Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.19 @ 01:02:36 // Winter2019/RPGLIKE Player: jimhatama Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (5094) 5094 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1672) 1672 TOTAL SCORE: 11631 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 458 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -132 Cogmind --------- Core Integrity 1650/1650 Matter 479/500 Energy 410/410 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Makeshift Power Source > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (9) ------ Cooling System High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Gatling Laser Autogun Battle Rifle Remote Datajack > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Melee Analysis Suite Weapon Cycler Proton Cannon Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Autogun Battle Rifle Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Melee Analysis Suite Weapon Cycler Proton Cannon Katana [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Slots Evolved 14 | 5 . 1 3 . . 1 2 . 1 1 Power 1 | . . . . . . . 1 . . . Propulsion 2 | 1 . . . . . 1 . . . . Utility 8 | 3 . 1 2 . . . 1 . . 1 Weapon 3 | 1 . . 1 . . . . . 1 . Parts Attached 98 | 9 17 13 8 3 1 2 15 16 3 11 Power 10 | 1 . 1 1 . . . 4 2 . 1 Engine 8 | 1 . . . . . . 4 2 . 1 Core 2 | . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 3 . 2 1 . . 1 2 . 1 Treads 12 | 2 3 . 2 1 . . 1 2 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 4 4 1 3 1 1 2 5 4 . 6 Device 9 | 1 1 1 . . . 2 1 . . 3 Storage 1 | . 1 . . . . . . . . . Processor 7 | 1 2 . 1 . . . . 1 . 2 Hackware 2 | . . . . 1 . . 1 . . . Protection 12 | 2 . . 2 . 1 . 3 3 . 1 Artifact . | . . . . . . . . . . . Weapon 45 | 2 10 11 2 1 . . 5 8 3 3 Energy Gun 5 | 1 . 1 . . . . 1 1 . 1 Energy Cannon 4 | . . 1 . . . . 2 . . 1 Ballistic Gun 22 | 1 9 5 1 . . . . 4 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 8 | . . 4 . . . . 2 2 . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 3 | . . . . . . . 2 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . 2 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 1 . . Average Slot Usage (%) 98 | . 98 97 97 100 100 93 96 99 100 98 Engine 5 | . 11 2 . . . . 5 10 11 11 Core 4 | . . 7 7 7 7 7 6 1 . . Treads 17 | . 21 20 15 15 15 14 17 18 17 16 Device 13 | . 11 17 15 15 7 7 11 12 11 15 Storage 6 | . 8 10 7 7 7 7 6 6 5 5 Processor 18 | . 19 20 22 23 23 21 18 14 11 14 Hackware 3 | . . . . 4 7 7 6 6 5 5 Protection 5 | . 4 . 3 2 6 7 3 9 11 6 Energy Gun 1 | . . 2 . . . . . 6 5 4 Energy Cannon 3 | . . 3 7 7 7 7 5 . . . Ballistic Gun 9 | . 17 13 7 7 7 7 6 8 11 11 Slashing Weapon 3 | . . . 6 7 7 7 6 2 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 11 14 17 24 24 23 24 37 41 39 44 Greatest Support 69 | 40 40 40 43 46 46 46 69 69 69 69 Greatest Overweight (x) 4 | 1 4 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 3 3 5 5 5 5 5 5 Average Capacity 3 | 1 2 2 2 3 4 5 5 5 5 5 Most Carried 5 | 1 2 2 3 3 5 5 5 5 5 5 Average Carried 3 | . 1 1 1 3 4 4 3 4 4 4 Final Capacity 5 | 2 2 2 3 3 5 5 5 5 5 5 Final Carried 5 | 1 2 2 3 3 5 5 5 5 4 5 Class Distribution -------------------- 39% | Hacker-Assassin 16% | Hacker-Mutant 15% | Hacker-Skirmisher 10% | Hacker-Gunner 7% | Hacker-Tank 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Assassin | -9/Materials Hacker-Assassin | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Assassin | -7/Factory Hacker-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Matter Collected 3173 | 290 443 344 383 115 91 98 549 365 90 405 Remotely . | . . . . . . . . . . . Salvage Created 4967 | . 216 166 878 315 391 265 793 727 70 1146 Parts 299 | . 27 9 68 17 31 26 47 24 2 48 Haulers Intercepted 2 | . . . . . