Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 00:35:20 Player: Demo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (174) 870 Value Destroyed (7068) 7068 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2643) 2643 TOTAL SCORE: 14781 Bonus ------- High Alert Combat Kills 1896 Follower Combat Kills 47 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 282/310 System Corruption 21% Temperature Cool (9) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel (fused) > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Trap Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Precision Shock Rifle Improved Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Wheel Wheel High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Energy Filter Skeleton Box Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (4/4 Shock) Chronowheel Latent Energy Streamer Cooled Particle Cannon Gauss Rifle Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Trap Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Latent Energy Streamer Cooled Particle Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Compact Battery Compact Battery High-capacity Matter Pod Skeleton Box Trap Extractor Trap Extractor Chronowheel EMP Blaster Shock Bomb Launcher Improved Grenade Launcher Heavy Missile Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 122 | 8 10 7 1 2 10 10 8 25 9 32 Power 15 | 1 1 . 1 . . . 3 4 . 5 Engine 8 | 1 1 . . . . . 2 1 . 3 Core 7 | . . . 1 . . . 1 3 . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 1 . 1 . 1 2 6 1 3 Treads 1 | 1 . . . . . . . . . . Leg 3 | . . . . . . . 1 2 . . Wheel 15 | 1 2 1 . 1 . 1 1 4 1 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 2 6 1 . 1 8 4 2 9 4 13 Device 25 | 1 3 . . . 5 2 . 5 2 7 Storage 10 | 1 2 . . 1 1 . . 4 . 1 Processor 5 | . . . . . 1 . . . . 4 Hackware . | . . . . . . . . . . . Protection 10 | . 1 1 . . 1 2 2 . 2 1 Artifact . | . . . . . . . . . . . Weapon 38 | 3 1 5 . . 2 5 1 6 4 11 Energy Gun 11 | 3 . 1 . . . . . 3 2 2 Energy Cannon 10 | . 1 3 . . 1 . . . 1 4 Ballistic Gun 6 | . . . . . 1 . . 3 . 2 Ballistic Cannon 4 | . . . . . . 3 . . . 1 Launcher 4 | . . . . . . 2 . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . . . 1 4 Parts Lost 42 | . 3 1 . . . 4 4 17 . 13 Power 4 | . . . . . . . . 2 . 2 Propulsion 9 | . 2 . . . . 2 . 3 . 2 Utility 17 | . . . . . . 2 4 7 . 4 Weapon 12 | . 1 1 . . . . . 5 . 5 Highest Loss Streak 9 | . 2 1 . . . 2 2 4 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | . 14 19 20 20 19 19 19 19 18 17 Power . | . . 1 . . . . . 1 . . Propulsion 2 | . 4 3 3 3 3 2 1 1 2 3 Utility 8 | . 8 13 11 11 9 8 8 8 7 6 Weapon 4 | . . 1 3 4 4 6 7 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . 10 7 2 . 4 . 3 . 4 18 Power 4 | . . 1 . . . . 1 . 1 1 Propulsion 9 | . 2 2 . . . . . . 1 4 Utility 26 | . 8 4 2 . 4 . 1 . . 7 Weapon 5 | . . . . . . . 1 . 1 3 Tool/Special 4 | . . . . . . . . . 1 3 Average Slot Usage (%) 91 | . 97 99 73 100 93 99 97 69 95 89 Engine 5 | . 14 14 3 . . . 4 2 9 5 Core 4 | . . . 10 14 9 9 4 3 . . Wheel 17 | . 21 28 28 28 18 17 17 13 14 6 Device 17 | . 13 10 . . 22 21 27 16 12 25 Storage 12 | . 14 14 14 14 9 9 9 13 35 10 Processor 4 | . . . . . 6 1 . . . 20 Protection 8 | . . 