Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 23:12:57 Player: ShuSh Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1734) 1734 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 6663 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 629 Cogmind --------- Core Integrity 596/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (287) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC-Compact Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (15) --- High-capacity Storage Unit Large Matter Pod (150) Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scan Processor Kinecellerator Transmission Jammer Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Long-range Tractor Beam Long-range Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power III Deuterium-Antimatter Engine > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Large Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Shotgun Hyp. Ballistic Construct/G Heavy Pick > --- INVENTORY -------- High-capacity Storage Unit Large Matter Pod Compact Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Kinecellerator Transmission Jammer Improved Medium Armor Plating Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Long-range Tractor Beam Long-range Tractor Beam Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . 4 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 Utility 4 | . . . 2 . . 2 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 45 | . 12 4 6 6 5 7 . 1 4 Power 4 | . . 1 1 . . 2 . . . Engine 4 | . . 1 1 . . 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | . 4 1 1 . 3 . . . . Treads 5 | . 2 . . . 3 . . . . Leg . | . . . . . . . . . . Wheel 4 | . 2 1 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 5 1 2 4 2 3 . . 2 Device 5 | . 1 . . 1 1 1 . . 1 Storage 3 | . 2 . . . 1 . . . . Processor 2 | . . . 2 . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 8 | . 2 1 . 3 . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 13 | . 3 1 2 2 . 2 . 1 2 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 3 . 2 2 . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 13 | . 1 . . 2 . 3 . . 7 Power 2 | . . . . . . . . . 2 Propulsion 5 | . 1 . . . . 2 . . 2 Utility 2 | . . . . 1 . . . . 1 Weapon 4 | . . . . 1 . 1 . . 2 Highest Loss Streak 7 | . 1 . . 2 . 3 . . 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 99 100 87 77 69 69 71 Engine 9 | . 14 14 11 11 11 6 4 2 6 Treads 8 | . 22 . . . 19 13 7 1 . Wheel 8 | . 5 28 22 22 1 . . . . Device 8 | . 5 . . 8 10 14 15 15 12 Storage 10 | . 14 14 11 11 11 7 7 7 6 Processor 7 | . . . 21 19 11 7 7 7 6 Hackware 1 | . . . . . . . 7 7 6 Protection 4 | . 6 14 11 4 . 4 . . . Energy Gun 2 | . . 9 4 . . . 7 7 1 Ballistic Gun 17 | . 27 18 17 22 22 19 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 14 30 31 37 40 40 45 35 47 52 Greatest Support 63 | 20 40 24 24 24 40 62 63 63 52 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 14 15 15 Average Carried 14 | . 13 14 14 14 14 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 13 13 15 14 Scrap Engine Consumption 64 | . . . . . 15 17 16 3 13 Constructs Created 3 | . . . . . . 3 . . . Constructs Modified 26 | . . . . . . 5 4 9 8 Class Distribution -------------------- 65% | Mutant 27% | Construct 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Matter Collected 1822 | 183 338 67 88 407 282 275 113 . 69 Remotely . | . . . . . . . . . . Salvage Created 2533 | . 587 254 204 868 272 300 . . 48 Parts 169 | . 51 9 10 67 15 12 . . 5 Haulers Intercepted 7 | . 2 . 2 3 . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 50 | . 15 5 2 20 2 5 . . 1 Guns 50 | . 15 5 2 20 2 5 . . 1 Classes Destroyed 11 | . 4 4 . 1 . 1 . . 1 Worker 2 | . . . . 