Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.11 @ 00:04:01 Player: Starwell Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (530) 530 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4985) 4985 TOTAL SCORE: 11675 Bonus ------- Pacifist 4085 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 168/800 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (14) ----- Experimental Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Stasis Canceller Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Improved Gyrokinetic Inverter Power Amplifier Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Improved ECM Suite Improved ECM Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Nuclear Pulse Array [Rating: 81] Favorites ----------- Power Fission Core Engine Backup Power I Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved ECM Suite Device Improved ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Backup Laser I Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 12 | . . 2 2 . 2 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 52 | 3 3 1 3 3 13 5 . . 5 1 2 4 9 Power 4 | . . . . . 2 . . . 1 1 . . . Engine 1 | . . . . . 1 . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 17 | 2 . 1 . . 2 . . . 3 . . 4 5 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 6 | . . . . . 2 . . . . . . 4 . Flight 9 | . . 1 . . . . . . 3 . . . 5 Utility 22 | . 2 . 3 3 7 4 . . . . 1 . 2 Device 7 | . 1 . 1 . 4 . . . . . . . 1 Storage 4 | . . . 1 . 2 . . . . . . . 1 Processor 7 | . 1 . 1 3 1 . . . . . 1 . . Hackware 3 | . . . . . . 3 . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 1 1 . . . 2 1 . . 1 . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 1 . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . 1 Parts Lost 30 | . . . . . 2 . . . 2 3 . 8 15 Power 4 | . . . . . . . . . . 1 . 1 2 Propulsion 13 | . . . . . 1 . . . 1 . . 6 5 Utility 7 | . . . . . . . . . 1 1 . 1 4 Weapon 6 | . . . . . 1 . . . . 1 . . 4 Highest Loss Streak 13 | . . . . . 1 . . . 2 3 . 8 13 Average Slot Usage (%) 64 | . 63 50 49 53 73 85 88 88 77 73 67 53 40 Core 1 | . . . . . 3 5 5 5 . 1 4 2 . Wheel 1 | . 28 13 . . . . . . . . . . . Hover 5 | . . . . . 7 11 11 11 7 . . 3 2 Flight 3 | . . 4 9 7 2 . . . 2 15 14 4 2 Device 12 | . 7 11 13 15 17 21 17 17 13 10 9 9 5 Storage 3 | . . . 1 . 5 6 5 5 5 5 4 2 1 Processor 15 | . 12 11 17 23 28 11 11 11 10 10 12 14 14 Hackware 8 | . . . . . . 8 17 17 15 15 14 14 10 Protection 1 | . . . . . . 4 5 5 5 2 . . . Energy Cannon 3 | . . . . . 3 9 11 11 5 5 6 2 . Special Weapon 2 | . 4 11 9 7 3 1 . . 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 2 3 2 4 4 41 53 45 45 47 39 36 36 7 Greatest Support 56 | 16 3 4 4 4 56 56 56 56 56 40 40 40 40 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 8 8 8 8 8 4 Average Capacity 5 | 4 4 4 4 4 5 8 8 8 8 8 8 6 4 Most Carried 8 | 2 4 4 4 4 4 8 8 8 8 8 8 8 4 Average Carried 4 | 1 2 4 3 4 3 6 8 8 7 7 7 6 2 Final Capacity 8 | 4 4 4 4 4 8 8 8 8 8 8 8 4 4 Final Carried 8 | 2 4 4 4 4 4 8 8 8 8 7 8 4 2 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Matter Collected 578 | 205 . . 125 . . . 35 35 . . . . 178 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Damage Taken 3941 | . . . . 18 336 . 29 . 361 501 . 825 1871 Core 1534 | . . . . 10 98 . . . 46 78 . 293 1009 Absorbed by Shields 157 | . . . . . . . . . . 35 . 122 . Core Remaining (%) 96 | 100 100 100 100 98 88 . . 100 . 89 . . . Volleys Fired 31 | . . . 4 2 . 6 . . 10 8 . 1 . Largest 2 | . . . 1 1 . 2 . . 1 1 . 2 . Hottest 188 | . . . 100 100 . 188 . . 90 90 . 188 . Shots Fired 34 | . . . 4 2 . 8 . . 10 8 . 2 . Gun . | . . . . . . . . . . . . . . Cannon 18 | . . . . . . 5 . . 5 6 . 2 . Launcher . | . . . . . . . . . . . . . . Special 16 | . . . 4 2 . 3 . . 5 2 . . . Kinetic . | . . . . . . . . . . . . . . Thermal 24 | . . . 4 2 . 5 . . 5 6 . 2 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 3 . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . 3 . