Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.07 @ 02:59:13 Player: Runia Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (340) 1700 Value Destroyed (15618) 15618 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (6465) 6465 TOTAL SCORE: 36043 Bonus ------- High Alert Combat Kills 1849 Follower Combat Kills 1299 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1498 Hacked Protovariant 500 Friendly Fire -581 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (10) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Centrium Leg Improved Arc Projector Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Leg Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Kinecellerator Advanced Transmission Jammer Centrium Medium Armor Plating System Mapper > --- WEAPON ----------- Modified EM Gauss Rifle Perforator Kinetic Spear > --- INVENTORY -------- Reinforced Antimatter Reactor Heavy Antimatter Reactor Experimental Matter Compressor Advanced Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating AEGIS Remote Shield Antimissile System Transdimensional Reconstructor Wave Gun Cooled Phase Cannon Potential Cannon Micro-nuke Launcher Advanced Micro-nuke Launcher Containment Facilitator Advanced Remote Datajack Ionic Axe [Rating: 205] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Armored Leg Treads Medium Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Electron Diverter Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Centrium Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Perforator Launcher Advanced Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 9 | . . . 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 2 . Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 683 | . 16 2 35 36 43 21 . 6 17 14 12 11 6 2 4 58 17 14 36 19 35 1 3 7 13 83 68 59 45 Power 34 | . 2 . 2 1 2 1 . . 1 1 1 . . . . 2 1 . 3 . 1 . . . . 2 3 5 6 Engine 8 | . 2 . . 1 1 1 . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Core 7 | . . . 2 . 1 . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . Reactor 19 | . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . 2 3 5 5 Propulsion 122 | . 4 . 10 10 14 3 . . 4 3 2 1 . 2 . 8 . . 6 2 7 . . . . 11 7 13 15 Treads 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 1 1 Leg 91 | . 2 . 9 10 10 2 . . 4 3 2 1 . 2 . 7 . . 6 2 7 . . . . 10 4 6 4 Wheel 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Hover 19 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 6 9 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 329 | . 1 . 12 12 20 9 . 1 10 6 5 7 3 . 4 29 11 8 18 14 24 1 1 5 11 59 29 16 13 Device 221 | . 1 . 7 7 10 7 . 1 8 4 2 5 1 . 2 21 7 7 9 12 20 1 1 3 6 52 17 6 4 Storage 18 | . . . 2 1 . . . . . . . . . . . . . 1 2 . 1 . . . . . 6 5 . Processor 16 | . . . 1 . 2 2 . . . . 1 . . . . 1 1 . 1 . . . . . . 1 . 4 2 Hackware 9 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . 2 Protection 65 | . . . 2 4 7 . . . 2 2 1 2 2 . 2 5 3 . 6 2 2 . . 2 5 6 4 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 198 | . 9 2 11 13 7 8 . 5 2 4 4 3 3 . . 19 5 6 9 3 3 . 2 2 2 11 29 25 11 Energy Gun 75 | . . . 8 11 5 4 . 2 2 2 . . . . . 10 2 4 5 1 . . . . . 2 7 10 . Energy Cannon 36 | . . . . . . 1 . . . 2 3 1 2 . . 3 . . 2 . 3 . 2 . . 4 9 3 1 Ballistic Gun 19 | . 6 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 4 3 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Launcher 25 | . 3 1 1 2 1 . . 2 . . . 2 1 . . 1 2 1 1 . . . . . . . 3 4 . Special Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . 1 . 1 . . . . . . . . . . 5 1 1 1 1 . . . 1 . 2 . 1 9 Piercing Weapon 10 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . 3 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . 1 . 2 2 . 1 . . . . . . . . . 4 . . 8 . 2 . . 3 . 3 19 5 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 138 | . . 1 . 10 4 . . . 3 1 . . . . . 8 2 2 12 2 . . . . 1 22 7 30 33 Power 16 | . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . 1 1 4 6 Propulsion 41 | . . . . 5 1 . . . . 1 . . . . . 3 . . 2 . . . . . . 6 2 11 10 Utility 42 | . . . . 3 . . . . 1 . . . . . . 2 2 1 2 . . . . . . 10 2 7 12 Weapon 39 | . . 1 . 2 3 . . . 1 . . . . . . 2 . 1 6 2 . . . . 1 5 2 8 5 Highest Loss Streak 17 | . . 1 . 3 3 . . . 1 1 . . . . . 3 2 2 4 1 . . . . 1 6 4 17 12 Average Slot Usage (%) 91 | . 99 99 98 99 94 93 92 92 92 90 93 93 93 93 93 93 99 99 96 89 90 94 94 94 94 92 80 72 49 Engine 1 | . 14 14 . 8 4 3 7 7 2 . . . . . . . . . 1 . . . . . . . . . . Core 1 | . . . 10 . 2 3 . . 3 4 . . . . . . 5 5 3 5 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 1 6 6 6 6 6 4 . . . . 3 5 5 5 5 4 8 6 2 Treads 1 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 21 | . 21 . 27 26 15 25 23 23 19 17 20 20 20 20 20 17 29 29 28 29 25 26 26 26 26 26 15 8 4 Wheel 1 | . . . . . 4 6 7 7 6 6 6 6 6 6 6 4 . . . . . . . . . . 1 . . Hover 1 | . 6 28 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Device 11 | . 13 14 14 9 8 7 7 7 13 17 15 13 15 13 11 13 11 14 9 11 10 10 10 9 9 13 13 12 4 Storage 6 | . 14 14 11 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 8 3 Processor 12 | . . . 3 9 7 14 15 15 13 13 13 13 13 13 13 11 16 17 17 17 15 15 15 15 15 14 13 15 14 Hackware 1 | . . . . . . . . . . . 2 . . . . 5 . . . . 1 5 5 5 5 3 3 1 1 Protection 4 | . . . 2 8 4 . . . 6 2 . 