2 . . . . . Hauler 7 | . 2 . 2 3 . . . . . Recycler 3 | . . 1 . . 2 . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 14 | . 6 . . 7 . . . . 1 Grunt 14 | . 9 . . 4 . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 18 | . . 2 2 9 2 3 . . . Demolisher 1 | . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 5 | . 3 2 2 5 3 2 . . 1 Combat Bots Only 5 | . 3 2 1 5 1 2 . . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Damage Taken 4981 | . 631 241 76 678 236 1023 . . 2096 Core 663 | . 126 18 43 109 28 85 . . 254 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 369 | . . . . . . 226 77 6 60 Core Remaining (%) 71 | 100 . 42 . . 55 . . 87 . Volleys Fired 193 | . 68 15 11 49 17 25 . . 8 Largest 3 | . 2 2 2 2 2 3 . . 2 Hottest 86 | . 60 60 60 46 46 86 . . 63 Shots Fired 394 | . 136 30 22 98 29 64 . . 15 Gun 393 | . 136 30 22 98 29 64 . . 14 Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 372 | . 134 19 14 98 29 64 . . 14 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 22 | . 2 11 8 . . . . . 1 Robot Hit Streak 26 | . 14 6 5 26 22 26 . . 5 Robot Miss Streak 6 | . 2 3 3 6 2 2 . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 284 | . 92 18 14 78 26 48 . . 8 Core Hits 126 | . 36 13 9 38 7 17 . . 6 Critical Kills 5 | . 2 . . 1 . 1 . . 1 Critical Parts Destroyed 3 | . 1 . . 1 . 1 . . . Critical Strikes 8 | . 3 . . 2 . 2 . . 1 Destroy 8 | . 3 . . 2 . 2 . . 1 Melee Attacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 8 | . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4060 | . 903 207 182 1364 423 763 . . 218 Guns 3945 | . 896 169 178 1344 414 763 . . 181 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 37 | . . . . . . . . . 37 Ramming 78 | . 7 38 4 20 9 . . . . Kinetic 3783 | . 884 81 116 1344 414 763 . . 181 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 162 | . 12 88 62 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 37 | . . . . . . . . . 37 Highest Corruption 5 | . . 2 . . . . . . 5 Average Corruption 2 | . . 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . 12 . . . . . . 2 Message Errors 4 | . . 3 . . . . . . 1 Matter Fused 1 | . . 1 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 30 | . . 18 2 10 . . . . . Shots . | . . . . . . . . . . Rammed 7 | . 1 3 1 1 1 . . . . Targets Rammed 7 | . 1 3 1 1 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 136 | . 55 136 20 28 20 . . . . Average Temperature 20 | . 17 34 14 10 8 . . . . Received Heat Transfer 930 | . 243 18 27 249 108 222 . . 63 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Peak Influence 522 | . 228 75 101 522 225 116 32 65 517 Initial 203 | . . 2 29 42 203 12 32 22 . Average 135 | . 88 31 52 252 113 57 32 44 348 Maximum Alert Level 2 | . 1 . . 2 1 . . . 2 Low Security (%) 69 | . 89 100 100 26 54 100 100 100 13 Level 1 21 | . 10 . . 55 45 . . . 45 Level 2 8 | . . . . 17 . . . . 41 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 4 . 1 1 . . . . 5 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 3 . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Distress Signals 7 | . 1 1 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 28 11 8 24 2 6 . 1 24 Peak Tracking Total 10 | . 4 8 4 8 1 3 . 1 10 Tactical Retreats 6 | . 1 2 1 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Traps Triggered 3 | . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Machines Disabled 6 | . . . 1 . . . . . 5 Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Machines Accessed 30 | . 4 . 5 7 6 2 . 4 2 Terminals 25 | . 4 . 4 7 5 2 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 76 | . 8 . 22 18 11 5 . 8 4 Successful 40 | . 6 . 14 7 6 2 . 5 . Failed 35 | . 1 . 8 11 5 3 . 