Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 18:16:07 Player: Silfurdreki Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2178) 2178 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5051 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 5% Temperature Cool (13) Movement Hovering (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Armored Huge Wheel Gravmag System Small Storage Unit Improved Shield Generator Heavy Laser Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Shock Rifle Shock Rifle Improved EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Grenade Launcher Powered Hammer [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 97 | 7 6 12 13 12 47 Power 16 | 1 2 2 1 2 8 Engine 9 | 1 2 2 1 1 2 Core 7 | . . . . 1 6 Reactor . | . . . . . . Propulsion 27 | 2 . 3 3 4 15 Treads . | . . . . . . Leg 23 | . . 3 3 4 13 Wheel 2 | 2 . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 15 | 1 2 1 4 3 4 Device 4 | . 1 1 1 . 1 Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . . 2 2 2 Artifact . | . . . . . . Weapon 39 | 3 2 6 5 3 20 Energy Gun 11 | 3 2 1 1 1 3 Energy Cannon 13 | . . 2 3 1 7 Ballistic Gun 13 | . . 3 . 1 9 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 43 | . . . 7 1 35 Power 8 | . . . . . 8 Propulsion 16 | . . . 3 . 13 Utility 9 | . . . 2 1 6 Weapon 10 | . . . 2 . 8 Highest Loss Streak 21 | . . . 7 1 21 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 90 | . 87 99 92 98 80 Engine 7 | . 13 11 11 5 4 Core 2 | . . . . 3 4 Leg 28 | . . 32 30 35 25 Wheel 1 | . 28 . . . . Device 12 | . 4 21 10 9 9 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . . 5 Protection 6 | . . . 7 17 5 Energy Gun 3 | . 26 2 5 1 . Energy Cannon 7 | . . 8 15 7 4 Ballistic Gun 6 | . . 10 . 8 6 Peak Build Rating 37 | 6 8 18 18 23 37 Average Rating 19 | 4 6 14 15 22 24 On Entrance 11 | . 6 8 17 16 23 Naked Turns . | . . . . . . Heaviest Build 51 | 12 29 36 40 45 51 Greatest Support 54 | 26 32 36 36 43 54 Greatest Overweight (x) 12 | . . . 12 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 10 14 15 Most Carried 15 | 4 8 15 15 9 15 Average Carried 9 | 1 6 11 8 7 9 Final Capacity 15 | 8 15 15 8 15 15 Final Carried 15 | 4 8 15 8 9 8 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1362 | 185 105 247 192 263 370 Remotely . | . . . . . . Salvage Created 2503 | . 127 529 250 631 966 Parts 108 | . 9 27 12 22 38 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 50 | . 1 12 5 11 21 Guns 21 | . 1 3 . 7 10 Cannons 26 | . . 8 5 4 9 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 3 2 1 2 3 Worker 2 | . . . . . 2 Hauler 2 | . 1 1 . . . Recycler 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 6 | . . 3 . . 3 Grunt 31 | . 1 8 2 9 11 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 7 | . . 1 2 1 3 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 2 3 3 3 6 Combat Bots Only 5 | . 1 3 3 3 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 734 | . 4 44 59 85 542 Missed 253 | . 1 13 13 32 194 Damage Taken 5379 | . 32 327 620 809 3591 Core 987 | . 10 72 123 76 706 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 87 | . . . . . 87 Core Remaining (%) 83 | 100 96 . 51 86 . Volleys Fired 160 | . 6 31 21 37 65 Largest 2 | . 2 2 2 2 2 Hottest 149 | . 80 91 136 93 149 Shots Fired 297 | . 12 62 36 74 113 Gun 183 | . 12 33 9 45 84 Cannon 113 | . . 29 26 29 29 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 143 | . . 29 8 37 69 Thermal 103 | . . 29 27 32 15 Explosive 1 | . . . 1 . . Electromagnetic 50 | . 12 4 . 5 29 Robot Hit Streak 33 | . 3 12 9 15 33 Robot Miss Streak 5 | . 1 2 2 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 228 | . 7 41 23 59 98 Core Hits 132 | . 5 18 5 24 80 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 2 . . 1 Meltdown 1 | . . 1 . . . Destroy 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4607 | . 116 739 506 1126 2120 Guns 2516 | . 116 285 86 612 1417 Cannons 2040 | . . 454 418 514 654 Explosions 45 | . . . . . 45 Melee . | . . . . . . Ramming 6 | . . . 2 . 4 Kinetic 2001 | . . 253 86 485 1177 Thermal 1752 | . . 454 418 558 322 Explosive . | . . . . . . Electromagnetic 848 | . 116 32 . 83 617 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 4 . 13 . 5 Average Corruption 6 | . 3 . 12 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 3 . 24 . 19 Message Errors 12 | . . . 7 . 5 Matter Fused 12 | . . . 8 . 4 Heat Flow Errors 7 | . 1 . 3 . 3 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 7 | . 2 . 1 . 4 Data Loss (major) 3 | . . . 1 . 2 Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 1 8 . . Projectiles 9 | . . 