Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 15:39:09 Player: Plonker Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1843) 1843 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 5734 Bonus ------- Pacifist 200 High Alert Combat Kills 41 Follower Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 273/290 System Corruption 1% Temperature Critical (716) Movement Flying (197) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Targeting Computer Transmission Jammer Graphene Brace Hacking Suite > --- WEAPON (3) ------- Shock Rifle Heavy Particle Cannon Minigun > --- INVENTORY (5) ---- Deuterium Engine Authchip [R/Combat] Autogun Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Targeting Computer Transmission Jammer Improved Heavy Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Armored Treads Heavy Particle Cannon Minigun [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Power Shielding Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . 2 . Weapon 1 | . . . . 1 . . Parts Attached 71 | 6 2 1 19 23 1 19 Power 11 | 1 . . 4 3 . 3 Engine 8 | 1 . . 4 2 . 1 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 20 | 2 . . 3 9 . 6 Treads 5 | . . . 2 2 . 1 Leg 2 | . . . . . . 2 Wheel 5 | 2 . . 1 2 . . Hover 3 | . . . . 3 . . Flight 5 | . . . . 2 . 3 Utility 21 | 1 2 1 6 6 1 4 Device 8 | . 1 . 3 2 . 2 Storage 3 | 1 . 1 . 1 . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . 1 . . Protection 7 | . 1 . 3 1 . 2 Artifact . | . . . . . . . Weapon 19 | 2 . . 6 5 . 6 Energy Gun 7 | 1 . . 5 . . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 9 | 1 . . 1 4 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 12 | . . . 3 4 . 5 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . 1 . 2 Utility 4 | . . . 1 1 . 2 Weapon 3 | . . . 2 1 . . Highest Loss Streak 4 | . . . 1 4 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 86 95 91 84 79 Engine 10 | . 14 11 10 10 7 7 Core 4 | . . . . 7 7 4 Treads 6 | . . . 4 11 . . Wheel 7 | . 28 22 16 . 15 3 Flight 1 | . . . . 2 . 2 Device 15 | . 14 11 18 15 7 13 Storage 3 | . 6 9 11 . . . Processor 5 | . . . . 8 7 8 Hackware 1 | . . . . 1 7 7 Protection 8 | . 7 11 13 6 7 4 Energy Gun 5 | . 14 11 15 . . 1 Ballistic Gun 16 | . 14 11 4 23 23 12 Naked Turns . | . . . . . . . Heaviest Build 106 | 11 12 30 45 106 26 59 Greatest Support 46 | 20 20 20 46 46 32 32 Greatest Overweight (x) 9 | . . 1 2 6 . 9 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 25 | 8 8 15 15 25 5 5 Average Capacity 8 | 6 6 14 15 5 5 5 Most Carried 9 | 2 2 3 9 6 5 5 Average Carried 3 | . 1 1 4 4 4 3 Final Capacity 15 | 8 5 15 15 5 5 5 Final Carried 7 | 1 2 2 7 4 4 3 Class Distribution -------------------- 41% | Mutant 20% | Skirmisher 10% | Scavenger-Tank 7% | Hacker-Tank 7% | Tank 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 1338 | 181 . 38 269 631 . 219 Remotely 522 | . . . . 499 . 23 Salvage Created 2141 | . . 38 1129 710 . 264 Parts 154 | . . 2 72 52 . 28 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 53 | . . 1 22 20 . 10 Guns 45 | . . 1 21 19 . 4 Cannons 7 | . . . . 1 . 6 Classes Destroyed 10 | . . 1 6 . . 3 Worker 1 | . . . 1 . . . Hauler 2 | . . . 1 1 . . Watcher 4 | . . . 1 3 . . Swarmer 20 | . . . 3 10 . 7 Grunt 13 | . . 1 9 3 . . Brawler 1 | . . . 1 . . . Sentry 16 | . . . 9 7 . . Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . . 1 5 6 . 4 Combat Bots Only 5 | . . 1 5 5 . 4 Max Kills in Single Turn 2 | . . 1 2 2 . 1 Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 488 | . . 6 135 188 . 159 Missed 127 | . . 1 32 48 . 46 Damage Taken 4333 | . . 50 1157 1177 . 1949 Core 1096 | . . 20 123 238 . 715 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . . . 33 . 33 Ignored by Resistances 1153 | . . 15 332 354 . 452 Regen/Repaired (Parts) 208 | . . . 94 114 . . Core Remaining (%) 80 | 100 100 . 64 56 . . Volleys Fired 121 | . . 2 51 46 . 22 Largest 3 | . . 2 2 3 . 3 Hottest 123 | . . 70 90 123 . 123 Shots Fired 269 | . . 4 95 119 . 51 Gun 249 | . . 4 95 115 . 35 Cannon 20 | . . . . 4 . 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 178 | . . 2 16 115 . 45 Thermal 26 | . . 2 14 4 . 6 Explosive . | . . . . . . . Electromagnetic 65 | . . . 