Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 11:32:56 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (200) 1000 Value Destroyed (5557) 5557 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 11009 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 794/850 Matter 205/300 Energy 200/200 System Corruption 0% Temperature Warm (119) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Medium Treads > --- UTILITY (7) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Advanced Heat Sink Large Matter Pod (41) Enhanced Optical Array Improved Salvage Targeting Computer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating System Shield System Restoration Module Improved EM Shotgun Light EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Phase Cannon Hypervelocity Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Heat Sink Large Matter Pod Enhanced Optical Array Improved Salvage Targeting Computer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating System Shield System Restoration Module Improved EM Shotgun Light EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Phase Cannon Hypervelocity Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe [Rating: 61] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 1 . 1 . . 1 2 Weapon . | . . . . . . . . . . Parts Attached 111 | 8 8 4 33 4 6 6 19 11 12 Power 12 | 1 1 . 2 1 . 3 . 3 1 Engine 6 | 1 . . 2 1 . . . 1 1 Core 6 | . 1 . . . . 3 . 2 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 . 3 14 . 2 1 10 . 2 Treads 27 | 2 . . 11 . 1 1 10 . 2 Leg 1 | . . 1 . . . . . . . Wheel 4 | . . 2 2 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . 1 . . . . Utility 35 | 3 4 1 7 1 2 . 5 6 6 Device 11 | 2 1 1 2 . . . 1 3 1 Storage 5 | 1 3 . . . . . 1 . . Processor 6 | . . . . 1 . . . 3 2 Hackware 5 | . . . . . 1 . 1 . 3 Protection 8 | . . . 5 . 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 30 | 2 3 . 10 2 2 2 4 2 3 Energy Gun 8 | . 2 . 3 . 1 . 2 . . Energy Cannon 3 | . 1 . . . 1 . . 1 . Ballistic Gun 14 | 2 . . 5 1 . 2 2 . 2 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 3 | . . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . 3 . 1 1 . Parts Lost 12 | . . 1 3 . . 4 2 . 2 Power 2 | . . . 1 . . 1 . . . Propulsion 8 | . . 1 1 . . 2 2 . 2 Utility 1 | . . . 1 . . . . . . Weapon 1 | . . . . . . 1 . . . Highest Loss Streak 2 | . . 1 1 . . 1 2 . 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 22 | 4 8 13 23 24 23 24 24 24 24 Power 1 | . 1 2 1 1 1 1 1 . . Propulsion 4 | 1 1 1 5 6 5 5 4 4 3 Utility 9 | . 3 7 10 8 8 8 11 12 10 Weapon 6 | 1 1 1 4 7 8 8 7 7 8 Tool/Special . | . . . . . . . . . . Unused Backups 46 | 2 1 . 6 3 3 3 10 1 17 Power 2 | . . . . . . 1 1 . . Propulsion 12 | 1 1 . 1 1 3 . 4 . 1 Utility 18 | . . . 2 2 . . 4 1 9 Weapon 10 | 1 . . 2 . . . 1 . 6 Tool/Special 4 | . . . 1 . . 2 . . 1 Average Slot Usage (%) 99 | . 99 99 99 100 98 99 98 99 98 Engine 5 | . 2 . 9 11 9 1 . 1 . Core 5 | . 11 14 1 . . 7 9 12 11 Treads 30 | . 28 14 28 33 35 35 34 30 25 Wheel 1 | . . 11 3 . . . . . . Device 5 | . 14 14 9 . 3 . 1 6 6 Storage 10 | . 14 13 11 11 9 9 9 7 6 Processor 7 | . . . . 9 9 9 9 14 28 Hackware 3 | . . . . . 2 9 9 3 3 Protection 8 | . . . 12 12 11 8 7 4 . Energy Gun 3 | . 7 14 6 . . . . . . Energy Cannon 2 | . 10 14 . . 4 4 1 . . Ballistic Gun 14 | . 9 . 14 21 13 13 15 13 12 Peak Build Rating 61 | 9 13 22 27 28 32 35 40 49 61 Average Rating 28 | 6 10 14 24 25 29 32 36 45 54 On Entrance 22 | . 