Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 01:09:45 Player: Miwa Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1991) 1991 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (374) 374 TOTAL SCORE: 6310 Bonus ------- Follower Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Hot (256) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Targeting Computer Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well Force Field Remote Datajack Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Heavy Rocket Launcher > --- INVENTORY -------- Makeshift Hacking Suite Dimensional Node Initializer Gatling Laser Autogun Remote Datajack [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Phase Gun Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 73 | 8 7 3 32 3 4 6 . 10 Power 18 | 1 1 1 9 1 2 2 . 1 Engine 12 | 1 1 1 6 1 1 1 . . Core 6 | . . . 3 . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . 10 . 1 2 . 2 Treads . | . . . . . . . . . Leg 4 | 2 1 . . . . . . 1 Wheel . | . . . . . . . . . Hover 6 | . . . 3 . . 2 . 1 Flight 10 | . 2 . 7 . 1 . . . Utility 17 | 2 2 . 7 2 . 2 . 2 Device 5 | 1 . . 3 . . . . 1 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . 3 . . 1 . . Hackware 4 | . . . 1 2 . . . 1 Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 18 | 3 1 2 6 . 1 . . 5 Energy Gun 5 | . . 1 1 . 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 3 1 1 5 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 Parts Lost 32 | . 2 3 8 . 8 . . 11 Power 9 | . . 1 2 . 3 . . 3 Propulsion 8 | . 1 . 2 . 2 . . 3 Utility 4 | . . . 1 . 1 . . 2 Weapon 11 | . 1 2 3 . 2 . . 3 Highest Loss Streak 5 | . 1 3 5 . 5 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 6 7 4 4 4 3 4 3 Power . | . . . . . . . . . Propulsion 1 | 1 4 3 . 2 1 . . . Utility 1 | . 1 3 2 1 . . . 1 Weapon 1 | 1 . . . 1 1 2 3 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 3 . 3 3 3 1 . 2 Power 1 | . . . . . 1 . . . Propulsion 6 | . 3 . 1 1 1 . . . Utility 5 | . . . 1 1 1 . . 2 Weapon 2 | . . . . 1 . 1 . . Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 85 | . 99 87 88 99 91 76 84 76 Engine 7 | . 14 13 11 15 11 5 7 . Core 3 | . . . 2 . 2 4 7 6 Leg 6 | . 27 28 . . . . . . Hover 4 | . . . 2 . . 10 15 7 Flight 7 | . . . 22 23 22 4 . . Device 3 | . 3 . 8 7 7 7 7 1 Storage 3 | . 14 14 . . . . . . Processor 19 | . 10 14 22 23 20 16 23 22 Hackware 12 | . . . 4 14 15 15 15 21 Energy Gun 2 | . . 8 3 . 2 7 7 2 Ballistic Gun 10 | . 27 8 11 15 7 . . 5 Special Weapon 1 | . . . . . . . . 4 Peak Build Rating 43 | 9 9 10 28 35 42 39 38 43 Average Rating 25 | 6 7 8 20 34 35 34 38 33 On Entrance 21 | . 9 7 9 28 35 26 38 38 Avg Prop Armor Cover (%) 5 | . . . 8 . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 13 18 19 24 24 24 24 20 27 Greatest Support 28 | 20 20 20 24 24 24 27 27 28 Greatest Overweight (x) 4 | . 1 . 2 . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 9 10 5 5 5 5 5 5 Most Carried 9 | 5 9 8 8 5 5 5 4 5 Average Carried 4 | 3 6 7 4 4 4 3 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 8 | 4 7 8 5 5 3 4 4 4 Class Distribution -------------------- 38% | Hacker-Mutant 26% | Mutant 14% | Hacker-Sprinter 6% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 2204 | 334 332 40 745 120 132 66 . 435 Remotely . | . . . . . . . . . Salvage Created 2707 | 152 646 145 1063 110 167 . . 424 Parts 165 | 15 43 11 63 9 13 . . 11 Haulers Intercepted 5 | . 1 . 4 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . 12 . . 6 Prevented 5 | . . . . . . 1 . 4 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 48 | . 12 3 13 2 6 . . 12 Guns 43 | . 12 3 13 2 6 . . 7 AOE 4 | . . . . . . . . 4 Classes Destroyed 15 | 3 5 1 3 1 . . . 2 Worker 1 | 1 . . . . . . . . Builder 2 | . . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 5 | . 1 . 4 . . . . . Recycler 7 | 1 3 . 3 . . . . . Minesweeper 1 | . . . . . . . . 1 Operator 3 | . 1 . 2 . . . . . Watcher 6 | . 2 . 4 . . . . . Swarmer 17 | . 6 . 3 . 3 . . 5 Grunt 18 | . 6 . 7 . . . . 5 Protector 1 | . . . . . . . . 1 Sentry 4 | . . . 2 1 . . . 1 Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . 1 . . . . Subdweller 3 | . . 3 . . . . . . Wasp 2 | . . . . . 2 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | 2 4 2 8 1 2 . . 