Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 10:24:56 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (267) 1335 Value Destroyed (10205) 10205 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4269) 4269 TOTAL SCORE: 24929 Bonus ------- High Alert Combat Kills 1329 Follower Combat Kills 930 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -90 Cogmind --------- Core Integrity 1113/1150 Matter 296/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive Improved Diametric Drive > --- UTILITY (8) ------ Experimental Cooling System Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Improved Reaction Control System Ghost Barrier > --- WEAPON (3) ------- Improved Plasma Cutter Phasing Sabre > --- INVENTORY (5) ---- Transmission Jammer Experimental Cloaking Device Vortex Rifle (35) Vortex Rifle (35) Thunder Hammer Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Structural Scanner Machine Analyzer Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Ghost Barrier > --- WEAPON ----------- Improved Plasma Cutter Phasing Sabre > --- INVENTORY -------- Experimental Cloaking Device Vortex Rifle Vortex Rifle Thunder Hammer DRS Beacon [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 269 | 8 3 6 39 2 33 14 23 44 15 1 4 3 7 1 8 5 2 . 1 9 7 14 3 2 14 1 . Power 27 | 1 1 1 4 . 3 1 1 2 1 . . 1 . . . 1 . . . 2 4 2 . . 2 . . Engine 16 | 1 1 1 2 . 3 1 1 2 1 . . . . . . . . . . 2 1 . . . . . . Core 7 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . Propulsion 77 | 2 . 1 14 1 14 5 10 13 5 . 1 . . . 2 2 1 . . 1 . 1 . . 4 . . Treads 32 | 2 . . 10 1 14 5 . . . . . . . . . . . . . . . . . . . . . Leg 24 | . . . 3 . . . 9 12 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 . . . . 1 5 . 1 . . . 2 2 1 . . 1 . 1 . . 4 . . Utility 100 | 2 2 2 10 . 6 2 7 17 6 1 2 2 4 1 5 2 1 . 1 6 2 9 2 2 5 1 . Device 40 | 1 . . 2 . . . 3 7 3 1 2 2 . . 2 1 . . . 3 . 7 1 1 3 1 . Storage 5 | 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . 1 . . . . . . 3 1 1 . 1 . 1 2 . 1 . . 1 . . Hackware 9 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 1 1 1 . . Protection 34 | . 1 2 6 . 6 1 3 8 3 . . . . . 1 1 . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 . 2 11 1 10 6 5 12 3 . 1 . 3 . 1 . . . . . 1 2 1 . 3 . . Energy Gun 15 | 2 . 2 3 . 1 . 1 4 . . . . . . . . . . . . . 1 . . 1 . . Energy Cannon 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 . . 8 1 6 5 . 4 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 3 1 . . 1 . . . . . 1 . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 25 | . . . 4 . 3 . 1 4 . . . . 2 . 2 . . . . . 1 2 . . 6 . . Parts Lost 57 | . . 6 3 . 4 4 4 10 . . . . . . 2 2 1 . . 2 3 5 1 1 6 2 1 Power 6 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Propulsion 25 | . . 1 . . 2 2 3 5 . . . . . . 1 2 . . . 1 1 2 . . 3 2 . Utility 18 | . . 2 2 . . 2 1 4 . . . . . . . . 1 . . 1 1 1 1 1 1 . . Weapon 8 | . . 2 . . 2 . . 1 . . . . . . 1 . . . . . . 2 . . . . . Highest Loss Streak 6 | . . 4 1 . 3 2 4 2 . . . . . . 1 2 1 . . 2 3 2 1 1 5 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 5 11 14 22 24 23 22 23 24 19 4 4 3 4 4 3 3 3 3 3 2 3 3 3 3 3 4 5 Power . | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 3 2 2 4 7 8 6 6 8 6 2 2 2 2 2 1 1 1 1 1 . . . . . . . . Utility 6 | . 6 7 8 10 9 9 7 7 5 1 1 1 1 1 1 1 2 2 2 2 3 2 2 2 1 1 2 Weapon 4 | 1 1 2 7 4 4 4 8 6 4 1 1 . 1 1 1 . . . . . . . 1 . 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 . 11 . 6 2 3 8 3 . . . . . . . . . . 1 . . . . . . 1 Power 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 2 . 2 . 2 1 . 4 . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 . 4 . . 2 3 . . . . . . . . . . . . . . . . . . Weapon 10 | . . . 4 . . 1 3 1 . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 99 100 99 98 95 94 93 100 99 97 99 100 97 94 93 94 100 97 82 81 62 62 84 64 54 Engine 6 | . 14 13 2 11 9 9 9 7 7 7 7 5 . . . . . . . 4 2 . . . 3 . . Core 2 | . . . 8 . . . . . . . . . . . . 4 6 6 6 5 4 9 5 5 5 4 2 Treads 16 | . 28 15 23 33 44 43 9 . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 8 . . . 29 36 25 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 12 38 37 38 38 38 40 34 34 40 40 34 26 26 17 17 26 11 10 Device 11 | . 9 . 10 11 9 1 8 12 9 19 23 20 20 15 16 20 16 13 13 13 5 8 11 14 20 23 21 Storage 7 | . 14 14 11 11 9 9 9 7 5 . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 7 . . . . . . 1 10 13 13 15 20 20 18 23 14 11 11 11 5 5 Hackware 1 | . . . . . . . . 1 . . . . . 4 2 . . . . . 5 8 8 6 6 5 5 Protection 9 | . 4 13 10 11 9 9 9 11 18 19 15 15 14 7 6 5 6 6 6 4 . 5 5 . . . . Energy Gun 2 | . 14 23 5 . 1 . . 3 3 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 17 5 7 7 5 . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 3 16 22 16 17 . 6 . . . 1 . . . . . . . . . . . . . . . Peak Build Rating 97 | 7 8 9 24 18 29 33 43 56 58 52 54 51 61 60 74 71 65 65 65 72 78 71 54 52 97 79 71 Average Rating 38 | 5 7 8 18 18 24 31 38 48 51 51 51 47 54 59 68 64 61 63 64 65 62 59 46 50 81 71 64 On Entrance 46 | . 7 8 9 18 18 29 30 43 56 52 52 49 51 60 59 70 61 65 65 65 72 60 48 52 51 79 71 Avg Prop Armor Cover (%) 4 | . . 10 . . 5 . 15 3 . . . . . . . . . . 1 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 30 32 102 100 106 107 115 126 133 29 28 29 26 24 33 33 25 23 23 29 32 28 18 21 32 24 23 Greatest Support 100 | 40 40 10 60 60 100 100 80 89 89 34 34 34 34 34 40 36 40 40 40 40 36 28 18 18 36 24 23 Greatest Overweight (x) 11 | . . 