5 4 6 7 2 5 2 3 4 7 5 5 5 5 5 1 1 3 Energy Gun 11 | . . . 17 26 22 18 23 22 20 11 13 13 13 13 13 20 22 21 18 3 5 5 5 5 4 2 2 2 . Energy Cannon 3 | . . . . . . . . . . 7 4 5 5 6 6 1 . . . 6 8 10 10 10 10 9 2 1 . Ballistic Gun 1 | . 27 27 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . 1 2 . 5 5 5 4 5 2 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 15 14 34 66 64 61 57 57 66 76 80 87 87 80 87 94 84 85 106 95 122 121 120 122 126 129 147 140 73 Greatest Support 157 | 20 20 14 42 45 82 73 28 28 28 28 28 28 28 28 28 103 103 103 128 128 133 123 123 123 123 139 157 156 86 Greatest Overweight (x) 39 | . . . 1 2 2 2 2 2 2 2 2 3 3 2 3 5 . . . . 1 . . . 1 3 5 39 5 Average Overweight (x) . | . . . . . 1 1 2 1 2 2 2 2 2 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 12 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 7 Most Carried 20 | 5 7 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 9 Average Carried 17 | 5 4 5 11 15 18 19 20 20 19 19 19 18 19 19 20 19 18 19 19 14 19 19 19 19 19 18 18 12 4 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 6 15 16 20 20 20 20 19 20 18 19 20 20 20 20 20 19 15 15 20 20 20 20 20 12 20 8 4 Class Distribution -------------------- 19% | Skirmisher 15% | Mutant 15% | Gunner 14% | Hacker-Assassin 6% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Assassin 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 9682 | 200 201 42 526 385 484 233 . 161 182 140 130 129 106 17 43 619 242 169 349 297 355 20 21 . 164 788 1763 1509 407 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17781 | . 351 15 1281 1734 1226 413 . 266 808 . 158 222 142 . 305 1290 217 217 733 587 736 . . 239 112 1965 2113 1822 829 Parts 688 | . 19 3 64 64 55 11 . 8 33 . 7 11 2 . 9 44 5 4 24 21 33 . . 10 1 63 83 61 53 Haulers Intercepted 17 | . 2 . 4 3 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 3 . Recyclers Shooed 7 | . 1 . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 206 | . . . . . . 9 . 5 . . . 7 2 . 9 . 5 4 137 18 . . . 10 . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . 3 . 26 . . . 2 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 259 | . 12 3 23 33 24 2 . 4 8 . 1 5 3 . 5 14 5 3 13 5 10 . . . 2 27 23 24 10 Melee 15 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 10 Guns 116 | . 3 1 19 28 15 2 . 1 8 . 1 . 1 . 1 10 3 2 7 1 1 . . . . 8 3 1 . Cannons 64 | . . . . . . . . . . . . 1 1 . 3 2 . . 2 3 9 . . . 2 19 13 9 . AOE 41 | . 9 2 2 2 3 . . 3 . . . 3 1 . . . 2 1 1 . . . . . . . . 12 . Classes Destroyed 23 | . 4 . 4 4 3 . . . 1 . 1 . . . . . . . 5 . . . . . . . . 1 . Worker 14 | . . . . 3 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 5 1 . Builder 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 3 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 3 . Recycler 18 | . 1 . 2 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 4 2 2 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Operator 4 | . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 17 | . . . 2 5 3 . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . 3 Swarmer 41 | . 9 3 7 5 2 . . 3 . . . . . . . . . . 1 . . . . . . 2 . 5 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 94 | . 3 . 9 18 13 . . . 6 . . 3 3 . 4 . 3 3 6 . 1 . . . . 7 9 4 2 Brawler 7 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . 2 1 . Duelist 7 | . . . . 3 . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 30 | . . . 6 4 . 1 . . . . 1 1 . . . 4 . . . 1 2 . . . . 6 3 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 22 | . . . . 2 2 . . 1 . . . . . . . 1 1 . . 2 . . . . 2 4 2 5 . Programmer 49 | . . . . . 4 1 . . 1 . . . . . . 9 . . . 2 7 . . . . 8 7 6 4 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | . 6 3 6 8 12 1 . 3 6 . 1 4 3 . 2 2 4 3 4 2 4 . . . 2 7 9 17 5 Combat Bots Only 15 | . 6 3 5 6 9 1 . 3 4 . 1 4 3 . 2 2 4 3 4 2 3 . . . 2 6 4 15 5 Max Kills in Single Turn 3 | . 2 2 2 2 2 1 . 2 2 . 1 1 1 . 1 2 2 1 2 1 1 . . . 1 2 3 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Exploded 3 | . 2 2 2 1 2 . . 2 . . . 1 1 . . . 2 1 1 . . . . . . . . 3 . Melee 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 32730 | . 306 89 803 2295 1686 71 . 42 520 40 172 281 288 . 167 1409 577 176 3634 844 407 124 . . 650 4578 2819 5888 4864 Core 4386 | . 78 20 160 276 159 5 . 12 66 . 5 44 . . 38 146 27 . 423 35 38 . . . 98 306 183 653 1614 Absorbed by Shields 541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 381 21 Core Remaining (%) 66 | 100 . 60 60 49 . . . 74 . . . . . . 82 . . . . 36 . . . . 88 . 62 51 . Volleys Fired 814 | . 32 4 69 87 63 6 . 4 36 6 13 9 10 . 12 41 9 6 40 23 31 3 . 12 8 101 110 78 1 Largest 4 | . 2 1 2 3 3 3 . 3 3 3 3 3 3 . 3 4 4 4 4 3 3 1 . 1 3 4 3 3 1 Hottest 360 | . 40 30 126 183 183 183 . 183 183 241 166 166 166 . 166 329 307 307 335 226 301 110 . 20 301 360 281 240 50 Shots Fired 1830 | . 54 4 134 249 181 10 . 11 108 17 31 21 26 . 36 153 29 15 135 43 60 3 . 12 18 237 143 99 1 Gun 1354 | . 44 3 133 243 177 6 . 9 108 7 18 12 16 . 24 146 27 12 124 10 17 . . . 2 73 87 56 . Cannon 408 | . . . . . . . . . . 10 13 6 8 . 12 6 . . 9 33 43 3 . . 16 163 56 30 . Launcher 50 | . 10 1 1 6 4 . . 2 . . . 3 2 . . 1 2 3 2 . . . . . . . . 13 . Special 18 | . . . . . . 4 . . . . . . . . . . . . . . . . . 12 . 1 . . 1 Kinetic 149 | . 44 3 19 . . . . . . . . . . . . . . . . 10 . . . . 