7 13 15 21 27 29 34 39 44 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 12 92 32 104 104 105 102 117 127 108 Greatest Support 97 | 40 40 20 60 60 80 80 92 89 97 Greatest Overweight (x) 10 | . 2 1 10 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 14 24 25 25 25 25 25 25 Most Carried 25 | 8 13 15 25 25 25 25 25 25 25 Average Carried 22 | 4 8 13 24 24 23 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 7 12 15 25 25 25 23 25 25 24 Class Distribution -------------------- 61% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Matter Collected 5067 | 380 306 88 1185 299 219 663 1018 476 433 Remotely . | . . . . . . . . . . Salvage Created 7406 | 262 721 201 2129 294 216 672 1531 865 515 Parts 447 | 24 49 14 149 15 15 43 81 39 18 Haulers Intercepted 15 | . 2 . 6 . 2 . 3 . 2 Recyclers Shooed 6 | 1 . . 3 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 133 | . 13 5 34 17 1 28 20 8 7 Guns 80 | . 10 3 26 3 1 10 15 8 4 Cannons 10 | . 3 2 . . . 2 3 . . AOE 42 | . . . 8 14 . 15 2 . 3 Classes Destroyed 18 | 3 5 . 5 2 . 2 1 . . Worker 15 | 2 . . 2 5 . . 4 . 2 Builder 4 | . . . 4 . . . . . . Tunneler 10 | 7 . 1 . 1 1 . . . . Hauler 15 | . 2 . 6 . 2 . 3 . 2 Recycler 22 | 1 1 1 6 1 1 . 5 6 . Mechanic 1 | . . . 1 . . . . . . Operator 5 | . 1 . 2 . . . 1 1 . Watcher 10 | . 2 . 5 . . . 2 . 1 Swarmer 38 | . 3 3 10 1 . 13 4 . 4 Grunt 47 | . 10 2 12 . 1 9 4 6 3 Brawler 3 | . . . 2 . . . 1 . . Duelist 2 | . . . . . . . 2 . . Protector 1 | . . . 1 . . . . . . Sentry 17 | . . . 9 . . . 8 . . Demolisher 1 | . . . . 1 . . . . . Hunter 5 | . . . . . . 3 1 1 . Programmer 4 | . . . . . . 3 . 1 . Assembled 15 | . . . . 15 . . . . . Best Kill Streak 14 | 3 4 3 6 14 2 7 5 4 5 Combat Bots Only 14 | . 4 3 5 14 1 7 3 4 3 Max Kills in Single Turn 6 | 2 1 1 3 6 2 3 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 6 | . . . 3 6 . 3 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Hostile Shots Fired 551 | . 57 27 134 19 4 116 97 44 53 Missed 150 | . 22 7 29 5 3 24 30 14 16 Hits 401 | . 35 20 105 14 1 92 67 30 37 Melee 17 | . . . 1 1 . . 15 . . Projectile 384 | . 35 20 104 13 1 92 52 30 37 AOE 8 | . . . . 8 . . . . . Critical Strikes 10 | . . . 3 . . 1 4 1 1 Damage Taken 5835 | . 380 205 1367 443 21 1193 1098 510 618 Core 692 | . 29 47 226 . . 151 155 28 56 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 224 | . . . 92 1 . 38 69 24 . Regen/Repaired (Parts) 768 | . . . 33 . 430 . . . 305 Core Remaining (%) 70 | 100 . 69 . 43 . . 44 96 . Volleys Fired 511 | 25 54 20 131 29 12 76 94 37 33 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 125 | 40 125 125 81 46 91 91 96 53 66 Shots Fired 948 | 50 96 40 246 49 24 125 185 74 59 Gun 779 | 50 49 20 237 40 21 81 155 74 52 Cannon 126 | . 47 20 . . 3 29 27 . . Launcher 43 | . . . 9 9 . 15 3 . 7 Special . | . . . . . . . . . . Kinetic 674 | 50 26 . 175 40 21 81 155 74 52 Thermal 231 | . 70 40 62 . 3 29 27 . . Explosive 43 | . . . 9 9 . 15 3 . 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 9 11 5 9 6 12 10 13 19 14 Robot Miss Streak 5 | 5 5 3 4 4 3 4 3 2 3 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 9 | . . . 4 1 . 2 2 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . Shots Hit Robots 549 | 28 50 20 151 19 16 59 120 53 33 Core Hits 323 | 14 27 8 77 39 7 46 52 26 27 Critical Kills 15 | 1 1 . 1 . 1 1 1 1 8 Critical Parts Destroyed 9 | 1 . . 1 . . . . . 