Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 23:44:55 Player: THN-L0C Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2151) 2151 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 5977 Bonus ------- Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Potential Leg Potential Leg Improved Signal Interpreter Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Great Axe Greatsword Spear > --- INVENTORY -------- Light Nuclear Core Potential Leg Potential Leg High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer Propulsion Shielding Light Armor Plating Light Armor Plating Insulated Plating Hacking Suite Precision Beam Rifle Gauss Rifle Improved Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 2 . Parts Attached 85 | 7 15 9 5 4 26 19 Power 5 | 1 1 1 . 1 1 . Engine 3 | 1 1 . . . 1 . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 5 1 5 . 7 1 Treads 2 | 2 . . . . . . Leg 18 | . 5 1 5 . 6 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 18 | 2 2 2 . . 5 7 Device 3 | 1 . . . . . 2 Storage 3 | 1 1 . . . 1 . Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . . 1 . Protection 8 | . . 2 . . 3 3 Artifact . | . . . . . . . Weapon 41 | 2 7 5 . 3 13 11 Energy Gun 5 | . 2 1 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 4 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 11 | . . 2 . 2 5 2 Special Weapon 1 | . 1 . . . . . Impact Weapon 6 | . . 1 . 1 3 1 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon 6 | . . . . . 4 2 Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 19 | . 1 4 . 2 2 10 Power 3 | . 1 . . . 1 1 Propulsion 8 | . . 2 . . 1 5 Utility 2 | . . 1 . . . 1 Weapon 6 | . . 1 . 2 . 3 Highest Loss Streak 5 | . 1 3 . 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 97 91 96 91 86 Engine 5 | . 11 2 . . 6 5 Core 4 | . . 11 14 14 . . Treads 3 | . 16 . . . . . Leg 23 | . 11 25 19 28 30 25 Device 2 | . 6 . . . . 5 Storage 11 | . 14 14 14 14 9 6 Processor 3 | . 7 2 . . . 6 Protection 7 | . . 11 14 14 8 7 Energy Gun 5 | . 5 13 14 7 . . Ballistic Gun 5 | . 20 3 . . . 1 Launcher 5 | . . 10 14 9 3 2 Impact Weapon 2 | . . . . 6 5 . Piercing Weapon 9 | . . . . . 26 12 Peak Build Rating 40 | 7 12 16 32 18 33 40 Average Rating 20 | 5 9 13 15 17 28 35 On Entrance 14 | . 7 12 14 17 17 32 Naked Turns 14 | . . . . . . 14 Heaviest Build 51 | 12 28 34 34 34 49 51 Greatest Support 60 | 40 40 26 60 26 46 43 Greatest Overweight (x) 12 | . 8 2 2 1 1 12 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 Average Carried 13 | . 10 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 15 14 15 14 15 5 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1569 | 222 306 491 . 71 349 130 Remotely . | . . . . . . . Salvage Created 2210 | 60 391 283 . 161 889 426 Parts 137 | 8 26 18 . 10 42 33 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 55 | . 10 13 . 5 19 8 Melee 12 | . . . . 1 9 2 Guns 14 | . 10 2 . . . 2 AOE 26 | . . 11 . 4 7 4 Classes Destroyed 13 | 1 4 2 . 1 2 3 Worker 7 | . . 1 . . 3 3 Builder 6 | . . . . . . 6 Tunneler 6 | 3 . 2 . 1 . . Hauler 1 | . . . . . . 1 Recycler 3 | . . . . 1 1 1 Operator 3 | . 1 . . . 2 . Watcher 5 | . 1 . . . 4 . Swarmer 20 | . 3 6 . . 7 4 Grunt 27 | . 7 5 . 5 8 2 Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Assembled 3 | . . 3 . . . . Best Kill Streak 10 | 2 3 10 . 3 4 8 Combat Bots Only 8 | . 3 8 . 2 4 4 Max Kills in Single Turn 4 | 1 1 2 . 