3 3 1 1 1 11 5 1 . . . . . . 1 . . . . 1 . . 1 1 1 . Average Overweight (x) . | . . 2 1 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 7 13 15 24 25 25 25 25 25 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 14 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 18 | 5 11 14 22 24 24 23 24 24 19 5 4 4 5 5 4 4 5 5 5 4 4 4 4 5 4 4 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 14 15 25 23 25 22 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Mutant 11% | Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 7009 | 304 92 59 987 253 1168 914 279 1102 345 . 81 46 105 50 35 228 131 . 20 102 165 243 48 73 140 39 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10305 | 125 481 214 1713 195 1611 1002 1622 2352 . . 214 . . . 96 119 10 . . 220 19 286 26 . . . . Parts 534 | 15 25 8 96 12 98 58 65 106 . . 7 . . . 2 8 3 . . 19 1 11 . . . . . Haulers Intercepted 18 | . 1 . 4 . 6 . 2 1 . . . . . . 1 . . . . 1 . 2 . . . . . Recyclers Shooed 14 | . 4 . 8 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 13 . 4 . . 4 1 . . . . . . . . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 190 | . 8 4 29 7 27 22 24 44 . . 4 . . . . 9 3 . . 4 1 4 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 104 | . 8 4 25 7 21 20 . 19 . . . . . . . . . . . . . . . . . . . Cannons 47 | . . . . . . . 23 20 . . 4 . . . . . . . . . . . . . . . . AOE 35 | . . . 4 . 5 2 . 3 . . . . . . . 9 3 . . 4 1 4 . . . . . Classes Destroyed 16 | 2 4 1 3 . 1 3 1 . . . . . . . . . . . . 1 . . . . . . . Worker 16 | . . . 2 1 4 . 3 2 . . . . . . . . . . . 2 . 2 . . . . . Builder 13 | . . . 1 . 3 . 4 3 . . . . . . . . . . . 2 . . . . . . . Tunneler 7 | 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 4 . 6 . 2 1 . . . . . . 1 . . . . 1 . 2 . . . . . Recycler 7 | 1 1 . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 14 | . 3 . 3 . 2 . 2 3 . . . . . . . . . . . . . 1 . . . . . Swarmer 43 | . 1 . 4 4 5 2 . 8 . . . . . . . 7 3 . . 4 1 4 . . . . . Grunt 80 | . 7 2 13 3 16 5 14 16 . . 3 . . . . 1 . . . . . . . . . . . Brawler 9 | . . . 2 . . 3 1 3 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Sentry 37 | . . 2 10 . 6 4 7 7 . . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 4 1 4 . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 2 8 4 7 4 8 5 . . 2 . . . 1 3 3 . . 4 1 3 . . . . . Combat Bots Only 7 | . 2 2 7 4 5 4 6 4 . . 2 . . . . 3 3 . . 4 1 2 . . . . . Max Kills in Single Turn 4 | 1 1 1 3 1 3 1 2 2 . . 1 . . . 1 3 2 . . 4 1 3 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 1 . 1 . . . . . . . 3 2 . . 4 1 2 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1390 | . 44 50 136 38 183 151 94 395 . . 16 3 . 6 74 26 9 . 7 12 2 49 15 14 30 25 11 Missed 484 | . 7 20 34 7 54 38 18 141 . . 5 2 . 3 35 14 5 . 6 5 . 26 12 9 22 13 8 Hits 906 | . 37 30 102 31 129 113 76 254 . . 11 1 . 3 39 12 4 . 1 7 2 23 3 5 8 12 3 Melee 17 | . . . . . . 3 1 8 . . 2 1 . . . . . . . . 1 . . . 1 . . Projectile 889 | . 37 30 102 31 129 110 75 246 . . 9 . . 3 39 12 4 . 1 7 1 23 3 5 7 12 3 AOE 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 31 | . . . 4 2 7 5 5 3 . . 2 . . . . . . . . . 1 2 . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 13569 | . 486 447 1520 333 2216 1691 1212 3233 31 . 141 45 . 55 352 172 94 . 19 209 99 459 55 56 353 232 59 Core 1341 | . 88 64 63 29 260 151 64 256 . . 16 7 . 33 31 5 . . . . 3 143 . . 54 37 37 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 78 | . . . . . . . . . . . 18 . . . . . . . . . 4 46 10 . . . . Ignored by Resistances 61 | . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 266 | . . . . . . . . . 160 . . . . . . . . . . . 44 . . . 62 . . Core Remaining (%) 65 | 100 . 39 . 77 . . 13 . . . . . . 55 . . . . 95 . . . . . . 76 . Volleys Fired 798 | 24 62 31 123 20 127 101 77 166 23 . 10 7 2 . . 10 4 . . 1 . 10 . . . . . Largest 2 | 2 2 2 2 2 2 2 2 2 1 . 2 1 1 . . 1 1 . . 1 . 1 . . . . . Hottest 160 | 60 60 80 100 46 98 56 160 160 90 . 110 33 20 . . 43 33 . . 33 . 81 . . . . . Shots Fired 1470 | 48 121 55 243 42 242 199 154 290 25 . 12 6 2 . . 12 5 . . 2 2 10 . . . . . Gun 1122 | 48 121 55 243 42 230 196 1 176 . . . 4 . . . . . . . . . 6 . . . . . Cannon 297 | . . . . . . . 153 110 25 . 9 . . . . . . . . . . . . . . . . Launcher 46 | . . . . . 12 3 . 4 . . . 2 . . . 12 5 . . 2 2 4 . . . . . Special 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . Kinetic 867 | 24 62 21 185 42 206 196 1 126 . . . 4 . . . . . . . . . . . . . . . Thermal 538 | 24 59 34 39 . 24 . 153 160 25 . 12 . 2 . . . . . . . . 6 . . . . . Explosive 40 | . . . . . 10 3 . . . . . 2 . . . 12 5 . . 2 2 4 . . . . . Electromagnetic 25 | . . . 19 . 2 . . 4 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 8 11 6 11 8 18 13 17 21 13 . 3 3 . . . 3 2 . . 1 3 9 . . . . . Robot Miss Streak 7 | 5 4 3 6 2 4 3 4 7 2 . 1 2 . . . 3 3 . . 1 . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . . 2 2 2 5 . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 940 | 26 80 32 149 27 165 94 96 199 21 . 8 3 . . 10 3 3 . . 8 2 9 1 . 4 . . Core Hits 448 | 8 30 12 61 14 84 42 48 99 1 . 3 1 . . 1 15 6 . . 11 2 10 . . . . . Critical Kills 7 | . . . 1 . 2 1 1 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 1 3 . 3 1 1 5 . . . . . . 2 . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 13 | . . 1 3 . 3 1 . 5 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Melee Attacks 103 | . . . . . . . . 1 . . . . 3 14 17 16 9 . 5 15 . 15 1 1 5 1 . Impact 16 | . . . . . . . . . . . . . . . . . . . . . . 