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Combat Hostiles Destroyed 142 | . 8 20 19 6 16 15 25 13 3 17 Melee 1 | . . . . . . 1 . . . . Guns 70 | . 7 8 11 . 5 4 8 7 3 17 Cannons 46 | . 1 2 8 6 11 10 8 . . . AOE 24 | . . 10 . . . . 9 5 . . Classes Destroyed 19 | . 4 2 3 2 . 2 5 1 . . Worker 9 | . 3 1 1 . . . 2 . . 2 Builder 2 | . . . . . . . 1 . . 1 Tunneler 1 | . . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . . 1 Recycler 2 | . . . . . . . 1 . . 1 Operator 4 | . . . 3 1 . . . . . . Drone 14 | . . . . . . 14 . . . . Watcher 12 | . 3 . 5 1 . . 2 . . 1 Swarmer 24 | . 6 2 3 . 8 . 2 1 2 . Grunt 53 | . 2 2 11 3 7 . 16 6 1 5 Brawler 4 | . . . . 1 . . 2 1 . . Duelist 4 | . . . . . . 1 . 2 . 1 Protector 3 | . . . . 1 . . 2 . . . Sentry 14 | . . . 5 1 1 . . 2 . 5 Demolisher 2 | . . 2 . . . . . . . . Hunter 5 | . . . . . . . 1 1 . 3 Programmer 5 | . . . . . . . 2 . . 3 Samaritan 2 | . . . . . . . . 2 . . Assembled 14 | . . 14 . . . . . . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 14 | . 5 14 3 3 8 3 8 8 2 6 Combat Bots Only 14 | . 3 14 3 3 8 3 5 8 2 3 Max Kills in Single Turn 4 | . 2 4 2 1 2 1 4 3 1 3 Gunslinging 1 | . . 1 . . . . . . . 1 Exploded 4 | . . 4 . . . . 3 3 . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Damage Taken 5555 | . 58 671 322 120 315 93 2694 519 27 736 Core 4071 | . 47 547 230 98 213 72 1985 357 17 505 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 3392 | . 35 402 177 66 155 47 1710 330 17 453 Core Remaining (%) 78 | 100 . 41 . . . 99 . . 72 . Volleys Fired 361 | . 27 29 51 25 27 26 96 26 7 47 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 Hottest 138 | . 55 93 83 83 83 83 83 138 128 128 Shots Fired 757 | . 45 57 99 48 54 50 192 56 18 138 Gun 513 | . 37 44 51 25 27 26 98 50 18 137 Cannon 218 | . 8 3 48 23 27 24 85 . . . Launcher 25 | . . 10 . . . . 9 6 . . Special 1 | . . . . . . . . . . 1 Kinetic 439 | . 45 38 51 25 27 26 97 24 14 92 Thermal 288 | . . 9 48 23 27 24 85 23 4 45 Explosive 25 | . . 10 . . . . 9 6 . . Electromagnetic 4 | . . . . . . . 1 3 . . Robot Hit Streak 79 | . 23 48 39 25 22 10 34 52 11 79 Robot Miss Streak 2 | . 1 1 1 1 1 1 1 1 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 2 . . . . . 1 1 3 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 Shots Hit Robots 626 | . 37 51 77 39 39 36 161 54 14 118 Core Hits 351 | . 19 38 38 17 19 17 74 43 6 80 Critical Hits 3 | . . . . 1 . . 1 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 23 | . . . . 2 . 6 9 6 . . Impact . | . . . . . . . . . . . Slashing 23 | . . . . 2 . 6 9 6 . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14222 | . 480 1299 1350 639 714 1018 4039 2000 224 2459 Guns 7192 | . 377 586 619 267 255 249 1231 926 224 2458 Cannons 3357 | . 103 53 731 372 459 310 1329 . . . Explosions 2729 | . . 660 . . . . 1479 590 . . Melee 943 | . . . . . . 459 . 484 . . Ramming 1 | . . . . . . . . . . 1 Kinetic 5306 | . 480 522 619 267 255 249 1217 313 144 1240 Thermal 5193 | . . 117 731 372 459 310 1329 577 80 1218 Explosive 2729 | . . 660 . . . . 1479 590 . . Electromagnetic 50 | . . . . . . . 14 36 . . Impact . | . . . . . . . . . . . Slashing 943 | . . . . . . 459 . 484 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 . Average Corruption 5 | . . . . . . . 3 6 6 . Corruption Purged . | . . . . . . . . . . . Effects 75 | . . . . . . . 22 34 19 . Message Errors 15 | . . . . . . . 6 5 4 . Matter Fused 16 | . . . . . . . 3 11 2 . Heat Flow Errors 11 | . . . . . . . 2 6 3 . Energy Discharges 8 | . . . . . . . 1 3 4 . Data Loss (minor) 8 | . . . . . . . 4 2 2 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 4 | . . . . . . . 1 2 1 . Targeting Errors 9 | . . . . . . . 4 2 3 . Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 251 | . . 1 7 . . 119 45 79 . . Projectiles 28 | . . . 7 . . . 21 . . . Explosions 37 | . . 1 . . . . 24 12 . . Melee 186 | . . . . . . 119 . 67 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 207 | . . 127 . . . . 64 16 . . Shots 9 | . . 5 . . . . 3 1 . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 248 | . 8 9 89 . 4 . 248 224 173 78 Average Temperature 36 | . 6 3 22 . 3 . 41 76 56 32 Received Heat Transfer 2345 | . 12 50 204 90 165 9 1272 234 . 309 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 15 | . . . 3 1 4 . 1 2 . 4 Heat Transferred 10734 | . . 261 1554 733 867 666 2403 1325 175 2750 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Peak Influence 1175 | . 103 80 247 260 627 232 1175 . . 224 Initial 942 | . . . 14 . 45 203 942 . . . Average 171 | . 25 36 71 43 313 68 892 . . 48 Maximum Alert Level 4 | . . . 1 1 2 1 4 . . 1 Low Security (%) 81 | 100 100 100 94 92 31 95 . . . 98 Level 1 3 | . . . 5 7 31 4 . . . 1 Level 2 5 | . . . . . 36 . 31 . . . Level 3 6 | . . . . . . . 47 . . . Level 4 2 | . . . . . . . 20 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . . 3 5 . . 10 . . 4 Investigation 4 | . . . 1 . . . 2 . . 1 Extermination 4 | . . . . . . . 2 . . 2 Reinforcement 8 | . . . 2 2 . . 3 . . 1 Assault 5 | . . . . 2 . . 3 . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 218 | . 12 20 34 18 19 35 42 14 5 19 Peak Tracking Total 9 | . 3 8 3 5 9 4 8 9 3 4 Tactical Retreats 7 | . . 2 . . 2 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Traps Triggered 6 | . 5 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Machines Disabled 10 | . . . 1 2 1 1 4 1 . . Max in Single Turn 3 | . . . 1 1 1 . 3 1 . . Garrison Relay 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Machines Accessed 30 | . 7 . 5 6 . 4 2 . . 6 Terminals 24 | . 7 . 4 5 . 3 2 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units 3 | . . . . . . 1 . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 102 | . 22 . 28 20 . 10 7 . . 15 Successful 72 | . 18 . 14 16 . 8 3 . . 13 Failed 30 | . 4 . 14 4 . 2 4 . . 2 Catastrophic 4 | . 1 . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 12 . 22 16 . 7 4 . . 8 Terminals 90 | . 22 . 24 19 . 8 7 . . 10 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . . . 2 Recycling Units 5 | . . . . . . 2 . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 42 | . 13 . 6 12 . 3 2 . . 6 Record 2 | . . . . . . . . . . 2 Part Schematic 11 | . 2 . . 6 . 1 . . . 2 Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . . 2 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 18 | . 5 . 4 3 . 2 2 . . 2 Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 Scan Component 3 | . . . 2 . . . . . . 1 Repair 3 | . . . 2 . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 2 . . . 2 Report Inventory 3 | . . . . . . 1 . . . 2 Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 19 | . 5 . 4 3 . 3 1 . . 3 Terminals 19 | . 5 . 4 3 . 3 1 . . 3 Botnet 19 | . 5 . 4 3 . 3 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 5 . 5 4 . 2 2 . . 6 Full Trace Events 5 | . 1 . 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . 6 . 1 . . . 2 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 Time 92 | . . . 70 . . . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Attached 1 | . . . . . . . 1 . . . Robots Rewired 9 | . . . . . . 7 . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Total Allies 14 | . . 3 . 2 . 7 . 2 . . Largest Group 7 | . . 3 3 2 2 7 1 2 2 1 Highest-Rated Group 109 | . . 40 40 62 54 109 15 48 48 32 Highest-Rated Ally 34 | . . 16 16 31 31 34 15 32 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 136 | . . . 28 43 8 49 2 . 4 2 Total Damage 2168 | . . . 277 648 84 944 45 . 