1 25 36 11 . Thermal 1575 | . . . 114 243 177 10 . 9 108 17 31 18 24 . 36 152 27 12 133 33 60 3 . 12 17 211 92 36 . Explosive 50 | . 10 1 1 6 4 . . 2 . . . 3 2 . . 1 2 3 2 . . . . . . . . 13 . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 39 . Robot Hit Streak 29 | . 10 6 18 28 29 9 . 4 14 9 8 7 10 . 13 21 9 9 13 4 14 . . 10 13 27 15 14 3 Robot Miss Streak 10 | . 4 2 5 3 3 1 . 1 5 1 5 3 2 . 1 3 4 1 3 3 3 . . 1 3 3 10 5 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Secondary Targets 15 | . . . 2 6 . . . . . . . . . . . 2 . 1 4 . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 2 . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . Shots Hit Robots 1299 | . 37 2 87 187 134 14 . 12 70 14 18 13 18 . 26 110 14 13 82 30 30 . . 12 10 159 87 80 40 Core Hits 639 | . 22 3 42 83 51 10 . 11 33 2 6 9 10 . 12 43 11 7 39 11 17 . . 3 5 70 57 66 16 Critical Kills 30 | . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . 19 7 . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 6 . Critical Strikes 143 | . . . 5 25 16 2 . 2 3 . 1 1 1 . 3 9 1 . 2 1 1 . . 1 . 2 49 16 2 Burn 76 | . . . 4 25 16 2 . 2 3 . . . 1 . 3 9 1 . 2 . 1 . . . . . 5 2 . Meltdown 7 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . 4 . . Destroy 56 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 39 14 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Melee Attacks 190 | . . . 8 . 4 7 . 3 . . 21 . . . . 10 1 3 4 5 27 . 3 1 1 21 3 12 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . 8 . 4 . . . . . . . . . . 10 1 3 4 5 27 . 3 1 1 21 . . 55 Piercing 47 | . . . . . . 7 . 3 . . 21 . . . . . . . . . . . . . . . 3 12 1 Sneak Attacks 24 | . . . 3 . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 4 2 6 4 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 2 Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 43531 | . 861 100 1927 4045 3892 686 . 601 1541 494 427 626 565 . 667 2860 634 825 2301 1448 1397 18 . 392 438 7271 2596 4442 2477 Guns 19424 | . 312 14 1309 3265 2881 114 . 122 1541 122 265 122 183 . 369 2614 287 212 1913 199 199 . . . 24 1621 1320 416 . Cannons 10352 | . . . . . . . . . . 372 162 136 189 . 298 132 . . 219 632 941 . . . 323 5208 799 941 . Explosions 6630 | . 549 86 133 780 913 . . 210 . . . 368 193 . . . 347 324 169 . . . . . . . 207 2351 . Melee 6782 | . . . 485 . 98 551 . 269 . . . . . . . 114 . 289 . 617 257 . . 139 91 442 222 734 2474 Ramming 69 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 48 . 3 Kinetic 1566 | . 312 14 84 . . . . . . . . . . . . . . . . 199 . . . . . 457 276 224 . Thermal 29386 | . . . 1225 3265 2881 135 . 122 1541 494 427 258 372 . 667 2746 287 212 2132 632 1140 . . 253 347 6372 1705 2173 . Explosive 5311 | . 549 86 133 780 913 . . 210 . . . 368 193 . . . 347 324 169 . . . . . . . . 1239 . Electromagnetic 417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 345 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4971 | . . . 485 . 98 . . . . . . . . . . 114 . 289 . 617 257 . . 139 91 442 . . 2439 Piercing 1811 | . . . . . . 551 . 269 . . . . . . . . . . . . . . . . . . 222 734 35 Highest Corruption 18 | . . . . . 10 10 10 10 2 2 . . . . . 10 3 . 6 8 2 4 4 4 4 4 18 10 5 Average Corruption 5 | . . . . . 3 10 10 10 1 1 . . . . . 7 2 . 3 6 1 2 4 4 4 2 9 7 1 Corruption Purged 15 | . . . . . . . . . . 2 . . . . . 7 3 . . . . . . . . 3 . . . Effects 323 | . . . . . 27 17 4 31 . 2 . . . . . 54 . . 1 36 2 4 16 6 16 9 64 29 5 Message Errors 95 | . . . . . 9 4 . 4 . 1 . . . . . 16 . . . 10 2 1 9 2 4 3 24 4 2 Matter Fused 80 | . . . . . 5 2 3 12 . . . . . . . 11 . . 1 11 . . 2 3 4 1 15 8 2 Heat Flow Errors 52 | . . . . . 5 5 1 5 . . . . . . . 7 . . . 6 . 1 2 . 2 2 9 7 . Energy Discharges 31 | . . . . . 3 2 . 4 . . . . . . . 10 . . . 5 . 1 . . 1 . 3 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 42 | . . . . . 5 3 . 1 . . . . . . . 7 . . . 3 . 1 3 1 4 3 8 2 1 Data Loss (major) 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 4 . Misfires 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 2 . Alerts 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . 3 216 7 119 82 . 5 . . . . . . . 8 . 75 . 159 63 . . . 80 269 71 170 78 Projectiles 431 | . . . . . . 2 . . . . . . . . . 8 . . . 43 63 . . . . 229 71 15 . Explosions 289 | . . 3 . 7 119 . . 5 . . . . . . . . . . . . . . . . . . . 155 . Melee 685 | . . . 216 . . 80 . . . . . . . . . . . 75 . 116 . . . . 80 40 . . 78 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 787 | . 163 36 . 32 216 . . . . . . . . . . . 48 . . . . . . . . . 38 253 1 Shots 21 | . 5 1 . 1 5 . . . . . . . . . . . 2 . . . . . . . . . 1 6 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . 1 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 12 . 276 373 227 230 141 255 297 9 24 30 111 . 81 348 412 153 360 140 264 164 247 . 256 432 277 142 407 Average Temperature 82 | . 5 . 105 70 45 91 73 100 55 6 11 13 56 . 37 88 136 76 128 49 55 86 118 . 129 107 52 37 227 Received Heat Transfer 4104 | . 30 . 231 810 393 12 . . 153 . 42 135 144 . 81 81 81 93 397 36 39 . . . 9 420 270 355 292 Effects 9 | . . . 1 . . 1 . 1 1 . . . . . . . 2 . 2 . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . 1 . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . 1 4 6 . . . . . 1 1 . . 1 2 . . 2 1 . . . . . . 5 . . Combat Hostiles 22 | . . . 1 3 6 . . . . . . 1 . . 1 2 . . 