Factory | Found Mni. Smartbomb Launcher 19256 | -5/Factory | Discovered exit to Factory (range 15) 19350 | -5/Factory | Lost 3 allies 19402 | -5/Factory | High security lockdown imminent 19482 | -5/Factory | High security lockdown engaged 19486 | -5/Factory | System corruption reached 10% 19548 | -5/Factory | Lost 5 allies 19572 | -5/Factory | Entered Upper Caves 19572 | -5/Upper Caves | Accompanied by 1 ally 19602 | -5/Upper Caves | Lost 3 allies 19624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19773 | -5/Upper Caves | Discovered new exit (range 6) 19776 | -5/Upper Caves | Identified exit to Upper Caves 19904 | -5/Upper Caves | Entered another Upper Caves area 19904 | -5/Upper Caves | Accompanied by 1 ally 19906 | -5/Upper Caves | Discovered exit to Factory (range 19) 19907 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20013 | -5/Upper Caves | Learned Factory trap positions 20067 | -5/Upper Caves | Discovered new exit (range 6) 20069 | -5/Upper Caves | Identified exit to Zhirov 20155 | -5/Upper Caves | Entered Zhirov 20157 | -5/Zhirov | Discovered new exit (range 3) 20164 | -5/Zhirov | Met Zhirov 20174 | -5/Zhirov | Learned location of Quarantine (-3) 20174 | -5/Zhirov | Learned location of Testing (-2) 20174 | -5/Zhirov | Learned location of Command (-1) 20177 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20211 | -5/Zhirov | Found Alien Artifact 20211 | -5/Zhirov | Identified Integrated Reactor 20211 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20218 | -5/Zhirov | Found Alien Artifact 20242 | -5/Zhirov | Identified exit to Proximity Caves 20245 | -5/Zhirov | Cloak Generator disabled 20245 | -5/Zhirov | Attacked by Zhirov 20255 | -5/Zhirov | Enhanced Grunts warped into view 20271 | -5/Zhirov | Zhirov warped through subspace 20273 | -5/Zhirov | Entered Proximity Caves 20367 | -4/Proximity Caves | Learned Research stockpile data 20547 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20593 | -4/Proximity Caves | Entered Factory 20593 | -4/Factory | Evolved 2 slots: Utility x2 20594 | -4/Factory | Identified exit to Extension 20595 | -4/Factory | Loaded intel: 98 trap records 20619 | -4/Factory | Found Prototype Processor 20619 | -4/Factory | Identified Exp. Signal Interpreter 20675 | -4/Factory | Incoming investigation squad redirected 20697 | -4/Factory | Discovered new exit (range 17) 20700 | -4/Factory | Identified exit to Upper Caves 20736 | -4/Factory | Fabricated Cld. Gravmag System? 21259 | -4/Factory | Declared boring by mysterious "MATRIX" hacker. 21266 | -4/Factory | Identified exit to Armory 21489 | -4/Factory | Unchained authorized (QV-33N) 21645 | -4/Factory | Discovered new exit (range 3) 21646 | -4/Factory | Identified exit to Research 21803 | -4/Factory | Fabricated Cld. Linear Gravjet? 21805 | -4/Factory | Discovered exit to Research (range 5) 21843 | -4/Factory | First assault squad dispatched 21902 | -4/Factory | Entered Upper Caves 22070 | -4/Upper Caves | Learned 8 Research zone layouts 22071 | -4/Upper Caves | Discovered new exit (range 6) 22072 | -4/Upper Caves | Identified exit to Upper Caves 22144 | -4/Upper Caves | Entered another Upper Caves area 22225 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 22268 | -4/Upper Caves | Discovered exit to Research (range 17) 22270 | -4/Upper Caves | Identified exit to Warlord 22473 | -4/Upper Caves | Entered Warlord 22483 | -4/Warlord | System corruption cleaned by Quarantine Array 22512 | -4/Warlord | Met Warlord 22537 | -4/Warlord | Warlord's base attacked by MAIN.C 22578 | -4/Warlord | Opened Warlord's prototype stash 22606 | -4/Warlord | Found Prototype Energy Gun 22606 | -4/Warlord | Identified Vortex Shotgun 22609 | -4/Warlord | Found Prototype Energy Cannon 22609 | -4/Warlord | Identified Vortex Driver 22773 | -4/Warlord | Found Vortex Driver 22782 | -4/Warlord | Found Vortex Shotgun 22881 | -4/Warlord | Build established: Sprinter 22887 | -4/Warlord | Warlord forces counterattacked 22913 | -4/Warlord | Found Quantum Capacitor 22954 | -4/Warlord | Spotted Striker 22988 | -4/Warlord | Spotted Striker 23002 | -4/Warlord | Destroyed Striker 23047 | -4/Warlord | Lost 15 allies 23059 | -4/Warlord | Spotted Striker 23071 | -4/Warlord | Spotted B-90 Cyclops 23076 | -4/Warlord | P-70 Sage assimilated allied PT-VLM(g) 23109 | -4/Warlord | Lost 7 allies 23138 | -4/Warlord | Spotted B-86 Titan 23212 | -4/Warlord | Build established: Scavenger-Sprinter 23212 | -4/Warlord | Warlord base infiltrated, sounded retreat 23269 | -4/Warlord | Spotted Striker 23269 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 23286 | -4/Warlord | Spotted Striker 23297 | -4/Warlord | Spotted Executioner 23324 | -4/Warlord | Found Prototype Device 23324 | -4/Warlord | Identified Exp. Shock Absorption System 23326 | -4/Warlord | Lost 10 allies 23391 | -4/Warlord | Lost 4 allies 23394 | -4/Warlord | Discovered new exit (range 14) 23427 | -4/Warlord | Entered Proximity Caves 23431 | -3/Proximity Caves | Spotted B-86 Titan 23473 | -3/Proximity Caves | Activated DRS Beacon 23607 | -3/Proximity Caves | Build established: Scavenger-Gunner 23626 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23734 | -3/Proximity Caves | Lost 3 allies 23743 | -3/Proximity Caves | Entered Research 23743 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23744 | -3/Research | Identified exit to Research 23811 | -3/Research | Unchained authorized (QV-33N) 23866 | -3/Research | Fabricated X-82 Rainmaker? 23870 | -3/Research | Garrison activated, responded to threat 24058 | -3/Research | Build established: Scavenger-Sprinter 24092 | -3/Research | Identified exit to Quarantine 24212 | -3/Research | Entered Quarantine 24214 | -3/Quarantine | Cryocooling Duct disabled 24229 | -3/Quarantine | Ambient heat levels rising (+20) 24229 | -3/Quarantine | Non-combat units ordered to evacuate 24599 | -3/Quarantine | Destroyed 15 combat bots 24603 | -3/Quarantine | Found Alien Artifact 24603 | -3/Quarantine | Identified Core Reset Matrix 24603 | -3/Quarantine | Identified Transdimensional Reconstructor 24603 | -3/Quarantine | Used Core Reset Matrix 24607 | -3/Quarantine | Detected hypermatrix surge 24607 | -3/Quarantine | Sensed 4 artifacts in vicinity 24618 | -3/Quarantine | Cryocooling Duct disabled 24633 | -3/Quarantine | Ambient heat levels rising (+20) 24633 | -3/Quarantine | Combat units ordered to evacuate 24665 | -3/Quarantine | Found Sigix Broadsword 24733 | -3/Quarantine | Quarantine Guard activated 24744 | -3/Quarantine | Spotted Quarantine Guard 24747 | -3/Quarantine | Spotted Quarantine Guard 24758 | -3/Quarantine | Spotted Quarantine Guard 24758 | -3/Quarantine | Spotted Quarantine Guard 24758 | -3/Quarantine | Spotted Quarantine Guard 24760 | -3/Quarantine | Spotted Quarantine Guard 24801 | -3/Quarantine | Spotted Quarantine Guard 24860 | -3/Quarantine | Spotted Quarantine Guard 24883 | -3/Quarantine | Found Prototype Device 24883 | -3/Quarantine | Identified Adv. EM Shield 24927 | -3/Quarantine | Spotted Quarantine Guard 24962 | -3/Quarantine | Destroyed Quarantine Guard 24965 | -3/Quarantine | Lost 4 parts (1n3u) 24986 | -3/Quarantine | Destroyed Quarantine Guard 25001 | -3/Quarantine | Destroyed Quarantine Guard 25039 | -3/Quarantine | Destroyed Quarantine Guard 25070 | -3/Quarantine | Destroyed Quarantine Guard 25079 | -3/Quarantine | Spotted Quarantine Guard 25137 | -3/Quarantine | Destroyed Quarantine Guard 25181 | -3/Quarantine | Destroyed Quarantine Guard 25267 | -3/Quarantine | Discovered exit to Research (range 13) 25267 | -3/Quarantine | Spotted Quarantine Guard 25297 | -3/Quarantine | Destroyed Quarantine Guard 25334 | -3/Quarantine | Build established: Scavenger-Mutant 25402 | -3/Quarantine | Spotted Quarantine Guard 25410 | -3/Quarantine | Destroyed Quarantine Guard 25417 | -3/Quarantine | Destroyed Quarantine Guard 25461 | -3/Quarantine | Crushed by falling debris 25461 | -3/Quarantine | System corruption reached 10% 25492 | -3/Quarantine | Lost 3 parts (1p1n1u) 25592 | -3/Quarantine | Found Prototype Device 25592 | -3/Quarantine | Identified Adv. EM Shield 25633 | -3/Quarantine | Found Core Stripper 25678 | -3/Quarantine | Repaired Broken Cmb. Linear Gravjet+ 25755 | -3/Quarantine | Build established: Alien-Mutant 25810 | -3/Quarantine | Found Subatomic Replicator 26099 | -3/Quarantine | Entered Research 26099 | -2/Research | Warlord forces began assault on 0b10 26099 | -2/Research | Evolved 2 slots: Utility x2 26107 | -2/Research | Met up with Warlord 26173 | -2/Research | Fabricated Enh. Nova Cannon (x2) 26209 | -2/Research | Research machine network offline 26240 | -2/Research | Fabricated G-73 Enforcer (x3) 26282 | -2/Research | Spotted B-90 Cyclops 26366 | -2/Research | Discovered new exit (range 8) 26375 | -2/Research | Identified exit to Access 26382 | -2/Research | Found Unknown Launcher 26382 | -2/Research | Identified Fusion Bomb Launcher 26392 | -2/Research | Spotted B-90 Cyclops 26405 | -2/Research | Build established: Alien-Sprinter 26464 | -2/Research | Spotted Striker 26503 | -2/Research | Discovered exit to Access (range 16) 26514 | -2/Research | Found Prototype Reactor 26514 | -2/Research | Identified Zero-point Reactor 26561 | -2/Research | Found Prototype Hackware 26561 | -2/Research | Identified Exp. System Shield 26631 | -2/Research | Met DD-05H 26678 | -2/Research | Found Prototype Processor 26678 | -2/Research | Identified Exp. Core Analyzer 26718 | -2/Research | Discovered new exit (range 4) 26719 | -2/Research | Identified exit to Testing 26832 | -2/Research | Borebot progress halted 26842 | -2/Research | Borebot progress halted 26912 | -2/Research | Lost 3 allies 26919 | -2/Research | Entered Testing 26921 | -2/Testing | Garrison activated, responded to threat 26977 | -2/Testing | Scanned by Researcher 26984 | -2/Testing | Found Prototype Hackware 26984 | -2/Testing | Identified Ghost Barrier 27042 | -2/Testing | Discovered exit to Access (range 12) 27076 | -2/Testing | Spotted Fortress 27092 | -2/Testing | Discovered new exit (range 6) 27092 | -2/Testing | Discovered new exit (range 7) 27094 | -2/Testing | Identified exit to Section 7 27094 | -2/Testing | Identified exit to Protoforge 27095 | -2/Testing | Entered Section 7 27096 | -2/Section 7 | Detected hypermatrix surge 27096 | -2/Section 7 | Sensed 17 artifacts in vicinity 27151 | -2/Section 7 | Destroyed 7 combat bots 27152 | -2/Section 7 | Found Integrated Mediator 27194 | -2/Section 7 | Build established: Alien-Scout 27374 | -2/Section 7 | Spotted S7 Guard 27383 | -2/Section 7 | Found Core Physics Calibrator 27396 | -2/Section 7 | Destroyed S7 Guard 27408 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 27442 | -2/Section 7 | Spotted Alpha 7 27442 | -2/Section 7 | Spotted Alpha 7 27478 | -2/Section 7 | Spotted B-99 Colossus 27515 | -2/Section 7 | Spotted Executioner 27524 | -2/Section 7 | Integrated with Sigix Exoskeleton 27531 | -2/Section 7 | Used Subatomic Replicator to replicate Meta Core 27533 | -2/Section 7 | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 27551 | -2/Section 7 | Attached Gun Armor, gained temporary slots: Weapon x2 27564 | -2/Section 7 | Spotted Striker 27564 | -2/Section 7 | Spotted Striker 27573 | -2/Section 7 | Scanned by Researcher 27574 | -2/Section 7 | Intercept squad dispatched 27594 | -2/Section 7 | Spotted Tracker 27595 | -2/Section 7 | Spotted Tracker 27621 | -2/Section 7 | Destroyed Tracker 27627 | -2/Section 7 | Destroyed Tracker 27632 | -2/Section 7 | Found Prototype Device 27632 | -2/Section 7 | Identified Exp. Phase Shifter 27635 | -2/Section 7 | Spotted Combat Programmer 27640 | -2/Section 7 | Found Sigix Sheargun 27642 | -2/Section 7 | Found Sigix Sheargun 27644 | -2/Section 7 | Spotted Combat Programmer 27656 | -2/Section 7 | Destroyed Combat Programmer 27666 