108 62 Kills 41 | . . . 6 10 1 21 1 . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Turns Passed 11313 | 110 1334 1115 1641 1052 380 1029 1244 1415 510 1483 Spaces Moved 5347 | 65 762 620 803 293 172 520 360 768 292 692 Core 14 | 12 2 . . . . . . . . . Treads 5333 | 53 760 620 803 293 172 520 360 768 292 692 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 160 | 145 160 160 160 160 160 160 160 160 160 162 Slowest Speed 250 | 160 250 160 160 160 160 160 160 160 160 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . Exploration Rate (%) 50 | 5 95 94 65 42 41 70 12 84 29 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 . . Spaces Dug 9 | . . . . . . . 9 . . . Terrain Destroyed 159 | . . 82 . . . . 31 46 . . Melee 9 | . . . . . . . 9 . . . Projectile . | . . . . . . . . . . . AOE 150 | . . 82 . . . . 22 46 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Total 7366 | 76 835 690 1069 824 223 659 821 886 321 962 Wait 1218 | 2 14 17 167 494 4 58 267 32 9 154 Move 5337 | 64 761 619 802 293 170 519 359 767 291 692 Hop . | . . . . . . . . . . . Pick Up 17 | 1 3 . 2 . 2 . 4 2 . 3 Fast Attach 50 | 9 15 6 4 1 . . 4 7 . 4 Attach 6 | . . 1 1 . . . 3 . 1 . Detach 1 | . . 1 . . . . . . . . Swap 42 | . 2 6 3 2 1 2 8 9 2 7 Drop 42 | . 9 4 3 2 . 2 6 8 . 8 Fire 361 | . 27 29 51 25 27 26 96 26 7 47 Melee 23 | . . . . 2 . 6 9 6 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . Rewire 47 | . . . . . . 41 . 6 . . Trap . | . . . . . . . . . . . Miscellaneous 219 | . 4 7 36 5 19 5 65 23 11 44 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x3) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 18) 111 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Hacker-Mutant 677 | -10/Materials | Build established: Hacker-Skirmisher 934 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Discovered exit to Mines (range 6) 1445 | -10/Materials | Entered Mines 1447 | -10/Mines | Reached level 2 1450 | -10/Mines | Upgraded with Utility slot (x1) 1461 | -10/Mines | Assembled infested the area 1513 | -10/Mines | Core integrity fell below 50% 1555 | -10/Mines | Destroyed 14 combat bots 1762 | -10/Mines | Discovered exit to Materials (range 12) 1764 | -10/Mines | Learned location of Storage (-9) 1931 | -10/Mines | Discovered exit to Materials (range 7) 2047 | -10/Mines | Build established: Scavenger-Skirmisher 2367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2451 | -10/Mines | Build established: Hacker-Skirmisher 2560 | -10/Mines | Entered Materials 2560 | -9/Materials | Accompanied by 3 allies 2561 | -9/Materials | Core integrity fell below 50% 2562 | -9/Materials | Reached level 3 2562 | -9/Materials | Reached level 4 2564 | -9/Materials | Upgraded with Utility slot (x1) 2564 | -9/Materials | Upgraded with Weapon slot (x1) 2630 | -9/Materials | Repaired Lgt. Nuclear Core 2664 | -9/Materials | Repaired Rocket Launcher 2957 | -9/Materials | Build established: Hacker-Assassin 3068 | -9/Materials | Reached level 5 3070 | -9/Materials | Upgraded with Utility slot (x1) 3183 | -9/Materials | Identified exit to Mines 3183 | -9/Materials | Identified exit to Storage 3243 | -9/Materials | Identified exit to Materials 3243 | -9/Materials | Discovered exit to Materials (range 17) 3670 | -9/Materials | Reached level 6 3690 | -9/Materials | Discovered exit to Materials (range 9) 4201 | -9/Materials | Entered Storage 4203 | -9/Storage | Reached level 7 4668 | -9/Storage | Met a pair of Derelict thieves 4728 | -9/Storage | Reached level 8 4876 | -9/Storage | Garrison activated, responded to threat 5253 | -9/Storage | Identified exit to Garrison 5253 | -9/Storage | Entered Garrison 5253 | -9/Garrison | Accompanied by 2 allies 5342 | -9/Garrison | Triggered checkpoint 5373 | -9/Garrison | Garrison Relay disabled 5373 | -9/Garrison | Reached level 9 5515 | -9/Garrison | Destroyed 8 combat bots 5522 | -9/Garrison | Triggered checkpoint 5569 | -9/Garrison | Build established: Hacker-Mutant 5603 | -9/Garrison | Identified exit to Recycling 5603 | -9/Garrison | Discovered exit to Recycling (range 10) 5625 | -9/Garrison | Installed Relay Interface Framework 5633 | -9/Garrison | Entered Recycling 5645 | -9/Recycling | Spotter reported a threat 5663 | -9/Recycling | Spotter reported a threat 5671 | -9/Recycling | Spotter reported a threat 5674 | -9/Recycling | Spotter reported a threat 5676 | -9/Recycling | Spotter reported a threat 5690 | -9/Recycling | Spotter reported a threat 5698 | -9/Recycling | Spotter reported a threat 5698 | -9/Recycling | Spotter reported a threat 5743 | -9/Recycling | Spotter reported a threat 5745 | -9/Recycling | Spotter reported a threat 5861 | -9/Recycling | Spotter reported a threat 5863 | -9/Recycling | Reached level 10 5872 | -9/Recycling | Upgraded with Propulsion slot (x1) 5910 | -9/Recycling | Spotter reported a threat 5941 | -9/Recycling | Spotter reported a threat 5989 | -9/Recycling | Spotter reported a threat 6012 | -9/Recycling | Spotter reported a threat 6097 | -9/Recycling | Spotter reported a threat 6103 | -9/Recycling | Spotter reported a threat 6215 | -9/Recycling | Spotter reported a threat 6309 | -9/Recycling | Spotter reported a threat 6351 | -9/Recycling | Spotter reported a threat 6354 | -9/Recycling | Spotter reported a threat 6411 | -9/Recycling | Spotter reported a threat 6411 | -9/Recycling | Spotter reported a threat 6449 | -9/Recycling | Spotter reported a threat 6467 | -9/Recycling | Spotter reported a threat 6490 | -9/Recycling | Spotter reported a threat 6501 | -9/Recycling | Spotter reported a threat 6514 | -9/Recycling | Spotter reported a threat 6529 | -9/Recycling | Spotter reported a threat 6535 | -9/Recycling | Spotter reported a threat 6535 | -9/Recycling | Spotter reported a threat 6585 | -9/Recycling | Spotter reported a threat 6585 | -9/Recycling | Spotter reported a threat 6586 | -9/Recycling | Spotter reported a threat 6598 | -9/Recycling | Identified exit to Factory 6598 | -9/Recycling | Discovered exit to Factory (range 10) 6631 | -9/Recycling | Spotter reported a threat 6631 | -9/Recycling | Spotter reported a threat 6638 | -9/Recycling | Spotter reported a threat 6662 | -9/Recycling | Entered Factory 6662 | -7/Factory | Accompanied by 1 ally 6664 | -7/Factory | Reached level 11 6694 | -7/Factory | Upgraded with Power slot (x1) 6694 | -7/Factory | Upgraded with Utility slot (x1) 7001 | -7/Factory | Build established: Hacker-Assassin 7062 | -7/Factory | First assault squad dispatched 7152 | -7/Factory | Reached level 12 7267 | -7/Factory | Core integrity fell below 50% 7287 | -7/Factory | Core integrity fell below 20% 7372 | -7/Factory | Reached level 13 7470 | -7/Factory | Crushed by falling debris 7475 | -7/Factory | Crushed by falling debris 7860 | -7/Factory | Identified exit to Lower Caves 7860 | -7/Factory | Discovered exit to Lower Caves (range 18) 7906 | -7/Factory | Entered Lower Caves 8349 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8467 | -7/Lower Caves | Reached level 14 8535 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8580 | -7/Lower Caves | Destroyed 8 combat bots 8740 | -7/Lower Caves | Identified exit to Lower Caves 8740 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 9086 | -7/Lower Caves | Learned 8 Factory zone layouts 9183 | -7/Lower Caves | Build established: Hacker-Tank 9321 | -7/Lower Caves | Entered another Lower Caves area 9321 | -7/Lower Caves | Accompanied by 2 allies 9461 | -7/Lower Caves | Reached level 15 9464 | -7/Lower