Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 04:59:10 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4528) 4528 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 8826 Bonus ------- High Alert Combat Kills 483 Cogmind --------- Core Integrity 286/850 Matter 40/300 Energy 72/100 System Corruption 0% Temperature Cool (-20) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Treads Cryofiber Web Compact Matter Pod (0) Advanced Weight Redist. System Particle Charger Recalibrator Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gatling Laser Minigun Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Cryofiber Web Compact Matter Pod Advanced Weight Redist. System Particle Charger Recalibrator Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . 2 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 82 | 6 11 14 25 13 13 Power 11 | 1 1 1 6 1 1 Engine 7 | 1 1 1 3 . 1 Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 21 | 2 2 5 6 5 1 Treads 21 | 2 2 5 6 5 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 6 3 8 5 6 Device 9 | . 1 1 4 1 2 Storage 9 | 1 4 . 1 3 . Processor 6 | . 1 1 2 . 2 Hackware 3 | . . . 1 1 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 21 | 2 2 5 5 2 5 Energy Gun 5 | . . 2 2 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon 6 | . 2 2 . 1 1 Launcher 3 | . . . 1 . 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 3 5 3 1 10 Power 3 | . 1 1 . . 1 Propulsion 5 | . 1 . 2 . 2 Utility 8 | . . 2 1 1 4 Weapon 6 | . 1 2 . . 3 Highest Loss Streak 6 | . 2 2 2 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 90 92 89 94 Engine 5 | . 13 5 6 . 2 Core 3 | . . . 2 7 3 Treads 20 | . 25 21 16 22 19 Device 13 | . 8 1 14 17 22 Storage 9 | . 14 11 9 7 6 Processor 14 | . 3 22 18 15 13 Hackware 1 | . . . . 2 3 Protection 1 | . . 7 . . 4 Energy Gun 5 | . . 1 15 . 3 Ballistic Gun 6 | . 13 5 4 7 3 Ballistic Cannon 7 | . 14 14 2 6 5 Peak Build Rating 57 | 6 8 13 33 45 57 Average Rating 29 | 4 7 10 28 37 53 On Entrance 17 | . 6 8 11 32 45 Naked Turns . | . . . . . . Heaviest Build 79 | 13 29 36 46 63 79 Greatest Support 84 | 40 40 40 40 84 84 Greatest Overweight (x) 2 | . . 1 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 7 9 15 15 17 20 Most Carried 15 | 2 10 9 15 15 14 Average Carried 10 | . 7 6 12 13 11 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 14 | 1 9 7 14 14 8 Class Distribution -------------------- 30% | Scavenger-Skirmisher 29% | Mutant 25% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2612 | 125 481 374 572 552 508 Remotely . | . . . . . . Salvage Created 5157 | 16 581 702 2018 656 1184 Parts 256 | 3 28 40 92 27 66 Haulers Intercepted 7 | . 1 2 3 1 . Recyclers Shooed 9 | . 1 3 1 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 96 | . 9 12 32 14 29 Guns 51 | . 9 2 22 4 14 Cannons 37 | . . 10 5 10 12 AOE 7 | . . . 4 . 3 Classes Destroyed 14 | 1 5 3 4 1 . Worker 15 | . . 2 5 1 7 Builder 4 | . . . 1 1 2 Tunneler 3 | 1 . . 1 1 . Hauler 7 | . 1 2 3 1 . Recycler 10 | . 2 2 5 1 . Operator 1 | . . . 1 . . Watcher 11 | . 3 1 4 . 3 Swarmer 20 | . 3 . 4 . 13 Grunt 51 | . 6 6 19 9 11 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 2 . . . Sentry 16 | . . 4 7 2 3 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 3 1 Best Kill Streak 11 | 1 3 5 11 6 10 Combat Bots Only 7 | . 2 2 6 3 7 Max Kills in Single Turn 3 | 1 1 1 3 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 528 | . 71 68 136 67 186 Missed 150 | . 9 18 34 25 64 Damage Taken 6093 | . 689 801 1522 754 2327 Core 1040 | . 152 57 215 52 564 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . . 15 . . Core Remaining (%) 75 | 100 39 85 60 92 . Volleys Fired 301 | 1 63 55 76 39 67 Largest 3 | 2 2 2 3 2 3 Hottest 203 | 40 70 80 185 85 203 Shots Fired 652 | 2 120 105 196 79 150 Gun 423 | 2 110 47 144 39 81 Cannon 215 | . 