Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.04 @ 13:26:52 Player: thomas Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (650) 650 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 4824 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -571 Cogmind --------- Core Integrity 607/850 Matter 103/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Armored Huge Wheel Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite EM Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Machine Gun Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Maneuvering Thrusters Improved Light Armor Plating Improved Light Armor Plating EM Shield > --- WEAPON ----------- Heavy Machine Gun Mace > --- INVENTORY -------- Armored Huge Wheel Improved Proton Missile Launcher [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 6 | . . 1 . 2 2 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 89 | . 6 6 2 15 8 . 31 2 19 Power 7 | . 2 . . . . . 3 . 2 Engine 4 | . 2 . . . . . 2 . . Core 1 | . . . . . . . 1 . . Reactor 2 | . . . . . . . . . 2 Propulsion 27 | . 3 3 . 5 2 . 9 . 5 Treads . | . . . . . . . . . . Leg 2 | . . . . 2 . . . . . Wheel 4 | . . . . 1 . . 2 . 1 Hover 8 | . . . . 2 . . 2 . 4 Flight 13 | . 3 3 . . 2 . 5 . . Utility 32 | . . 2 1 7 4 . 10 . 8 Device 15 | . . 2 1 2 2 . 3 . 5 Storage . | . . . . . . . . . . Processor 14 | . . . . 5 1 . 7 . 1 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 23 | . 1 1 1 3 2 . 9 2 4 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . . . . . 3 . 1 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 5 | . 1 1 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 13 | . . . . 1 2 . 6 1 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . 2 Parts Lost 27 | . . . . 6 . . 12 1 8 Power 2 | . . . . . . . 2 . . Propulsion 6 | . . . . 2 . . 2 1 1 Utility 14 | . . . . 4 . . 6 . 4 Weapon 5 | . . . . . . . 2 . 3 Highest Loss Streak 5 | . . . . 3 . . 5 1 5 Average Slot Usage (%) 72 | . 68 75 80 65 56 76 77 68 77 Engine 4 | . 13 11 11 6 . . 2 . . Hover 3 | . . . . . . . 3 . 13 Flight 13 | . 19 33 33 12 8 15 10 13 1 Device 12 | . . 12 22 20 10 15 8 7 11 Storage 3 | . 14 11 11 6 . . . . . Processor 18 | . . . . 9 30 30 26 30 24 Hackware 3 | . . . . . 4 7 7 7 1 Protection 1 | . . . . . . . . . 6 Launcher 1 | . 2 8 3 3 . . . 5 1 Impact Weapon 5 | . . . . . 1 7 11 2 8 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 13 13 12 11 31 5 5 21 7 29 Greatest Support 30 | 20 20 12 12 30 6 6 28 10 28 Greatest Overweight (x) 5 | . 3 . . 3 . . 5 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 5 5 Average Capacity 5 | . 8 8 8 6 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 4 5 5 3 5 Average Carried 4 | . 6 7 7 5 3 4 3 2 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 5 4 5 2 3 2 Class Distribution -------------------- 38% | Mutant 32% | Scout 14% | Sprinter 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Scout | -7/Garrison Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Matter Collected 1130 | 178 69 . 163 11 47 . 602 . 60 Remotely . | . . . . . . . . . . Salvage Created 612 | . 75 2 . 49 47 . 325 . 114 Parts 32 | . 12 2 . 3 2 . 10 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 20 | . 4 3 . 2 1 . 5 . 5 Melee 4 | . . . . . 1 . 3 . . Guns 4 | . 2 . . . . . 1 . 1 Cannons 2 | . . . . 2 . . . . . AOE 8 | . 2 3 . . . . . . 3 Classes Destroyed 9 | . 2 . . 3 . . 4 . . Worker 2 | . . . . . . . 1 . 1 Builder 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Drone 2 | . . . . 2 . . . . . Swarmer 13 | . 4 3 . . . . 2 . 4 Grunt 5 | . . . . 1 1 . 2 . 1 Brawler 1 | . . . . . . . 1 . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 5 | . 3 3 . 1 1 . 2 . 5 Combat Bots Only 3 | . 3 3 . 1 1 . 2 . 3 Max Kills in Single Turn 3 | . 2 1 . 2 1 . 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 1 . . . . . . 3 Melee 1 | . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Damage Taken 3750 | . 160 37 14 974 86 . 