Caves | Upgraded with Weapon slot (x1) 9752 | -7/Lower Caves | Identified exit to Factory 9752 | -7/Lower Caves | Discovered exit to Factory (range 9) 9831 | -7/Lower Caves | Entered Factory 9831 | -6/Factory | Accompanied by 1 ally 9833 | -6/Factory | Reached level 16 9833 | -6/Factory | Upgraded with Utility slot (x1) 9928 | -6/Factory | Build established: Scavenger-Tank 10454 | -6/Factory | Build established: Hacker-Gunner 10613 | -6/Factory | Reached level 17 10988 | -6/Factory | Repaired Gatling Laser 11314 | -6/Factory | Self-destructed Last Messages --------------- 10949_ Used Protomatter to restore core integrity (+183, depleted) 10966_ Connecting with Repair Station... >>Scan(Gatling Laser) Scanning Gatling Laser... Ready to Repair: Gatling Laser Rating: 4 Time: 22 >>Repair Repairing Gatling Laser... ETC: 22 10988_ Repair station completes Gatling Laser repairs. 10988_ Acquired Gatling Laser. 11004_ R-10 Processor collects Lgt. Treads. 11008_ R-10 Processor collects Flak Gun. 11056_ Acquired 62 matter. 11163_ Gatling Laser melted. 11163_ Y-54 Guardian destroyed. 11174_ Used Protomatter to restore core integrity (+135) 11176_ Used Protomatter to restore part integrity (+35, depleted) Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" + | | ???????????????????????????????????# """" %# | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" [ [[ # | | ???????????????????????????????????# [[ # | | ???????????????????????????????????# ""T"" [ # | | ???????????????????u???????????????# """"" # | | ???????????????????????????????????############## | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ??????????????o????????????????????# ! 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""" ## #????????????# ## ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 22 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 300 Resistance: KI 40 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 40 Relay Coupler Types 52 Relay Coupler Value 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Med. Armor Plating | -9/Storage | Hacked Imp. Sensor Array | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Datajack | -9/Recycling | Hacked Adv. ECM Suite | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Fac Levels Raised 16 | . . 1 4 2 1 1 3 1 1 2 XP Earned 30671 | 6000 1120 1325 5814 2813 1849 862 4866 1621 782 3619 XP Spent 28510 | 5525 . 1400 6155 2050 2250 800 4145 2220 1100 2865 Upgrades 61 | 14 . 1 10 7 2 1 12 9 1 4 Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 2 | 1 . . . . . 1 . . . . Utility Slot 8 | 3 . 1 2 . . . 1 . . 1 Weapon Slot 3 | 1 . . 1 . . . . . 1 . Core Integrity 21 | 1 . . 3 . . . 9 8 . . Heat Dissipation 3 | 1 . . 1 . . . . . . 1 Energy Generation 1 | 1 . . . . . . . . . . Energy Storage 1 | 1 . . . . . . . . . . Inventory Capacity 5 | 2 . . 1 . 2 . . . . . Sight Range 3 | 2 . . . 1 . . . . . . Sensor Range 3 | . . . . 1 . . . . . 2 Terrain Scan Density 1 | . . . . 1 . . . . . . Ranged Accuracy 4 | 1 . . 1 1 . . . 1 . . Hack Attack % 2 | . . . . 1 . . 1 . . . KI Resistance % 1 | . . . . 1 . . . . . . KI Damage % 2 | . . . 1 1 . . . . . . Protomatter Created 2162 | . 105 91 276 83 221 99 640 226 55 366 Integrity Restored 4599 | . 67 168 725 91 355 80 1359 519 243 992 Core 4071 | . 47 168 609 91 220 65 1152 519 243 957 Parts 528 | . 20 . 116 . 135 15 207 . . 35 Protomatter Decayed 1110 | . 80 . 112 345 151 102 206 25 . 89 Game ------ Seed RecoilSwordNanovents Manual? 0 Play Time 01:58:32 Cumulative 99.4 hours Start 2020.11.18 @ 17:13:08 End 2020.11.19 @ 01:02:36 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 114 Rogue 110 Adventurer 1 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12dd0d8-f91b-42bb-96bb-dc6ab5579625