1 8 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . 13 . 63 Shots 2 | . . . 1 . 1 Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . 1 . 2 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 520 | . 115 165 520 184 320 Average Temperature 83 | . 28 58 207 52 56 Received Heat Transfer 1869 | . 18 120 240 396 1095 Effects 9 | . . . 6 . 3 Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 3 . . Interference 4 | . . . 1 . 3 Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 3 . 1 . Heat Transferred 3023 | . . 814 703 999 507 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 475 | . 89 475 278 212 295 Initial 184 | . . 37 184 29 76 Average 149 | . 53 234 202 122 106 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 66 | 100 100 40 35 79 83 Level 1 31 | . . 53 64 20 16 Level 2 1 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 2 6 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 1 3 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 6 34 5 16 31 Peak Tracking Total 8 | . 5 5 3 5 8 Tactical Retreats 14 | . . 11 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 3 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 1 2 . 3 4 Terminals 9 | . 1 2 . 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 2 5 . 10 12 Successful 15 | . 1 3 . 6 5 Failed 14 | . 1 2 . 4 7 Catastrophic 6 | . . 2 . 2 2 Database Lockouts . | . . . . . . Manual 17 | . 2 5 . 6 4 Terminals 23 | . 2 5 . 10 6 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 . 4 2 Robot Analysis 2 | . . 1 . 1 . Open DSF 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Investigation Status 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 2 . 2 . Terminals 5 | . 1 2 . 2 . Botnet 5 | . 1 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 1 . 3 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3409 | 42 204 765 546 686 1166 Spaces Moved 1710 | 31 176 330 352 281 540 Core 6 | 1 . . 1 . 4 Treads . | . . . . . . Legs 1451 | . . 330 351 281 489 Wheels 206 | 30 176 . . . . Hover 47 | . . . . . 47 Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 116 Average Speed 136 | 89 90 120 130 179 146 Slowest Speed 650 | 100 90 120 650 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 38 38 71 23 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . 9 . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . 9 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2475 | 41 206 636 404 395 793 Wait 445 | . 14 245 7 59 120 Move 1705 | 30 175 329 351 280 540 Hop . | . . . . . . Pick Up 36 | 4 4 11 4 2 11 Fast Attach 35 | 6 4 4 2 5 14 Attach 29 | . . 1 6 2 20 Detach 5 | . . 1 1 . 3 Swap 33 | 1 2 7 5 5 13 Drop 24 | . 1 7 6 5 5 Fire 160 | . 6 31 21 37 65 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 9) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 897 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Discovered new exit (range 13) 1012 | -9/Materials | Entered Mines 1037 | -9/Mines | System corruption reached 10% 1071 | -9/Mines | Lost 7 parts (3n2u2w) 1158 | -9/Mines | Learned 2 Materials zone layouts 1246 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -9/Mines | Build established: Scavenger-Mutant 1531 | -9/Mines | Discovered new exit (range 15) 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -8/Materials | Identified exit to Storage 2203 | -8/Materials | Discovered new exit (range 16) 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2509 | -7/Factory | Repaired Broken Imp. Aluminum Leg 2829 | -7/Factory | Lost 3 parts (1p1n1u) 3017 | -7/Factory | Garrison activated, responded to threat 3119 | -7/Factory | Core integrity fell below 50% 3156 | -7/Factory | Lost 21 parts (5p7n4u5w) 3339 | -7/Factory | Discovered new exit (range 5) 3350 | -7/Factory | Core integrity fell below 20% 3393 | -7/Factory | Lost 5 parts (4n1w) 3410 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03298_ K-01 Serf collects debris. 03314_ Kicked U-05 Engineer out of the way. 03317_ System corrupted: Matter fused (-7). 03320_ Aluminum Leg destroyed. 03339_ EXIT=FOUND 03343_ Aluminum Leg destroyed. 03353_ Flak Gun destroyed. 03358_ System corrupted: Matter fused (-7). 03358_ K-01 Serf cleans the Power Conduit. 03362_ K-01 Serf destroyed. 03362_ Aluminum Leg destroyed. 03363_ K-01 Serf collects debris. 03365_ K-01 Serf cleans the Power Conduit. 03384_ YH T# 82 WFQUPEHKYUJA/AJ#1 03401_ Mic. Nuclear Core destroyed. 03401_ Gravmag System destroyed. 03404_ Slammed into Y-54 Guardian. 03404_ Flak Cannon broken. 03404_ Destabilizing: Short circuit. 03408_ K-01 Serf cleans the Power Conduit. 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