Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 10:29:11 Player: Yellow Fin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (698) 698 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 4889 Bonus ------- Follower Combat Kills 146 Aligned with FarCom 300 Cogmind --------- Core Integrity 479/700 Matter 196/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Field Lobotomy Kit (5) Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Rocket Launcher Spear > --- INVENTORY -------- Microactuators Rocket Launcher Chainsword [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion None Utility Structural Scanner Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 22 | 3 3 . 7 6 . . 3 . Power 2 | . . . 1 . . . 1 . Engine 1 | . . . . . . . 1 . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | 1 . . 2 2 . . 2 . Device 5 | 1 . . 2 1 . . 1 . Storage . | . . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 3 . 4 4 . . . . Energy Gun 5 | . 1 . 4 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 11 | . 2 . 3 2 . . . 4 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 3 | . 1 . . 1 . . . 1 Weapon 6 | . 1 . 3 1 . . . 1 Highest Loss Streak 4 | . 2 . 2 2 . . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . 2 4 4 3 4 5 4 4 Power . | . . . . . 1 1 1 . Propulsion . | . . . . . . . . . Utility 1 | . 1 3 3 1 1 1 1 1 Weapon 1 | . . 1 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | 3 1 1 . 2 . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | 3 1 1 . 1 . . . 1 Weapon 1 | . . . . 1 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 40 | . 28 28 20 57 44 44 48 44 Core 1 | . . . . 6 . . . 1 Device 16 | . 5 . 1 28 22 22 22 23 Processor 6 | . . . . 10 11 11 9 7 Energy Gun 4 | . 8 14 11 . . . . . Ballistic Gun 4 | . 10 14 6 . . . . . Launcher 4 | . 4 . . 3 11 11 3 . Slashing Weapon 1 | . . . . 1 . . 4 . Piercing Weapon 1 | . . . . 6 . . . . Peak Build Rating 22 | 3 2 2 8 22 12 16 22 22 Average Rating 9 | 1 1 2 3 15 11 12 16 17 On Entrance 7 | . 2 2 2 8 11 12 12 18 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 10 | . 3 . 7 . . . . . Heaviest Build 16 | 4 4 3 8 16 6 6 10 7 Greatest Support 9 | 3 3 3 9 9 3 3 9 9 Greatest Overweight (x) 3 | 1 1 . 1 3 1 1 2 . Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 3 4 5 5 5 3 Class Distribution -------------------- 71% | Mutant 15% | Scout 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 748 | 316 115 21 81 130 . 20 65 . Remotely . | . . . . . . . . . Salvage Created 1008 | 237 238 56 254 167 . . 56 . Parts 81 | 21 25 5 15 11 . . 4 . Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . 6 2 6 4 . . . . Melee 3 | . . . . 3 . . . . Guns 10 | . 2 2 6 . . . . . AOE 5 | . 4 . . 1 . . . . Classes Destroyed 10 | 3 6 . . 1 . . . . Worker 3 | 2 1 . . . . . . . Builder 2 | . 1 1 . . . . . . Tunneler 8 | 5 . . . 3 . . . . Hauler 2 | . 1 . . . . . 1 . Recycler 1 | 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 5 | . 3 2 . . . . . . Grunt 12 | . 3 . 6 3 . . . . Duelist 1 | . . . . 1 . . . . Best Kill Streak 5 | 4 5 2 3 3 . . 1 . Combat Bots Only 4 | . 4 2 3 2 . . . . Max Kills in Single Turn 3 | 1 3 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 1 . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 109 | . 6 9 58 12 . . 1 23 Missed 30 | . 3 1 14 2 . . . 10 Hits 79 | . 3 8 44 10 . . 1 13 Melee 2 | . . . . 2 . . . . Projectile 77 | . 3 8 44 8 . . 1 13 AOE 1 | . . . . . . . . 1 Damage Taken 1292 | . 135 68 498 209 . . 34 348 Core 624 | . 49 . 271 67 . . 