7 Critical Strikes 28 | 2 1 . 6 . 1 1 1 1 15 Burn 4 | . . . 4 . . . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 23 | 2 1 . 2 . 1 . 1 1 15 Melee Attacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12856 | 304 793 327 3643 1108 264 2192 2526 913 786 Guns 7581 | 304 336 137 2627 253 224 721 1818 913 248 Cannons 1301 | . 457 190 . . 40 225 389 . . Explosions 3934 | . . . 976 855 . 1246 319 . 538 Melee . | . . . . . . . . . . Ramming 40 | . . . 40 . . . . . . Kinetic 6566 | 304 134 . 1951 253 224 721 1818 913 248 Thermal 2316 | . 659 327 676 . 40 225 389 . . Explosive 3934 | . . . 976 855 . 1246 319 . 538 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 . . Average Corruption 3 | . . . . . . 3 3 . . Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . . . 29 17 . . Message Errors 9 | . . . . . . 4 5 . . Matter Fused 13 | . . . . . . 11 2 . . Heat Flow Errors 8 | . . . . . . 5 3 . . Energy Discharges 5 | . . . . . . 4 1 . . Data Loss (minor) 7 | . . . . . . 2 5 . . Data Loss (major) 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 132 | . 11 . 47 . . 31 12 . 31 Projectiles 11 | . 11 . . . . . . . . Explosions 121 | . . . 47 . . 31 12 . 31 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | . . . 124 76 . 29 . . . Shots 6 | . . . 2 2 . 2 . . . Rammed 4 | . . . 3 . 1 . . . . Targets Rammed 5 | . . . 4 . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 321 | . 264 207 74 2 54 321 257 12 111 Average Temperature 46 | . 59 50 22 2 25 58 53 9 31 Received Heat Transfer 1563 | . 174 45 444 20 . 189 207 243 241 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 8 | . 2 . 2 . . 2 1 . 1 Heat Transferred 5132 | . 1432 740 1776 . 74 407 703 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Maximum Alert Level 3 | . . . 2 1 . 3 2 1 . Low Security (%) 68 | 100 100 100 72 94 100 30 . 90 100 Level 1 18 | . . . 14 5 . 4 86 9 . Level 2 8 | . . . 13 . . 32 13 . . Level 3 3 | . . . . . . 32 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1019 | 15 99 96 673 259 49 1019 517 211 152 Initial 496 | . . 31 . 259 . . 496 209 51 Average 172 | 2 39 19 157 41 4 525 329 152 44 Influence Increases 4407 | 50 415 145 1243 152 87 1064 745 253 253 Destroy 0b10 Robot/C 2360 | . 260 100 660 40 40 560 400 160 140 Destroy 0b10 Robot/NC 425 | 50 30 10 135 35 30 . 75 35 25 Destroy Leader 564 | . 78 20 182 . 8 50 160 40 26 Allied During Kill 7 | . . . . . 7 . . . . Successful Hack 51 | . . . 12 . 1 24 10 . 4 Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 255 | . . 15 90 30 . 15 75 15 15 Anti-Garrison Action 350 | . . . . . . 350 . . . Destroy Structure 260 | . 2 . 89 47 1 65 25 3 28 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 90 | . 15 . 60 . . . . . 15 Influence Decreases 4273 | 50 334 226 576 816 90 45 1303 608 225 Entered New Map 1291 | . . 50 . 408 3 . 523 252 55 Time Decay 2700 | 50 334 166 546 408 80 . 610 356 150 Lost Part 120 | . . 10 30 . . 40 20 . 20 Lost Ally 12 | . . . . . 7 5 . . . Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 14 | . 3 . 2 1 . . 5 2 1 Investigation 3 | . 2 . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 . 1 . . . 2 1 1 Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Distress Signals 11 | . . . 2 . 1 . 7 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 19 5 46 21 7 28 30 11 13 Peak Tracking Total 15 | . 4 3 6 15 3 6 4 4 4 Tactical Retreats 8 | . 1 . 4 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Traps Triggered 9 | . 