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 27669 | -2/Section 7 | Destroyed Combat Programmer 27725 | -2/Section 7 | Found Integrity Redistributor 27742 | -2/Section 7 | Found LRC Inertial Stabilizer 27742 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27746 | -2/Section 7 | Found LRC Matter Compressor 27746 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27747 | -2/Section 7 | Found LRC Armor 27747 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 27765 | -2/Section 7 | Found Integrated Dissipator 27765 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27767 | -2/Section 7 | Found Integrated Dissipator 27767 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27768 | -2/Section 7 | Intercept squad dispatched 27777 | -2/Section 7 | Spotted Tracker 27778 | -2/Section 7 | Spotted Tracker 27778 | -2/Section 7 | Spotted Tracker 27789 | -2/Section 7 | Spotted Combat Programmer 27789 | -2/Section 7 | Spotted Combat Programmer 27789 | -2/Section 7 | Spotted Combat Programmer 27803 | -2/Section 7 | Discovered exit to Access (range 17) 27806 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 27808 | -2/Section 7 | Entered Access 27808 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27809 | -1/Access | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 27813 | -1/Access | Emitted hypermatrix ping 27818 | -1/Access | Assembled emerged from beneath the floor 27832 | -1/Access | Build established: Alien-Sigix 27935 | -1/Access | Assembled emerged from beneath the floor 27961 | -1/Access | Assembled emerged from beneath the floor 27962 | -1/Access | Intercept squad dispatched 27986 | -1/Access | Spotted Tracker 27988 | -1/Access | Spotted Tracker 28006 | -1/Access | Destroyed Tracker 28015 | -1/Access | Spotted Combat Programmer 28024 | -1/Access | Destroyed Combat Programmer 28042 | -1/Access | Assembled emerged from beneath the floor 28068 | -1/Access | Spotted Combat Programmer 28072 | -1/Access | Destroyed Combat Programmer 28081 | -1/Access | Assembled emerged from beneath the floor 28095 | -1/Access | Assembled emerged from beneath the floor 28184 | -1/Access | Discovered new exit (range 17) 28191 | -1/Access | Spotted Striker 28210 | -1/Access | Assembled emerged from beneath the floor 28214 | -1/Access | Intercept squad dispatched 28221 | -1/Access | Garrison activated, responded to threat 28244 | -1/Access | Spotted Combat Programmer 28247 | -1/Access | Assembled emerged from beneath the floor 28254 | -1/Access | Assembled emerged from beneath the floor 28255 | -1/Access | Spotted Tracker 28256 | -1/Access | Spotted Tracker 28256 | -1/Access | Spotted Tracker 28267 | -1/Access | Discovered new exit (range 15) 28271 | -1/Access | Spotted Combat Programmer 28281 | -1/Access | Spotted B-99 Colossus 28281 | -1/Access | Spotted B-99 Colossus 28284 | -1/Access | Spotted Combat Programmer 28292 | -1/Access | Entered Command 28293 | -1/Command | Lost 11 allies 28297 | -1/Command | Emitted hypermatrix ping 28302 | -1/Command | Assembled emerged from beneath the floor 28372 | -1/Command | Assembled emerged from beneath the floor 28425 | -1/Command | Lost 4 allies 28485 | -1/Command | Assembled emerged from beneath the floor 28501 | -1/Command | Spotted M Guard 28501 | -1/Command | Spotted M Guard 28501 | -1/Command | Spotted Combat Programmer 28501 | -1/Command | Spotted Combat Programmer 28542 | -1/Command | First assault squad dispatched 28546 | -1/Command | Met MAIN.C 28550 | -1/Command | 0b10 Conduit disabled 28559 | -1/Command | Incoming assault squad redirected 28587 | -1/Command | Destroyed Combat Programmer 28593 | -1/Command | Destroyed Combat Programmer 28601 | -1/Command | MAIN.C activated Command garrisons 28602 | -1/Command | Discovered new exit (range 17) 28633 | -1/Command | Found Prototype Device 28633 | -1/Command | Identified Exp. Force Field 28639 | -1/Command | Found Prototype Device 28639 | -1/Command | Identified