Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 21:40:11 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (54) 54 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1604 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 295/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Light Deuterium Engine Advanced Terrain Scanner Advanced Terrain Scanner Light Armor Plating Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Structural Scanner Advanced Terrain Scanner Advanced Terrain Scanner Light Assault Rifle Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 12 | 7 1 . 4 . . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . 2 . . Device 2 | 1 . . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 97 | . 100 100 91 100 100 Engine 12 | . 14 14 11 11 11 Treads 28 | . 28 28 25 33 33 Device 12 | . 14 14 11 11 11 Storage 12 | . 14 14 11 11 11 Processor 5 | . . . 11 11 11 Energy Gun 12 | . 14 14 11 11 11 Ballistic Gun 12 | . 14 14 11 11 11 Naked Turns . | . . . . . . Heaviest Build 17 | 13 17 17 17 17 17 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 4 5 7 8 8 8 Average Carried 6 | 2 4 5 7 8 8 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 5 7 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 381 | 298 . 30 41 12 . Remotely . | . . . . . . Salvage Created 248 | 168 . 39 41 . . Parts 25 | 15 . 8 2 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 5 | 3 . 1 1 . . Worker 1 | 1 . . . . . Builder 2 | . . 2 . . . Tunneler 5 | 5 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Best Kill Streak 6 | 6 . 1 1 . . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | 1 . 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken . | . . . . . . Core . | . . . . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 22 | 14 . 2 5 1 . Largest 2 | 2 . 2 2 2 . Hottest 60 | 60 . 60 60 60 . Shots Fired 44 | 28 . 4 10 2 . Gun 44 | 28 . 4 10 2 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 22 | 14 . 2 5 1 . Thermal 22 | 14 . 2 5 1 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 11 . 5 6 1 . Robot Miss Streak 2 | 2 . . 1 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | 18 . 4 8 1 . Core Hits 13 | 8 . 2 3 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 385 | 234 . 47 104 . . Guns 385 | 234 . 47 104 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 213 | 138 . 26 49 . . Thermal 172 | 96 . 21 55 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer . | . . . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | 225 . 50 125 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 80 | 35 67 35 80 31 . Initial 31 | . 22 25 13 31 . Average 30 | 13 38 28 39 31 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 4 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 5 | . 2 . 3 . . Peak Tracking Total 2 | . 2 . 1 . . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 3 | . . . 3 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 10 . . Successful 2 | . . . 2 . . Failed 8 | . . . 8 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 9 | . . . 9 . . Terminals 9 | . . . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 937 | 111 106 292 218 165 45 Spaces Moved 539 | 45 65 178 121 102 28 Core 15 | 15 . . . . . Treads 524 | 30 65 178 121 102 28 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 156 | 123 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 18 57 18 35 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 587 | 70 67 181 139 102 28 Wait . | . . . . . . Move 534 | 44 64 177 120 101 28 Hop . | . . . . . . Pick Up 13 | 5 1 2 5 . . Fast Attach 8 | 6 . . 2 . . Attach 2 | 1 . . 1 . . Detach . | . . . . . . Swap 2 | . 1 . 1 . . Drop 6 | . 1 . 5 . . Fire 22 | 14 . 2 5 1 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 503 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Learned Materials terminal intel 510 | -10/Mines | Entered Materials 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Loaded intel: 12 terminal locations 687 | -9/Materials | Discovered new exit (range 8) 728 | -9/Materials | Entered Mines 743 | -9/Mines | Learned location of 1 exit from Materials 827 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 887 | -9/Mines | Discovered new exit (range 5) 893 | -9/Mines | Entered Exiles 893 | -9/Exiles | Found Exiles lab destroyed 917 | -9/Exiles | Discovered new exit (range 15) 938 | -9/Exiles | Self-destructed Last Messages --------------- Something is scanning the area. 00743_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00786_ Searching scrap... 00786_ Found Reclamation Unit. 00786_ Found Mining Laser. 00786_ Found 12 Matter. 00787_ Acquired 12 matter. 00827_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00887_ "No threat detected, you may enter." 00887_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00917_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???#?????#??#??????????? | | ????????????????????#??????????????#????????#????? | | ???????????????????????#??#??#???????????????????? | | ??????????????????#?????????????????#???????#????# | | ?????????????????#?????????????????#?????##??#???? | | ?????????????????#?????##?#?#???????#?????? ?????? | | ??????????????????????#???#????#??##????? < #??#? | | ?????????????????????????????#??#???##### ##??? | | ???????????????????????????#??#???????#?? ##??? | | ??????????????????#???????#??##???#?????# ##?##? | | ???????????????????##?#??????????????### ###??# | | ???????????#??#???#??#?#??????#????#??# #???? | | ??????????????????#????#????????##??#?# ##?#? | | ?????????????????## ??#??????#???#???## ????? | | ?????????????????#" ?????????#?#??## #?#???? | | ????????????????## ??????????###?# #?#??## | | ??????????#??#### g##??#??#?#?### ###????? | | ??????????#???# ########## #??##??? | | ???????????# @#""""## #??????#? | | ?????????????# ##???#??? | | ?????????? ## #?#???#? | | ??????????? ????### ###????? | | ???????????????????##"""""#### ####?#? | | ????????????? ????#?#######?##### ###?? | | ????????????????????????#??#?#?###### ##? | | ?????????????????????##??##??#?#???#### #? | | ???????????????????????#?###?#???#????### #? | | ????????????????#?#?#???#?#??????##?###?### #? | | ??????????#?????#??#????#?#???##???##??###" ## | | ?????????????????#?????#???#?????#?????###### # | | ???????????????????????#?###??##???#?????#??# | | ??????????????????#???????????#???#??#????#### | | ????????????????##?#?????????????????#????#??### | | ???????????????????#???#???????#??#?#??##???#??# | | ????????????????????????????????#?#?#??#?#??#??## | | ?????????????????????#???????###?###?????#??#???## | | ???????????????????????????#?#???#????#????##????? | | ????????????????????#?????#???#??????##?#??#?????? | | ???????????????????????#?????#???????????#???????? | | ??????????????????????????????????##?##?????##??#? | | ?????????????????????????????????????##?#???????#? | | ???????????????????????????????#????##????##?????? | | ????????????????????????????????????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRocketMinigun Manual? 0 Play Time 00:06:48 Cumulative 354.6 hours Start 2021.11.12 @ 21:33:34 End 2021.11.12 @ 21:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 60 Adventurer 115 Explorer 2 Win Type - Total 31 Types 28/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfda4ada-2189-4f4f-a0de-9af45789f2f7