1 3 4 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 1 3 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 307 | . 45 41 . 20 62 139 Missed 88 | . 14 10 . 4 13 47 Damage Taken 3650 | . 295 509 . 189 733 1924 Core 922 | . 29 65 . 48 69 711 Absorbed by Shields . | . . . . . . . Ignored by Resistances 15 | . . . . . . 15 Regen/Repaired (Parts) 251 | . . . . . 90 161 Core Remaining (%) 76 | 100 . . . 43 87 . Volleys Fired 110 | 15 36 27 . 9 7 16 Largest 3 | 2 2 2 . 1 1 3 Hottest 125 | 40 100 95 . 30 36 125 Shots Fired 180 | 30 69 36 . 9 7 29 Gun 138 | 30 66 18 . . . 24 Cannon . | . . . . . . . Launcher 39 | . . 18 . 9 7 5 Special 3 | . 3 . . . . . Kinetic 102 | 30 53 7 . . . 12 Thermal 39 | . 16 11 . . . 12 Explosive 39 | . . 18 . 9 7 5 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 6 19 5 . 3 1 10 Robot Miss Streak 6 | 1 6 3 . . 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 178 | 23 51 21 . 9 53 21 Core Hits 114 | 5 21 25 . 9 23 31 Critical Kills 3 | . . 1 . . 2 . Critical Parts Destroyed 8 | 1 1 2 . 1 3 . Critical Strikes 17 | 1 1 3 . 1 9 2 Burn 2 | . . . . . . 2 Destroy 2 | 1 1 . . . . . Smash 9 | . . 3 . 1 5 . Impale 4 | . . . . . 4 . Melee Attacks 117 | . . 3 . 10 92 12 Impact 63 | . . 3 . 10 47 3 Slashing 6 | . . . . . . 6 Piercing 48 | . . . . . 45 3 Sneak Attacks 10 | . . 1 . . 7 2 Combat Hostiles 3 | . . . . . 3 . Follow-up Attacks 14 | . . . . . 14 . Damage Inflicted 6863 | 230 667 1083 . 667 2327 1889 Guns 1391 | 230 667 162 . . . 332 Cannons . | . . . . . . . Explosions 2976 | . . 747 . 460 522 1247 Melee 2486 | . . 164 . 207 1805 310 Ramming 10 | . . 10 . . . . Kinetic 895 | 230 453 53 . . . 159 Thermal 980 | . 214 109 . . 76 581 Explosive 2492 | . . 747 . 460 446 839 Electromagnetic . | . . . . . . . Impact 1674 | . . 164 . 207 1247 56 Slashing 254 | . . . . . . 254 Piercing 558 | . . . . . 558 . Highest Corruption 20 | . . . . . . 20 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 582 | . . 135 . 31 246 170 Projectiles . | . . . . . . . Explosions 198 | . . 15 . . 13 170 Melee 384 | . . 120 . 31 233 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . 130 . . . . Shots 6 | . . 6 . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . 3 . . . 1 Kicked 4 | . . 3 . . . 1 Crushed . | . . . . . . . Highest Temperature 374 | . 140 374 . 28 . 90 Average Temperature 90 | . 52 160 . 20 . 51 Received Heat Transfer 777 | . 87 123 . 105 297 165 Effects 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 6 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 11 | . . 1 . . 10 . Impact Corruptions 17 | . . 2 . 2 13 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . . 2 Heat Transferred 1539 | . 481 259 . . 50 749 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 441 | 15 158 299 . 178 365 441 Initial 165 | . 9 12 . . 68 165 Average 85 | 5 40 58 . 66 131 115 Maximum Alert Level 2 | . . 1 . . 1 2 Low Security (%) 90 | 100 100 89 . 100 83 88 Level 1 9 | . . 10 . . 16 7 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 3 3 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 16 15 . 5 30 28 Peak Tracking Total 13 | . 3 4 . 2 4 13 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 21 | . . . . . 2 19 Max in Single Turn 19 | . . . . . 2 19 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 22 | . 9 1 1 . 9 2 Terminals 14 | . 8 1 . . 5 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 2 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 65 | . 34 2 1 . 23 5 Successful 33 | . 