Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 11:32:50 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (743) 743 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 8678 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 520 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 375/1300 Matter 81/300 Energy 13/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Advanced Transmission Jammer Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Triangulator Signal Interpreter Improved Targeting Computer Core Analyzer Advanced ECM Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Plasma Sword > --- INVENTORY -------- Improved Trap Scanner Advanced Transmission Jammer Layered Light Armor Plating Field Recycling Unit Power Maul Spear [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Coolant Injector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . . 1 1 . . . 1 . Utility 8 | . . . . . . 1 1 2 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 96 | . 12 4 4 3 . 15 6 11 1 4 11 25 Power 13 | . . 1 . 2 . 2 . 4 . . 1 3 Engine 4 | . . 1 . 2 . 1 . . . . . . Core 6 | . . . . . . 1 . 4 . . 1 . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 32 | . 7 3 1 1 . 5 2 2 . 3 1 7 Treads 2 | . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . Flight 29 | . 5 3 1 1 . 5 1 2 . 3 1 7 Utility 24 | . 2 . 1 . . 6 2 3 1 . 4 5 Device 8 | . . . . . . . 1 1 . . 3 3 Storage 4 | . 1 . 1 . . 2 . . . . . . Processor 5 | . 1 . . . . . 1 1 1 . . 1 Hackware 2 | . . . . . . . . 1 . . . 1 Protection 5 | . . . . . . 4 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 27 | . 3 . 2 . . 2 2 2 . 1 5 10 Energy Gun 3 | . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . . . . . . . 4 1 Launcher 8 | . . . . . . . . 1 . 1 . 6 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . 2 Piercing Weapon 4 | . . . . . . . 1 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . . . . . 2 Parts Lost 29 | . . 2 . . . 1 . 1 . 1 . 24 Power 2 | . . . . . . . . . . . . 2 Propulsion 14 | . . 1 . . . 1 . . . 1 . 11 Utility 8 | . . . . . . . . 1 . . . 7 Weapon 5 | . . 1 . . . . . . . . . 4 Highest Loss Streak 10 | . . 1 . . . 1 . 1 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 90 95 100 100 95 87 91 82 85 89 68 Engine 4 | . 11 11 11 11 11 4 . . . . . . Core 3 | . . . . . . 4 7 6 5 5 8 2 Treads 1 | . 11 . . . . . . . . . . . Leg 1 | . 9 . . . . . . . . . . . Hover 1 | . . . . . . . 2 6 5 5 1 . Flight 28 | . 6 44 44 44 44 41 38 32 29 29 29 18 Device 5 | . . . . . . . 2 11 5 5 13 12 Storage 7 | . 13 11 11 11 11 9 7 6 5 5 5 3 Processor 10 | . 12 11 11 11 11 9 11 6 5 11 10 13 Hackware 2 | . . . . . . . . 6 5 5 5 3 Protection 3 | . . . . . . 8 7 6 5 5 5 2 Energy Gun 6 | . 25 13 11 11 11 4 . . . . . . Ballistic Cannon 2 | . . . 6 11 11 6 . . . . 2 . Slashing Weapon 1 | . . . . . . 6 1 . . . . 1 Piercing Weapon 2 | . . . . . . . 4 6 11 8 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 14 14 11 12 12 12 19 19 21 21 21 34 54 Greatest Support 43 | 20 40 16 16 16 16 19 21 21 21 21 35 43 Greatest Overweight (x) 3 | . 2 . . . . 1 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 15 8 8 8 8 8 8 Average Capacity 7 | . 7 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | . 7 5 8 7 8 6 7 7 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 3 Class Distribution -------------------- 42% | Sprinter 37% | Scavenger-Sprinter 14% | Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Matter Collected 1100 | 187 43 . 