10 58 42 40 65 Launcher 12 | . . . 8 . 4 Special 2 | . . . 2 . . Kinetic 461 | 2 120 93 80 79 87 Thermal 171 | . . 6 108 . 57 Explosive 4 | . . . . . 4 Electromagnetic 16 | . . 6 8 . 2 Robot Hit Streak 23 | 1 23 12 21 15 7 Robot Miss Streak 10 | . 3 5 10 3 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 460 | 1 82 76 132 62 107 Core Hits 296 | 1 31 33 104 27 100 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 1 2 4 3 Destroy 1 | . 1 . . . . Blast 10 | . . 1 2 4 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11674 | 10 919 1158 3095 2421 4071 Guns 5196 | 10 797 360 2176 561 1292 Cannons 4240 | . 109 797 516 1580 1238 Explosions 2138 | . . . 393 215 1530 Melee . | . . . . . . Ramming 100 | . 13 1 10 65 11 Kinetic 6377 | 10 906 987 900 2141 1433 Thermal 2919 | . . 84 1792 15 1028 Explosive 1898 | . . . 168 200 1530 Electromagnetic 380 | . . 86 225 . 69 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 3 . Average Corruption 2 | . . . 1 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . 21 17 . Message Errors 8 | . . . 6 2 . Matter Fused 11 | . . . 7 4 . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 7 | . . . 4 3 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 7 | . . . 1 6 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 296 | . 8 . 8 171 109 Projectiles 162 | . 8 . . 142 12 Explosions 134 | . . . 8 29 97 Melee . | . . . . . . Knockbacks 37 | . . 6 7 12 12 Impact 1 | . . . . 1 . Kinetic 32 | . . 5 7 9 11 Secondary 4 | . . 1 . 2 1 Self-Inflicted Damage 615 | . . 41 71 95 408 Shots 10 | . . 1 2 1 6 Rammed 14 | . 2 2 1 5 4 Targets Rammed 16 | . 2 2 2 6 4 Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 430 | . 18 172 430 14 11 Average Temperature 59 | . 7 24 84 6 11 Received Heat Transfer 1987 | . 312 237 684 297 457 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . . 1 8 . . Heat Transferred 6672 | . . 222 4100 50 2300 Parts Sabotaged 8 | . . . . . 8 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 949 | 5 222 254 670 474 949 Initial 287 | . 3 7 107 287 154 Average 267 | . 73 135 375 302 340 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 39 | 100 90 83 18 1 47 Level 1 42 | . 9 16 44 96 18 Level 2 14 | . . . 37 2 18 Level 3 2 | . . . . . 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 1 6 7 7 Investigation 7 | . . . 3 3 1 Extermination 4 | . . . . 3 1 Reinforcement 8 | . 1 1 2 1 3 Assault 1 | . . . . . 1 Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 19 15 37 15 55 Peak Tracking Total 17 | . 3 4 5 4 17 Tactical Retreats 7 | . 1 2 1 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 1 3 5 6 Max in Single Turn 4 | . . 1 2 4 3 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 23 | . 3 4 9 5 2 Terminals 16 | . 3 3 6 3 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 64 | . 6 9 29 15 5 Successful 32 | . 5 5 15 6 1 Failed 32 | . 1 4 14 9 4 Catastrophic 5 | . . 1 2 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 45 | . 6 5 21 11 2 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . 3 . . Recycling Units 7 | . . 4 3 . . Scanalyzers 3 | . . . . 3 . Garrison Access 5 | . . . 2 . 3 Terminal Hacks 21 | . 5 3 9 4 . Record 2 | . . . 1 1 . Prototype ID Bank 2 | . 1 . . 1 . Level Access Points 2 | . 1 1 . . . Emergency Access Points 2 | . . . 2 . . Repair Station Index 1 | . . . 1 . . Alert Level 2 | . . 1 . 1 . Locate Traps 4 | . 1 . 2 1 . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . 1 . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 2 | . 2 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . . 2 2 . . Report Inventory 2 | . . 1 1 . . Retrieve Components 2 | . . 1 1 . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 2 8 4 2 Full Trace Events 9 | . . 