2 1 . . . . . . 5 . . Parts Melted 131 | . . . 10 20 20 4 . 1 4 . 2 2 1 . 1 20 . . 6 2 3 . . . . 4 28 2 1 Heat Transferred 44651 | . . . 2923 8599 5994 493 . 407 3034 644 703 407 666 . 1295 4777 518 346 3250 629 1016 . . 444 237 4355 2233 1681 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1210 | . 447 198 425 601 1210 . . . 260 96 270 . . . . 585 . . . . 187 . . . . 612 548 959 1036 Initial 495 | . . 123 76 179 230 . . . . 42 . . . . . 78 . . . . . . . . . . 297 308 495 Average 284 | . 281 197 280 203 297 . . . 117 61 166 . . . . 249 . . . . 70 . . . . 242 370 689 763 Maximum Alert Level 4 | . 2 . 2 2 4 . . . 1 . 1 . . . . 2 . . . . . . . . . 2 2 3 3 Low Security (%) 45 | 100 17 100 20 45 56 . . . 76 100 49 . . . . 65 . . . . 100 . . . . 41 6 . . Level 1 26 | . 60 . 69 41 4 . . . 23 . 50 . . . . 2 . . . . . . . . . 28 59 19 . Level 2 20 | . 22 . 10 13 28 . . . . . . . . . . 31 . . . . . . . . . 30 33 25 26 Level 3 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 55 73 Level 4 . | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . 3 6 10 . . . 2 . 5 . . . . 5 . . . . 7 . . . . 9 7 1 11 Investigation 7 | . 1 . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Extermination 21 | . . . . . 2 . . . 1 . . . . . . 4 . . . . 4 . . . . 5 3 . 2 Reinforcement 20 | . 2 . 2 4 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . 1 2 Assault 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison 16 | . . . . 1 3 . . . . . 3 . . . . . . . . . . . . . . . 3 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 27 | . 2 . 1 3 2 . . . . . . . . . . . . . 1 . 3 . . . . 1 4 6 4 Communications Jammed 140 | . . . . 4 4 . . . 20 . . . . . . . . . . . . . . . . 8 12 92 . Distress Signals 136 | . . . . . 4 . . . 20 . . . . . . . . . . . . . . . . 8 12 92 . Times Spotted 529 | . 22 3 39 53 34 2 . 4 14 6 5 5 3 . 6 19 5 3 87 6 22 2 . . 3 49 31 55 51 Peak Tracking Total 15 | . 5 3 6 7 5 1 . 3 3 4 4 4 3 . 3 2 4 3 15 2 4 2 . . 2 11 5 9 11 Tactical Retreats 30 | . 1 . 1 1 3 . . . 1 . 1 . . . 1 . . . 4 1 3 . . . 1 2 . 2 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 20 | . 1 . 1 1 5 . . . 3 . 2 . . . . . . . . . . . . . . 5 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 1 . . . . . . . . . . . . . 11 . . . 3 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 45 | . 5 1 . . 8 . . . . . 4 . . . . 5 . . . . 3 . . . . 2 11 3 3 Max in Single Turn 4 | . 4 1 . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 92 | . 6 . 11 7 10 . 4 . 1 . 3 . . . . 8 . . 1 . 14 . 1 5 . 12 5 . 4 Terminals 56 | . 6 . 9 4 8 . . . 1 . 3 . . . . 4 . . . . 9 . . . . 6 3 . 3 Fabricators 8 | . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . Repair Stations 7 | . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . Total Hacks 276 | . 17 . 34 25 33 . 28 . 5 . 5 . . . . 30 . . 1 . 40 . 1 18 . 24 10 . 5 Successful 148 | . 8 . 21 13 18 . 28 . 3 . 2 . . . . 5 . . 1 . 18 . 1 18 . 4 5 . 3 Failed 127 | . 9 . 13 11 15 . . . 2 . 3 . . . . 25 . . . . 22 . . . . 20 5 . 2 Catastrophic 29 | . . . 2 2 5 . . . 1 . 3 . . . . 5 . . . . 5 . . . . 4 1 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 10 . 7 11 16 . . . 4 . 1 . . . . 5 . . 1 . 19 . . . . 8 2 . 1 Terminals 154 | . 17 . 26 16 25 . . . 5 . 5 . . . . 10 . . . . 25 . . . . 15 6 . 4 Fabricators 33 | . . . . . 8 . . . . . . . . . . 13 . . . . 8 . . . . 4 . . . Repair Stations 20 | . . . 2 7 . . . . . . . . . . . 5 . . . . 4 . . . . 1 . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Garrison Access 10 | . . . . 2 . . . . . . . . . . . 2 . . . . 3 . . . . 1 2 . . Terminal Hacks 96 | . 5 . 11 7 9 . 28 . 2 . 2 . . . . 1 . . 1 . 6 . 1 18 . 1 3 . 1 Record 17 | . . . . . . . 11 . . . . . . . . . . . . . . . . 6 . . . . . Part Schematic 16 | . . . . 2 . . 9 . . . . . . . . . . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 1 . 1 2 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 7 | . 1 . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Unreport Threat 7 | . . . 1 1 3 . . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 12 | . . . . . 5 . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . Load Schematic 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . Build 5 | . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . 2 5 . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Scan Component 6 | . . . 1 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 8 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 17 | . 3 . 2 . 4 . . . 1 . . . . . . 1 . . . . 5 . . . . . . . 1 Terminals 13 | . 3 . 2 . 2 . . . 1 . . . . . . . . . . . 4 . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 10 | . 3 . 2 . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Fabricators 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 6 . 10 6 10 . . . 1 . 3 . . . . 8 . . . . 14 . . . . 11 5 . 4 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 2 . . 9 . . . . . . . . . . . . . 1 . . 4 . . . . . Parts Built 7 | . . . . . 5 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Matter 891 | . . . . . 438 . . . . . . . . . . 351 . . . . 102 . . . . . . . . Time 263 | . . . . . 145 . . . . . . . . . . 93 . . . . 25 . . . . . . . . Total Part Build Rating 23 | . . . . . 15 . . . . . . . . . . 7 . . . . 1 . . . . . . . . Parts Repaired 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 252 | . . . 