3 14 14 9 21 16 1 5 1 Energy Gun 4 | . 18 2 . . . . . 3 9 4 Energy Cannon 10 | . 8 25 2 28 12 11 12 4 5 4 Ballistic Gun 2 | . . . . . 5 3 . 6 3 2 Ballistic Cannon 1 | . . . . . . 2 5 1 . . Peak Build Rating 54 | 7 11 16 19 20 39 38 35 36 39 54 Average Rating 26 | 5 9 12 12 19 33 33 28 21 32 45 On Entrance 20 | . 7 11 15 19 20 36 27 29 28 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 53 60 62 62 76 78 75 68 63 71 Greatest Support 28 | 16 26 20 20 20 20 26 26 26 28 28 Greatest Overweight (x) 7 | . 4 4 3 3 3 7 2 6 2 2 Average Overweight (x) 2 | . 1 2 2 2 3 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 14 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 54% | Scavenger-Mutant 26% | Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Matter Collected 5624 | 300 900 348 36 84 146 759 309 1227 292 1223 Remotely . | . . . . . . . . . . . Salvage Created 6885 | 166 1051 269 . 10 289 1310 645 1183 101 1861 Parts 358 | 13 65 20 . 3 11 61 28 46 11 100 Haulers Intercepted 5 | . 2 . . . . . . . 1 2 Recyclers Shooed 8 | . 4 . . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 128 | . 10 7 . . 7 32 10 20 4 38 Guns 31 | . 4 1 . . . 7 . 5 1 13 Cannons 44 | . 4 6 . . . 9 6 11 . 8 AOE 48 | . 1 . . . 6 14 4 3 3 17 Classes Destroyed 13 | 3 5 1 . . . 1 . 3 . . Worker 16 | 2 7 2 . . . . 1 . 1 3 Builder 4 | . 1 1 . . . . . . . 2 Tunneler 7 | 2 2 1 . 1 . . . . . 1 Hauler 5 | . 2 . . . . . . . 1 2 Recycler 8 | 1 4 . . . . . 1 . . 2 Operator 2 | . 1 . . . . . 1 . . . Watcher 4 | . 2 . . . . . 1 . . 1 Swarmer 21 | . . 5 . . 2 8 . . 3 3 Grunt 79 | . 10 2 . . 5 17 9 10 . 26 Brawler 2 | . . . . . . . . 1 . 1 Sentry 13 | . . . . . . 7 1 4 1 . Hunter 8 | . . . . . . . . 3 . 5 Programmer 5 | . . . . . . . . 2 . 3 Best Kill Streak 13 | 2 8 4 . 1 4 4 3 3 4 13 Combat Bots Only 11 | . 2 3 . . 4 4 3 3 3 11 Max Kills in Single Turn 4 | 1 4 1 . 1 2 3 3 1 2 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 2 3 2 1 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Hostile Shots Fired 612 | . 59 20 . . . 78 42 170 15 228 Missed 183 | . 17 5 . . . 28 13 50 5 65 Hits 429 | . 42 15 . . . 50 29 120 10 163 Melee 1 | . . . . . . . . . . 1 Projectile 428 | . 42 15 . . . 50 29 120 10 162 Critical Strikes 13 | . 1 . . . . 1 2 3 . 6 Damage Taken 6561 | . 576 128 . . . 756 467 1616 102 2916 Core 1323 | . 117 26 . . . 76 46 345 . 713 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . 20 . Core Remaining (%) 52 | 100 . . . 42 . . . . 15 . Volleys Fired 636 | 21 78 20 . 1 3 111 33 218 12 139 Largest 2 | 2 2 2 . 2 1 2 2 2 2 2 Hottest 135 | 90 110 135 . 135 60 112 135 135 123 127 Shots Fired 941 | 33 142 40 . 3 3 135 54 292 18 221 Gun 460 | 33 94 9 . . . 38 . 163 12 111 Cannon 439 | . 48 31 . 3 3 91 54 121 2 86 Launcher 42 | . . . . . . 6 . 8 4 24 Special . | . . . . . . . . . . . Kinetic 307 | . . . . . . 66 20 173 5 43 Thermal 478 | 15 120 40 . 3 . 48 32 106 9 105 Explosive 35 | . . . . . . 1 . 8 4 22 Electromagnetic 121 | 18 22 . . . 3 20 2 5 . 51 Robot Hit Streak 21 | 5 15 8 . 2 . 13 3 21 21 9 Robot Miss Streak 10 | 4 3 2 . . 1 3 9 10 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 555 | 13 87 24 . 1 . 56 26 210 8 130 Core Hits 343 | 6 39 12 . 1 7 65 27 84 9 93 Critical Kills 4 | . 1 1 . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 15 | 1 5 1 . . . 2 . 1 . 5 Burn 8 | 1 3 . . . . . . . . 4 Meltdown 4 | . 1 1 . . . 1 . 1 . . Destroy 1 | . . . . . . 1 . . . . Corrupt 2 | . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15798 | 164 1695 414 . 25 738 2675 1305 3224 338 5220 Guns 3824 | 164 730 76 . . . 276 . 1129 126 1323 Cannons 5312 | . 577 338 . 25 . 895 501 1572 . 1404 Explosions 6662 | . 388 . . . 738 1504 804 523 212 2493 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2618 | . . . . . . 651 211 1284 23 449 Thermal 5571 | 36 1195 414 . 25 . 483 280 1395 103 1640 Explosive 3257 | . 333 . . . . 139 83 232 212 2258 Electromagnetic 4352 | 128 167 . . . 738 1402 731 313 . 873 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 58 | . 7 7 7 7 8 40 46 58 58 21 Average Corruption 23 | . 3 7 7 7 6 30 44 51 58 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 448 | . 14 29 18 19 7 109 46 104 22 80 Message Errors 87 | . 2 6 5 2 2 21 8 15 6 20 Matter Fused 90 | . 2 7 5 4 1 17 11 23 7 13 Heat Flow Errors 53 | . 3 2 2 2 1 14 4 15 2 8 Energy Discharges 44 | . 4 1 3 3 1 14 6 3 . 9 Parts Rejected 6 | . 1 . . . . 2 . 2 . 1 Parts Fused 7 | . . 1 . . . 2 1 1 . 2 Data Loss (minor) 46 | . 1 8 3 4 1 8 4 7 2 8 Data Loss (major) 22 | . . 1 . 3 1 11 . 2 1 3 Misfires 19 | . . 2 . 1 . 4 2 5 1 4 Alerts 10 | . 1 1 . . . 2 3 2 . 1 Misdirections 6 | . . . . . . 1 2 . . 3 Weapon Failures 58 | . . . . . . 13 5 29 3 8 Overload Shots 10 | . . . . . . . . . . 10 Overflow Damage 409 | . 80 . . . 58 16 49 11 . 195 Projectiles 103 | . . . . . . 16 . 6 . 81 Explosions 306 | . 80 . . . 58 . 49 5 . 114 Melee . | . . . . . . . . . . . Knockbacks 26 | . . . . . . 6 4 16 . . Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . . 6 4 16 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . 16 . . . . 22 . . . 74 Shots 5 | . 1 . . . . 2 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 392 | 65 392 179 224 175 252 239 218 259 202 246 Average Temperature 73 | 36 76 37 94 65 90 77 82 81 75 71 Received Heat Transfer 2001 | . 321 24 . . . 315 270 423 18 630 Effects 1 | . 1 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Fried 19 | . 1 . . . 5 8 1 . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . 1 1 . . . 1 . 1 . . Combat Hostiles 3 | . 1 . . . . 1 . 1 . . Parts Melted 19 | 1 8 2 . . . 2 . 5 . 1 Heat Transferred 10651 | 185 3208 925 . 37 . 703 407 2405 222 2559 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Latent Energy Used 2785 | . . . . . 492 1536 358 252 . 147 LE Corruption 59 | . . . . . 8 32 6 8 . 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Maximum Alert Level 4 | . . . . . 1 4 3 4 2 4 Low Security (%) 31 | 100 100 100 . 100 12 . . . . 10 Level 1 6 | . . . . . 87 8 . . . 10 Level 2 15 | . . . . . . 22 . 25 100 15 Level 3 28 | . . . . . . 29 100 62 . 25 Level 4 17 | . . . . . . 39 . 11 . 38 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1589 | 10 109 85 . 5 324 1589 879 1192 648 1383 Initial 774 | . . 13 . . . 180 774 505 581 258 Average 598 | . 56 27 . . 233 953 823 856 585 820 Influence Increases 5925 | 25 475 243 . 5 458 1449 354 877 157 1882 Destroy 0b10 Robot/C 2640 | . 200 140 . . 220 640 200 400 80 760 Destroy 0b10 Robot/NC 260 | 25 95 20 . 