1 . . . . 7 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Machines Disabled 21 | . . 1 6 2 . 5 5 1 1 Max in Single Turn 1 | . . 1 1 1 . 1 1 1 1 Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Machines Accessed 28 | . 4 2 6 1 3 2 5 . 5 Terminals 18 | . 3 1 5 . . 2 5 . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . 1 . 1 . . . 1 Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 71 | . 10 2 16 1 11 3 18 . 10 Successful 40 | . 5 1 6 1 11 2 8 . 6 Failed 31 | . 5 1 10 . . 1 10 . 4 Catastrophic 5 | . . . 1 . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 38 | . 9 1 14 . . . 13 . 1 Terminals 46 | . 8 1 14 . . 3 18 . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 15 | . . . 2 . 8 . . . 5 Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 10 | . . 1 1 1 . 2 5 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 2 | . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . . . 2 . 8 . . . 4 Scan Component 7 | . . . 1 . 4 . . . 2 Repair 7 | . . . 1 . 4 . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 12 | . 5 . 3 . . . 3 . 1 Terminals 10 | . 4 . 3 . . . 3 . . Assimilate 1 | . . . 1 . . . . . . Botnet 2 | . 1 . . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . Operators 2 | . . . 1 . . . 1 . . Skim 4 | . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Mask 1 | . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 1 5 . 1 2 5 . 4 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . 1 . 4 . . . 2 Time 230 | . . . 38 . 116 . . . 76 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . Machine Destruction 17 | . . . . . . 17 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 1 . . . Highest-Rated Group 40 | . . . . 40 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . Initial Warlord ECA Mod 21 | . . . . . . . 8 7 6 Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . . . 35 3 . . . Total Damage 343 | . . . . . 296 47 . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Active Infowar (turns) 2682 | 187 537 . 269 . 325 95 128 463 678 Sensors 967 | . . . . . . . . 290 677 Terrain 2 | 2 . . . . . . . . . Seismic 1714 | 187 537 . 269 . 325 95 128 173 . ECM 1 | . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Turns Passed 12670 | 263 959 803 2764 2121 758 1525 1986 812 679 Spaces Moved 4869 | 109 437 589 1000 844 234 525 656 277 198 Core 2 | 2 . . . . . . . . . Treads 4022 | 107 437 32 712 844 234 525 656 277 198 Legs . | . . . . . . . . . . Wheels 845 | . . 557 288 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 115 240 240 240 240 240 240 Average Speed 215 | 157 174 121 227 240 240 240 240 240 240 Slowest Speed 320 | 160 320 240 320 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 8 66 98 83 99 24 70 48 7 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 37 | . . . 7 6 . 13 . 1 10 Terrain Destroyed 267 | . . . 97 73 . 47 16 1 33 Melee 1 | . . . . . . . . 1 . Projectile . | . . . . . . . . . . AOE 263 | . . . 97 73 . 47 16 . 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Total 6239 | 152 540 635 1309 892 407 678 923 361 342 Wait 436 | . 22 4 70 2 126 35 85 13 79 Move 4861 | 108 436 588 999 843 234 524 655 276 198 Hop . | . . . . . . . . . . Pick Up 110 | 9 10 12 29 4 8 6 22 4 6 Fast Attach 50 | 7 2 4 8 1 5 1 11 6 5 Attach 24 | . 1 1 6 . 5 4 1 3 3 Detach 5 | . . . . . 2 . . 3 . Swap 99 | 1 5 1 28 7 6 14 20 9 8 Drop 126 | 2 10 5 34 6 8 8 35 8 10 Fire 511 | 25 54 20 131 29 12 76 94 37 33 Melee 2 | . . . . . . . . 