38 102 . . . . . . . . . . . . . . . . 112 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Relay Couplers Released 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 26 | . . 3 . . . . . 1 . 19 . . . . . . . . . . . . . . . 1 . 1 1 Largest Group 19 | . . 3 3 . . . . 1 1 19 16 . . . . . . . . . . . . . . 1 . 1 1 Highest-Rated Group 714 | . . 40 40 . . . . 95 95 714 634 . . . . . . . . . . . . . . 116 . 58 224 Highest-Rated Ally 224 | . . 16 16 . . . . 95 95 50 50 . . . . . . . . . . . . . . 116 . 58 224 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 202 | . . . 19 . . . . 2 14 94 41 . . . . . . . . . . . . . . 8 . 3 21 Total Damage 8732 | . . . 195 . . . . 48 598 3676 1726 . . . . . . . . . . . . . . 561 . 134 1794 Kills 54 | . . . 6 . . . . . 3 9 14 . . . . . . . . . . . . . . 3 . 1 18 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 7 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 1 . . . 1 . . . . . . 1 1 1 . 3 2 . 2 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 28741 | 1 550 278 1445 1697 2034 485 99 932 505 479 651 461 327 1098 382 1998 899 593 1060 1261 1880 751 722 258 810 3211 1945 1024 905 Spaces Moved 17525 | 1 454 441 1026 625 1186 321 77 578 252 287 403 279 199 819 245 1121 502 457 695 812 1152 409 509 182 479 1672 1030 432 880 Core 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 186 Treads 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Legs 10182 | 1 266 . 749 625 343 42 . . . . . . . . . 50 502 457 695 812 1152 409 509 182 479 1668 784 295 162 Wheels 5582 | . . . . . 843 279 77 578 252 287 403 279 199 819 245 1071 . . . . . . . . . 4 246 . . Hover 1429 | . 188 441 277 . . . . . . . . . . . . . . . . . . . . . . . . 92 431 Flight 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Fastest Speed 35 | 120 56 56 52 120 115 115 130 115 130 130 130 130 130 130 130 114 114 114 110 110 105 110 110 110 110 110 113 86 35 Average Speed 120 | 120 93 56 102 187 126 123 130 129 130 130 130 130 130 130 130 139 114 114 113 110 111 110 110 110 113 132 126 160 72 Slowest Speed 2000 | 120 120 56 200 280 206 130 130 130 130 130 130 145 145 130 145 194 114 114 116 110 192 110 110 110 192 276 200 2000 360 Overloaded Moves 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 2 73 98 84 49 25 45 69 72 7 91 11 46 41 79 40 24 65 58 71 70 21 58 61 60 59 43 60 15 29 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 23 | . 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . 3 . 1 . . . . 1 2 1 . 2 3 . 2 . 2 1 . 1 . . . . Spaces Dug 102 | . . . . . 3 . . . . . 13 . . . . 8 1 1 . 4 37 3 3 . . 19 4 3 3 Terrain Destroyed 688 | . 69 6 12 52 51 1 . 17 . . 16 22 9 . 1 17 16 28 10 12 42 3 3 . 7 72 24 195 3 Melee 72 | . . . . . 3 . . . . . 11 . . . . 8 1 1 . . 24 . 3 . . 14 1 3 3 Projectile 128 | . . . . . . 1 . . . . 5 . 1 . 1 4 . . 4 12 18 3 . . 7 58 9 5 . AOE 466 | . 69 6 12 52 48 . . 17 . . . 22 8 . . 5 15 27 6 . . . . . . . . 179 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 23238 | 2 527 467 1273 968 1572 381 76 745 347 379 472 353 242 855 277 1441 805 510 884 1124 1654 707 668 214 722 2405 1481 635 1052 Wait 3509 | . 10 18 79 170 242 19 . 155 32 57 17 53 27 23 17 177 266 27 79 262 376 291 147 . 217 493 190 17 48 Move 17496 | . 453 440 1025 624 1185 320 76 577 252 286 402 278 198 818 244 1120 501 456 694 811 1151 409 508 181 478 1671 1029 431 878 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 247 | . 7 2 26 27 18 3 . . 5 7 2 1 1 5 . 15 7 1 13 3 18 1 3 4 3 16 29 17 13 Fast Attach 155 | . 1 . 10 3 5 1 . . 1 3 3 . . 2 . 12 . 3 9 2 4 . . 5 . 13 29 23 26 Attach 162 | . 1 1 6 14 15 1 . . 6 2 2 . . . . 11 3 2 13 3 3 . . 1 1 22 17 21 17 Detach 21 | . . . 1 1 3 . . . . . . . . . . . . . 3 . . . . . . 1 4 3 5 Swap 369 | . 14 1 19 19 23 19 . 6 10 9 7 11 6 . 4 35 14 9 14 14 28 1 3 2 12 48 22 16 3 Drop 269 | 2 9 1 30 23 14 5 . . 5 9 5 1 . 7 . 20 4 3 15 1 16 2 4 8 2 14 41 17 11 Fire 814 | . 32 4 69 87 63 6 . 4 36 6 13 9 10 . 12 41 9 6 40 23 31 3 . 12 8 101 110 78 1 Melee 182 | . . . 8 . 4 7 . 3 . . 21 . . . . 10 1 3 4 5 27 . 3 1 1 21 3 12 48 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Entered Mines 571 | -10/Mines | Discovered new exit (range 11) 575 | -10/Mines | Met a Derelict bent on vengeance 684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 693 | -10/Mines | Learned location of Zion (-6) 789 | -10/Mines | Discovered new exit (range 13) 798 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 3 allies 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Discovered new exit (range 6) 938 | -9/Materials | Discovered new exit (range 16) 1112 | -9/Materials | Discovered new exit (range 10) 1595 | -9/Materials | Repaired Electrolaser 2081 | -9/Materials | Identified exit to Mines 2275 | -9/Materials | Entered another Materials area 2275 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2519 | -8/Materials | Central database locked down 2572 | -8/Materials | Build established: Gunner 2656 | -8/Materials | Repaired Imp. Medium Laser 3185 | -8/Materials | Repaired Imp. Medium Laser 3492 | -8/Materials | Garrison activated, responded to threat 3870 | -8/Materials | Discovered new exit (range 16) 3875 | -8/Materials | First assault squad dispatched 3936 | -8/Materials | Core integrity fell below 50% 3972 | -8/Materials | Entered Factory 3972 | -7/Factory | Evolved 2 slots: Propulsion x2 3997 | -7/Factory | Lost 3 parts (1n1u1w) 4074 | -7/Factory | Discovered new exit (range 8) 4829 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 5003 | -7/Factory | Identified exit to Factory 5200 | -7/Factory | Cargo convoy interrupted 5348 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5396 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5462 | -7/Factory | Discovered exit to Factory (range 15) 5686 | -7/Factory | Garrison activated, responded to threat 5721 | -7/Factory | System corruption reached 10% 5751 | -7/Factory | Lost 3 parts (1n2w) 5754 | -7/Factory | Destroyed 9 combat bots 5805 | -7/Factory | Identified exit to Lower Caves 5867 | -7/Factory | Local fabrication network quarantined 6006 | -7/Factory | Entered Lower Caves 6125 | -7/Lower Caves | Encountered a Warlord checkpoint 6488 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6490 | -7/Lower Caves | Identified exit to Data Miner 6491 | -7/Lower Caves | Entered Data Miner 6491 | -7/Data Miner | Discovered new exit (range 6) 6516 | -7/Data Miner | Met Data Miner 6541 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6541 | -7/Data Miner | Learned location of Section 7 (-2) 6560 | -7/Data Miner | Received God Mode back door access code from Data Miner 6589 | -7/Data Miner | Identified exit to Proximity Caves 6590 | -7/Data Miner | Entered Proximity Caves 6712 | -6/Proximity Caves | Build established: Skirmisher 6763 | -6/Proximity Caves | Escorted by Enhanced Grunt 7034 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7516 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7522 | -6/Proximity Caves | Entered Factory 7522 | -6/Factory | Accompanied by 1 ally 7522 | -6/Factory | Evolved 2 slots: Utility x2 7604 | -6/Factory | Identified exit to Lower Caves 8027 | -6/Factory | Sucked down chute 8027 | -6/Factory | Entered Waste 8038 | -6/Waste | Spotted C-40 Crusher 8057 | -6/Waste | Spotted C-40 Crusher 8080 | -6/Waste | Spotted C-40 Crusher 8085 | -6/Waste | Spotted C-40 Crusher 8088 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8127 | -6/Waste | Warlord forces began an assault 8129 | -6/Waste | Allies destroyed C-40 Crusher 8131 | -6/Waste | Allies destroyed C-40 Crusher 8138 | -6/Waste | Allies destroyed C-40 Crusher 8142 | -6/Waste | Allies destroyed C-40 Crusher 8288 | -6/Waste | Spotted C-40 Crusher 8293 | -6/Waste | Allies destroyed C-40 Crusher 8293 | -6/Waste | Spotted C-40 Crusher 8299 | -6/Waste | Allies destroyed C-40 Crusher 8413 | -6/Waste | Discovered new exit (range 13) 8488 | -6/Waste | Identified exit to Factory 8506 | -6/Waste | Entered Factory 8506 | -6/Factory | Accompanied by 16 allies 8557 | -6/Factory | Garrison activated, responded to threat 9157 | -6/Factory | Entered Lower Caves 9516 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9589 | -6/Lower Caves | Discovered new exit (range 11) 9601 | -6/Lower Caves | Identified exit to Lower Caves 9618 | -6/Lower Caves | Entered another Lower Caves area 9907 | -6/Lower Caves | Discovered new exit (range 13) 9941 | -6/Lower Caves | Learned location of 1 exit from Factory 9944 | -6/Lower Caves | Identified exit to Zion 9945 | -6/Lower Caves | Entered Zion 10039 | -6/Zion | Discovered new exit (range 9) 10217 | -6/Zion | Given the Hacking Drone Bay 10651 | -6/Zion | Learned location of Warlord (-5) 10903 | -6/Zion | Found Prototype Device 11025 | -6/Zion | Found GAL Module 11042 | -6/Zion | Identified exit to Proximity Caves 11043 | -6/Zion | Entered Proximity Caves 11049 | -5/Proximity Caves | Learned Factory trap positions 11414 | -5/Proximity Caves | Discovered new exit (range 8) 11422 | -5/Proximity Caves | Identified exit to Factory 11425 | -5/Proximity Caves | Entered Factory 11425 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11426 | -5/Factory | Identified exit to Upper Caves 11427 | -5/Factory | Identified exit to Factory 11428 | -5/Factory | Loaded intel: 115 trap records 11589 | -5/Factory | Discovered exit to Factory (range 3) 12263 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 12321 | -5/Factory | Found Hvy. Insulated Plating 12557 | -5/Factory | Build established: Hacker-Skirmisher 12798 | -5/Factory | Local fabrication network quarantined 13051 | -5/Factory | System corruption reached 10% 13130 | -5/Factory | Lost 3 parts (1p1n1w) 13423 | -5/Factory | Entered Upper Caves 13972 | -5/Upper Caves | Build established: Skirmisher 14026 | -5/Upper Caves | Identified exit to Upper Caves 14059 | -5/Upper Caves | Learned Factory stockpile data 14322 | -5/Upper Caves | Entered another Upper Caves area 14393 | -5/Upper Caves | Discovered exit to Factory (range 7) 14699 | -5/Upper Caves | Learned 8 Factory zone layouts 14710 | -5/Upper Caves | Learned Factory stockpile data 14713 | -5/Upper Caves | Discovered new exit (range 5) 14717 | -5/Upper Caves | Identified exit to Warlord 14915 | -5/Upper Caves | Entered Warlord 14940 | -5/Warlord | Discovered new exit (range 20) 15062 | -5/Warlord | Found Prototype Device 15063 | -5/Warlord | Identified Minesniffer Drone Bay 15089 | -5/Warlord | Visited the Vortex Lab 15105 | -5/Warlord | Warlord's base attacked by MAIN.C 15194 | -5/Warlord | Met Warlord 15240 | -5/Warlord | Opened Warlord's prototype stash 15270 | -5/Warlord | Found Prototype Hackware 