150 . . 205 60 9 . 6 266 174 Remotely . | . . . . . . . . . . . . . Salvage Created 979 | . 155 . . . . 119 87 46 . 56 266 250 Parts 73 | . 16 . . . . 4 6 7 . 8 9 23 Haulers Intercepted 3 | . . . . . . 2 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 19 | . 3 . . . . . . 3 . 3 . 10 Melee 5 | . . . . . . . . 1 . 1 . 3 Guns 1 | . 1 . . . . . . . . . . . AOE 13 | . 2 . . . . . . 2 . 2 . 7 Classes Destroyed 8 | . 3 . . . . 1 2 1 . . . 1 Worker 4 | . . . . . . . 1 2 . . . 1 Builder 1 | . . . . . . . . . . . . 1 Hauler 3 | . . . . . . 2 1 . . . . . Recycler 3 | . 1 . . . . . . . . . 2 . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 13 | . 3 . . . . . . . . . . 10 Cutter 6 | . . . . . . . . 3 . 3 . . Best Kill Streak 5 | . 4 . . . . 1 2 4 . 3 1 5 Combat Bots Only 4 | . 3 . . . . . . 3 . 3 . 4 Max Kills in Single Turn 2 | . 2 . . . . 1 1 2 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . 2 . 2 Melee 1 | . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Damage Taken 3272 | . 78 196 . . . 134 . 107 . 304 . 2453 Core 1027 | . 18 41 . . . 14 . . . 29 . 925 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 96 | 100 92 . . . 89 97 100 100 . 97 100 . Volleys Fired 48 | . 6 8 . . . 5 . 2 . 1 15 11 Largest 2 | . 2 1 . . . 1 . 1 . 1 1 1 Hottest 80 | . 80 40 . . . 35 . 36 . 36 48 80 Shots Fired 54 | . 12 8 . . . 5 . 2 . 1 15 11 Gun 20 | . 12 8 . . . . . . . . . . Cannon 20 | . . . . . . 5 . . . . 15 . Launcher 14 | . . . . . . . . 2 . 1 . 11 Special . | . . . . . . . . . . . . . Kinetic 20 | . . . . . . 5 . . . . 15 . Thermal . | . . . . . . . . . . . . . Explosive 12 | . . . . . . . . 2 . 1 . 9 Electromagnetic 22 | . 12 8 . . . . . . . . . 2 Robot Hit Streak 4 | . 4 3 . . . 2 . . . . . 3 Robot Miss Streak 3 | . 2 1 . . . 1 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 43 | . 7 5 . . . 5 5 6 . 1 4 10 Core Hits 54 | . 6 1 . . . 3 4 7 . 4 2 27 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 1 . . 1 . Sever 1 | . . . . . . 1 . . . . . . Impale 2 | . . . . . . . . 1 . . 1 . Melee Attacks 90 | . . . . . . 6 9 13 . 2 24 36 Impact 1 | . . . . . . . 1 . . . . . Slashing 20 | . . . . . . 6 . . . . . 14 Piercing 69 | . . . . . . . 8 13 . 2 24 22 Sneak Attacks 9 | . . . . . . 2 2 2 . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2960 | . 184 54 . . . 136 246 486 . 187 263 1404 Guns 174 | . 120 54 . . . . . . . . . . Cannons 20 | . . . . . . 20 . . . . . . Explosions 1546 | . 64 . . . . . . 201 . 164 . 1117 Melee 1214 | . . . . . . 116 246 285 . 23 263 281 Ramming 6 | . . . . . . . . . . . . 6 Kinetic 20 | . . . . . . 20 . . . . . . Thermal 64 | . 64 . . . . . . . . . . . Explosive 1295 | . . . . . . . . 201 . 164 . 930 Electromagnetic 361 | . 120 54 . . . . . . . . . 187 Impact . | . . . . . . . . . . . . . Slashing 229 | . . . . . . 116 . . . . . 113 Piercing 985 | . . . . . . . 246 285 . 23 263 168 Highest Corruption 13 | . . . . . . . . . . 1 1 13 Average Corruption 2 | . . . . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 Message Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 246 | . 4 . . . . . . 68 . . 129 45 Projectiles . | . . . . . . . . . . . . . Explosions 49 | . 4 . . . . . . . . . . 45 Melee 197 | . . . . . . . . 68 . . 129 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 219 | . 34 . . . . . . . . 46 . 139 Shots 13 | . 