2 . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 3 . 1 . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 890 | -10/Materials | Discovered new exit (range 8) 925 | -10/Materials | Discovered new exit (range 12) 964 | -10/Materials | Derelicts attacked the area 1223 | -10/Materials | Entered Mines 1378 | -10/Mines | Learned location of 1 exit from Materials 1390 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -10/Mines | Discovered new exit (range 5) 1452 | -10/Mines | Learned Materials security intel 1475 | -10/Mines | Learned location of Zion (-6) 1536 | -10/Mines | Discovered new exit (range 13) 1623 | -10/Mines | Build established: Scavenger-Mutant 1770 | -10/Mines | Found the Drone Emporium 1775 | -10/Mines | Found Prototype Device 1775 | -10/Mines | Identified Decoy Drone Bay 1835 | -10/Mines | Discovered new exit (range 15) 2026 | -10/Mines | Entered Materials 2026 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2027 | -9/Materials | Identified exit to Materials 3129 | -9/Materials | Repaired Imp. Heat Sink 3257 | -9/Materials | Discovered exit to Materials (range 10) 3667 | -9/Materials | Discovered new exit (range 15) 4079 | -9/Materials | Discovered exit to Materials (range 16) 4241 | -9/Materials | Discovered new exit (range 7) 4417 | -9/Materials | Core integrity fell below 50% 4426 | -9/Materials | First assault squad dispatched 4566 | -9/Materials | Discovered new exit (range 8) 4790 | -9/Materials | Entered Mines 5033 | -9/Mines | Discovered exit to Materials (range 13) 5127 | -9/Mines | Met a Derelict shopkeep closing up shop 5424 | -9/Mines | Build established: Mutant 5644 | -9/Mines | Learned location of Storage (-9) 5881 | -9/Mines | Assembled infested the area 5886 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5953 | -9/Mines | Destroyed 14 combat bots 6896 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6911 | -9/Mines | Entered Materials 6911 | -8/Materials | Accompanied by 3 allies 6911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7094 | -8/Materials | Repaired Lgt. Treads 7121 | -8/Materials | Repaired Lgt. Treads 7148 | -8/Materials | Repaired Lgt. Treads 7187 | -8/Materials | Repaired Reflective Plating 7427 | -8/Materials | Build established: Scavenger-Mutant 7669 | -8/Materials | Identified exit to Garrison 7669 | -8/Materials | Entered Garrison 7669 | -8/Garrison | Accompanied by 1 ally 7725 | -8/Garrison | Triggered checkpoint 7896 | -8/Garrison | Garrison Relay disabled 8134 | -8/Garrison | Triggered checkpoint 8140 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Destroyed 7 combat bots 8285 | -8/Garrison | Triggered checkpoint 8331 | -8/Garrison | Garrison Relay disabled 8383 | -8/Garrison | Discovered new exit (range 14) 8681 | -8/Garrison | Triggered checkpoint 8690 | -8/Garrison | Triggered checkpoint 8760 | -8/Garrison | Discovered new exit (range 30) 8760 | -8/Garrison | Discovered new exit (range 19) 8760 | -8/Garrison | Discovered new exit (range 46) 9089 | -8/Garrison | Garrison Relay disabled 9111 | -8/Garrison | Triggered checkpoint 9134 | -8/Garrison | Garrison Relay disabled 9194 | -8/Garrison | Entered Materials 9900 | -8/Materials | Discovered new exit (range 8) 10470 | -8/Materials | Build established: Mutant 10746 | -8/Materials | Garrison activated, responded to threat 10951 | -8/Materials | Core