1232 128 1119 Core 1148 | . 17 . 14 455 54 . 328 37 243 Absorbed by Shields 5 | . . . . . . . . 5 . Core Remaining (%) 69 | 100 93 . 96 17 . . . 40 . Volleys Fired 55 | . 11 4 . 8 . . 16 . 16 Largest 2 | . 2 1 . 2 . . 1 . 1 Hottest 80 | . 80 30 . 74 . . 25 . 33 Shots Fired 66 | . 18 4 . 13 . . 15 . 16 Gun 43 | . 14 . . . . . 15 . 14 Cannon 7 | . . . . 7 . . . . . Launcher 16 | . 4 4 . 6 . . . . 2 Special . | . . . . . . . . . . Kinetic 36 | . . . . 7 . . 15 . 14 Thermal 7 | . 7 . . . . . . . . Explosive 16 | . 4 4 . 6 . . . . 2 Electromagnetic 7 | . 7 . . . . . . . . Robot Hit Streak 5 | . 3 5 . 3 . . 4 . 5 Robot Miss Streak 13 | . 1 . . 5 . . 13 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 78 | . 10 4 . 8 6 . 29 . 21 Core Hits 39 | . 5 5 . 15 1 . 7 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 2 | . . . . . . . 1 . 1 Smash 2 | . . . . . . . 1 . 1 Melee Attacks 64 | . . . . . 7 . 38 . 19 Impact 64 | . . . . . 7 . 38 . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 Damage Inflicted 3038 | . 265 323 . 560 202 . 870 . 818 Guns 500 | . 98 . . . . . 158 . 244 Cannons 117 | . . . . 117 . . . . . Explosions 1124 | . 167 323 . 437 . . . . 197 Melee 1291 | . . . . . 202 . 712 . 377 Ramming 6 | . . . . 6 . . . . . Kinetic 519 | . . . . 117 . . 158 . 244 Thermal 81 | . 81 . . . . . . . . Explosive 1076 | . 119 323 . 437 . . . . 197 Electromagnetic 65 | . 65 . . . . . . . . Impact 1291 | . . . . . 202 . 712 . 377 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 10 16 16 1 Average Corruption 11 | . . . . . . 10 12 16 1 Corruption Purged 2 | . . . . . . . 2 . . Effects 34 | . . . . . . 2 28 3 1 Message Errors 8 | . . . . . . . 8 . . Matter Fused 5 | . . . . . . . 3 2 . Heat Flow Errors 6 | . . . . . . . 6 . . Energy Discharges 4 | . . . . . . . 3 . 1 Data Loss (minor) 4 | . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . Misdirections 4 | . . . . . . 1 2 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 303 | . . 30 . 30 27 . 144 . 72 Projectiles . | . . . . . . . . . . Explosions 72 | . . 30 . 30 . . . . 12 Melee 231 | . . . . . 27 . 144 . 60 Knockbacks 13 | . . . . . 4 . 6 . 3 Impact 13 | . . . . . 4 . 6 . 3 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 88 | . 14 . . 74 . . . . . Shots 3 | . 1 . . 2 . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | . 138 . . 20 . . 272 . 6 Average Temperature 83 | . 66 . . 10 . . 112 . 6 Received Heat Transfer 1146 | . . . . 396 63 . 369 21 297 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . . . . . 6 . 2 Impact Corruptions 14 | . . . . . 1 . 9 . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Peak Influence 301 | . 209 212 112 156 85 59 234 225 301 Initial 160 | . . 87 82 43 50 29 37 160 117 Average 108 | . 104 160 108 96 58 47 66 184 198 Maximum Alert Level 1 | . 1 1 . . . . 1 1 1 Low Security (%) 83 | . 94 80 100 100 100 100 91 75 33 Level 1 16 | . 6 19 . . . . 8 24 66 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 1 . 5 1 . 4 . 2 Investigation 3 | . . . . 1 1 . 1 . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . . 1 . 4 . . 3 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Distress Signals 4 | . 1 . . . . . 1 . 2 Communications Jammed 85 | . . . . 85 . . . . . Distress Signals 85 | . . . . 85 . . . . . Times Spotted 113 | . 8 8 7 28 2 5 23 13 19 Peak Tracking Total 12 | . 4 4 7 9 2 5 9 12 11 Tactical Retreats 12 | . 2 . 1 . 1 . 5 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Traps Triggered 7 | . . . . 2 1 . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Machines Disabled 4 | . 1 . . 2 . . 1 . . Max in Single Turn 2 | . 1 . . 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Machines Accessed 19 | . 1 2 1 2 1 . 10 . 2 Terminals 12 | . 1 2 . 2 . . 7 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 40 | . 2 6 1 5 1 . 21 . 4 Successful 17 | . 1 5 1 1 . . 8 . 1 Failed 23 | . 1 1 . 4 1 . 13 . 3 Catastrophic 5 | . . . . 