16 221 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 80 . . . 15 97 . Volleys Fired 83 | 17 17 5 33 5 . . 5 1 Largest 2 | 2 2 2 2 1 . . 1 1 Hottest 75 | 40 60 60 75 39 . . 33 39 Shots Fired 123 | 34 30 10 38 5 . . 5 1 Gun 108 | 34 26 10 38 . . . . . Cannon . | . . . . . . . . . Launcher 15 | . 4 . . 5 . . 5 1 Special . | . . . . . . . . . Kinetic 59 | 34 13 5 7 . . . . . Thermal 49 | . 13 5 31 . . . . . Explosive 15 | . 4 . . 5 . . 5 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 13 4 1 8 2 . . 3 . Robot Miss Streak 5 | 3 2 3 5 1 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 89 | 23 17 3 28 9 . . 9 . Core Hits 49 | 9 16 3 12 7 . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 2 . . 1 . Sever 1 | . . . . . . . 1 . Impale 2 | . . . . 2 . . . . Melee Attacks 27 | . . . . 11 . 1 15 . Impact . | . . . . . . . . . Slashing 17 | . . . . 1 . 1 15 . Piercing 10 | . . . . 10 . . . . Sneak Attacks 3 | . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2127 | 285 411 52 397 570 . . 412 . Guns 904 | 285 170 52 397 . . . . . Cannons . | . . . . . . . . . Explosions 666 | . 241 . . 306 . . 119 . Melee 557 | . . . . 264 . . 293 . Ramming . | . . . . . . . . . Kinetic 483 | 285 82 40 76 . . . . . Thermal 421 | . 88 12 321 . . . . . Explosive 666 | . 241 . . 306 . . 119 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 317 | . . . . 24 . . 293 . Piercing 240 | . . . . 240 . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . 1 1 . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . 21 . . 57 . . 51 39 Projectiles . | . . . . . . . . . Explosions 113 | . 21 . . 13 . . 40 39 Melee 55 | . . . . 44 . . 11 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 305 | . 106 . . 28 . . 20 151 Shots 6 | . 2 . . 1 . . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 192 | 1 15 15 192 17 . . . . Average Temperature 49 | 1 6 10 68 10 . . . . Received Heat Transfer 378 | . 12 . 249 66 . . . 51 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 884 | . 200 25 659 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 199 | 10 180 110 199 69 . 1 42 15 Initial 69 | . . 61 16 69 . . . 7 Average 43 | 3 120 58 112 24 . . 8 6 Influence Increases 1198 | 40 299 179 359 172 . 1 113 35 Destroy 0b10 Robot/C 540 | . 120 100 240 80 . . . . Destroy 0b10 Robot/NC 100 | 40 25 10 . 15 . . 10 . Destroy Leader 126 | . 34 20 50 20 . . 2 . Allied During Kill 43 | . . 19 24 . . . . . Successful Hack 11 | . . . . . . . 11 . Disable Machine 60 | . 45 . . . . . . 15 Destroy Structure 153 | . 45 . . 42 . 1 45 20 Partial Spotted 60 | . . . 30 15 . . 15 . Lose Combat Pursuer 105 | . 30 30 15 . . . 30 . Influence Decreases 1198 | 40 140 296 222 351 . 1 96 52 Entered New Map 244 | . . 98 26 110 . . . 10 Time Decay 819 | 40 120 198 126 221 . 1 96 17 Lost Part 95 | . 20 . 30 20 . . . 25 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 6 | . 2 . 2 1 . . 1 . Investigation 5 | . 1 . 2 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 4 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 7 5 24 19 . . 3 6 Peak Tracking Total 20 | . 4 3 7 20 . . 2 6 Tactical Retreats 5 | . 1 1 1 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . 3 . . . . . . 1 Max in Single Turn 3 | . 3 . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 12 | . . 1 3 1 1 . 6 . Terminals 8 | . . . 3 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 32 | . . 1 9 1 1 . 20 . Successful 15 | . . 1 1 1 1 . 11 . Failed 17 | . . . 8 . . . 9 . Catastrophic 4 | . . . 2 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 19 | . . . 