integrity fell below 50% 11180 | -8/Materials | Entered Factory 11180 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11482 | -7/Factory | Discovered new exit (range 5) 11488 | -7/Factory | Build established: Scavenger-Mutant 11495 | -7/Factory | Identified exit to Factory 11533 | -7/Factory | Discovered new exit (range 11) 11992 | -7/Factory | Entered another Factory area 11992 | -6/Factory | Evolved 2 slots: Utility x2 12330 | -6/Factory | Repaired Imp. Treads 12375 | -6/Factory | Repaired Med. Reactive Plating 12490 | -6/Factory | Build established: Mutant 12671 | -6/Factory | Self-destructed Last Messages --------------- 12655_ Imp. Treads destroyed. 12656_ HV Slug penetrates G-50 Soldier. 12656_ G-50 Soldier suffers critical hit (Destroy). 12656_ G-50 Soldier destroyed. 12656_ HV Slug penetrates G-67 Veteran. 12657_ K-01 Serf collects debris. 12659_ HV Slug penetrates G-67 Veteran. 12659_ G-67 Veteran suffers critical hit (Destroy). 12659_ Destroyed Unknown Leg. 12660_ Critical hit (Burn: +50). 12661_ K-01 Serf collects debris. 12662_ HV Slug penetrates G-67 Veteran. 12662_ K-01 Serf suffers critical hit (Destroy). 12662_ K-01 Serf destroyed. 12662_ HV Slug penetrates G-67 Veteran. 12665_ G-67 Veteran suffers critical hit (Destroy). 12665_ Destroyed Plasma Rifle. 12665_ HV Slug penetrates Wall. 12668_ M-13 Machinist fits Backup Propulsion I on G-50 Soldier. 12668_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ? ???????????? | | ?????????????????????????????????/ ?????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????#???? | | ?????????????????????????????????# #????? ???R | | ?????????????????################# ########?"" | | ?????????? [%= @ ! !! # " | | ??????????=%=g !!! # | | ?????????? ! mg ! = ! + | | ??????????? * # | | ??????????? [=#??? | | ????????????########## #### ############# # | | ?????????????????????# ???# ########### #+# | | ?????????????????????#????# # [ """"*# | | ??????????????????????????# # ""F"*#### | | ??????????????????????????# # "" # # | | ???????????????w??????????# # # # | | ??????????????????????????# # # ## | | ??????????????????????????# # ][]! ###? | | ??????????????????????????# # =]%]"" """ # | | ??????????????????????????# # !]!"""""" # | | ??????????????????????????# # !! """""" #? | | ??????????????????????""" # # """""" #?? | | ??????????????????????""" / + #??? | | ??????????????????????""" # ###############??? | | ??????????????????????????# #????????????????? | | ????????????????########### #????????????????? | | ????????????????# [ [ # #????????????????? | | ????????????????# # #????????????????? | | ????????????????# ! # #????????????????? | | ????????????????# """ + #???##########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 17% | -9/Materials Lgt. Treads | 10% | -8/Materials Lgt. Treads | 13% | -8/Materials Lgt. Treads | 32% | -8/Materials Reflective Plating | 25% | -8/Materials Imp. Treads | 10% | -6/Factory Med. Reactive Plating | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoPropulsionFilter Manual? 0 Play Time 01:16:12 Cumulative 718.4 hours Start 2025.05.10 @ 14:59:25 End 2025.05.11 @ 11:32:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 388 Adventurer 5 Explorer 0 Win Type - Total 28 Types 7/1/11/1/1/0/5/1/1/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 65% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a95bfeb-b094-4f91-a073-8669c9113372