Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 08:07:25 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (266) 1330 Value Destroyed (10234) 10234 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (7611) 7611 TOTAL SCORE: 31455 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 464 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2132 Win 3000 Friendly Fire -225 Cogmind --------- Core Integrity 1198/1600 Matter 110/300 Energy 682/700 System Corruption 10% Temperature Cool (12) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Ghost Barrier > --- WEAPON (5) ------- KE Penetrator KE Penetrator Helical Railgun Powered Hammer > --- INVENTORY (20) --- Particle Reactor Myomer Leg Biometal Leg Biometal Leg Experimental Matter Compressor (500) Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator KE Penetrator Helical Railgun Helical Railgun Gamma Bomb Array Guided Micro-nuke Launcher Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Experimental Matter Compressor Advanced Reaction Control System Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon KE Penetrator KE Penetrator Helical Railgun Gamma Bomb Array Guided Micro-nuke Launcher Field Lobotomy Kit Powered Hammer [Rating: 207] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . 1 2 2 Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 184 | 8 9 2 17 6 . 2 13 12 1 3 1 3 18 3 . 1 1 6 1 1 7 6 7 3 . 16 4 3 15 15 Power 16 | 1 1 1 2 . . . 1 1 . . . . 2 1 . . . 1 . . 1 . . . . 1 . . 2 1 Engine 8 | 1 1 1 2 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 2 1 Propulsion 49 | 2 2 1 6 1 . 2 3 4 . 2 . . 2 . . . . 1 . 1 3 2 1 . . 6 . 1 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 49 | 2 2 1 6 1 . 2 3 4 . 2 . . 2 . . . . 1 . 1 3 2 1 . . 6 . 1 5 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 3 . 1 2 . . 4 2 . . 1 . 8 1 . 1 1 4 . . 2 3 3 2 . 6 1 1 5 4 Device 23 | 1 . . 1 1 . . 1 . . . 1 . 2 . . 1 1 1 . . 1 2 2 2 . 3 . 1 1 1 Storage 5 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Processor 11 | . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . 2 . . 3 . Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Protection 14 | . 1 . . 1 . . 2 1 . . . . 2 1 . . . 2 . . 1 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 3 . 8 3 . . 5 5 1 1 . 3 6 1 . . . . 1 . 1 1 3 1 . 3 3 1 3 6 Energy Gun 13 | 1 1 . 7 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ballistic Gun 34 | 2 1 . . 3 . . 4 1 1 1 . . 5 . . . . . . . . . 3 1 . 2 3 1 3 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . 1 3 . . . . 2 . . . . 1 . . 5 . . . . 4 2 . 4 3 Parts Lost 49 | . 1 1 6 . . . 1 . 1 4 . . 2 . . . . 1 2 1 . 11 . . 1 6 . . 1 10 Power 5 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 9 | . . . 2 . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . 2 Utility 16 | . 1 . . . . . 1 . . 1 . . 1 . . . . 1 . . . 3 . . 1 3 . . . 4 Weapon 19 | . . . 3 . . . . . 1 1 . . 1 . . . . . 1 . . 6 . . . 3 . . 1 2 Highest Loss Streak 9 | . 1 1 4 . . . 1 . 1 3 . . 2 . . . . 1 2 1 . 9 . . 1 2 . . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Backups 16 | 1 10 14 14 14 15 15 14 14 14 13 15 15 18 20 20 20 20 19 18 18 18 15 16 19 19 19 15 16 17 17 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 . Propulsion 3 | . 3 5 4 3 3 2 2 1 2 . . 1 3 4 4 4 4 3 3 2 3 3 2 3 4 3 2 2 2 3 Utility 5 | . 2 3 4 6 5 5 4 4 5 5 7 8 6 7 7 7 7 6 6 6 6 5 4 6 5 6 7 7 5 4 Weapon 5 | . 3 5 4 4 5 4 5 5 5 5 4 4 6 6 6 6 6 6 6 6 5 3 4 5 5 4 2 2 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 4 2 5 . . . 2 1 . . 1 . 4 . . . . 1 . . 1 . . 1 . 5 . . 3 6 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 8 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 4 Utility 13 | . 1 1 1 . . . 1 . . . 1 . 1 . . . . 1 . . 1 . . 1 . 2 . . 1 1 Weapon 13 | . 3 . 4 . . . 1 . . . . . 3 . . . . . . . . . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 100 100 97 99 99 96 100 100 98 100 100 83 100 95 98 93 76 93 93 100 99 99 99 96 92 88 Engine 4 | . 14 13 10 11 11 11 1 . . . . . 4 6 6 6 6 5 4 . . . . . . . . . . . Core 1 | . . . . . . . 7 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 5 5 7 11 10 10 10 10 10 9 7 7 Leg 28 | . 28 28 32 33 33 33 27 29 29 29 30 30 26 26 26 26 26 28 29 28 29 28 28 31 31 31 31 28 20 17 Device 8 | . 7 . 6 3 . . 12 7 7 10 15 15 8 6 6 6 6 4 5 5 4 12 17 21 20 17 4 7 5 6 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . . 2 7 7 7 7 7 10 13 13 13 13 11 11 11 11 7 9 10 10 13 21 19 25 20 Hackware 1 | . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 2 . . . . . . . 8 Protection 5 | . 6 14 4 7 11 11 8 7 7 4 . . 6 6 6 6 6 4 5 5 5 2 . . . . 5 4 5 5 Energy Gun 4 | . 13 14 31 31 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ballistic Gun 19 | . 14 14 . . 33 33 25 28 30 27 26 29 25 24 20 3 20 20 19 21 1 7 13 20 18 20 15 17 18 17 Impact Weapon 1 | . . . . . . . 1 1 . . 3 . . 1 6 6 6 2 2 1 . 2 5 . 1 . 4 4 2 . Peak Build Rating 207 | 7 10 9 23 21 19 22 35 45 45 45 47 50 62 62 62 63 63 77 77 71 95 100 119 121 121 142 136 145 184 207 Average Rating 69 | 5 8 8 20 20 18 20 30 40 42 43 45 45 57 61 62 49 62 69 74 70 65 94 111 119 118 131 132 140 168 191 On Entrance 64 | . 7 9 9 20 18 19 22 35 45 45 45 45 45 62 62 62 63 62 77 70 71 95 100 117 119 121 108 132 145 184 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 34 33 39 45 43 43 55 59 42 42 42 44 89 76 76 76 78 90 92 80 102 108 102 102 102 115 99 105 118 124 Greatest Support 180 | 20 20 20 35 30 30 35 37 62 62 65 65 65 71 68 68 68 68 83 83 83 121 135 155 155 155 175 175 175 180 180 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . 1 . . . . . . . . Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 18 20 20 20 19 18 20 20 Average Carried 16 | 1 10 14 14 14 15 14 14 14 14 13 14 15 18 20 20 20 20 19 19 19 19 15 16 19 19 19 16 17 18 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 15 15 15 15 15 15 15 14 15 15 15 20 20 20 20 20 20 19 20 20 15 18 20 20 20 17 18 20 15 Class Distribution -------------------- 16% | Skirmisher 15% | Gunner 14% | Scavenger-Gunner 13% | Scavenger-Skirmisher 12% | Derelict-Skirmisher 11% | Mutant 4% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 11437 | 292 251 347 233 70 . 