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 2 3 . 4 . . 6 . . Terminals 28 | . 2 6 . 5 . . 15 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . 2 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 7 | . . 2 1 1 . . 3 . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 3 . . . . 2 . . Terminals 6 | . 1 3 . . . . 2 . . Track 2 | . . 1 . . . . 1 . . Botnet 4 | . 1 2 . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 1 . 2 1 . 8 . 2 Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Total Allies 3 | . . . 2 . . 1 . . . Largest Group 2 | . . . 2 . . 1 . . . Highest-Rated Group 46 | . . . 46 . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . Total Damage 82 | . . . . . . 82 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Turns Passed 2280 | . 150 91 304 239 305 47 650 57 437 Spaces Moved 3690 | 1 192 215 755 249 440 121 1009 105 603 Core 167 | . . . . 104 63 . . . . Treads . | . . . . . . . . . . Legs 29 | 1 15 . . 13 . . . . . Wheels 156 | . . . . 43 . . 91 . 22 Hover 562 | . . . . 7 . . 139 . 416 Flight 2776 | . 177 215 755 82 377 121 779 105 165 Fastest Speed 29 | 120 37 32 32 32 35 35 29 32 35 Average Speed 41 | 120 53 33 32 73 37 35 42 34 45 Slowest Speed 435 | 120 290 34 32 260 50 35 435 35 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . 2 2 3 . . . 1 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 39 | 2 37 29 88 69 11 76 24 45 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 3 | . . . . . . . 2 . 1 Terrain Destroyed 111 | . 29 21 . 48 . . 2 . 11 Melee 3 | . . . . . . . 2 . 1 Projectile . | . . . . . . . . . . AOE 108 | . 29 21 . 48 . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Gar Fac Total 4254 | . 222 229 816 290 567 124 1156 124 726 Wait 246 | . 4 . 53 5 106 3 23 . 52 Move 3665 | . 187 210 748 248 440 120 1006 103 603 Hop 8 | . 2 2 3 . . . 1 . . Pick Up 28 | . 2 3 3 1 4 1 7 . 7 Fast Attach 51 | . 3 2 1 10 3 . 19 . 13 Attach 24 | . 1 2 1 3 5 . 6 1 5 Detach 21 | . 3 . 2 4 1 . 5 2 4 Swap 14 | . 2 2 . 2 . . 6 1 1 Drop 50 | . 7 4 5 8 1 . 17 . 8 Fire 55 | . 11 4 . 8 . . 16 . 16 Melee 56 | . . . . . 7 . 32 . 17 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 35 | . . . . . . . 18 17 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 215 | -9/Materials | Discovered new exit (range 10) 242 | -9/Materials | Entered Mines 248 | -9/Mines | Assembled infested the area 253 | -9/Mines | Assisted by a Guerilla fighting off Assembled 337 | -9/Mines | Learned 4 Materials zone layouts 370 | -9/Mines | Discovered new exit (range 11) 419 | -9/Mines | Discovered new exit (range 15) 445 | -9/Mines | Found the Drone Emporium 462 | -9/Mines | Found Prototype Device 520 | -9/Mines | Build established: Sprinter 546 | -9/Mines | Entered Materials 546 | -8/Materials | Evolved 2 slots: Utility x2 563 | -8/Materials | Identified Decoy Drone Bay 583 | -8/Materials | Discovered new exit (range 72) 756 | -8/Materials | Core integrity fell below 50% 763 | -8/Materials | Lost 3 parts (1n2u) 767 | -8/Materials | Discovered new exit (range 16) 784 | -8/Materials | Identified exit to Factory 785 | -8/Materials | Core integrity fell below 20% 785 | -8/Materials | Entered Factory 785 | -7/Factory | Evolved 2 slots: Utility x2 815 | -7/Factory | Lost 3 parts (1n2u) 858 | -7/Factory | Build established: Mutant 1090 | -7/Factory | Sucked down chute 1090 | -7/Factory | Entered Waste 1091 | -7/Waste | Met a frightened Derelict 1097 | -7/Waste | Spotted C-40 Crusher 1098 | -7/Waste | Spotted C-40 Crusher 1104 | -7/Waste | Spotted C-40 Crusher 1105 | -7/Waste | EMP discharged 1105 | -7/Waste | System corruption reached 10% 1109 | -7/Waste | Spotted C-40 Crusher 1113 | -7/Waste | Spotted C-40 Crusher 1119 | -7/Waste | Spotted C-40 Crusher 1130 | -7/Waste | Discovered new exit (range 12) 1136 | -7/Waste | Identified exit to Factory 1137 | -7/Waste | Entered Factory 1313 | -7/Factory | Lost 5 parts (1p1n2u1w) 1486 | -7/Factory | Lost 4 parts (3u1w) 1660 | -7/Factory | Crushed by falling debris 1660 | -7/Factory | Core integrity fell below 50% 1787 | -7/Factory | Identified exit to Garrison 1787 | -7/Factory | Entered Garrison 1789 | -7/Garrison | Installed Relay Interface Framework 1808 | -7/Garrison | Triggered checkpoint 1808 | -7/Garrison | Triggered checkpoint 1817 | -7/Garrison | Build established: Scout 1838 | -7/Garrison | Discovered new exit (range 15) 1843 | -7/Garrison | Identified exit to Factory 1844 | -7/Garrison | Entered Factory 1844 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -6/Factory | Self-destructed Last Messages --------------- 02208_ K-01 Serf cleans the Nuclear Reactor. 02209_ Acquired 51 matter. 02210_ K-01 Serf cleans the Nuclear Reactor. 02218_ Critical hit (Burn: +37). 02218_ K-01 Serf cleans the Nuclear Reactor. 02224_ K-01 Serf cleans the Scanalyzer. 02224_ K-01 Serf cleans the Nuclear Reactor. 02232_ Sneak attack on A-15 Conveyor. 02232_ A-15 Conveyor calls for reinforcements. 02232_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02233_ K-01 Serf cleans the Nuclear Reactor. 02243_ W-25 Informer sends out distress signal. 02246_ Cld. Aerolev Unit destroyed. 02249_ System corrupted: Energy discharge (-70). 02258_ Imp. Maneuvering Thrusters destroyed. 02260_ K-01 Serf destroyed. 02279_ Imp. Light Armor Plating destroyed. 02279_ Mace destroyed. 02280_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????# ? ??????????????????????????????????????? | | ??????? """""""""????????????????????????????????? | | ??"""?? ???????????????????????????????????? | | ??"Y"?? ???????????????????????????????????? | | ??????? [!???????????????????????????????????? | | ??????? "" [!???????????????????????????????????? | | ????????"" !!???????????????????????????????????? | | """?????"T ???????????????????????????????????? | | """?????"" ???????????????????????????????????? | | """?????""? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????###??###/####################???????????????? | | ??= ?# + #???????????????? | | # # """ """ """ #???????????????? | | # # """ """ """ #???????????????? | | ? + Rg """ """ """ #???????????????? | | ??????????# R=#u "" "" "" #???????????????? | | ??????????# gg# g"" "" "" #???????????????? | | ? ????????# # gYg #???????????????? | | ??????????# # p ! #???????????????? | | ??????????# # #???????????????? | | ??????????# #########@########???????????????? | | ??????????# #???????###??????????????????????? | | ???? ?????# #?????????? ?????????????????????? | | ??????????# #???????? ?????????????????????? | | ??????????# #?????A ??????????????????????? | | ??????????# #???? ?????????????????????? | | ??????????# #??""" ?????????????????????? | | ??????????# # """ ????????????????????? | | ??????????# + """ ????????????????????? | | ??????????# # !! #???????????????????? | | ????####??# #??""" !! #???????????????????? | | #####T #### #??""" #???????????????????? | | #??"""? #???????????????????? | | #???? ??? ?? ????????????????????? | | #?????#????????""""??????????????? | | #?????? ??????""R""?????????????? | | #??????????????""?""?????????????? | | #####/############???????????????????????????????? | | # #??????????????"""??????????????? | | "" # """ """ #??????????????"""??????????????? | | "" # """ """ #??????????????"""??????????????? | | "" *# """ """ #???????????????????????????????? | | "" # #??????????????#????????????????? | | "" # """ """ #???????????????????????????????? | | "" # """ """ = ###########?????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Resistance: EM 25 Reclamation Efficiency 15 Evasion (%) 66 Melee Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ScatterCooledWarhead Manual? 0 Play Time 00:54:55 Cumulative 38.3 hours Start 2021.11.03 @ 21:29:25 End 2021.11.04 @ 13:26:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 32 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: 7f9a5aa6-7942-4df2-a405-658d7af8be60