1 . . . . . . . . 1 . 11 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 197 | . 48 40 . . 1 87 72 9 3 . 197 187 Average Temperature 70 | . 19 20 . . 1 31 25 6 3 . 96 86 Received Heat Transfer 213 | . . 45 . . . 54 . . . . . 114 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Peak Influence 633 | . 137 117 45 . . 621 334 305 149 192 165 633 Initial 287 | . . 57 45 . . . 287 163 149 107 100 86 Average 211 | . 64 81 45 . . 356 312 207 149 150 119 398 Maximum Alert Level 2 | . . . . . . 2 1 1 . . . 2 Low Security (%) 59 | . 100 100 100 . 100 21 . 43 100 100 100 14 Level 1 20 | . . . . . . 22 100 56 . . . 22 Level 2 20 | . . . . . . 56 . . . . . 62 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 5 1 2 . 1 . 5 Investigation 5 | . . 1 . . . 2 . 1 . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 9 | . . . . . . 3 1 1 . 1 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Distress Signals 4 | . 1 1 . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 7 11 3 . . 24 1 3 . 5 3 41 Peak Tracking Total 14 | . 2 14 3 . . 7 1 3 . 4 2 12 Tactical Retreats 17 | . . 3 . . . 3 . 1 . 1 . 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Traps Triggered 6 | . 1 . . . . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Machines Disabled 3 | . . . . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Machines Accessed 20 | . 3 2 . 1 . 1 2 3 2 . 2 4 Terminals 14 | . 3 2 . . . 1 2 2 1 . 1 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Total Hacks 40 | . 8 3 . 1 . 2 3 5 4 . 3 11 Successful 15 | . 3 1 . 1 . . . 3 1 . 1 5 Failed 25 | . 5 2 . . . 2 3 2 3 . 2 6 Catastrophic 6 | . . . . . . 1 1 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 7 3 . 1 . 2 2 2 . . 1 4 Terminals 27 | . 8 3 . . . 2 3 4 1 . 1 5 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 3 . . . Terminal Hacks 7 | . 1 . . 1 . . . 1 1 . . 3 Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 2 1 . . . . . 1 . . . . Terminals 4 | . 2 1 . . . . . 1 . . . . Assimilate 2 | . 1 1 . . . . . . . . . . Botnet 2 | . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . . . 1 2 2 1 . 2 4 Full Trace Events 3 | . . 1 . . . . . 1 . . . 1 Feedback Events 2 | . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Total Allies 3 | . 1 1 1 . . . . . . . . . Largest Group 2 | . 1 1 2 1 1 1 . . . . . . Highest-Rated Group 41 | . 10 10 41 10 10 10 . . . . . . Highest-Rated Ally 31 | . 10 10 31 10 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . 43 . . . . . . Total Damage 2337 | . . . . . . 2337 . . . . . . Kills 20 | . . . . . . 20 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Turrets Deployed 3 | . . . . . . 3 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Turns Passed 2152 | . 346 130 73 106 82 255 104 276 14 42 287 437 Spaces Moved 4278 | 1 321 102 174 224 173 558 298 785 49 130 626 837 Core 26 | . . . . . . . . . . . . 26 Treads 75 | . 75 . . . . . . . . . . . Legs 94 | 1 93 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4083 | . 153 102 174 224 173 558 298 785 49 130 626 811 Fastest Speed 20 | 120 32 28 27 26 26 23 23 24 24 22 20 20 Average Speed 29 | 120 89 28 27 26 26 24 23 24 24 22 20 28 Slowest Speed 200 | 120 200 28 28 27 26 96 24 97 24 24 22 200 Overloaded Moves 10 | . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . 1 1 2 . 2 1 . 5 . 1 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 64 16 38 61 34 49 6 22 2 83 21 29 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug 64 | . . . . . . . . 