5 . . 20 30 10 55 Destroy Leader 438 | . 68 20 . . 30 20 42 40 22 196 Allied During Kill 37 | . . 16 . . 20 . . 1 . . Successful Hack 61 | . 10 . . . 32 . 6 . 8 5 Disable Machine 480 | . 30 15 . . 90 60 15 15 . 255 Anti-Garrison Action 1150 | . . . . . . 450 . 300 . 400 Destroy Structure 379 | . 12 2 . . 66 84 56 61 37 61 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 465 | . 45 30 . . . 195 15 30 . 150 Influence Decreases 4519 | 25 439 278 1 5 180 138 1165 463 781 1044 Entered New Map 2131 | . . 23 1 . . 98 815 273 611 310 Time Decay 1898 | 25 409 245 . 5 130 . 310 . 170 604 Lost Part 420 | . 30 10 . . . 40 40 170 . 130 Lost Ally 70 | . . . . . 50 . . 20 . . Squads Dispatched 27 | . 3 1 . . 1 . 4 . 2 16 Investigation 16 | . 1 1 . . 1 . 2 . 1 10 Extermination 3 | . . . . . . . . . . 3 Reinforcement 8 | . 2 . . . . . 2 . 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Distress Signals 10 | . 2 . . . 1 . . . . 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 18 9 . . 5 36 16 23 6 53 Peak Tracking Total 9 | . 4 3 . . 4 5 4 5 3 9 Tactical Retreats 23 | . 2 1 . . . 9 1 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Traps Triggered 22 | . 8 . . . . 9 . 2 . 3 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts 24 | . . . . . . . . . . 24 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 Reused . | . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . 4 Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Machines Disabled 39 | . 2 1 . . 6 8 1 4 . 17 Max in Single Turn 15 | . 2 1 . . 2 1 1 2 . 15 Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 5 | . . . . . . 4 . 1 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Machines Accessed 37 | . 5 1 5 . 3 3 4 2 3 11 Terminals 19 | . 4 . . . 2 3 3 2 2 3 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 4 | . . . . . 1 . 1 . . 2 Total Hacks 84 | . 12 1 7 . 10 7 10 4 7 26 Successful 40 | . 2 1 7 . 6 . 2 1 2 19 Failed 44 | . 10 . . . 4 7 8 3 5 7 Catastrophic 16 | . 3 . . . . 4 3 2 2 2 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 3 . 1 . 4 . 1 . 2 9 Terminals 52 | . 11 . . . 8 7 8 4 6 8 Fabricators 6 | . . . . . . . . . . 6 Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . . . 2 Scanalyzers 7 | . . . . . . . . . . 7 Garrison Access 7 | . . . . . 2 . 2 . . 3 Terminal Hacks 19 | . 2 1 7 . 5 . 1 1 . 2 Record 6 | . . . 6 . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 6 Load Schematic 3 | . . . . . . . . . . 3 Build 3 | . . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 Insert Component 3 | . . . . . . . . . . 3 Analyze 4 | . . . . . . . . . . 4 Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 6 | . . . . . . . . . 2 4 Terminals 3 | . . . . . . . . . 1 2 Botnet 2 | . . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Patch 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 3 3 4 2 2 9 Full Trace Events 14 | . 2 . . . 1 1 2 2 . 6 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . . 3 Parts Built 4 | . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . Time 166 | . . . . . . . . . . 166 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 17 . 4 . . Machine Destruction 21 | . . . . . . 17 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Total Allies 5 | . . 