65 . . . Robot Hit Streak 32 | . . 3 32 23 . 16 Robot Miss Streak 4 | . . 1 1 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . 3 5 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 207 | . . 3 80 84 . 40 Core Hits 99 | . . 2 37 39 . 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . . 2 2 . 1 Destroy 2 | . . . . 2 . . Blast 1 | . . . . . . 1 Corrupt 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3931 | . . 29 1155 1622 . 1125 Guns 3251 | . . 29 1055 1570 . 597 Cannons 574 | . . . . 50 . 524 Explosions 95 | . . . 95 . . . Melee . | . . . . . . . Ramming 11 | . . . 5 2 . 4 Kinetic 2730 | . . 16 110 1570 . 1034 Thermal 417 | . . 13 267 50 . 87 Explosive . | . . . . . . . Electromagnetic 773 | . . . 773 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . 19 . 27 Projectiles 46 | . . . . 19 . 27 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 3 | . . . 2 1 . . Shots . | . . . . . . . Rammed 2 | . . . 1 1 . . Targets Rammed 5 | . . . 1 1 . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 716 | . . 46 384 367 . 716 Average Temperature 94 | . . 25 95 80 . 121 Received Heat Transfer 894 | . . 21 468 405 . . Effects 15 | . . . 2 4 . 9 Shutdowns 4 | . . . 1 1 . 2 Energy Bleed 2 | . . . 1 . . 1 Interference 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 890 | . . 37 668 74 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Peak Influence 564 | . 54 69 564 284 46 246 Initial 202 | . . 19 24 202 46 27 Average 156 | . 23 33 254 144 46 144 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 64 | 100 100 100 36 68 100 65 Level 1 31 | . . . 47 31 . 34 Level 2 3 | . . . 15 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 5 | . . . 2 1 1 1 Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 6 | . . . 1 5 . . Communications Jammed 3 | . . . . . . 3 Distress Signals . | . . . . . . . Times Spotted 76 | . 4 3 29 27 . 13 Peak Tracking Total 11 | . 3 2 7 11 . 4 Tactical Retreats 4 | . . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 27 | . 8 . 8 9 2 . Terminals 17 | . 6 . 5 5 1 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 2 1 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . 1 . . . Total Hacks 58 | . 11 . 17 26 4 . Successful 46 | . 10 . 13 21 2 . Failed 12 | . 1 . 4 5 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 9 . 6 11 . . Terminals 35 | . 9 . 12 13 1 . Fabricators 3 | . . . . . 3 . Repair Stations 6 | . . . 4 2 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 10 | . . . . 10 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 11 | . 2 . 4 4 1 . Record 2 | . . . . 2 . . Part Schematic 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 6 | . . . 4 2 . . Scan Component 3 | . . . 2 1 . . Repair 3 | . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 17 | . 8 . 4 5 . . Terminals 14 | . 6 . 4 4 . . Botnet 14 | . 6 . 4 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Reject 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . 5 8 1 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 2 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 1 . . Time 77 | . . . 58 19 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . 18 3 . . Total Damage 167 | . . . 155 12 . . Kills 2 | . . . 2 . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . 4 . . . Drone Recoveries 3 | . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 2902 | 40 166 77 714 1398 87 420 Spaces Moved 1600 | 35 202 73 428 626 86 150 Core 9 | 3 . . . . . 6 Treads 579 | . . . 56 522 . 1 Legs 42 | . . . . . . 42 Wheels 846 | 32 202 73 372 17 86 64 Hover 35 | . . . . 35 . . Flight 89 | . . . . 52 . 37 Fastest Speed 50 | 50 80 80 95 100 100 100 Average Speed 142 | 77 80 93 108 188 100 194 Slowest Speed 500 | 80 80 95 160 420 100 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 59 7 74 52 2 64 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . 3 2 . 4 Melee . | . . . . . . . Projectile 6 | . . . . 2 . 4 AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 2011 | 47 205 78 589 773 87 232 Wait 82 | . . . 53 27 . 2 Move 1594 | 34 201 72 427 625 85 150 Hop . | . . . . . . . Pick Up 82 | 7 2 2 24 27 1 19 Fast Attach . | . . . . . . . Attach 45 | 6 1 1 8 16 1 12 Detach 2 | . . . 