14 1 1 . . . Slashing 86 | . . . . . . . . . . . . . 3 14 17 16 9 . 5 15 . 1 . . 5 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 . . . . . . 2 . . . . 4 . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24112 | 250 693 331 2819 447 3700 1796 2835 5864 861 . 465 189 . . 536 822 323 . . 946 86 781 152 . 216 . . Guns 11422 | 250 690 323 2312 387 2587 1632 . 3061 . . . 60 . . . . . . . . . 120 . . . . . Cannons 6326 | . . . . . . . 2735 2296 861 . 434 . . . . . . . . . . . . . . . . Explosions 4379 | . . . 472 . 1025 164 . 494 . . . 129 . . . 822 281 . . 473 86 433 . . . . . Melee 1647 | . . . . . . . . . . . . . . . 536 . 42 . . 473 . 228 152 . 216 . . Ramming 307 | . 3 8 35 60 88 . 100 13 . . . . . . . . . . . . . . . . . . . Kinetic 8670 | 93 307 92 1836 387 2247 1632 . 2016 . . . 60 . . . . . . . . . . . . . . . Thermal 9830 | 157 383 231 776 . 340 . 2735 3536 861 . 465 . . . . . . . . 226 . 120 . . . . . Explosive 2983 | . . . . . 768 164 . 53 . . . 129 . . . 822 281 . . 247 86 433 . . . . . Electromagnetic 675 | . . . 172 . 257 . . 246 . . . . . . . . . . . . . . . . . . . Impact 380 | . . . . . . . . . . . . . . . . . . . . . . 228 152 . . . . Slashing 1267 | . . . . . . . . . . . . . . . 536 . 42 . . 473 . . . . 216 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 5 5 . 5 5 8 8 8 8 8 4 . 3 3 3 3 3 14 14 11 11 11 11 5 . Average Corruption 5 | . . . 2 5 . 4 4 6 8 8 8 4 4 . 3 3 3 3 3 13 11 11 11 11 9 5 . Corruption Purged 12 | . . . . . . . 5 . . . . 4 . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . . 27 34 . 5 21 96 43 1 11 4 1 . 2 9 3 2 4 8 11 25 7 6 1 11 . Message Errors 77 | . . . 4 7 . 1 6 27 9 . 5 1 . . 1 2 1 . 1 1 3 4 1 . . 3 . Matter Fused 73 | . . . 7 6 . . 3 24 9 . 1 2 1 . . 1 . . . . 4 5 4 2 . 4 . Heat Flow Errors 48 | . . . 6 6 . . 3 10 6 . 3 . . . . . . 1 2 2 . 6 . 1 1 1 . Energy Discharges 40 | . . . 1 4 . 2 2 12 5 . . . . . . 2 . . 1 2 1 4 . 1 . 3 . Parts Rejected 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Parts Fused 4 | . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 37 | . . . 4 3 . . 4 9 8 . 1 . . . . 2 . 1 . 1 . 3 1 . . . . Data Loss (major) 10 | . . . . . . . . 4 3 . 1 . . . . . 1 . . . . 1 . . . . . Misfires 21 | . . . 1 4 . 1 1 6 2 . . . . . . 2 1 . . 1 2 . . . . . . Alerts 5 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Weapon Failures 8 | . . . 1 2 . 1 1 2 . . . 1 . . . . . . . . . . . . . . . Overload Shots 59 | . . . . . . . . 39 11 . 9 . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 629 | . . . 52 . 23 . 34 109 37 . 12 21 . . 19 5 6 . . 88 . 99 113 . 11 . . Projectiles 184 | . . . . . . . 34 101 37 . 12 . . . . . . . . . . . . . . . . Explosions 197 | . . . 52 . 21 . . 8 . . . 21 . . . 5 6 . . 62 . 22 . . . . . Melee 248 | . . . . . 2 . . . . . . . . . 19 . . . . 26 . 77 113 . 11 . . Knockbacks 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Impact 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 600 | . . 4 91 . 45 52 . 207 . . . 45 . . . 66 30 . . 46 14 . . . . . . Shots 19 | . . . 3 . 3 2 . 3 . . . 2 . . . 2 1 . . 2 1 . . . . . . Rammed 22 | . 1 2 1 6 8 . 4 . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 2 2 6 7 14 . 5 2 . . . . . . . . . . . . . . . . . . . Kicked 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 . . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | 40 178 393 302 241 333 210 344 247 398 . 228 1 . . 18 312 . 100 165 199 182 253 . 82 232 164 . Average Temperature 70 | 20 46 158 63 79 55 37 83 27 114 . 99 1 . . 10 153 . 54 85 102 81 100 . 41 100 90 . Received Heat Transfer 4059 | . 240 201 606 135 891 237 657 786 . . 117 . . 9 78 12 . . 9 . 9 18 27 . . 27 . Effects 13 | . . 1 6 . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . Shutdowns 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Corruptions 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . 1 . 1 . . . 13 11 . . . . . . . . . . . . . 1 . . . . . Heat Transferred 15966 | 350 875 525 1048 . 592 . 5350 5412 968 . 511 . . . . . . . . 150 . 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 1 . 2 4 3 4 1 . . . . . 1 . . . . 1 . 1 . . . . . Low Security (%) 42 | 100 100 100 81 100 32 . . . 68 100 . . . . 34 . . . . 81 100 16 . . . . 100 Level 1 20 | . . . 18 . 46 4 . 20 31 . . . . . 65 . . . . 18 . 83 . . . . . Level 2 21 | . . . . . 20 42 53 47 . . . . . . . . . . . . . . . . . . . Level 3 12 | . . . . . . 32 46 29 . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . 20 . 2 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1443 | 5 110 38 291 142 544 1443 819 1135 395 15 . . . . 244 . . . . 266 119 364 . . . . 178 Initial 703 | . . 28 . 107 . 349 703 364 395 . . . . . 28 . . . . . 86 10 . . . . 178 Average 344 | . 21 7 133 29 293 786 697 611 134 3 . . . . 176 . . . . 63 69 249 . . . . 169 Influence Increases 9498 | 20 308 90 970 208 1310 1274 802 1624 2 15 193 . . 75 326 200 115 . 60 349 129 748 275 15 195 45 150 Destroy 0b10 Robot/C 4340 | . 160 80 600 160 760 580 480 880 . . 120 . . . . 180 60 . . 80 20 180 . . . . . Destroy 0b10 Robot/NC 400 | 20 25 . 65 10 105 . 60 50 . . . . . . 5 . . . . 30 . 25 5 . . . . Destroy Leader 986 | . 48 10 194 30 198 20 158 228 . . 20 . . . 2 20 10 . . 12 . 36 . . . . . Allied During Kill 241 | . . . 5 8 89 29 . . . . 53 . . . . . . . . . 1 56 . . . . . Successful Hack 258 | . 15 . 36 . 26 21 22 55 . . . . . . 29 . . . . 16 . 38 . . . . . Disable Machine 465 | . . . 30 . 60 15 15 210 . 