4 . . . . . 1 . . Largest Group 4 | . . 4 3 3 3 . . 1 . . Highest-Rated Group 71 | . . 71 40 40 40 . . 21 . . Highest-Rated Ally 31 | . . 31 16 16 16 . . 21 . . Initial Warlord ECA Mod 39 | . . . . . . . 8 8 12 11 Total Orders 3 | . . 2 . . 1 . . . . . STAY 1 | . . 1 . . . . . . . . ROAM 1 | . . . . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks 25 | . . . . . 23 . . 2 . . Total Damage 276 | . . . . . 227 . . 49 . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Active Infowar (turns) 3714 | 37 354 . . . 242 403 588 11 120 1959 Sensors 1793 | . . . . . . . . . . 1793 Terrain 1332 | . . . . . . . . . . 1332 Structural 1538 | . . . . . 44 . 588 4 120 782 Traps 1664 | . . . . . . . . 7 . 1657 Seismic 391 | 37 354 . . . . . . . . . T.N.C. 601 | . . . . . 198 403 . . . . Machine Analysis 1953 | . . . . . . . . . . 1953 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Turns Passed 9721 | 194 1074 802 572 578 275 1874 686 1359 348 1959 Spaces Moved 5775 | 107 676 629 502 392 180 1107 441 508 218 1015 Core 9 | 9 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 5766 | 98 676 629 502 392 180 1107 441 508 218 1015 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 125 120 120 105 115 115 Average Speed 120 | 95 114 110 110 124 125 123 120 125 121 128 Slowest Speed 185 | 100 145 140 125 125 125 185 120 170 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 5 81 99 71 89 16 84 31 47 26 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 35 | . . . . . . . 24 . . 11 Terrain Destroyed 350 | . 9 2 . . 79 35 59 38 42 86 Melee . | . . . . . . . . . . . Projectile 21 | . . 2 . . . . 17 . 1 1 AOE 329 | . 9 . . . 79 35 42 38 41 85 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Total 7574 | 162 840 707 518 478 229 1463 545 901 289 1442 Wait 591 | 17 32 24 6 79 14 145 26 87 17 144 Move 5764 | 106 675 628 501 391 179 1104 441 507 217 1015 Hop . | . . . . . . . . . . . Pick Up 112 | 5 29 11 3 1 10 5 12 6 7 23 Fast Attach 79 | 8 1 2 2 2 4 5 3 19 10 23 Attach 47 | 2 3 1 . . 4 5 6 10 1 15 Detach 14 | 2 . . . . . 1 . 4 . 7 Swap 97 | . 7 7 1 1 4 25 8 19 3 22 Drop 131 | 1 15 14 5 3 11 6 15 9 22 30 Fire 636 | 21 78 20 . 1 3 111 33 218 12 139 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 72 | . . . . . . 56 . 16 . . Rewire 6 | . . . . . . . . 6 . . Trap 24 | . . . . . . . . . . 24 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Discovered new exit (range 6) 854 | -10/Materials | Discovered new exit (range 7) 1019 | -10/Materials | Build established: Scavenger-Mutant 1097 | -10/Materials | Discovered new exit (range 9) 1164 | -10/Materials | Discovered new exit (range 6) 1269 | -10/Materials | Entered Mines 1272 | -10/Mines | Received a Mining Laser from a helpful Derelict 1272 | -10/Mines | Met a Derelict bent on vengeance 1337 | -10/Mines | Discovered new exit (range 4) 1404 | -10/Mines | Core integrity fell below 50% 1450 | -10/Mines | Learned Materials terminal intel 1506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1579 | -10/Mines | Discovered new exit (range 8) 1677 | -10/Mines | Learned Materials emergency access door positions 1680 | -10/Mines | Discovered new exit (range 5) 1858 | -10/Mines | Met a Derelict shopkeep closing up shop 