139 505 719 408 389 45 185 1004 353 50 . 107 330 285 102 119 761 . 532 466 1364 371 295 360 1355 Remotely 1971 | . . . . . . . . . . . . . . . . . . . . . . 509 . . . 697 . . . 765 Salvage Created 12988 | 131 503 187 1699 163 . 198 644 715 231 375 . 73 1199 43 26 . 175 649 445 112 124 571 . 430 366 1160 147 389 329 1904 Parts 732 | 8 33 9 120 20 . 11 37 37 14 10 . 2 54 4 . . 8 36 5 6 1 13 . 33 27 64 1 28 22 129 Haulers Intercepted 14 | . 1 . 5 . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Recyclers Shooed 13 | . 1 1 1 . . . 1 1 . . . . 5 . . . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . 12 12 . 2 . 5 3 . 8 . 4 5 . 10 . 32 33 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 201 | . 9 3 24 9 . 3 9 10 5 7 . 3 13 1 1 . 4 10 6 2 . 15 . 11 9 16 . 3 4 24 Guns 162 | . 9 3 19 5 . 3 9 10 5 7 . 1 13 1 1 . 4 10 3 2 . 4 . 9 5 14 . 3 4 18 Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . AOE 30 | . . . 3 4 . . . . . . . 2 . . . . . . 3 . . 4 . 2 4 2 . . . 6 Classes Destroyed 21 | 2 5 . 4 . . . 1 1 2 . . . . . . . 1 . . . . 1 . . . 3 . . 1 . Worker 17 | . 1 . 5 . . 1 2 . . . . . . . . . . 2 . . . . . . . . . 1 . 5 Builder 9 | . . . 4 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 5 . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Recycler 12 | 1 2 1 2 . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 57 | . 2 1 7 8 . . . 3 1 1 . . . . 1 . 4 5 . . . 5 . 8 5 . . . . 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 74 | . 7 2 10 1 . 3 4 4 1 3 . 2 5 . . . . 2 6 1 . 6 . . 2 11 . . . 4 Brawler 6 | . . . . . . . . . 1 2 . 1 1 . . . . . . . . 1 . . . . . . . . Duelist 5 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . . 5 . . . 3 2 1 1 . . 1 . . . . 1 . . . 1 . . 1 . . 1 1 3 Hunter 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 4 Programmer 22 | . . . . . . . . 1 . . . . 5 1 . . . 2 . 1 . . . 1 1 . . 2 1 7 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | 3 8 3 8 5 . 3 6 5 4 4 . 3 5 1 1 . 4 6 5 1 . 7 . 5 5 4 . 5 3 15 Combat Bots Only 10 | . 2 2 5 5 . 3 2 3 4 4 . 3 5 1 1 . 4 5 5 1 . 7 . 5 5 4 . 3 3 10 Max Kills in Single Turn 4 | 1 2 1 3 4 . 1 1 1 1 2 . 2 1 1 1 . 2 3 1 1 . 2 . 2 2 2 . 1 1 3 Gunslinging 2 | . . . 1 1 . . . . . 1 . . . . . . 1 2 . . . . . 1 . 1 . . . 1 Exploded 4 | . . . 1 4 . . . . . . . 2 . . . . . . 1 . . 2 . 2 2 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1450 | . 40 17 81 21 . 20 42 86 78 38 . 9 97 49 . . 8 45 37 4 . 188 . 67 35 174 . 16 35 263 Missed 469 | . 15 3 27 5 . 4 13 25 24 9 . 2 31 19 . . 3 20 16 . . 42 . 26 9 68 . 8 18 82 Deflected 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Hits 981 | . 25 14 54 16 . 16 29 61 54 29 . 7 66 30 . . 5 25 21 4 . 146 . 41 26 106 . 8 17 181 Melee 33 | . . . 5 . . . 3 . 3 4 . . 5 . . . . . . . . 5 . . . 8 . . . . Projectile 948 | . 25 14 49 16 . 16 26 61 51 25 . 7 61 30 . . 5 25 21 4 . 141 . 41 26 98 . 8 17 181 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 49 | . . . 