1 4 3 1 Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . 10 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6571 | 68 1105 781 1843 1629 1145 Spaces Moved 3050 | 36 547 330 732 852 553 Core 4 | 4 . . . . . Treads 3046 | 32 547 330 732 852 553 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 168 | 147 160 163 193 160 160 Slowest Speed 320 | 160 160 240 320 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 74 28 60 22 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 165 | . . . 23 53 89 Melee . | . . . . . . Projectile 24 | . . . 3 13 8 AOE 141 | . . . 20 40 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3861 | 49 670 474 975 1027 666 Wait 254 | . 15 54 80 89 16 Move 3045 | 35 546 329 731 851 553 Hop . | . . . . . . Pick Up 105 | 7 24 13 37 16 8 Fast Attach . | . . . . . . Attach 55 | 6 7 10 15 5 12 Detach 1 | . 1 . . . . Swap 27 | . 4 4 10 8 1 Drop 57 | . 8 7 24 13 5 Fire 301 | 1 63 55 76 39 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 2 2 2 6 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 488 | -10/Materials | Core integrity fell below 50% 545 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 4) 933 | -10/Materials | Identified exit to Materials 1017 | -10/Materials | Discovered new exit (range 13) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x2 1376 | -9/Materials | Identified exit to Materials 1596 | -9/Materials | Build established: Scavenger-Mutant 1955 | -9/Materials | Entered another Materials area 1955 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2481 | -8/Materials | Garrison activated, responded to threat 2483 | -8/Materials | Build established: Mutant 2932 | -8/Materials | Build established: Scavenger-Skirmisher 3219 | -8/Materials | Discovered new exit (range 11) 3478 | -8/Materials | Repaired Imp. Sensor Array 3555 | -8/Materials | Discovered new exit (range 6) 3563 | -8/Materials | Identified exit to Factory 3798 | -8/Materials | Entered Factory 3798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4588 | -7/Factory | Discovered new exit (range 8) 4601 | -7/Factory | Identified exit to Lower Caves 4719 | -7/Factory | Discovered new exit (range 14) 4740 | -7/Factory | Identified exit to Factory 5064 | -7/Factory | Build established: Skirmisher 5427 | -7/Factory | Entered another Factory area 5427 | -6/Factory | Evolved 2 slots: Utility x2 6362 | -6/Factory | Garrison activated, responded to threat 6447 | -6/Factory | Destroyed 7 combat bots 6477 | -6/Factory | First assault squad dispatched 6569 | -6/Factory | Cargo convoy interrupted 6571 | -6/Factory | Core integrity fell below 50% 6572 | -6/Factory | Self-destructed Last Messages --------------- ALERT: Cargo convoy interrupted, initiating access lockdown. Penetrated by Slug. Critical hit (Burn: +37). K-01 Serf destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. R-10 Processor collects Shock Rifle. Med. Treads blown off. Lrn. Missile Launcher blown off. Imp. Sensor Array blown off. Core Analyzer blown off. Penetrated by Slug. E-15 Imp destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Adv. Targeting Computer destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. 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"#?# ## h #??????????? | | ????? #?###########? x #??????????? | | ?????############?????????????? #???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? w????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Novice Programmer Challenges ------------ None Game ------ Seed MinesnifferIntegratedPower Manual? 0 Play Time 01:03:41 Cumulative 11.8 hours Start 2025.02.21 @ 13:24:50 End 2025.02.23 @ 04:59:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2609d9a-d98a-4f39-bd0d-bf9301dd027e