1973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Entered Exiles 2071 | -10/Exiles | Accompanied by 3 allies 2100 | -10/Exiles | Met 8R-AWN 2119 | -10/Exiles | Met EX-HEX 2149 | -10/Exiles | Met EX-BIN 2165 | -10/Exiles | Aligned with FarCom system 2166 | -10/Exiles | Given EX-Vault access code 2171 | -10/Exiles | Build established: Mutant 2195 | -10/Exiles | Opened EX-Vault 2203 | -10/Exiles | Found Latent Energy Streamer 2206 | -10/Exiles | Found Skeleton Box 2213 | -10/Exiles | Found Chronowheel 2261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2291 | -10/Exiles | Met EX-DEC 2325 | -10/Exiles | Learned location of Zion (-7) 2580 | -10/Exiles | Discovered new exit (range 15) 2643 | -10/Exiles | Stole three prototypes: Skeleton Box, Chronowheel, Latent Energy Streamer 2643 | -10/Exiles | Entered Mines 2643 | -9/Mines | Accompanied by 3 allies 2705 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3019 | -9/Mines | Discovered new exit (range 13) 3091 | -9/Mines | Learned Materials terminal intel 3221 | -9/Mines | Entered Materials 3221 | -8/Materials | Accompanied by 3 allies 3221 | -8/Materials | Evolved 4 slots: Utility x4 3223 | -8/Materials | Loaded intel: 12 terminal locations 3432 | -8/Materials | Identified exit to Garrison 3496 | -8/Materials | Entered Garrison 3506 | -8/Garrison | Triggered checkpoint 3509 | -8/Garrison | System corruption reached 10% 3560 | -8/Garrison | Build established: Scavenger-Mutant 3634 | -8/Garrison | Triggered checkpoint 3773 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Triggered checkpoint 4053 | -8/Garrison | Triggered checkpoint 4084 | -8/Garrison | Triggered checkpoint 4155 | -8/Garrison | Discovered new exit (range 10) 4183 | -8/Garrison | System corruption reached 30% 4303 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Garrison Relay disabled 4490 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Discovered new exit (range 6) 4830 | -8/Garrison | Garrison Relay disabled 4946 | -8/Garrison | Discovered new exit (range 11) 4990 | -8/Garrison | Triggered checkpoint 5007 | -8/Garrison | Garrison Relay disabled 5080 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5215 | -8/Garrison | Discovered new exit (range 12) 5230 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5370 | -8/Garrison | Entered Materials 5371 | -8/Materials | Loaded intel: 12 terminal locations 6049 | -8/Materials | Discovered new exit (range 15) 6056 | -8/Materials | Identified exit to Garrison 6056 | -8/Materials | Entered Garrison 6120 | -8/Garrison | Garrison Relay disabled 6228 | -8/Garrison | Lost 4 parts (3u1w) 6400 | -8/Garrison | Triggered checkpoint 6400 | -8/Garrison | Triggered checkpoint 6513 | -8/Garrison | Triggered checkpoint 6690 | -8/Garrison | Core integrity fell below 50% 6729 | -8/Garrison | Lost 4 parts (1p1n2w) 6805 | -8/Garrison | Triggered checkpoint 6842 | -8/Garrison | Lost 3 parts (1p1n1w) 7108 | -8/Garrison | Phase Generator disabled 7111 | -8/Garrison | Discovered new exit (range 6) 7262 | -8/Garrison | Core integrity fell below 20% 7415 | -8/Garrison | Entered Materials 7728 | -8/Materials | Discovered new exit (range 6) 7763 | -8/Materials | Entered Factory 7763 | -7/Factory | Evolved 2 slots: Utility x2 7765 | -7/Factory | FarCom data flow suspended 8222 | -7/Factory | Destroyed 11 combat bots 8311 | -7/Factory | Build established: Skirmisher 8331 | -7/Factory | Fabricated Trap Extractor (x2) 8622 | -7/Factory | System corruption reached 10% 8628 | -7/Factory | Fabricated Trap Extractor? 