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 119 | . . . . . . 119 . . 80 95 . 99 . Average Temperature 42 | . . . . . . 51 . . 31 40 . 57 . Received Heat Transfer 249 | . . . . . 42 . 9 . . 42 . 129 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Peak Influence 281 | . 20 38 62 48 77 281 . . 92 120 64 153 57 Average Influence 53 | . 14 20 13 31 54 132 . . 86 80 41 89 29 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 100 100 56 . . 100 100 100 100 100 Level 1 3 | . . . . . . 43 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 1 . . . . . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 85 | . . 4 1 2 9 5 5 . 10 10 . 7 32 Peak Tracking Total 12 | . . 6 1 2 4 4 9 . 4 10 . 7 12 Tactical Retreats 15 | . . 2 . . 3 . 1 . 1 1 . 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Traps Triggered 7 | . . . . 1 . . . . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Machines Disabled 6 | . . . . . . 2 . . . 3 . 1 . Max in Single Turn 2 | . . . . . . 2 . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Machines Accessed 28 | . 3 3 . 2 4 1 . . 1 . 4 . 10 Terminals 19 | . 2 3 . 2 4 1 . . . . 3 . 4 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 2 | . 1 . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . . Total Hacks 58 | . 6 9 . 6 5 1 . . 1 . 8 . 22 Successful 34 | . 2 4 . 2 3 . . . 1 . 5 . 17 Failed 24 | . 4 5 . 4 2 1 . . . . 3 . 5 Catastrophic 5 | . 2 1 . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 5 7 . 1 . 1 . . . . 6 . 3 Terminals 43 | . 5 9 . 6 5 1 . . . . 7 . 10 Fabricators 5 | . . . . . . . . . . . . . 5 Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 3 | . 1 . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . 1 . 1 . . Terminal Hacks 14 | . . 2 . 2 3 . . . . . 2 . 5 Record 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 2 | . . 1 . 1 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 5 | . . 1 . . . . . . . . 2 . 2 Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Refit 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . Unauthorized Hacks 23 | . 5 8 . 1 . 1 . . . . 4 . 4 Terminals 7 | . 1 2 . . . . . . . . 2 . 2 Track 1 | . . . . . . . . . . . . . 1 Botnet 6 | . 1 2 . . . . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 . 2 4 1 . . . . 2 . 6 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built 4 | . . . . . . . . . . . . . 4 Matter 424 | . . . . . . . . . . . . . 424 Time 212 | . . . . . . . . . . . . . 212 Total Part Build Rating 24 | . . . . . . . . . . . . . 24 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 2 . . . 3 . 4 . Machine Destruction 9 | . . . . . . 2 . . . 3 . 4 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Turns Passed 2055 | 28 89 49 87 117 366 155 182 100 167 72 44 114 485 Spaces Moved 3430 | 41 161 104 133 215 582 225 325 178 277 118 104 122 845 Core 376 | 39 161 51 . . 116 . . . . . . . 9 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2 | 2 . . . . . . . . . . . . . Hover 1708 | . . . . . 348 225 325 178 198 . . 96 338 Flight 1344 | . . 53 133 215 118 . . . 79 118 104 26 498 Fastest Speed 34 | 50 50 40 40 40 40 56 56 56 34 34 34 34 37 Average Speed 50 | 52 50 44 40 40 57 56 56 56 49 34 34 56 47 Slowest Speed 150 | 100 50 50 40 40 150 56 56 56 56 34 34 110 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . 1 3 . . . . 2 6 . 1 21 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 39 17 17 8 20 10 67 20 11 29 4 38 25 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . . . . Spaces Dug 7 | . . . 4 . . 1 . . 1 . . . 1 Terrain Destroyed 10 | . . . 4 . . 3 . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Projectile 9 | . . . 4 . . 3 . . 2 . . . . AOE . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Gar Res Gar Res Total 3677 | 45 168 106 153 235 610 248 324 177 297 134 112 165 903 Wait 69 | . . . 9 . 3 . . . 1 . . . 56 Move 3364 | 40 160 103 130 208 581 224 324 177 273 108 104 119 813 Hop 21 | . . . 1 3 . . . . 2 3 . 1 11 Pick Up 33 | 2 3 . 3 . 5 7 . . 2 . 4 . 7 Fast Attach 34 | 3 3 1 2 3 10 3 . . 