3 . . 1 4 . . 4 . . 3 2 . . . 3 2 . . 10 . 2 . 5 . . 1 9 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Damage Taken 17301 | . 300 151 927 139 . 242 482 537 417 539 . 121 986 353 . . 68 498 452 80 . 2846 . 779 489 2467 . 189 369 3870 Core 2039 | . 61 16 144 36 . 31 83 30 41 116 . . 117 59 . . 27 44 75 . . 260 . 141 81 366 . . 34 277 Absorbed by Shields 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . 190 . . . . Ignored by Resistances 102 | . . . . . . . 12 54 . . . . 36 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1552 | . . . . . . . . 65 . . 601 . . . . . . . . . . . 107 187 276 285 . . 31 . Core Remaining (%) 75 | 100 . 69 . . . 47 84 . . . . 73 . . . . 76 . . . . 62 . . . . 48 100 97 74 Volleys Fired 594 | 4 47 11 55 6 . 17 36 31 16 23 . 9 48 8 3 . 4 20 11 3 12 43 . 24 18 50 13 7 8 67 Largest 5 | 2 2 2 3 3 . 3 3 4 4 4 . 4 4 4 3 . 3 4 4 4 1 4 . 4 4 4 1 4 5 5 Hottest 193 | 60 85 60 135 135 . 66 73 98 100 100 . 105 108 120 90 . 90 120 120 120 98 193 . 140 140 168 38 128 169 177 Shots Fired 1823 | 8 93 21 155 18 . 51 108 125 63 77 . 18 184 30 9 . 13 76 26 12 12 122 . 81 56 171 13 28 36 217 Gun 1697 | 8 93 21 155 18 . 51 108 125 63 77 . 12 182 29 9 . 13 76 20 12 . 61 . 77 54 165 13 28 36 191 Cannon 95 | . . . . . . . . . . . . 1 2 . . . . . . . 12 57 . . . . . . . 23 Launcher 26 | . . . . . . . . . . . . 4 . . . . . . 6 . . 4 . 3 2 4 . . . 3 Special 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 . . . . Kinetic 1473 | 4 47 11 4 . . 51 108 125 63 77 . 13 184 29 9 . 13 76 20 12 . 68 . 77 54 160 13 28 36 191 Thermal 150 | 4 46 10 . . . . . . . . . . . . . . . . . . 12 50 . . . 5 . . . 23 Explosive 25 | . . . . . . . . . . . . 4 . . . . . . 6 . . 4 . 3 2 4 . . . 2 Electromagnetic 170 | . . . 151 18 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 17 | 5 12 4 14 7 . 8 9 17 10 11 . 4 17 9 11 . 7 12 14 6 16 17 . 4 16 10 . 13 11 10 Robot Miss Streak 7 | 1 4 1 4 5 . 4 4 4 5 2 . 1 3 5 1 . 5 2 2 1 . 3 . 4 2 5 . 2 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 2 . 1 . 2 Secondary Targets 42 | . 1 1 4 1 . 2 . 3 1 1 . . 5 . . . 2 3 1 . . . . 2 1 3 . 1 1 9 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . 1 1 1 . . 1 . . . 1 2 1 . . . . 1 1 1 . 1 1 2 Shots Hit Robots 1116 | 6 57 13 115 14 . 29 71 77 37 51 . 12 125 16 6 . 6 53 20 8 12 70 . 37 34 91 2 23 21 110 Core Hits 551 | 4 30 7 72 11 . 14 28 26 10 19 . 5 47 3 1 . 5 24 17 3 1 42 . 17 13 58 . 11 10 73 Critical Kills 11 | . . 1 . . . . 1 . 1 . . . . . 1 . . 2 . . . 1 . 1 . 1 . . . 2 Critical Parts Destroyed 15 | . . . . . . . 2 1 . . . . 1 3 . . . 3 . . . 2 . . . 1 . . . 2 Critical Strikes 30 | . 1 1 . . . . 3 1 1 . . . 1 3 1 . . 5 . . . 6 . 1 . 2 . . . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 25 | . . 1 . . . . 3 1 1 . . . 1 3 1 . . 5 . . . 2 . 1 . 2 . . . 4 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 98 | . 1 . 5 . . . 1 7 . . 1 9 13 2 . . . 5 12 2 . 3 . . 8 . 13 . 15 1 Impact 98 | . 1 . 5 . . . 1 7 . . 1 9 13 2 . . . 5 12 2 . 3 . . 8 . 13 . 