9 . 1 . 9 . Terminals 23 | . . . 9 . . . 14 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 . 1 1 . 3 . Open Door 2 | . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Locate Traps 2 | . . . . . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 2 | . . . . . . . 2 . Analyze 3 | . . . . . . . 3 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 2 . Terminals 3 | . . . 1 . . . 2 . Botnet 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 8 | . . . 3 . . . 5 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 4 . 1 . . . . Largest Group 4 | . . 4 4 1 . . . . Highest-Rated Group 71 | . . 71 71 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 61 | . . 16 35 10 . . . . Total Damage 746 | . . 213 407 126 . . . . Kills 12 | . . 4 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1747 | 2 99 . 21 583 208 361 427 46 Terrain 1615 | . . . . 573 208 361 427 46 Structural 1646 | . . . 21 583 208 361 427 46 Seismic 101 | 2 99 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2732 | 120 278 413 296 583 208 361 427 46 Spaces Moved 3069 | 38 364 653 326 619 208 351 434 76 Core 3069 | 38 364 653 326 619 208 351 434 76 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 100 100 50 50 Average Speed 69 | 92 59 50 50 69 100 100 81 50 Slowest Speed 200 | 100 100 50 100 200 100 100 150 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 57 95 29 94 60 77 34 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 3 . 3 . 1 . . Spaces Dug 46 | . . . . . . 1 8 37 Terrain Destroyed 207 | . 44 . . 78 . 1 47 37 Melee 9 | . . . . . . 1 8 . Projectile . | . . . . . . . . . AOE 198 | . 44 . . 78 . . 39 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3509 | 89 395 729 416 753 208 358 479 82 Wait 261 | 24 4 70 48 99 . 3 11 2 Move 3061 | 37 363 652 325 618 207 350 433 76 Hop . | . . . . . . . . . Pick Up 21 | 4 6 1 2 6 1 . 1 . Fast Attach 10 | 3 1 . 4 . . . 2 . Attach 19 | . 1 . 3 6 . 1 6 2 Detach 9 | . . . . 3 . 1 5 . Swap 5 | . 1 . . 1 . 2 . 1 Drop 13 | 4 2 1 1 4 . . 1 . Fire 83 | 17 17 5 33 5 . . 5 1 Melee 27 | . . . . 11 . 1 15 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Entered Mines 415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 437 | -10/Mines | Discovered new exit (range 6) 492 | -10/Mines | Found a hidden stash of uninstalled traps 669 | -10/Mines | Learned Materials garrison access intel 670 | -10/Mines | Escorted by a lone wolf Derelict 694 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 707 | -10/Mines | Discovered new exit (range 13) 812 | -10/Mines | Entered Materials 812 | -9/Materials | Accompanied by 4 allies 812 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Discovered new exit (range 5) 1016 | -9/Materials | Lost 3 allies 1037 | -9/Materials | Core integrity fell below 50% 1104 | -9/Materials | Discovered new exit (range 8) 1108 | -9/Materials | Entered Mines 1112 | -9/Mines | Met a Derelict shopkeep closing up shop 1137 | -9/Mines | Discovered new exit (range 13) 1167 | -9/Mines | Discovered new exit (range 16) 1201 | -9/Mines | Assembled infested the area 1248 | -9/Mines | Discovered new exit (range 4) 1252 | -9/Mines | Received a Mining Laser from a helpful Derelict 1366 | -9/Mines | Learned Materials emergency access door positions 1423 | -9/Mines | Build established: Scout 1427 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1448 | -9/Mines | Core integrity fell below 20% 1644 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1691 | -9/Mines | Entered Exiles 1715 | -9/Exiles | Met 8R-AWN 1732 | -9/Exiles | Met EX-HEX 1759 | -9/Exiles | Met EX-BIN 1771 | -9/Exiles | Aligned with FarCom system 1772 | -9/Exiles | Given EX-Vault access code 1795 | -9/Exiles | Opened EX-Vault 1802 | -9/Exiles | Found Field Lobotomy Kit 1822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -9/Exiles | Met EX-DEC 1857 | -9/Exiles | Build established: Mutant 1884 | -9/Exiles | Discovered new exit (range 14) 1899 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1899 | -9/Exiles | Entered Mines 2248 | -8/Mines | Discovered new exit (range 13) 2260 | -8/Mines | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Utility x2 2262 | -8/Materials | Loaded intel: 1 garrison access location 2417 | -8/Materials | Discovered new exit (range 5) 2580 | -8/Materials | Identified exit to Factory 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Utility x2 2733 | -7/Factory | Self-destructed Last Messages --------------- Map updated. 02654_ The unstable cave ceiling collapses. 02663_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 02687_ Receiving FarCom transmissions... 02716_ Nuclear Reactor explodes. 02716_ Hvy. Rocket Launcher destroyed. 02716_ Destroyed Hvy. Rocket Launcher. 02716_ Lgt. Deuterium Engine destroyed. 02716_ Destroyed Lgt. Deuterium Engine. 02717_ ALERT: All DSF locations entering lockdown mode. 02721_ The unstable cave ceiling collapses. 02730_ Nuclear Reactor explodes. 02730_ Lgt. Nuclear Core+ destroyed. 02730_ Weight Redist. System destroyed. 02732_ K-01 Serf collects debris. 02733_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????#????????????????????????????????? | | ??#???????????????????????????????????? | | ????#?????????????#???????????????????? | | ????????#?????#?????##?#??????????????? | | ###########????#?#?#?#????#???????????? | | #################????#??#?????????????? | | # ########?????????????????????? | | # # ##?#??#??##????????????? | | # # ##?????#??#????????????? | | # # ##??#??##??????????#???? | | # + ##?????#????#?????#?#??? | | # # ####???#?????##????????? | | # # ##???##????????????????? | | # # ##?#??##??##?#???#?????? | | # # ##?##?????#??????##????? | | #####+#### ##?##?####???#????#?##?? | | # # ###############????????? | | # # ###############??#??#??? | | # # # ##??#?#???? | | # # # ###??##???? | | # # # Y ###??#????? | | # # # """ ###??#???? | | # # # """ ##?#??#??? | | # # # """ ###??#???? | | # # + ##???????? | | # + @# """ ##???????? | | # # # """ ###??#???# | | # # # """ ##?????#?? | | # # # g ###??#??##? | | # ] # # gg ###????#??? | | # # #### g #####?#?##??? | | # # #### ####?#????#? | | # + # ] ###???#?#? | | # # # # ####?#???#? | | ########## # ###???????? | | # # # # ####?#??#?? | | # ? # h # """ # ###??????? | | # # # "Y ####?#????? | | # + + """ ####??#???# | | # ! # # #####??#?#???? | | # ? # ###############?#??#???? | | # ??? # ##############?????????? | | # ????? # ###??#????#????????????? | | ?? ????? # ##???#?###?#????#??????? | | ????????## ????????? ????##???? | | ?????#??## ??? ? ?? ??? #???#?#??? | | ????##?### ? ??????? ?#????????? | | ????????## ???? ? ? ??????#?????? | | ???????### ?? ?? ??????????????? | | ????????#########??##???? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Microactuators | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticPiercingWings Manual? 0 Play Time 00:35:53 Cumulative 72.4 hours Start 2026.01.01 @ 09:48:27 End 2026.01.01 @ 10:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22a60f41-d327-4832-9709-dc999eb0e257