8665 | -7/Factory | Core integrity fell below 50% 8783 | -7/Factory | Lost 9 parts (2p1n2u4w) 8812 | -7/Factory | Discovered new exit (range 8) 8819 | -7/Factory | Core integrity fell below 20% 8820 | -7/Factory | Identified exit to Factory 9201 | -7/Factory | Build established: Scavenger-Skirmisher 9205 | -7/Factory | Discovered new exit (range 10) 9238 | -7/Factory | Identified exit to Storage 9722 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Initiate build sequence. >>Build Building Imp. Grenade Launcher... ETC: 73 09690_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 09701_ System corrupted: FCS attempts to trigger Imp. Grenade Launcher. 09701_ System corrupted: Imp. Grenade Launcher misfires. 09706_ The unstable cave ceiling collapses. 09708_ G-47 Trooper IFF system glitched. 09710_ Fabricator disabled. 09713_ G-47 Trooper destroyed. 09716_ Door malfunctions. 09718_ The unstable cave ceiling collapses. 09719_ System corrupted: Prc. Shock Rifle failed to cycle. 09721_ The unstable cave ceiling collapses. 09722_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#???#?????##?##?##???#?##??#?##???#?#?????????? | | ?#?????#?#?#####?#??##?#???#?????#?????#?????????? | | ????????####?##??##?####?###?? ? ?#?????????????? | | ##???##?######?#??????#?#??? ?"" ??#??#?????????? | | ??##???## ###############? """ ???##??????????? | | ??#?##??# #? ?T"?#?###??????????? | | ????#??## #??""" #??##?#????????? | | ?#????### """"" """" # "" #? ??+????????? | | #??#????# """"" "" @ #? ??#?????????" | | #??###### """ ! + ? ???????????" | | #?## = #?? ??????"""??? | | ?## """"" #### ??????"""??? | | #?#T """"" !![ ??? ????"""??? | | #?## """ ![ ??? ? ?????????? | | ??## ![ ??? ????"""?"" | | #?## g% Y?? ?????"""?"" | | ?### k ? ?????"""?"" | | ??## a######## ???????????? | | ???# # # ????????????? | | #### # """" # #####/????????????? | | ???# # """" # # ?? ?????????????? | | ?### + """" # """" # ? ??????????????? | | ?### # """" # """" # ??????????????????? | | ?### # # """" ?????????????????????? | | ######### #########?""""??????????????????????? | | #######?# ######?#??"""" ?????????????????????? | | ???###### ######??#?"""" #????????????????????? | | #### ^ #####??## ? ?#????????????????????? | | ?#?# ^ #####?#?# ?? ??????????????????????? | | ?### ^ """ ########?? ?#???????????????????? | | #??# """ # ##?? ? ??????????????????????? | | ?#?# ^""" # """ /##? ?#????????????????????? | | #### # """ ###??#?#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 22 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Com. Battery | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Trap Extractor | x2 | -7/Factory Trap Extractor | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowGuidedDesublimator Manual? 0 Play Time 01:26:25 Cumulative 243.2 hours Start 2025.06.07 @ 23:07:16 End 2025.06.08 @ 00:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f2d6ce-2dfa-46f3-b31a-ab886934a014