Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 15:11:16 Player: pattypat Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (660) 660 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1265 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 250/250 System Corruption 1% Temperature Cool (12) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Cooling System Small Battery (100) Large Matter Pod (150) Terrain Scanner Shield Generator Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Large Matter Pod Terrain Scanner Shield Generator Small Laser Small Laser Small Laser Small Laser Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 11 6 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Backups 17 | 4 17 17 Power 3 | . 3 2 Propulsion 4 | 2 3 5 Utility 5 | . 5 6 Weapon 5 | 1 5 4 Tool/Special . | . . . Unused Backups 25 | . 13 12 Power 3 | . 2 1 Propulsion 9 | . 6 3 Utility 10 | . 4 6 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 4 | . 5 . Core 9 | . 8 13 Leg 28 | . 28 28 Device 7 | . 8 . Storage 14 | . 14 14 Processor 6 | . 4 14 Energy Gun 13 | . 14 13 Ballistic Gun 13 | . 14 13 Peak Build Rating 11 | 6 11 11 Average Rating 9 | 3 9 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 49 | 12 49 48 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 8 20 20 Average Carried 17 | 5 18 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 707 | 254 386 67 Remotely . | . . . Salvage Created 771 | . 588 183 Parts 50 | . 38 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 15 6 Guns 21 | . 15 6 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 12 | . 12 . Subdweller 2 | . . 2 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 193 | . 72 121 Missed 73 | . 27 46 Hits 120 | . 45 75 Projectile 120 | . 45 75 Critical Strikes 4 | . 2 2 Damage Taken 1039 | . 429 610 Core 252 | . 117 135 Absorbed by Shields . | . . . Ignored by Resistances 318 | . 130 188 Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 39 27 Largest 2 | . 2 2 Hottest 70 | . 70 60 Shots Fired 127 | . 78 49 Gun 127 | . 78 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 39 26 Thermal 62 | . 39 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 17 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | . 63 42 Core Hits 48 | . 32 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1221 | . 804 417 Guns 1217 | . 800 417 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 644 | . 428 216 Thermal 573 | . 372 201 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 6 5 Message Errors 2 | . 1 1 Matter Fused 3 | . 3 . Heat Flow Errors 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 241 | . 241 169 Average Temperature 59 | . 58 68 Received Heat Transfer 579 | . 306 273 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1637 | . 1187 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 . Initial . | . . . Average 12 | . 12 . Influence Increases 556 | . 426 130 Destroy 0b10 Robot/C 400 | . 300 100 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 64 | . 64 . Trap Triggered on 0b10 10 | . 10 . Successful Hack 37 | . 37 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 506 | . 426 80 Time Decay 456 | . 426 30 Lost Part 50 | . . 50 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 20 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 17 | . 17 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 17 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 2 | . 2 . Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1670 | . 1670 . Structural 1670 | . 1670 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3264 | 69 2600 595 Spaces Moved 1219 | 42 979 198 Core 20 | 20 . . Treads . | . . . Legs 1199 | 22 979 198 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 245 | 124 247 260 Slowest Speed 260 | 200 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 92 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1380 | 58 1088 234 Wait 2 | . 2 . Move 1217 | 41 978 198 Hop . | . . . Pick Up 45 | 11 33 1 Fast Attach 3 | 1 2 . Attach 14 | 5 2 7 Detach 2 | . 2 . Swap 7 | . 7 . Drop 22 | . 21 1 Fire 66 | . 39 27 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Discovered new exit (range 18) 502 | -10/Materials | Discovered new exit (range 17) 502 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Discovered new exit (range 11) 2582 | -10/Materials | Discovered new exit (range 7) 2670 | -10/Materials | Entered Subcaves 2671 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2673 | -10/Subcaves | Core integrity fell below 50% 2817 | -10/Subcaves | Learned location of 1 exit from Materials 3204 | -10/Subcaves | Discovered new exit (range 13) 3221 | -10/Subcaves | Core integrity fell below 20% 3265 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Critical hit (Destroy). Sml. Laser destroyed. Flight Unit fries itself beyond repair. Lgt. Nuclear Core destroyed. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. 7C-05X(u) tweaks Twisted Machinery. S-10 Pest destroyed. 7C-05X(u) tweaks Twisted Machinery. S-10 Pest destroyed. Acquired 23 matter. Flight Unit fries itself beyond repair. Acquired 1 matter. Lgt. Ion Engine fries itself beyond repair. Acquired 1 matter. Lgt. Assault Rifle destroyed. Acquired 3 matter. Autobeam Turret destroyed. Aluminum Leg destroyed. Autobeam fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????# ??????????????? | | ?????????????????????????????### ?????????????? | | ?????????????????????????????# ??????????????? | | ???????????????????????????### ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? % ???????????????? | | ??????????????????????????### #???????????????? | | ?????????????????????????# # #???????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????# ## ##???????????????? | | ?????????????????????????# ## #???????????????? | | ?????????????????????????# # #?##?????????????? | | ?????????????????????????# ## ## ##????????????? | | ???????????????????####### ## #????????????? | | ?????????????????### % #????????????? | | ????????????? 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""" ?###??#####?# ## ##?? | | ?????????????????]"= "# ##### ### ### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalDisruptionScanner Manual? 0 Play Time 00:15:38 Cumulative 8.7 hours Start 2025.08.13 @ 14:55:13 End 2025.08.13 @ 15:11:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2babeed7-cca9-44fa-8e92-ed07939fbcac