16 . 1 . 13 3 Failed 32 | . 18 2 . . 10 2 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 44 | . 27 3 1 . 13 . Terminals 46 | . 31 2 . . 13 . Fabricators 1 | . . . . . . 1 Repair Stations 10 | . . . . . 6 4 Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . 6 . 1 . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . . . . . 3 2 Scan Component 3 | . . . . . 2 1 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 16 | . 9 . . . 7 . Terminals 16 | . 9 . . . 7 . Botnet 6 | . 3 . . . 3 . Skim 10 | . 6 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 1 . . 6 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 2 | . . . . . 1 1 Time 70 | . . . . . 32 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 1 . . Highest-Rated Group 40 | . . 40 16 16 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . 12 . 5 . . Total Damage 216 | . . 139 . 77 . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7478 | 147 1607 1675 511 277 2345 916 Spaces Moved 3079 | 59 601 667 225 119 1036 372 Core 33 | 3 1 . . . . 29 Treads 306 | 56 250 . . . . . Legs 2740 | . 350 667 225 119 1036 343 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 90 190 120 50 Average Speed 183 | 154 158 200 224 190 176 188 Slowest Speed 650 | 160 450 260 260 190 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 50 | 6 88 90 62 30 64 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 29 | . 3 . . . 21 5 Terrain Destroyed 373 | . 3 93 . 81 104 92 Melee 26 | . . . . . 21 5 Projectile 3 | . 3 . . . . . AOE 344 | . . 93 . 81 83 87 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4561 | 85 1189 959 229 143 1418 538 Wait 1134 | 3 511 246 . 2 265 107 Move 3073 | 58 600 666 224 118 1035 372 Hop . | . . . . . . . Pick Up 33 | 2 16 2 . . 7 6 Fast Attach 28 | 7 10 . . . 8 3 Attach 10 | . . 3 1 2 . 4 Detach 4 | . 3 . . . 1 . Swap 47 | . 5 6 4 2 18 12 Drop 32 | . 8 2 . . 14 8 Fire 110 | 15 36 27 . 9 7 16 Melee 85 | . . 3 . 10 63 9 Ram . | . . . . . . . Kick 4 | . . 3 . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 1050 | -10/Materials | Discovered new exit (range 5) 1489 | -10/Materials | Discovered new exit (range 5) 1620 | -10/Materials | Discovered new exit (range 12) 1667 | -10/Materials | Learned location of Mines (-10) 1721 | -10/Materials | Learned Storage emergency access door positions 1755 | -10/Materials | Entered Mines 2003 | -10/Mines | Destroyed 8 combat bots 2028 | -10/Mines | Learned location of Mines (-9) 2091 | -10/Mines | Lost 3 parts (1n1u1w) 2094 | -10/Mines | Discovered new exit (range 9) 2164 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2219 | -10/Mines | Discovered new exit (range 10) 2659 | -10/Mines | Assembled infested the area 3061 | -10/Mines | Discovered new exit (range 16) 3414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3417 | -10/Mines | Discovered new exit (range 5) 3430 | -10/Mines | Entered Exiles 3430 | -10/Exiles | Accompanied by 1 ally 3472 | -10/Exiles | Discovered new exit (range 15) 3495 | -10/Exiles | Met 8R-AWN 3537 | -10/Exiles | Met EX-HEX 3618 | -10/Exiles | Met EX-BIN 3649 | -10/Exiles | Aligned with FarCom system 3651 | -10/Exiles | Given EX-Vault access code 3719 | -10/Exiles | Opened EX-Vault 3743 | -10/Exiles | Found Potential Leg 3746 | -10/Exiles | Found Potential Leg 3793 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3850 | -10/Exiles | Met EX-DEC 3918 | -10/Exiles | Discovered new exit (range 10) 3941 | -10/Exiles | Left Exiles lab with Potential Leg 3941 | -10/Exiles | Entered Mines 3941 | -9/Mines | Accompanied by 1 ally 4100 | -9/Mines | Core integrity fell below 50% 4189 | -9/Mines | Discovered new exit (range 16) 4209 | -9/Mines | Discovered new exit (range 5) 4218 | -9/Mines | Entered Materials 4218 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4219 | -8/Materials | Identified exit to Storage 5504 | -8/Materials | Discovered exit to Storage (range 12) 5549 | -8/Materials | Repaired Imp. Aluminum Leg 5938 | -8/Materials | Build established: Scavenger-Mutant 5955 | -8/Materials | Discovered new exit (range 12) 6266 | -8/Materials | Discovered new exit (range 15) 6563 | -8/Materials | Entered Factory 6563 | -7/Factory | Evolved 2 slots: Utility x2 6723 | -7/Factory | Fabricated Hyp. Coil Gun? 6869 | -7/Factory | Build established: Scavenger-Assassin 6904 | -7/Factory | Repaired Hrd. Medium Armor Plating 7323 | -7/Factory | Crushed by falling debris 7323 | -7/Factory | System corruption reached 10% 7354 | -7/Factory | Lost 5 parts (1p2n1u1w) 7454 | -7/Factory | Cargo convoy interrupted 7465 | -7/Factory | Released all parts (5) 7467 | -7/Factory | Core integrity fell below 50% 7472 | -7/Factory | Core integrity fell below 20% 7479 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07464_ K-01 Serf collects debris. 07464_ Penetrated by Slug. 07464_ Aluminum Leg destroyed. 07464_ Imp. Grenade Launcher destroyed. 07465_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 07465_ Released Gauss Rifle. 07465_ Released Hrd. Medium Armor Plating. 07465_ Released Core Analyzer. 07465_ Released Lrg. Storage Unit. 07465_ Released Prc. Beam Rifle. 07465_ Dropped Datajack. 07466_ K-01 Serf collects debris. 07466_ Slug penetrates P-60 Hacker. 07466_ Acquired Potential Leg. 07466_ K-01 Serf destroyed. 07467_ Penetrated by Slug. 07471_ Slug penetrates Wall. 07476_ Penetrated by Slug. 07476_ Slug penetrates Wall. 07479_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# % ??????? ???? !=! ""? | | ????????#??#???# ? ?????? ? !!! ! ""? | | ??????????????? ########???????# " ""? | | ?????????#????## * ############### """ | | ?????????????# [%[ # | | ??????????????# % ! # # " | | ???#??????????? = ! #! !! " | | ???????????????# %/% #=!! !! | | ????????????#??# [! h#[ #%=| ! | | ???????### ## ##/[hp!" ############## | | ???#???#""""""""!%[hh#################???????????? | | #?????##" |!/!p ####????????????? ???? | | ?????## " %= #?????????##??#? ????? | | #######"" #??#?????????#???????? | | #????????#???????? ??? | | ##########???????????? | | ! # #???????????? | | # #???????????? | | " # """" ??????#????"? | | " + """" #???????????? | | " # """" #???????????? | | !!! # """" #???????????? | | " !! # #???????????? | | " !! ### #???????????? | | " #?# #???????????? | | # @#?##########???????????? | | ##+###### ### #??????????????????????? | | ?# ?????# #?# #??????????????????????? | | ?# ?????# ??# #??????????????????????? | | ?# ?????# "??# #??????????????????????? | | ?#??????# " ??#+#??????????????????????? | | ????????? "? ???????????????????????????? | | ???????? "? ????????????????????????????????? | | ????????? ??? ?????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniThermoelectricEngine Manual? 0 Play Time 00:39:13 Cumulative 161.9 hours Start 2024.08.29 @ 23:06:11 End 2024.08.29 @ 23:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49da75ab-b5f8-46fb-9921-3f8a385cdf57