15 . . . . 15 . . . . 75 . 30 . . . . . Anti-Garrison Action 550 | . . . . . . 550 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 548 | . . . 40 . 42 59 37 81 2 . . . . . 5 . . . . 106 108 68 . . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 165 | . . . . . 15 . . . . . . . . . 60 . . . . 15 . 75 . . . . . Lose Combat Pursuer 1395 | . 60 . . . 15 . 30 120 . . . . . 75 210 . 45 . 60 15 . 240 270 15 195 45 . Influence Decreases 9330 | 20 234 164 694 484 772 369 1444 1294 1133 15 193 . . 30 157 298 173 58 60 103 360 399 226 170 453 . 27 Entered New Map 3151 | . . 46 . 169 . 189 740 437 736 . . . . . 17 80 23 58 . . 160 5 136 80 258 . 17 Time Decay 5092 | 20 234 80 644 315 692 . 514 757 397 15 100 . . 30 120 198 140 . 60 85 130 254 80 80 147 . . Lost Part 496 | . . 38 30 . 40 40 40 100 . . . . . . 20 20 10 . . . 30 50 10 10 48 . 10 Lost Ally 441 | . . . 20 . 40 140 . . . . 93 . . . . . . . . 18 40 90 . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . 3 . 5 . 3 17 . . . . . . 2 . . . . 3 . 4 . . . . 1 Investigation 10 | . 1 . . . 2 . . 2 . . . . . . 1 . . . . 2 . 1 . . . . 1 Extermination 8 | . . . . . . . . 6 . . . . . . 1 . . . . . . 1 . . . . . Reinforcement 19 | . 2 . 3 . 3 . 3 5 . . . . . . . . . . . 1 . 2 . . . . . Assault 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 13 | . 1 . 3 . 3 . 1 5 . . . . . . . . . . . . . . . . . . . Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . 97 1 . Distress Signals 97 | . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Times Spotted 476 | . 22 4 48 8 51 31 30 63 2 . 10 3 1 4 20 9 6 . 4 7 7 20 15 1 94 8 8 Peak Tracking Total 15 | . 5 2 8 4 6 5 6 7 1 . 4 3 1 4 9 3 3 . 4 6 4 8 13 1 15 4 8 Tactical Retreats 44 | . 3 . . . 1 . 2 6 . . . 1 . 3 3 . 2 . 1 1 1 7 6 1 5 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 29 | . 3 . 5 . 2 6 2 2 . . . . . . 2 . . . . 5 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 40 | . . . 2 . 4 10 1 14 . 1 . . . . 1 . . . . 5 . 2 . . . . . Max in Single Turn 8 | . . . 2 . 1 2 1 8 . 1 . . . . 1 . . . . 4 . 1 . . . . . Garrison Access 6 | . . . . . . . 1 3 . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 88 | . 4 . 8 . 10 3 8 17 . . . . . . 9 . 1 4 . 6 . 10 2 . 5 . 1 Terminals 54 | . 4 . 6 . 9 3 5 10 . . . . . . 7 . . . . 5 . 5 . . . . . Fabricators 6 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 1 . . . . . . 2 . . . . . . 1 . . . . . Garrison Access 8 | . . . . . 1 . 1 3 . . . . . . . . . . . 1 . 1 . . . . 1 Total Hacks 234 | . 12 . 23 . 26 5 15 40 . . . . . . 27 . 1 28 . 16 . 27 2 . 9 . 3 Successful 157 | . 4 . 15 . 15 3 13 31 . . . . . . 17 . 1 28 . 8 . 11 2 . 9 . . Failed 74 | . 7 . 8 . 11 2 1 8 . . . . . . 10 . . . . 8 . 16 . . . . 3 Catastrophic 13 | . 1 . 1 . 1 . . 2 . . . . . . 1 . . . . 4 . 1 . . . . 2 Database Lockouts 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 112 | . 12 . 14 . 20 . 7 16 . . . . . . 20 . . . . 10 . 12 . . 1 . . Terminals 148 | . 12 . 19 . 25 5 10 23 . . . . . . 24 . . . . 15 . 15 . . . . . Fabricators 18 | . . . . . . . . 10 . . . . . . . . . . . . . 8 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 . . . 4 4 . . . . . . 3 . . . . . . 2 . . . . . Garrison Access 11 | . . . . . 1 . 1 3 . . . . . . . . . . . 1 . 2 . . . . 3 Terminal Hacks 66 | . 1 . 2 . 3 3 4 6 . . . . . . 4 . 1 28 . 1 . 2 2 . 9 . . Record 20 | . . . . . . . . . . . . . . . 1 . . 11 . . . . . . 8 . . Part Schematic 9 | . 1 . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . 1 . 1 . 1 2 . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 8 . . . . . . . . . . . . . 4 . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Build 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . 2 3 . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 10 | . . . 4 . . . 2 3 . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 3 . . . . . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 3 . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 61 | . 3 . 9 . 11 . 6 11 . . . . . . 11 . . . . 6 . 4 . . . . . Terminals 60 | . 3 . 9 . 11 . 6 10 . . . . . . 11 . . . . 6 . 4 . . . . . Assimilate 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Botnet 20 | . 1 . 3 . 3 . 1 3 . . . . . . 4 . . . . 2 . 3 . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Skim 36 | . 2 . 6 . 8 . 5 5 . . . . . . 5 . . . . 4 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 6 . 6 2 5 9 . . . . . . 5 . . . . 4 . 6 . . . . 1 Full Trace Events 11 | . . . 1 . 3 1 . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 25 | . 1 . . . . . . . . . . . 16 . 1 . . 7 . . . . . . . . . Parts Built 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 143 | . . . . . . . . 118 . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . Part Studies Acquired 10 | . . . 4 . . . 2 3 . . . . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . 34 . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 36 | . . . . . . 34 . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 52 | . . 1 . 3 . 7 . . 20 . . . . . . . . . . 1 19 1 . . . . . Largest Group 20 | . . 1 1 3 3 3 . . 20 9 6 . . . . . . . . 1 19 6 . . . . . Highest-Rated Group 669 | . . 31 31 40 40 74 . . 447 152 110 . . . . . . . . 29 669 258 . . . . . Highest-Rated Ally 50 | . . 31 31 16 16 31 . . 31 27 27 . . . . . . . . 29 50 50 . . . . . Initial Warlord ECA Mod 12 | . . . . . . . 12 11 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 9 9 8 8 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Ally Attacks 379 | . . . 