15 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31139 | 67 742 144 2286 297 . 344 1058 1576 639 898 . 605 2672 353 20 . 193 1244 1522 212 444 3055 . 1474 1518 4051 153 600 506 4466 Guns 22644 | 67 690 144 1896 151 . 344 1058 1245 639 898 . 142 2502 353 20 . 193 1244 268 212 . 741 . 1166 967 2999 . 600 506 3599 Cannons 1831 | . . . . . . . . . . . . . . . . . . . . . 444 1262 . . . . . . . 125 Explosions 5637 | . 52 . 390 146 . . . . . . . 463 . . . . . . 881 . . 1052 . 308 551 1052 . . . 742 Melee 1027 | . . . . . . . . 331 . . . . 170 . . . . . 373 . . . . . . . 153 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20218 | 37 327 79 21 . . 344 1058 1245 639 898 . 142 2502 353 20 . 193 1244 268 212 . 845 . 1166 967 2953 . 600 506 3599 Thermal 2767 | 30 363 65 390 146 . . . . . . . . . . . . . . . . 444 1158 . . . 46 . . . 125 Explosive 5049 | . . . . . . . . . . . . 463 . . . . . . 881 . . 1052 . 308 551 1052 . . . 742 Electromagnetic 2078 | . 52 . 1875 151 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1027 | . . . . . . . . 331 . . . . 170 . . . . . 373 . . . . . . . 153 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . 2 2 3 3 . 6 7 7 7 7 1 . 3 3 3 . 5 5 5 . 3 1 10 Average Corruption 3 | . 1 1 . . . . . 2 2 2 3 . 4 6 7 7 7 1 . 2 3 3 . 4 5 5 . 2 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . 1 4 . . . . . 12 3 6 5 . 17 17 17 5 16 3 . 10 5 8 . 10 9 1 . 2 4 8 Message Errors 46 | . . . . . . . . 4 1 . 1 . 3 2 5 1 6 . . 3 3 2 . 4 5 1 . 1 1 3 Matter Fused 39 | . . 1 . . . . . 3 1 3 3 . 7 3 2 . 4 . . 5 1 2 . 1 1 . . . . 2 Heat Flow Errors 20 | . 1 1 . . . . . 2 . 1 . . 1 2 5 1 . . . 1 . . . 1 1 . . . 1 2 Energy Discharges 16 | . . 1 . . . . . 1 . 1 . . 1 2 1 . 3 . . . 1 3 . 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . . . . 1 . . . . 4 4 2 2 . . . . . . . . 1 . . 1 2 . Data Loss (major) 8 | . . 1 . . . . . . . . 1 . . 3 . 1 1 1 . . . . . . . . . . . . Misfires 5 | . . . . . . . . 1 . . . . . 1 . . 1 2 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 680 | . . . 18 . . . . 47 . . . 15 . . . . . . 323 . 46 9 . 31 18 . 108 . . 65 Projectiles 51 | . . . . . . . . . . . . . . . . . . . . . 46 5 . . . . . . . . Explosions 205 | . . . 18 . . . . . . . . 15 . . . . . . 54 . . 4 . 31 18 . . . . 65 Melee 424 | . . . . . . . . 47 . . . . . . . . . . 269 . . . . . . . 108 . . . Knockbacks 13 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . 6 . . . . 2 . . . Impact 7 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . 2 . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 316 | . 25 . 211 . . . . . . . . . . . . . . . 49 . . . . . . 31 . . . . Shots 9 | . 1 . 6 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 345 235 408 249 . 306 11 200 71 195 . 12 100 267 243 118 45 95 33 245 . 78 . 187 241 . . . 289 192 Average Temperature 73 | . 109 91 116 91 . 117 7 38 18 33 . 9 17 77 70 60 25 33 18 61 . 22 . 106 140 . . . 55 51 Received Heat Transfer 3061 | . 135 51 222 6 . 162 225 150 120 234 . 36 300 36 . . . 90 123 . . 634 . . 75 282 . 