5 Combat Bots Only 5 | . 4 2 4 1 2 . . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 1 . . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 406 | . 65 23 95 34 80 . . 109 Missed 150 | . 19 5 35 11 33 . . 47 Hits 256 | . 46 18 60 23 47 . . 62 Projectile 256 | . 46 18 60 23 47 . . 62 AOE 1 | . 1 . . . . . . . Critical Strikes 12 | . . . 4 . 1 . . 7 Damage Taken 3839 | . 515 368 855 198 739 . . 1164 Core 1029 | . 148 54 127 6 201 . . 493 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 67 | . 25 . 42 . . . . . Core Remaining (%) 65 | 100 . 19 76 . . . . . Volleys Fired 288 | 27 62 19 92 9 32 . . 47 Largest 2 | 2 2 2 2 2 2 . . 2 Hottest 168 | 40 40 60 94 50 113 . . 168 Shots Fired 472 | 54 124 26 144 18 45 . . 61 Gun 456 | 54 124 26 144 18 45 . . 45 Cannon . | . . . . . . . . . Launcher 14 | . . . . . . . . 14 Special 2 | . . . . . . . . 2 Kinetic 402 | 54 124 25 127 18 32 . . 22 Thermal 54 | . . 1 17 . 13 . . 23 Explosive 14 | . . . . . . . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 5 17 15 16 9 9 . . 6 Robot Miss Streak 4 | 3 3 1 4 3 4 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 1 . . 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 Shots Hit Robots 303 | 32 76 24 104 12 23 . . 32 Core Hits 145 | 10 34 9 46 5 12 . . 29 Critical Kills 3 | . 1 . 2 . . . . . Critical Parts Destroyed 4 | . 1 . 2 . 1 . . . Critical Strikes 8 | . 2 . 5 . 1 . . . Burn 1 | . . . 1 . . . . . Destroy 7 | . 2 . 4 . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5336 | 263 767 210 1866 220 441 . . 1569 Guns 4280 | 263 767 210 1866 220 441 . . 513 Cannons . | . . . . . . . . . Explosions 1056 | . . . . . . . . 1056 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3682 | 263 767 187 1709 220 366 . . 170 Thermal 598 | . . 23 157 . 75 . . 343 Explosive 1056 | . . . . . . . . 1056 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . . . 37 Projectiles . | . . . . . . . . . Explosions 37 | . . . . . . . . 37 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . 84 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | . 9 . 384 61 289 . . 333 Average Temperature 110 | . 6 . 114 24 117 . . 133 Received Heat Transfer 1362 | . 138 18 396 48 36 . . 726 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1041 | . . 25 322 . 111 . . 583 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 . 99 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 208 | 5 130 . 208 94 . . . . Initial 94 | . 3 . . 94 . . . . Average 53 | 1 33 . 89 50 . . . . Influence Increases 1992 | 30 356 . 641 125 115 45 . 680 Destroy 0b10 Robot/C 860 | . 240 . 260 40 60 . . 260 Destroy 0b10 Robot/NC 150 | 30 35 . 75 . . . . 10 Destroy Leader 162 | . 56 . 66 20 10 . . 10 Allied During Kill 10 | . . . . . . . . 10 Successful Hack 54 | . 25 . 9 20 . . . . Disable Machine 15 | . . . 15 . . . . . Destroy Structure 6 | . . . 6 . . . . . Partial Spotted 75 | . . . 30 45 . . . . Lose Combat Pursuer 660 | . . . 180 . 45 45 . 390 Influence Decreases 1964 | 25 272 89 433 264 184 45 . 652 Entered New Map 186 | . 2 44 . 114 26 . . . Time Decay 1503 | 25 250 30 353 150 128 45 . 522 Lost Part 235 | . 20 15 80 . 30 . . 90 Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 6 | . 2 . 2 1 . . . 1 Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 20 3 29 3 16 2 . 41 Peak Tracking Total 7 | . 5 3 6 2 7 3 . 7 Tactical Retreats 24 | . . . 7 . 3 1 . 13 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 4 | . 3 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . . . . . 4 Traps Extracted . | . . . . . . . . . Installed 5 | . . . . . . . . 5 Triggered 4 | . . . . . . . . 4 Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 . . . . 3 Max in Single Turn 1 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 18 | . 5 . 5 3 . . 4 1 Terminals 7 | . 4 . 2 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 10 . 14 10 . . 29 1 Successful 53 | . 7 . 9 7 . . 29 1 Failed 10 | . 3 . 4 3 . . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 1 | . . . . . . . . 1 Terminals 22 | . 8 . 7 7 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 6 | . 2 . 4 . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . 5 . 3 4 . . 29 1 Record 12 | . . . . . . . 