3 4 Catastrophic 6 | . 1 . 1 1 1 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 31 | . 5 . 6 6 4 4 . 6 . Terminals 61 | . 8 . 14 18 10 5 . 6 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 12 | . . . 8 . . . . 2 2 Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 20 | . 6 . 6 5 3 . . . . Part Schematic 2 | . . . . 1 1 . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 8 | . . . 7 . . . . 1 . Insert Component 5 | . . . 4 . . . . 1 . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 2 2 2 . 4 . Terminals 11 | . . . 1 2 2 2 . 4 . Track 1 | . . . . . . . . 1 . Botnet 10 | . . . 1 2 2 2 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 . 4 5 5 2 . 4 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Total Allies 20 | . . . . . . . 20 . . Largest Group 20 | . . . . . . . 20 20 20 Highest-Rated Group 508 | . . . . . . . 508 508 508 Highest-Rated Ally 35 | . . . . . . . 35 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 129 | . . . . . . . . 4 125 Total Damage 2868 | . . . . . . . . 84 2784 Kills 22 | . . . . . . . . 1 21 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Robot Analysis Total 4 | . 2 . 1 . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Turns Passed 6137 | . 1175 723 359 678 872 692 204 424 1010 Spaces Moved 3351 | 1 599 586 276 353 500 298 120 267 351 Core . | . . . . . . . . . . Treads 1326 | . 418 . . . 459 298 120 31 . Legs 306 | 1 . . . . . . . . 305 Wheels 1437 | . 181 586 276 353 41 . . . . Hover 282 | . . . . . . . . 236 46 Flight . | . . . . . . . . . . Fastest Speed 105 | 120 105 105 105 105 105 140 140 131 184 Average Speed 150 | 120 143 105 105 105 159 198 143 156 260 Slowest Speed 287 | 120 240 105 105 105 240 233 194 271 287 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 2 98 94 27 58 85 7 84 8 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 5 | . . . . . . . . . 5 Terrain Destroyed 6 | . . . . . . . . . 6 Melee 5 | . . . . . . . . . 5 Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Total 4107 | . 800 668 326 563 552 349 153 275 421 Wait 390 | . 85 51 20 149 10 8 30 1 36 Move 3343 | . 598 585 275 352 499 298 119 266 351 Hop . | . . . . . . . . . . Pick Up 58 | . 21 5 6 3 9 3 2 5 4 Fast Attach 8 | . 3 . 3 1 . . . . 1 Attach 20 | . 3 1 2 2 4 5 . 1 2 Detach 4 | . . . . . 1 2 . . 1 Swap 17 | . 6 3 1 3 1 2 . . 1 Drop 59 | . 15 5 7 3 10 6 2 2 9 Fire 193 | . 68 15 11 49 17 25 . . 8 Melee 8 | . . . . . . . . . 8 Ram 5 | . . 3 1 1 . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 500 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Central database locked down 930 | -10/Materials | Core integrity fell below 50% 1061 | -10/Materials | Discovered new exit (range 16) 1176 | -10/Materials | Entered Mines 1177 | -10/Mines | Assembled infested the area 1182 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1197 | -10/Mines | Found a hidden stash of uninstalled traps 1786 | -10/Mines | Learned location of Storage (-9) 1874 | -10/Mines | Discovered new exit (range 10) 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Utility x2 2003 | -9/Materials | Discovered new exit (range 7) 2224 | -9/Materials | Identified exit to Mines 2224 | -9/Materials | Identified exit to Storage 2258 | -9/Materials | Entered Storage 2619 | -9/Storage | Discovered new exit (range 15) 2931 | -9/Storage | Used back door to open Recycling access 2931 | -9/Storage | Discovered new exit (range 5) 2936 | -9/Storage | Entered Recycling 2941 | -9/Recycling | Found Scrap Engine 3768 | -9/Recycling | Discovered new exit (range 16) 3808 | -9/Recycling | Entered Factory 3808 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4129 | -7/Factory | Build established: Gunner 