13 4 86 26 . . 50 . 57 . . . . . . . . . 114 29 . . . . . Total Damage 10876 | . . . 188 64 857 641 . . 705 . 701 . . . . . . . . . 6905 815 . . . . . Kills 52 | . . . 2 1 13 7 . . 3 . 3 . . . . . . . . . 17 6 . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 17465 | 72 732 . 2301 1417 2836 1513 22 3164 347 31 319 224 434 198 240 413 291 65 183 229 262 553 168 166 991 278 16 Sensors 2971 | . . . . . . . . . . 31 319 224 434 198 237 413 291 65 183 229 81 266 . . . . . Structural 4911 | . . . . . . . . 3164 . . . . . . . . . . . . . 148 168 166 991 258 16 Seismic 8203 | 72 732 . 2301 1417 2836 241 . . . . . . . . . . . . . 125 78 401 . . . . . Decoding 1997 | . . . . . . . . . . . . . . 86 240 413 291 65 183 229 262 228 . . . . . T.N.C. 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Machine Analysis 3653 | . . . . . . 1272 22 . . . . . . . . . . . . 223 262 553 168 166 987 . . Cloaking 168 | . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . Jamming 983 | . . . . . . . . . 347 . . . . . . . . . . . . . . . 612 24 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . . 2 2 1 1 . . 3 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . 5 . . . . 9 5 5 . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Items 18 | . . . . . . . . . . . . . . . 3 . . . . 5 5 5 . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 22355 | 217 1073 447 2803 1417 2836 1517 1413 4138 1281 67 319 224 434 198 240 413 291 65 183 229 262 553 168 166 991 394 16 Spaces Moved 18236 | 90 526 160 1045 667 1231 559 481 1727 667 116 751 590 1216 577 662 535 445 86 314 610 431 1530 474 414 1878 402 52 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3976 | 76 526 . 797 667 1231 559 120 . . . . . . . . . . . . . . . . . . . . Legs 2680 | . . . 245 . . . 307 1727 401 . . . . . . . . . . . . . . . . . . Wheels 217 | . . 160 3 . . . 54 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11349 | . . . . . . . . . 266 116 751 590 1216 577 662 535 445 86 314 610 431 1530 474 414 1878 402 52 Fastest Speed 19 | 50 160 110 125 200 160 200 175 184 27 27 27 27 27 27 23 21 25 25 25 21 21 24 30 30 19 23 27 Average Speed 90 | 142 160 120 214 200 192 205 194 196 133 27 27 27 27 27 23 23 25 25 25 23 30 25 30 30 24 42 27 Slowest Speed 470 | 160 160 125 330 200 212 210 240 470 189 27 29 27 27 27 26 102 25 25 25 25 102 30 30 105 114 97 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . 1 . . 7 . 6 4 . 6 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 78 35 90 97 89 75 54 47 96 3 80 87 86 71 26 59 59 69 54 21 96 42 70 52 91 58 3 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 10 | . . . 1 1 1 . 1 1 . . 1 . 2 . . . 1 1 . . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . . . . . . 2 3 1 2 . 4 7 . 1 . . . 1 2 . 1 . Spaces Dug 66 | . . . . . . . . 2 . . . . . 14 5 15 8 . 5 5 . 10 . 1 . 1 . Terrain Destroyed 554 | . . . 46 . 48 19 36 85 2 . 1 17 . 14 5 104 59 . 5 74 10 27 . 1 . 1 . Melee 64 | . . . . . . . . . . . . . . 14 5 15 8 . 5 5 . 10 . 1 . 1 . Projectile 50 | . . . . . . 3 36 8 2 . 1 . . . . . . . . . . . . . . . . AOE 440 | . . . 46 . 48 16 . 77 . . . 17 . . . 89 51 . . 69 10 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 22606 | 135 648 363 1368 704 1477 792 805 2185 1044 142 850 647 1312 597 722 787 604 128 410 664 556 1655 492 450 2392 624 53 Wait 2594 | . 43 158 45 7 8 22 178 148 297 21 81 44 75 5 27 209 146 41 90 15 107 75 15 30 490 216 1 Move 18165 | 89 525 159 1044 666 1230 558 480 1727 666 115 750 589 1215 576 661 534 442 85 313 596 430 1517 466 413 1868 399 52 Hop 21 | . . . . . . . . . . . . . . . . . 1 . . 7 . 6 3 . 3 1 . Pick Up 195 | 14 10 7 61 . 25 8 18 32 4 . 1 1 . . 3 6 . . . 2 . . . . 2 1 . Fast Attach 118 | . . . 1 . 6 . 5 20 6 1 4 2 8 1 6 . 2 1 1 9 11 15 4 2 13 . . Attach 84 | 7 . 6 19 . 6 5 5 11 11 . 1 1 . . 3 5 . . . . 1 . 1 . . 2 . Detach 7 | . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 . . 2 . Swap 123 | 1 3 . 26 2 29 10 16 22 4 . . 1 1 . . 2 . . . 2 . 1 . 2 1 . . Drop 256 | . 3 . 43 2 32 9 21 49 27 1 3 2 8 1 5 5 . 1 1 9 6 15 1 2 9 1 . Fire 798 | 24 62 31 123 20 127 101 77 166 23 . 10 7 2 . . 10 4 . . 1 . 10 . . . . . Melee 103 | . . . . . . . . 1 . . . . 3 14 17 16 9 . 5 15 . 15 1 1 5 1 . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Crush 29 | . 2 . 1 7 14 . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . 67 . . 6 . . . . . . . . . . 8 . . . . . . . Trap 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Sto / *Low) -7/Waste -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Discovered new exit (range 9) 902 | -10/Materials | Central database locked down 1000 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Discovered new exit (range 6) 1291 | -10/Materials | Entered Mines 1327 | -10/Mines | Met a Derelict bent on vengeance 1404 | -10/Mines | Core integrity fell below 50% 1405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1405 | -10/Mines | Discovered new exit (range 7) 1472 | -10/Mines | Lost 4 parts (1p1u2w) 1484 | -10/Mines | Assembled infested the area 1643 | -10/Mines | Met 8R-AWN 1685 | -10/Mines | Received a Mining Laser from a helpful Derelict 1729 | -10/Mines | Discovered new exit (range 5) 1738 | -10/Mines | Entered Materials 1738 | -9/Materials | Accompanied by 1 ally 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2144 | -9/Materials | Destroyed 7 combat bots 2411 | -9/Materials | Discovered new exit (range 4) 2471 | -9/Materials | Build established: Scavenger-Mutant 3037 | -9/Materials | Build established: Mutant 3555 | -9/Materials | Discovered new exit (range 16) 3588 | -9/Materials | Learned location of 1 exit from Recycling 3631 | -9/Materials | Learned Storage interactive machine intel 3662 | -9/Materials | Learned location of 1 exit from Storage 3691 | -9/Materials | Identified exit to Materials 3691 | -9/Materials | Identified exit to Mines 3692 | -9/Materials | Learned 2 Materials zone layouts 3695 | -9/Materials | Loaded intel: 2 recycling unit locations 3737 | -9/Materials | Learned location of Recycling (-7) 3817 | -9/Materials | Build established: Scavenger-Mutant 4541 | -9/Materials | Entered Mines 4828 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5108 | -9/Mines | Discovered exit to Materials (range 8) 5138 | -9/Mines | Discovered exit to Materials (range 6) 5428 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5475 | -9/Mines | Learned location of Storage (-7) 5958 | -9/Mines | Entered Materials 5958 | -8/Materials | Accompanied by 3 allies 5958 | -8/Materials | Evolved 2 slots: Propulsion x2 7069 | -8/Materials | Discovered new exit (range 16) 7081 | -8/Materials | Lost 3 parts (1n2w) 7658 | -8/Materials | Discovered new exit (range 16) 7994 | -8/Materials | Learned Factory non-interactive machine intel 8037 | -8/Materials | Learned Factory fabricator intel 8093 | -8/Materials | Learned Factory trap positions 8104 | -8/Materials | Learned location of Zion (-7) 8107 | -8/Materials | Learned 2 Storage zone layouts 8108 | -8/Materials | Learned Factory garrison access intel 8109 | -8/Materials | Learned location of 2 exits from Lower Caves 8119 | -8/Materials | Learned location of 1 exit from Recycling 8141 | -8/Materials | Learned 2 Lower Caves zone layouts 8788 | -8/Materials | Identified exit to Garrison 8794 | -8/Materials | Entered Garrison 9013 | -8/Garrison | Core integrity fell below 50% 9108 | -8/Garrison | Triggered checkpoint 9143 | -8/Garrison | Garrison Relay disabled 9272 | -8/Garrison | Triggered checkpoint 9413 | -8/Garrison | Discovered new exit (range 10) 9456 | -8/Garrison | Triggered checkpoint 9490 | -8/Garrison | Triggered checkpoint 9536 | -8/Garrison | Garrison Relay disabled 9846 | -8/Garrison | Triggered checkpoint 9882 | -8/Garrison | Triggered checkpoint 9920 | -8/Garrison | Rescued a captive Derelict 9921 | -8/Garrison | Rescued a captive Derelict 9935 | -8/Garrison | Garrison Relay disabled 10046 | -8/Garrison | Garrison Relay disabled 10058 | -8/Garrison | Triggered checkpoint 10153 | -8/Garrison | Lost 3 allies 10187 | -8/Garrison | Garrison Relay disabled 10190 | -8/Garrison | Garrison Relay disabled 10190 | -8/Garrison | Garrison Relay disabled 10197 | -8/Garrison | Garrison Relay disabled 10263 | -8/Garrison | Discovered new exit (range 15) 10263 | -8/Garrison | Discovered new exit (range 56) 10263 | -8/Garrison | Discovered new exit (range 37) 10311 | -8/Garrison | Entered Materials 10656 | -8/Materials | Lost 4 parts (3n1u) 10659 | -8/Materials | Build established: Mutant 10699 | -8/Materials | Core integrity fell below 20% 11388 | -8/Materials | Identified exit to Factory 11456 | -8/Materials | Learned 4 Lower Caves zone layouts 11472 | -8/Materials | Learned 4 Factory zone layouts 11478 | -8/Materials | Learned location of 2 exits from Lower Caves 11479 | -8/Materials | Learned 2 Storage zone layouts 11484 | -8/Materials | Learned location of 1 exit from Lower Caves 11513 | -8/Materials | Central database locked down 11724 | -8/Materials | Entered Factory 11724 | -7/Factory | Evolved 2 slots: Utility x2 11725 | -7/Factory | Identified exit to Storage 11725 | -7/Factory | Identified exit to Lower Caves 11726 | -7/Factory | Identified exit to Factory 11727 | -7/Factory | Loaded intel: 124 trap records 11728 | -7/Factory | Loaded intel: 208 non-interactive machine locations 11729 | -7/Factory | Loaded intel: 5 fabricator locations 11730 | -7/Factory | Loaded intel: 4 garrison access locations 12511 | -7/Factory | Central database locked down 12635 | -7/Factory | Fabricated Structural Scanner? 12930 | -7/Factory | Discovered exit to Factory (range 6) 13324 | -7/Factory | First assault squad dispatched 13678 | -7/Factory | Build established: Scavenger-Mutant 13989 | -7/Factory | Learned location of 1 exit from Upper Caves 14028 | -7/Factory | Learned location of Upper Caves (-5) 14058 | -7/Factory | Learned Extension security intel 14080 | -7/Factory | Loaded intel: 6 recycling unit locations 14090 | -7/Factory | Learned location of 1 exit from Hub_04(d) 14091 | -7/Factory | Learned Hub_04(d) trap positions 14102 | -7/Factory | Learned Extension emergency access door positions 14122 | -7/Factory | Learned Factory trap positions 14527 | -7/Factory | Garrison activated, responded to threat 15445 | -7/Factory | Discovered exit to Factory (range 8) 15762 | -7/Factory | Fabricated Structural Scanner (x2) 15862 | -7/Factory | Sucked down chute 15862 | -7/Factory | Entered Waste 15863 | -7/Waste | Joined by Warlord forces that had cleared the area 15881 | -7/Waste | Build established: Mutant 16087 | -7/Waste | Discovered new exit (range 12) 16092 | -7/Waste | A Compactor rumbled back to life 16093 | -7/Waste | Spotted C-40 Crusher 16099 | -7/Waste | Allies destroyed C-40 Crusher 16484 | -7/Waste | Found Quantum Capacitor 16632 | -7/Waste | A Compactor rumbled back to life 16633 | -7/Waste | Spotted C-40 Crusher 16635 | -7/Waste | Allies destroyed C-40 