15277 | -5/Warlord | Found Prototype Reactor 15455 | -5/Warlord | Warlord forces counterattacked 15486 | -5/Warlord | Spotted Executioner 15498 | -5/Warlord | Destroyed Executioner 15568 | -5/Warlord | Lost 4 parts (1p1u2w) 15573 | -5/Warlord | Spotted B-86 Titan 15589 | -5/Warlord | Destroyed B-86 Titan 15608 | -5/Warlord | Spotted Striker 15681 | -5/Warlord | Spotted Executioner 15750 | -5/Warlord | Spotted Striker 15780 | -5/Warlord | Warlord base infiltrated, sounded retreat 15785 | -5/Warlord | P-80 Master assimilated allied RY-57X(g) 15785 | -5/Warlord | Spotted Striker 15796 | -5/Warlord | Spotted Striker 15827 | -5/Warlord | Core integrity fell below 50% 15841 | -5/Warlord | Found Prototype Device 15842 | -5/Warlord | Identified Exp. Shock Absorption System 15856 | -5/Warlord | Spotted Executioner 15879 | -5/Warlord | Spotted Striker 15931 | -5/Warlord | Spotted Executioner 15949 | -5/Warlord | Spotted Striker 15974 | -5/Warlord | Identified exit to Proximity Caves 15975 | -5/Warlord | Entered Proximity Caves 15996 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 16265 | -4/Proximity Caves | Spotted B-86 Titan 16379 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16412 | -4/Proximity Caves | Learned Research terminal intel 16458 | -4/Proximity Caves | Learned Research emergency access door positions 17050 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17210 | -4/Proximity Caves | Discovered exit to Factory (range 17) 17236 | -4/Proximity Caves | Entered Factory 17236 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17237 | -4/Factory | Identified exit to Armory 17295 | -4/Factory | Identified exit to Upper Caves 17295 | -4/Factory | Identified exit to Extension 17370 | -4/Factory | Build established: Scavenger-Assassin 17549 | -4/Factory | Repaired Broken Enh. Armored Leg 17833 | -4/Factory | Identified Vortex Chain Reactor 18585 | -4/Factory | Identified Ghost Barrier 18678 | -4/Factory | Fabricated Hcp. Storage Unit? 18886 | -4/Factory | Build established: Hacker-Assassin 19116 | -4/Factory | Entered Upper Caves 19704 | -4/Upper Caves | Discovered new exit (range 19) 19866 | -4/Upper Caves | Identified exit to Upper Caves 19867 | -4/Upper Caves | Entered another Upper Caves area 20365 | -4/Upper Caves | Discovered new exit (range 18) 20491 | -4/Upper Caves | Identified exit to Zhirov 20589 | -4/Upper Caves | Entered Zhirov 20589 | -4/Zhirov | Discovered new exit (range 3) 20609 | -4/Zhirov | Met Zhirov 20629 | -4/Zhirov | Learned location of Quarantine (-2) 20629 | -4/Zhirov | Learned location of Testing (-3) 20629 | -4/Zhirov | Learned location of Command (-1) 20640 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20666 | -4/Zhirov | Found Alien Artifact 20666 | -4/Zhirov | Identified Integrated Dissipator 20666 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20804 | -4/Zhirov | Found Alien Artifact 20845 | -4/Zhirov | Identified exit to Proximity Caves 20847 | -4/Zhirov | Entered Proximity Caves 21379 | -3/Proximity Caves | Spotted B-86 Titan 21652 | -3/Proximity Caves | Discovered new exit (range 6) 21656 | -3/Proximity Caves | Identified exit to Research 21657 | -3/Proximity Caves | Entered Research 21657 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21659 | -3/Research | Loaded intel: 19 terminal locations 21898 | -3/Research | Found Antimissile System 23428 | -3/Research | Discovered new exit (range 12) 23663 | -3/Research | Spotted B-86 Titan 23666 | -3/Research | Identified exit to Research 23671 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 23700 | -3/Research | Lost 3 parts (1n2w) 23907 | -3/Research | First assault squad dispatched 23925 | -3/Research | Incoming assault squad redirected 24632 | -3/Research | Lost 4 parts (1p2u1w) 24778 | -3/Research | Discovered new exit (range 17) 24867 | -3/Research | Identified exit to Testing 24868 | -3/Research | Entered Testing 24870 | -3/Testing | Found Prototype Device 24870 | -3/Testing | Identified Exp. Thermal Shield 24893 | -3/Testing | Lost 6 parts (2n3u1w) 24907 | -3/Testing | Found Prototype Hackware 25102 | -3/Testing | Build established: Mutant 25146 | -3/Testing | Found Prototype Energy Cannon 25149 | -3/Testing | Found Prototype Energy Cannon 25150 | -3/Testing | Identified Potential Cannon (x2) 25220 | -3/Testing | Found Portable AFG 25250 | -3/Testing | Found Prototype Energy Cannon 25252 | -3/Testing | Identified Disintegrator 25330 | -3/Testing | Found Prototype Ballistic Cannon 25470 | -3/Testing | Identified Perforator 25492 | -3/Testing | Lost 4 parts (1p2n1w) 25641 | -3/Testing | Found Prototype Leg 25641 | -3/Testing | Identified Myomer Exoskeleton 25710 | -3/Testing | Found Prototype Device 25710 | -3/Testing | Identified AEGIS Remote Shield 25752 | -3/Testing | Build established: Scavenger-Mutant 25778 | -3/Testing | Identified System Mapper 25836 | -3/Testing | Found Prototype Launcher 25841 | -3/Testing | Identified Adv. Micro-nuke Launcher 25908 | -3/Testing | Spotted PH-X8P2D1RKA3 25936 | -3/Testing | Found Prototype Energy Gun 25936 | -3/Testing | Identified Hyp. EM Gauss Rifle 25937 | -3/Testing | Assembled Modified EM Gauss 25959 | -3/Testing | Discovered exit to Research (range 12) 26015 | -3/Testing | System corruption reached 10% 26202 | -3/Testing | Found Prototype Energy