4395 | -7/Factory | Lost 3 parts (2n1w) 4500 | -7/Factory | Sucked down chute 4500 | -7/Factory | Entered Waste 4501 | -7/Waste | Joined by Warlord forces that had cleared the area 4639 | -7/Waste | Discovered new exit (range 14) 4704 | -7/Waste | Entered Factory 4704 | -7/Factory | Accompanied by 20 allies 4761 | -7/Factory | Build established: Construct 5097 | -7/Factory | Discovered new exit (range 6) 5128 | -7/Factory | Entered another Factory area 5128 | -6/Factory | Accompanied by 20 allies 5128 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5900 | -6/Factory | Garrison activated, responded to threat 6060 | -6/Factory | Cargo convoy interrupted 6100 | -6/Factory | P-60 Hacker assimilated allied L0-XZH(m) 6138 | -6/Factory | Self-destructed Last Messages --------------- 06131_ Deuterium-Antimatter Engine destroyed. 06131_ Arm. Scrap Engine damaged due to network destabilization (-7). 06131_ K-01 Serf destroyed. 06131_ K-01 Serf collects debris. 06131_ Penetrated by Slug. 06132_ Imp. Medium Armor Plating destroyed. 06133_ M-28 Smith repairs Shock Rifle. 06134_ K-01 Serf collects debris. 06134_ M-28 Smith repairs X-62 Marksman. 06134_ Penetrated by Slug. 06134_ Shotgun destroyed. 06135_ M-28 Smith repairs Remote Datajack. 06135_ Penetrated by Slug. 06136_ Slug penetrates M-28 Smith. 06136_ X-62 Marksman destroyed. 06137_ K-01 Serf collects debris. 06137_ Penetrated by Slug. 06137_ Critical hit (Destroy). 06137_ FC-Compact Exoskeleton destroyed. 06137_ FC-Compact Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ##########+########### # # % | | # """ ""# *% | | # """ ""# ] | | = " * # """ ""# | | ! !%! " %= / S# | | [["%" # """ ""# | | ###+#####/#######+###% # """ ""# | | # == !## *!! #= # """ ""# | | #### ## *!! # # # | | ???# " " ## !!! # ########## | | ???# " " ##%! # #????????# | | ???# " " #" = # #????????# | | ???# " " ###""########## #????????############ | | ???# " " ## # #???????????????????? | | ???# " " ## = # #????????????######## | | ???# " " ## # #????????????# | | ???# " " ## # #????????????# | | ???# " " ## ! # #????????????# | | ???# ## * h #????????????# | | ???######## """ =%! #h #????????????# | | ??????????# """ # #?############## | | ??????????# """ #m #?# # | | ??????????# "" # #?# """""" # | | ??????????# "" !* h#m p #?# """""" + | | ??????????# !/ hh=x #?# """""" # | | ??????????#############[=@! #?# """""" # | | ??????????##############=k #?# # | | ??????????# #=% #?# """""" # | | ??????????# # = #?# """""" # | | ??????????# # #?# """""" # | | ??????????# # #?# """""" # | | ??????????# # #?# # | | ??????????# + %#?# # | | ??????????# # ################ | | ??????????# # # #????# | | ??????????# # # #????# | | ??????????# # # %!%[ #????# % | | ??????????# # # """ """ #????# | | ??????????# # # """ """ #????# | | ??????????############## #*""" """ #????# | | ???????????????????????# #% [ ###### % | | ???????????????????????# #[ %= # # ## | | ???????????????????????# #####/##### # ## | | ???????????????????????# %% % | | ???????????????????????# % % % | | ???????????????????? + % | | ????????????????????? # | | ???????????????????????# | | ???????????????????????##### ########### #### | | ???????????????????????????# #???????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Proton Missile Launcher | -9/Storage | Hacked Lgt. Deuterium Engine | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevHybridShearcannon Manual? 0 Play Time 01:15:02 Cumulative 235.8 hours Start 2023.04.11 @ 21:00:00 End 2023.05.05 @ 23:12:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 91 Adventurer 4 Explorer 0 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da91a0e5-076a-4c47-9e44-4f2fb7221c20