1 1 . . Swap 26 | . 1 . 11 7 . 7 Drop 54 | . . 1 13 23 . 17 Fire 121 | . . 2 51 46 . 22 Melee . | . . . . . . . Ram 2 | . . . 1 1 . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 41 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 207 | -9/Materials | Discovered new exit (range 12) 284 | -9/Materials | Entered Storage 311 | -9/Storage | Build established: Mutant 669 | -9/Storage | Repaired Wheel 944 | -9/Storage | Repaired Imp. Ion Engine 950 | -9/Storage | Discovered new exit (range 22) 977 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 998 | -9/Storage | Entered Materials 998 | -8/Materials | Accompanied by 2 allies 998 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1025 | -8/Materials | Lost 8 allies 1332 | -8/Materials | Lost 4 parts (1p1n1u1w) 1442 | -8/Materials | Repaired Minigun 1733 | -8/Materials | Build established: Skirmisher 2337 | -8/Materials | Discovered new exit (range 16) 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Utility x2 2482 | -7/Factory | Identified exit to DSF 2483 | -7/Factory | Entered DSF 2510 | -7/DSF | Additional patrols routed to DSF 2781 | -7/DSF | Lost 3 parts (1p1n1u) 2800 | -7/DSF | Sterilization system engaged 2820 | -7/DSF | Ambient heat levels rising (+10) 2835 | -7/DSF | Ambient heat levels rising (+10) 2850 | -7/DSF | Ambient heat levels rising (+10) 2865 | -7/DSF | Ambient heat levels rising (+10) 2880 | -7/DSF | Ambient heat levels rising (+10) 2895 | -7/DSF | Ambient heat levels rising (+10) 2900 | -7/DSF | Core integrity fell below 50% 2901 | -7/DSF | Core integrity fell below 20% 2904 | -7/DSF | Core destroyed Last Messages --------------- 02835_ ALERT: Ambient heat levels +10. 02835_ Acquired 37 matter. 02844_ Acquired Shock Rifle. 02846_ Dropped Hpw. Shotgun. 02850_ ALERT: Ambient heat levels +10. 02858_ Acquired 114 matter. 02865_ ALERT: Ambient heat levels +10. 02887_ Overheating: Imp. Targeting Computer damaged (-5). 02893_ Power failure, Rnf. Deuterium Engine shutdown. 02895_ ALERT: Ambient heat levels +10. 02897_ Overheating: Energy bleed (-33). 02899_ Overheating: Minigun damaged (-48). 02900_ Overheating: Core damaged (-105). 02901_ Overheating: Core damaged (-126). 02903_ Overheating: Core damaged (-77). 02904_ Power failure, Rnf. Deuterium Engine shutdown. 02904_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ????????????????!" ??????????????????????? | | ????????????????! ??????????????????????? | | ??????????????### ##?????????????????????? | | ??????????????#!! !!?????????????????????? | | ??????????????#!!%% !??????????????????????? | | ???????????????!! !??????????????????????? | | ??????????###???# % #?###############??????? | | ??????#/??#!!!?## [=###!!!# ## #??????? | | ??? ##///#!!!## %=%##!!!# ## #??????? | | ??? ^ =*!*** #??????? | | ??? ^^ [H*=!= % #??????? | | ??? ^^[!==[% #??????? | | ??????# #!!!"#!! =[##! !# """ #??????? | | ??????????#!!??##%=%###!!!# ## " #??????? | | ??????????#???###[!*############" ###??????? | | ??????????????#!! !!#??????#== =#???????? | | ??????????????#!! !!#??????#== =#???????? | | ??????????????#! *!!#??????#== =#???????? | | ??????????????##" %!###??????###! ##???????? | | ??????????????# % #??????# =[ =#???????? | | ??????????????# #??????#= ! =#???????? | | ??????????????# ########## ##???????? | | ??????????????### ### #==### ###??????? | | ?????????????#### ### #==##] ""###????? | | ?????????????#; %%= = """""????? | | ??????????????# [ @ ""##"????? | | ??????????????# ! #===# ##"""""#??????? | | ??????????????# !!#########"""""#??????? | | ??????????????#########???????##"####??????? | | ???????????????????????????????#"#?????????? | | ???????????????????????????????#""?????????? | | ????????????????????????????????##?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -9/Storage | Hacked Carbon-fiber Leg | -9/Storage | Hacked Imp. Hover Unit | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed RiotPulseScanner Manual? 0 Play Time 01:06:34 Cumulative 22.8 hours Start 2024.04.06 @ 14:32:30 End 2024.04.06 @ 15:39:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f4cc0ab3-1fbd-456d-b21c-a6b5b9ddc567