1 3 1 . 4 Attach 21 | . . . 1 . 2 2 . . 3 1 3 4 5 Detach 10 | . . . . 1 3 2 . . 1 . . 2 1 Swap 2 | . . . . . 1 . . . 1 . . . . Drop 24 | . 2 2 3 . 5 4 . . 3 . . . 5 Fire 31 | . . . 4 2 . 6 . . 10 8 . 1 . Melee 1 | . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 67 | . . . . 18 . . . . . 11 . 38 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 14) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Utility x2 161 | -9/Materials | Discovered new exit (range 16) 167 | -9/Materials | Entered another Materials area 167 | -8/Materials | Evolved 2 slots: Utility x2 251 | -8/Materials | Discovered new exit (range 7) 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x2 313 | -7/Factory | Build established: Mutant 367 | -7/Factory | Discovered new exit (range 3) 368 | -7/Factory | Identified exit to Factory 371 | -7/Factory | Entered another Factory area 371 | -6/Factory | Evolved 2 slots: Utility x2 701 | -6/Factory | Discovered new exit (range 13) 735 | -6/Factory | Identified exit to Factory 737 | -6/Factory | Entered another Factory area 737 | -5/Factory | Evolved 2 slots: Utility x2 875 | -5/Factory | Discovered new exit (range 21) 890 | -5/Factory | Identified exit to Upper Caves 892 | -5/Factory | Entered Upper Caves 963 | -5/Upper Caves | Learned Factory security intel 970 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 1071 | -5/Upper Caves | Discovered new exit (range 6) 1073 | -5/Upper Caves | Identified exit to Upper Caves 1074 | -5/Upper Caves | Entered another Upper Caves area 1094 | -5/Upper Caves | Build established: Hacker-Mutant 1127 | -5/Upper Caves | Identified exit to Factory 1174 | -5/Upper Caves | Entered Factory 1174 | -4/Factory | Evolved 2 slots: Utility x2 1341 | -4/Factory | Identified exit to Garrison 1341 | -4/Factory | Entered Garrison 1350 | -4/Garrison | Triggered checkpoint 1357 | -4/Garrison | Spotted B-86 Titan 1377 | -4/Garrison | Discovered new exit (range 8) 1382 | -4/Garrison | Triggered checkpoint 1383 | -4/Garrison | Garrison Relay disabled 1391 | -4/Garrison | Triggered checkpoint 1412 | -4/Garrison | Identified exit to Research 1413 | -4/Garrison | Entered Research 1413 | -3/Research | Evolved 2 slots: Utility x2 1428 | -3/Research | Found Prototype Processor 1428 | -3/Research | Identified Exp. Signal Interpreter 1429 | -3/Research | Lost 3 parts (1p1u1w) 1457 | -3/Research | Identified exit to Garrison 1457 | -3/Research | Entered Garrison 1472 | -3/Garrison | Triggered checkpoint 1477 | -3/Garrison | Garrison Relay disabled 1517 | -3/Garrison | Spotted B-86 Titan 1520 | -3/Garrison | Triggered checkpoint 1524 | -3/Garrison | Triggered checkpoint 1549 | -3/Garrison | Discovered new exit (range 9) 1565 | -3/Garrison | Identified exit to Research 1568 | -3/Garrison | Lost 8 parts (1p6n1u) 1569 | -3/Garrison | Installed Relay Interface Framework 1571 | -3/Garrison | Entered Research 1725 | -3/Research | Fabricated Nuclear Pulse Array? 1765 | -3/Research | Fabricated Nuclear Pulse Array? 1856 | -3/Research | Core integrity fell below 50% 1874 | -3/Research | Core integrity fell below 20% 1885 | -3/Research | Lost 13 parts (2p4n3u4w) 1917 | -3/Research | Identified exit to Research 2038 | -3/Research | Found Enh. Force Lance 2056 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02004_ G-67 Veteran unfolds itself. 02016_ Imp. Hacking Suite destroyed. 02016_ Penetrated by Slug. 02021_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Query(Tinkerers) I have no idea where Tinkerers came from, but a large number of them suddenly appeared in the [Caves] and have begun devising a variety of new robots. They are incredibly resourceful and inventive, and many seem to be aiding [Warlord]. 02022_ Slug penetrates Wall. 02026_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 02030_ Acquired Imp. Gyrokinetic Inverter. 02036_ Acquired Power Amplifier. 02038_ Acquired Enh. Force Lance. 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