Exp. Weapon Cycler 28648 | -1/Command | Found Prototype Device 28648 | -1/Command | Identified Exp. System Purifier 28705 | -1/Command | Found Zero-point Reactor 28737 | -1/Command | Found Unknown Device 28737 | -1/Command | Identified Launcher Loader 28776 | -1/Command | Warped through subspace to slip node 28776 | -1/Command | Discovered new exit (range 5) 28846 | -1/Command | Entered Access_0 28847 | -1/Access_0 | Sensed 4 artifacts in vicinity 28847 | -1/Access_0 | Met Architect 28900 | -1/Access_0 | Destroyed A8 28913 | -1/Access_0 | Core integrity fell below 50% 28915 | -1/Access_0 | Subspace Access Node disabled 28945 | -1/Access_0 | Found Exp. Targeting Computer 28948 | -1/Access_0 | Found Prototype Device 28948 | -1/Access_0 | Identified Desublimator 28963 | -1/Access_0 | Destroyed 7 combat bots 28973 | -1/Access_0 | Architect warped through subspace 28982 | -1/Access_0 | A6 warped into view 28996 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 29014 | -1/Access_0 | Subspace Access Node disabled 29031 | -1/Access_0 | Destroyed A6 29053 | -1/Access_0 | Architect warped through subspace 29111 | -1/Access_0 | Architect warped through subspace 29135 | -1/Access_0 | Subspace Access Node disabled 29142 | -1/Access_0 | A5 warped into view 29157 | -1/Access_0 | Destroyed A5 29174 | -1/Access_0 | Architect warped through subspace 29215 | -1/Access_0 | Architect warped through subspace 29237 | -1/Access_0 | Subspace Access Node disabled 29327 | -1/Access_0 | Destroyed Architect 29328 | -1/Access_0 | Architect triggered a singularity event 29330 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 29331 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29331 | -1/Access_0 | Warped through subspace to slip node 29331 | -1/Access_0 | Discovered new exit (range 8) 29334 | *** | Escaped singularity! Last Messages --------------- 29327_ Quantum Shear penetrates Architect. 29327_ Architect: "If I can't win, no one wins!" [Achievement: What Happened At The End There] 29327_ Architect destroyed. 29328_ A0_COM: Initiating irreversible singularity event. Goodbye. 29329_ A0_COM: 10. 29330_ A0_COM: 9. 29330_ Acquired data core, extracted unknown sensor trigger ID. 29331_ A0_COM: 8. 29331_ Acquired Hpw. Transdimensional Reconstructor. 29331_ Warped through subspace, drawn to slip node. 29331_ EXIT=FOUND 29332_ A0_COM: 7. 29333_ A0_COM: 6. 29334_ A0_COM: 5. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 93 Energy Capacity 1440 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 40 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Molecular Scythe | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -4/Factory Cld. Linear Gravjet | x1 | -4/Factory X-82 Rainmaker | x2 | -3/Research | Authchip Enh. Nova Cannon | x2 | -2/Research | Preloaded G-73 Enforcer | x3 | -2/Research | Preloaded Repaired ---------- Cld. Gravmag System | 99% | -5/Factory | Broken Cmb. Linear Gravjet | 81% | -3/Quarantine | Broken Studied --------- Cmb. Linear Gravjet | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Com. HERF Cannon | -2/Research | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Antigrav Array | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Core Physics Calibrator Integrated Mediator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator LRC Inertial Stabilizer LRC Matter Compressor LRC Armor Integrated Dissipator Transdimensional Reconstructor Core Stripper High-powered Transdimensional Reconstructor Achievements -------------- Artifact Hunter Exposed Planet Killer What Happened At The End There Challenges ------------ None Game ------ Seed LargeScanShooter Manual? 0 Play Time 08:04:22 Cumulative 624.1 hours Start 2026.03.09 @ 16:34:16 End 2026.03.10 @ 02:54:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type 6 Total 22 Types 8/1/6/1/1/0/1/1/1/2 Lore% 92 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a8a8bd-0746-4a17-b9a5-34f851b48efd