Crusher 16702 | -7/Waste | A Compactor rumbled back to life 16702 | -7/Waste | Allies destroyed C-40 Crusher 17143 | -7/Waste | Entered Factory 17143 | -7/Factory | Accompanied by 9 allies 17145 | -7/Factory | Loaded intel: 113 trap records 17150 | -7/Factory | Discovered exit to Lower Caves (range 4) 17169 | -7/Factory | Build established: Sprinter 17210 | -7/Factory | Entered Lower Caves 17210 | -7/Lower Caves | Accompanied by 9 allies 17211 | -7/Lower Caves | Identified exit to Lower Caves 17227 | -7/Lower Caves | Met a Warlord Commander 17228 | -7/Lower Caves | Learned location of Warlord (-5) 17229 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17234 | -7/Lower Caves | Found Unknown Device 17234 | -7/Lower Caves | Identified Encrypted Comm Array 17243 | -7/Lower Caves | Lost 3 allies 17277 | -7/Lower Caves | Learned Factory stockpile data 17499 | -7/Lower Caves | Lost 4 allies 17529 | -7/Lower Caves | Entered another Lower Caves area 17530 | -7/Lower Caves | Identified exit to Zion 17712 | -7/Lower Caves | Learned Factory terminal intel 17715 | -7/Lower Caves | Learned 4 Factory zone layouts 17753 | -7/Lower Caves | Entered Zion 17768 | -7/Zion | Discovered new exit (range 9) 17792 | -7/Zion | Given A8's code to call for help 17810 | -7/Zion | System corruption cleaned by Quarantine Array 17885 | -7/Zion | Met Imprinter 17915 | -7/Zion | Learned 4 Factory zone layouts 18060 | -7/Zion | Found Prototype Processor 18060 | -7/Zion | Identified Exp. Melee Analysis Suite 18069 | -7/Zion | System corruption cleaned by Quarantine Array 18075 | -7/Zion | Found Prototype Processor 18075 | -7/Zion | Identified Spectral Analyzer 18186 | -7/Zion | Identified exit to Proximity Caves 18187 | -7/Zion | Entered Proximity Caves 18187 | -6/Proximity Caves | Learned Factory emergency access door positions 18366 | -6/Proximity Caves | Discovered exit to Factory (range 7) 18385 | -6/Proximity Caves | Entered Factory 18385 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18386 | -6/Factory | Identified exit to Extension 18387 | -6/Factory | Identified exit to Factory 18390 | -6/Factory | Loaded intel: 27 terminal locations 18472 | -6/Factory | Discovered exit to Factory (range 11) 18511 | -6/Factory | Identified exit to Lower Caves 18533 | -6/Factory | Watched by a mysterious "MATRIX" hacker 18579 | -6/Factory | Discovered exit to Lower Caves (range 3) 18625 | -6/Factory | Entered Lower Caves 18626 | -6/Lower Caves | Identified exit to Lower Caves 18719 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18882 | -6/Lower Caves | Found DRS Beacon 19038 | -6/Lower Caves | Entered another Lower Caves area 19041 | -6/Lower Caves | Encountered a Warlord checkpoint 19079 | -6/Lower Caves | Learned Factory emergency access door positions 19298 | -6/Lower Caves | Spotted B-75 Beast 19326 | -6/Lower Caves | Identified exit to Data Miner 19329 | -6/Lower Caves | Entered Data Miner 19329 | -6/Data Miner | Discovered new exit (range 6) 19335 | -6/Data Miner | Met Data Miner 19339 | -6/Data Miner | Learned location of Section 7 (-2) 19339 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19344 | -6/Data Miner | Received God Mode back door access code from Data Miner 19393 | -6/Data Miner | Identified exit to Proximity Caves 19394 | -6/Data Miner | Entered Proximity Caves 19507 | -5/Proximity Caves | Learned Factory terminal intel 19527 | -5/Proximity Caves | Build established: Derelict-Sprinter 19577 | -5/Proximity Caves | Entered Factory 19577 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19579 | -5/Factory | Loaded intel: 26 terminal locations 19684 | -5/Factory | System corruption reached 10% 19806 | -5/Factory | Sucked down chute 19806 | -5/Factory | Entered Waste 19807 | -5/Waste | Met a frightened Derelict 19808 | -5/Waste | Spotted C-40 Crusher 19811 | -5/Waste | Spotted C-40 Crusher 19811 | -5/Waste | Spotted C-40 Crusher 19813 | -5/Waste | Spotted C-40 Crusher 19815 | -5/Waste | Spotted C-40 Crusher 19822 | -5/Waste | Warlord forces began an assault 19843 | -5/Waste | Allies destroyed C-40 Crusher 19849 | -5/Waste | Allies destroyed C-40 Crusher 19854 | -5/Waste | Allies destroyed C-40 Crusher 19858 | -5/Waste | Allies destroyed C-40 Crusher 19868 | -5/Waste | Spotted C-40 Crusher 19869 | -5/Waste | Allies destroyed C-40 Crusher 19874 | -5/Waste | Discovered new exit (range 14) 19878 | -5/Waste | Found Broken Fusion Bomb Launcher 19887 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19892 | -5/Waste | Allies destroyed C-40 Crusher 19899 | -5/Waste | Lost 12 allies 19918 | -5/Waste | Lost 3 parts (1p1n1u) 20067 | -5/Waste | Identified exit to Factory 20068 | -5/Waste | Entered Factory 20068 | -5/Factory | Accompanied by 6 allies 20143 | -5/Factory | Fabricated A-02 Transporter? 20382 | -5/Factory | Fabricated Structural Scanner? 