11 1 Part Schematic 10 | . . . . 2 . . 8 . Robot Schematic 8 | . . . . 1 . . 7 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . 2 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . 7 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . 2 . . 8 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired 3 | . 1 . 2 . . . . . Time 96 | . 26 . 70 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 116 | . . . . . . . . 116 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 247 | . . . . . . . . 247 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Active Infowar (turns) 4735 | 79 212 . 915 302 578 341 54 2254 Optics 4258 | . . . 729 302 578 341 54 2254 Terrain 409 | 79 212 . 118 . . . . . T.N.C. 186 | . . . 186 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 5921 | 217 1024 229 922 302 578 341 54 2254 Spaces Moved 7273 | 114 659 153 1073 568 1498 687 96 2425 Core 31 | 11 . . . . . . . 20 Treads . | . . . . . . . . . Legs 1120 | 103 659 153 . . . . . 205 Wheels . | . . . . . . . . . Hover 2740 | . . . 32 . . 412 96 2200 Flight 3382 | . . . 1041 568 1498 275 . . Fastest Speed 29 | 50 120 120 30 30 29 34 56 56 Average Speed 59 | 113 120 120 34 30 29 47 56 76 Slowest Speed 250 | 120 190 120 195 30 35 56 56 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . 4 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 98 11 66 10 82 77 74 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . . 1 3 . 5 Spaces Dug 48 | . . . . . . . . 48 Terrain Destroyed 135 | . . . 2 . . . . 133 Melee . | . . . . . . . . . Projectile 2 | . . . 2 . . . . . AOE 133 | . . . . . . . . 133 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 8473 | 158 779 178 1492 685 1601 704 95 2781 Wait 675 | . 23 . 242 96 56 . . 258 Move 7257 | 113 658 152 1064 567 1497 686 95 2425 Hop 4 | . . . 4 . . . . . Pick Up 81 | 9 16 3 20 6 4 8 . 15 Fast Attach 19 | 2 . . 14 . . . . 3 Attach 51 | 6 6 3 16 2 4 5 . 9 Detach 7 | 1 . 1 . . 1 . . 4 Swap 24 | . 6 . 10 1 2 1 . 4 Drop 62 | . 8 . 30 4 5 4 . 11 Fire 288 | 27 62 19 92 9 32 . . 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 5 | . . . . . . . . 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Repaired Lgt. Assault Rifle 949 | -10/Materials | Discovered new exit (range 8) 1026 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Core integrity fell below 50% 1108 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Discovered new exit (range 15) 1230 | -10/Materials | Discovered new exit (range 10) 1242 | -10/Materials | Entered Subcaves 1243 | -10/Subcaves | Approached by a straggling Scientist 1244 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1271 | -10/Subcaves | Disturbed a concealed Subdweller 1329 | -10/Subcaves | Core integrity fell below 20% 1350 | -10/Subcaves | Lost 3 parts (1p2w) 1428 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1432 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1458 | -10/Subcaves | Discovered new exit (range 9) 1459 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1471 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1471 | -10/Subcaves | Entered Materials 1471 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1614 | -8/Materials | Build established: Scavenger-Mutant 1698 | -8/Materials | Central database locked down 1929 | -8/Materials | Lost 5 parts (1p1n1u2w) 2018 | -8/Materials | Repaired VTOL Module+ 2178 | -8/Materials | Discovered new exit (range 19) 2246 | -8/Materials | Repaired Carbon-fiber Leg 2393 | -8/Materials | Entered Factory 2393 | -7/Factory | Evolved 2 slots: Utility x2 2612 | -7/Factory | Fabricated Phase Gun (x2) 2663 | -7/Factory | Discovered new exit (range 11) 2686 | -7/Factory | Build established: Hacker-Sprinter 2695 | -7/Factory | Entered Lower Caves 2726 | -7/Lower Caves | Ambushed by wild Derelicts 2783 | -7/Lower Caves | Identified exit to Lower Caves 2950 | -7/Lower Caves | Encountered a Warlord checkpoint 3273 | -7/Lower Caves | Entered another Lower Caves area 3279 | -7/Lower Caves | Discovered new exit (range 10) 3300 | -7/Lower Caves | Lost 5 parts (2p2n1w) 3363 | -7/Lower Caves | Found DCF Scrap (12 items) 3549 | -7/Lower Caves | Learned Factory stockpile data 3554 | -7/Lower Caves | Discovered new exit (range 