Cannon 26202 | -3/Testing | Identified Hpw. Disruptor Cannon 26272 | -3/Testing | Protovariant out of control (PH-X8P2D1RKA3) 26272 | -3/Testing | Unleashed a protovariant (PH-X8P2D1RKA3) 26294 | -3/Testing | Garrison activated, responded to threat 26307 | -3/Testing | Found Prototype Device 26307 | -3/Testing | Identified Exp. Thermal Defense Suite 26775 | -3/Testing | Found Prototype Launcher 26779 | -3/Testing | Identified Containment Facilitator 26813 | -3/Testing | Entered Research 26813 | -2/Research | Warlord forces began assault on 0b10 26813 | -2/Research | Evolved 2 slots: Utility x2 26923 | -2/Research | Research machine network offline 26928 | -2/Research | Build established: Hacker-Mutant 27042 | -2/Research | Found Prototype Device 27042 | -2/Research | Identified Adv. Kinecellerator 27132 | -2/Research | Spotted Striker 27133 | -2/Research | Spotted Striker 27174 | -2/Research | Destroyed Striker 27203 | -2/Research | Destroyed Striker 27289 | -2/Research | Borebot progress halted 27307 | -2/Research | Destroyed 15 combat bots 27313 | -2/Research | Lost 17 parts (2p4n7u4w) 27384 | -2/Research | System corruption reached 10% 27407 | -2/Research | Lost 4 parts (2n2w) 27693 | -2/Research | Spotted Striker 27695 | -2/Research | Spotted Striker 27696 | -2/Research | Spotted Striker 27697 | -2/Research | Identified Transdimensional Reconstructor 27697 | -2/Research | Warped through subspace 27795 | -2/Research | Lost 6 parts (1p3n2w) 27820 | -2/Research | Discovered new exit (range 16) 27835 | -2/Research | Identified exit to Access 27837 | -2/Research | Entered Access 27837 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 27862 | -1/Access | Garrison activated, responded to threat 27867 | -1/Access | Lost 3 parts (1p2n) 27898 | -1/Access | Spotted B-99 Colossus 27953 | -1/Access | Lost 3 parts (2n1u) 28024 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 28049 | -1/Access | Lost 6 parts (2n3u1w) 28089 | -1/Access | Garrison activated, responded to threat 28180 | -1/Access | Core integrity fell below 50% 28229 | -1/Access | Lost 8 parts (3p4u1w) 28264 | -1/Access | Found Prototype Slashing Weapon 28266 | -1/Access | Found Prototype Slashing Weapon 28266 | -1/Access | Identified Centrium Greatsword (x2) 28321 | -1/Access | Found Centrium Greatsword 28582 | -1/Access | Spotted B-99 Colossus 28582 | -1/Access | Spotted B-99 Colossus 28662 | -1/Access | Released all parts (12) 28686 | -1/Access | Lost 12 parts (3p5n2u2w) 28711 | -1/Access | Core integrity fell below 20% 28742 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- >>Layout(Zone) Retrieving Zone 9O layout... Downloaded map data. Slammed into A-15 Conveyor. Acquired Electron Diverter. Dropped Adv. Heavy Siege Treads. Acquired Adv. Heavy Siege Treads. Imp. Core Shielding destroyed. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. R-10 Processor destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Acquired 11 matter. Imp. Core Shielding destroyed. Acquired 53 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###########?????? | | ??????????????????????????????? #?????? | | ??????????????????????????????# ]% #?????? | | ??????????????????????????????# ] #?????? | | ??????????????????????????????# ] #?????? | | ??????????????????????????????# #?????? | | ?????????????????? ??????????# ####### | | ???????????????? ?????????# # | | ?????????????? ?????????# # | | ?????????????? g?????????? # | | ????????????? g???????????? # | | ????????????? ????????????? # | | ????????????# ??????????????? # | | ????????????# #################+### | | ???????????? ^ A | | ??????????? u | | ??????????? | | ???????????? g | | ???????????????# % | | ???????????????# @ | | ???????????????# ^ % | | ???????????????####### ############## ###### | | ?????????????????????#??????? ?????# #????? | | ???????????????????????????? ????# #????? | | ???????????????????????????? ???# % ###### | | ?????????????????????????? ???# # | | ?????????????????????????? ??# # " | | ?????????????????????????? ?# # "" | | ???????????????????????? ?# # " | | ???????????????????????? # # | | ???????????????????????# # % # | | ???????????????????????# # % %+%* | | ???????????????????????# ! # % #!] | | ??????????????????????????? % # %#]! | | ???????????????????????##########+### % % # | | ?????????????????????? % % # | | ?????????????????????? % %# | | ?????????????????????? % % ###### | | ?????????????????????? %####?? | | ??????????????????????? % ##?? | | ???????????????????????? %##?? | | ???????????????????????? % % ###??? | | ???????????????????????? ###### | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 300 Energy Generation 55 Energy Capacity 1120 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 30 Resistance: EX 75 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 3 Particle Charging 30 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 28 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Hcp. Storage Unit | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Exp. Flexi-carbon Leg | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed LaserFactoryDissipator Manual? 0 Play Time 05:47:46 Cumulative 315.5 hours Start 2021.09.06 @ 20:24:37 End 2021.09.07 @ 02:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72cf8661-9268-4d48-b8e6-24d577144196