20501 | -5/Factory | Discovered new exit (range 4) 20501 | -5/Factory | Identified exit to Factory 20514 | -5/Factory | Spotted B-75 Beast 20534 | -5/Factory | Discovered new exit (range 8) 20538 | -5/Factory | Identified exit to Upper Caves 20591 | -5/Factory | Discovered exit to Factory (range 5) 20621 | -5/Factory | Entered Upper Caves 20622 | -5/Upper Caves | Identified exit to Upper Caves 20723 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20787 | -5/Upper Caves | Encountered a Warlord checkpoint 20789 | -5/Upper Caves | Entered another Upper Caves area 20790 | -5/Upper Caves | Identified exit to Warlord 20810 | -5/Upper Caves | Spotted B-75 Beast 20841 | -5/Upper Caves | Discovered exit to Factory (range 16) 20955 | -5/Upper Caves | Entered Warlord 20969 | -5/Warlord | System corruption cleaned by Quarantine Array 21075 | -5/Warlord | Visited the Vortex Lab 21077 | -5/Warlord | Found Prototype Energy Gun 21077 | -5/Warlord | Identified Vortex Rifle 21084 | -5/Warlord | Found Vortex Rifle 21097 | -5/Warlord | Warlord's base attacked by MAIN.C 21128 | -5/Warlord | Met Warlord 21152 | -5/Warlord | Opened Warlord's prototype stash 21157 | -5/Warlord | Found Prototype Hackware 21157 | -5/Warlord | Identified Ghost Barrier 21162 | -5/Warlord | Found Prototype Processor 21162 | -5/Warlord | Identified Exp. Target Analyzer 21165 | -5/Warlord | Found Prototype Device 21165 | -5/Warlord | Identified Exp. Cloaking Device 21355 | -5/Warlord | Build established: Hacker-Sprinter 21414 | -5/Warlord | Lost 3 allies 21428 | -5/Warlord | Spotted B-86 Titan 21434 | -5/Warlord | Spotted Striker 21447 | -5/Warlord | Warlord forces counterattacked 21454 | -5/Warlord | Spotted B-75 Beast 21506 | -5/Warlord | Lost 7 allies 21520 | -5/Warlord | Spotted Executioner 21533 | -5/Warlord | Spotted Striker 21577 | -5/Warlord | P-70 Sage assimilated allied 00-IM5(M) 21577 | -5/Warlord | Spotted Executioner 21654 | -5/Warlord | Lost 15 allies 21750 | -5/Warlord | Spotted B-86 Titan 21772 | -5/Warlord | Warlord base infiltrated, sounded retreat 21773 | -5/Warlord | Enhanced Grunt warped into view 21773 | -5/Warlord | Enhanced Grunt warped into view 21773 | -5/Warlord | Enhanced Grunt warped into view 21773 | -5/Warlord | Enhanced Demolisher warped into view 21773 | -5/Warlord | Enhanced Demolisher warped into view 21773 | -5/Warlord | Enhanced Demolisher warped into view 21805 | -5/Warlord | Spotted Striker 21805 | -5/Warlord | Spotted Striker 21805 | -5/Warlord | Spotted Executioner 21840 | -5/Warlord | Spotted B-75 Beast 21880 | -5/Warlord | Spotted Executioner 21892 | -5/Warlord | Spotted Executioner 21908 | -5/Warlord | Spotted Executioner 21933 | -5/Warlord | Spotted Striker 21933 | -5/Warlord | Spotted Striker 21943 | -5/Warlord | Discovered new exit (range 15) 21946 | -5/Warlord | Identified exit to Proximity Caves 21946 | -5/Warlord | Entered Proximity Caves 21946 | -4/Proximity Caves | Spotted B-86 Titan 21948 | -4/Proximity Caves | Lost 14 allies 21948 | -4/Proximity Caves | Activated DRS Beacon 21949 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21963 | -4/Proximity Caves | Spotter reported a threat 21978 | -4/Proximity Caves | Lost 6 parts (1p4n1u) 22333 | -4/Proximity Caves | Discovered exit to Factory (range 5) 22340 | -4/Proximity Caves | Entered Factory 22340 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22356 | -4/Factory | Self-destructed Last Messages --------------- 22287_ System corrupted: Matter fused (-9). 22299_ C-30 ARC bursts open, deploying its payload. 22299_ L-61 Swordsman unfolds itself. 22299_ G-67 Veteran unfolds itself. 22302_ Slug penetrates Wall. 22307_ System corrupted: Energy discharge (-108). 22333_ EXIT=FOUND: FACTORY 22334_ REGK/ECT4N8NS/RBNESMB:5 PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE 22342_ Connecting with Garrison Access... 22342_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 22342_ Slug penetrates Garrison Access. 22342_ Enh. Fission Core destroyed. 22342_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??????????????" " " # ##? | | ??????????????" " " + ##? | | ??????????????" " " " # ### | | ??????????????? " " """ # ### | | ????????????????" " G # # | | ??????????????? " " """ # # | | ??????????????? " " " # # | | ??????????????? # # | | ???????????????########### + | | ???????????????########### # | | ????????????????????????## # [ | | ????????????????????????## # | | ????????????????????????## # | | ????????????????????????## ### | | ????????????##########??## # | | ##?###??????##########??## + | | ##?###??????## !! ##??## # | | # ??????## !! ##??## # " | | # """??????## !! ##??## # " | | # ""T"? ##### ##??## # " | | # ? ##### !##??## # | | # # + ###### / " | | # # ####+######## # " | | # """ * # s # ? | | # """ # # ? | | # """ @ ^^ ##? | | # # " F" ########+####? | | # # """" ### ? | | #[= # ##????? ???? | | #[= + ##????! ??? | | #[= ? ###+#########???? ??? | | # ? # #######??? ?? | | # ??????????????????? ! ?? | | # ?????????????????? ? | | # ?????????????????? ? | | #Y####????????????????? | | ######???????????????## | | ###??????????????????## | | ?????????????????????## | | ?????????????????????############# | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Corruption Block 15 Armor Coverage 675 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 5 Force Boost 20 Offensive Hacking 12 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Medium Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Adv. Reaction Control System | -6/Factory | Hacked Adv. Thermal Shield | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Structural Scanner | x2 | -7/Factory | Authchip Structural Scanner | x2 | -7/Factory A-02 Transporter | x1 | -5/Factory | Preloaded Structural Scanner | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Reappropriation Challenges ------------ None Game ------ Seed ExplosiveTeslaArchive Manual? 0 Play Time 03:34:19 Cumulative 221.9 hours Start 2026.07.25 @ 20:06:35 End 2026.07.27 @ 10:24:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c09940ea-079c-48fd-ba2c-35b05059d190