7 . 5 20 32 Terrain Destroyed 134 | . 1 . . . . . . 18 . 5 20 90 Melee 47 | . . . . . . . . 7 . . 15 25 Projectile 5 | . . . . . . . . . . . 5 . AOE 82 | . 1 . . . . . . 11 . 5 . 65 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Total 4954 | . 373 193 195 271 207 665 319 845 49 139 731 967 Wait 344 | . 4 77 18 37 37 56 . 28 . . 44 43 Move 4231 | . 318 99 169 223 168 555 297 774 48 127 625 828 Hop 17 | . 1 1 2 . 2 1 . 5 . 1 . 4 Pick Up 44 | . 15 4 . 3 . 8 2 4 . . 4 4 Fast Attach 41 | . 7 . 1 . . 6 3 4 1 . 5 14 Attach 29 | . 3 4 . 2 . 3 1 3 . 2 2 9 Detach 13 | . . . . 2 . 3 1 1 . 2 . 4 Swap 26 | . 2 . 3 1 . 6 2 4 . 2 4 2 Drop 71 | . 17 . 2 3 . 16 4 7 . 2 8 12 Fire 48 | . 6 8 . . . 5 . 2 . 1 15 11 Melee 89 | . . . . . . 6 9 13 . 2 24 35 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 3) 344 | -10/Materials | Identified exit to Materials 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Accompanied by 1 ally 347 | -9/Materials | Evolved 2 slots: Propulsion x2 351 | -9/Materials | Discovered new exit (range 15) 452 | -9/Materials | Identified exit to Storage 465 | -9/Materials | Discovered new exit (range 11) 475 | -9/Materials | Identified exit to Mines 477 | -9/Materials | Entered Mines 477 | -9/Mines | Accompanied by 1 ally 501 | -9/Mines | Received a Mining Laser from a helpful Derelict 527 | -9/Mines | Discovered new exit (range 3) 530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 530 | -9/Mines | Discovered new exit (range 5) 531 | -9/Mines | Identified exit to Exiles 550 | -9/Mines | Entered Exiles 550 | -9/Exiles | Accompanied by 1 ally 557 | -9/Exiles | Met 8R-AWN 562 | -9/Exiles | Met EX-HEX 570 | -9/Exiles | Met EX-BIN 573 | -9/Exiles | Aligned with FarCom system 574 | -9/Exiles | Given EX-Vault access code 582 | -9/Exiles | Opened EX-Vault 590 | -9/Exiles | Found Deploy-a-Sentry 591 | -9/Exiles | Found Deploy-a-Sentry 592 | -9/Exiles | Found Deploy-a-Sentry 599 | -9/Exiles | Warned to stay clear of 0b10 Research branches 607 | -9/Exiles | Met EX-DEC 609 | -9/Exiles | Build established: Sprinter 617 | -9/Exiles | Discovered new exit (range 10) 618 | -9/Exiles | Identified exit to Mines 656 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 656 | -9/Exiles | Entered Mines 656 | -8/Mines | Accompanied by 1 ally 698 | -8/Mines | Discovered new exit (range 9) 701 | -8/Mines | Identified exit to Materials 738 | -8/Mines | Entered Materials 738 | -8/Materials | Accompanied by 1 ally 738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -8/Materials | DAS Turret deployed 781 | -8/Materials | DAS Turret deployed 810 | -8/Materials | DAS Turret deployed 990 | -8/Materials | Discovered new exit (range 15) 993 | -8/Materials | Identified exit to Factory 993 | -8/Materials | Entered Factory 993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Discovered new exit (range 6) 1080 | -7/Factory | Identified exit to Lower Caves 1081 | -7/Factory | Discovered new exit (range 16) 1097 | -7/Factory | Identified exit to Factory 1097 | -7/Factory | Entered another Factory area 1097 | -6/Factory | Evolved 2 slots: Utility x2 1142 | -6/Factory | Identified exit to Lower Caves 1142 | -6/Factory | Identified exit to Extension 1254 | -6/Factory | Discovered new exit (range 16) 1265 | -6/Factory | Identified exit to Factory 1373 | -6/Factory | Entered another Factory area 1373 | -5/Factory | Evolved 2 slots: Utility x2 1387 | -5/Factory | Identified exit to DSF 1387 | -5/Factory | Entered DSF 1404 | -5/DSF | Additional patrols routed to DSF 1424 | -5/DSF | Discovered new exit (range 16) 1427 | -5/DSF | Identified exit to Factory 1429 | -5/DSF | Entered Factory 1429 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1646 | -4/Factory | Discovered new exit (range 13) 1656 | -4/Factory | Identified exit to Research 1671 | -4/Factory | Build established: Scavenger-Sprinter 1716 | -4/Factory | Entered Research 1716 | -3/Research | Evolved 2 slots: Utility x2 1730 | -3/Research | Spotted B-86 Titan 1903 | -3/Research | Lost 8 parts (1p5n2w) 1940 | -3/Research | Found Gamma Bomb Array 1941 | -3/Research | Identified exit to Testing 2021 | -3/Research | Hacking Suite fried by hacking feedback 2042 | -3/Research | Found Fusion Bomb Launcher 2052 | -3/Research | Lost 6 parts (4n2u) 2105 | -3/Research | Spotted B-86 Titan 2130 | -3/Research | Core integrity fell below 50% 2133 | -3/Research | System corruption reached 10% 2143 | -3/Research | Found Gamma Bomb Array 2153 | -3/Research | Self-destructed Last Messages --------------- 02134_ Slug penetrates K-01 Serf. 02134_ K-01 Serf destroyed. 02134_ Slug penetrates Wall. 02135_ W-44 Eye sends out distress signal. 02136_ Acquired 28 matter. 02136_ Adv. Coolant Injector destroyed. 02137_ Signal Interpreter destroyed. 02138_ Slug penetrates Wall. 02143_ Acquired Gamma Bomb Array. 02149_ Slug penetrates Wall. 02149_ Penetrated by Slug. 02149_ Slug penetrates Wall. 02151_ Penetrated by Slug. 02151_ Slug penetrates Wall. 02151_ Door malfunctions. 02151_ Lgt. Antimatter Reactor destroyed. 02151_ Destroyed Lgt. Antimatter Reactor. 02152_ Slug penetrates Wall. 02152_ Gamma Bomb Array destroyed. 02153_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????########????????????????????????????????????? | | ??? # ?#??????????????????????????????????? | | ??? ? ??????????????????????????????????? | | ?? # ######????????????????????????????? | | ?? """ #??###########???????????????? | | ?? ! "" #??# #???????????????? | | ? # """ !#??# #???????????????? | | ? #??# """"" #???????????????? | | ??# " #??# @""Y"" #???????????????? | | ??+ #??# #???????????????? | | ??# %| = #??# #???????????????? | | ??# ! * #??# ggp #???????????????? | | ??# ! # / #??# / g #???????????????? | | #######+# ####/#############/#####???????????????? | | = !h p #????????????????? | | w= h #????????????????? | | g ###########??????? | | # #??????? | | ########## ########## # #??????? | | # # # ] # # #??????? | | # # # # # #??????? | | + # # """" + + #??????? | | # # # """" # # #??????? | | # """# #! """" # # #??????? | | # """# # """" =# # #??????? | | # """# # """" # #####/#####??????? | | # # # ? # #???# #??????????? | | # # #? # ##### ###########? | | ######"### #?######## | | ##???###?# #????????# | | #????????# #????????# | | #????????# #????????# ] | | #????????# #????????# ###+############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 37 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicDiametricFlakker Manual? 0 Play Time 00:53:30 Cumulative 302.3 hours Start 2022.06.09 @ 10:13:17 End 2022.06.09 @ 11:32:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 382 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5edc505-43e4-4d01-ba6e-6a336565894f