10) 3563 | -7/Lower Caves | Identified exit to Data Miner 3581 | -7/Lower Caves | Build established: Hacker-Mutant 3614 | -7/Lower Caves | Entered Data Miner 3614 | -7/Data Miner | Discovered new exit (range 6) 3617 | -7/Data Miner | Identified exit to Proximity Caves 3623 | -7/Data Miner | Met Data Miner 3637 | -7/Data Miner | Learned location of Section 7 (-2) 3637 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3652 | -7/Data Miner | Received God Mode back door access code from Data Miner 3668 | -7/Data Miner | Entered Proximity Caves 3698 | -6/Proximity Caves | Identified exit to Factory 3760 | -6/Proximity Caves | Spotted B-75 Beast 3894 | -6/Proximity Caves | Found Alien Artifact 3954 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3973 | -6/Proximity Caves | Core integrity fell below 50% 3986 | -6/Proximity Caves | Escorted by Enhanced Grunt 4009 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 4120 | -6/Proximity Caves | Identified Dimensional Node Initializer 4120 | -6/Proximity Caves | Initialized slip node 4226 | -6/Proximity Caves | Learned Factory stockpile data 5339 | -6/Proximity Caves | Core integrity fell below 20% 5922 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Lgt. Nuclear Core destroyed. Acquired Lgt. Fission Core. Dropped Remote Datajack. Dropped Gatling Laser. Acquired Remote Datajack. Acquired 10 matter. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Autogun destroyed. Acquired 10 matter. Acquired Prototype Storage. Lgt. Fission Core destroyed. Mak. Hover Unit destroyed. Critical hit (Meltdown: +330). Imp. Signal Interpreter destroyed. Critical hit (Blast). Phase Gun destroyed. Map ----- +----------------------------------------------------+ | ### #???# #????????????????????????????? | | ### #??## #????????????????????????????? | | ### #### #????????????????????????????? | | ### ## ##????????????????????????????? | | #### ##?????????????????????????????? | | ##?# ##########???????????????????????? | | #### #???????????????????????? | | %= #???????????????????????? | | ####### #???????????????????????? | | #????# #???????????????????????? | | # ####????# #???????????????????????? | | ### ###???### #??????????? ?????????? | | ### ""##### #?????????? ?????????? | | ### "" ## ##????????? ????????? | | ##?# %= #??##????? #????????? | | #??# """### ##?# ###### #????????? | | #??## " ### #?## #?? #????????? | | ###?# ""#?###??## ##? #????????? | | ### ####??????# #?# #????????? | | ## #####??# ##?# ##???????? | | ## ##?## #?## ##??????? | | ### #??####### ?????? | | #### #???????# ?????? | | ### #####???# #????????? | | #### #???# BB #?????????? | | #?# ##?###@ BB #??????????? | | ##### #### ; #??????????? | | ## ## # ;; #??????????? | | # ### ##%; ;########??????????? | | # ###?## ;; ;##?????????????????? | | ## " ##?#### ; #?????????????????? | | # "%##??#"" ;###?????????????????? | | ## "#???## #???????????????????? | | ###?## #???# ;# #???????????????????? | | ?##### #??# ;# ### ##???????????????????? | | ## ## ##??# #####?##% #????????????????????? | | ##???###??????## #????????????????????? | | #?????????#####; #????????????????????? | | #?????????# ;; ##????????????????????? | | #### ####???##??# ;;##?????????????????????? | | #??#### #### #?# ## ;###??????????????????????? | | #???## #?# ##; ##????????????????????????? | | #?# ### ###;%#?????????????????????????? | | #?# ##### #?????????????????????????? | | ###?# #???# "##?????????????????????????? | | ????# #????# ##??????????????????????????? | | #???# #????# #???????????????????????????? | | #??## #????# ###?????????????????????????? | | #??# ####### #?????????????????????????? | | #?## ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 31 Item Schematics ----------------- Coil Gun | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 68% | -10/Materials VTOL Module | 36% | -8/Materials Carbon-fiber Leg | 76% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Spot Them First Challenges ------------ None Game ------ Seed WardroneBeamGenerator Manual? 0 Play Time 01:31:39 Cumulative 46.1 hours Start 2025.10.23 @ 23:37:43 End 2025.10.24 @ 01:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e8b2c3e-9faf-4029-8832-539273a656e6