9 18 153 Effects 6 | . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Combat Hostiles 7 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Parts Fried 15 | . . . 13 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 18 | . . . . . . . . 1 . . . . . . . . . . 11 . . . . . . . 6 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3638 | 75 918 150 300 150 . . . . . . . . . . . . . . . . 600 1223 . . . 111 . . . 111 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 2 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Low Security (%) 87 | 100 100 100 42 100 . 100 100 100 . . . . 91 . . . . 100 . . . . 18 . . . . 100 100 61 Level 1 12 | . . . 57 . . . . . . . . . 8 . . . . . . . . . 81 . . . . . . 34 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 579 | 10 146 83 315 133 . 77 156 111 . . . . 234 . . . . 183 . . . . 316 . . . . 89 150 579 Initial 300 | . 3 13 . 103 . . . 26 . . . . 38 . . . . . . . . . 300 . . . . . 15 . Average 78 | 2 31 25 176 43 . 11 58 31 . . . . 129 . . . . 71 . . . . 233 . . . . 41 35 128 Influence Increases 7035 | 15 331 216 845 206 . 100 300 285 80 180 . 119 646 51 74 . 114 326 140 50 5 389 340 339 224 372 5 109 295 879 Destroy 0b10 Robot/C 4340 | . 180 160 520 180 . 60 180 200 80 140 . 60 380 40 60 . 100 200 120 40 . 300 . 220 180 320 . 60 80 480 Destroy 0b10 Robot/NC 355 | 15 25 5 110 . . 15 30 25 . . . . 30 . . . . 20 10 . 5 5 . . . 5 5 10 . 40 Destroy Leader 722 | . 44 30 118 20 . 10 54 44 . 10 . 10 84 10 10 . 10 34 10 10 . 20 . 40 20 . . 22 20 92 Allied During Kill 92 | . . 16 6 . . . . . . . . 4 8 1 4 . 4 . . . . 4 . 19 9 17 . . . . Successful Hack 156 | . 17 5 6 . . . 2 11 . . . . 30 . . . . . . . . . 40 . . . . . 27 18 Disable Machine 255 | . 30 . 15 . . 15 15 . . . . . 75 . . . . 60 . . . . . . . . . . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 320 | . 5 . 40 6 . . 4 5 . . . . 24 . . . . 12 . . . . . . . . . 2 18 204 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 345 | . 30 . 30 . . . 15 . . 30 . 45 15 . . . . . . . . 60 . 60 15 30 . 15 . . Influence Decreases 6456 | 10 301 251 580 397 74 100 241 259 135 210 . 57 577 182 16 58 114 244 188 84 5 389 250 320 266 356 88 80 324 300 Entered New Map 720 | . 2 22 . 162 74 . . 33 32 6 . . 24 50 . 58 . . 31 7 . . . 34 21 67 83 . 14 . Time Decay 5036 | 10 299 229 500 235 . 100 231 226 93 164 . 57 513 132 16 . 114 234 137 77 5 239 150 286 225 169 5 80 310 200 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 440 | . . . 60 . . . 10 . 10 40 . . 20 . . . . 10 20 . . 110 . . . 60 . . . 100 Lost Ally 160 | . . . 20 . . . . . . . . . 20 . . . . . . . . 40 . . 20 60 . . . . Squads Dispatched 30 | . 3 . 1 1 . . 1 2 . 1 . . 8 . . . . 3 . . . 1 . . . . . 1 . 8 Investigation 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 . 3 Reinforcement 9 | . 3 . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 20 | . 2 . 2 . . . 2 . . . . . 4 . . . . . . . . . . . . . . 1 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 18 8 35 9 . 3 17 12 5 10 . 6 28 3 . . 5 11 10 2 . 20 1 14 14 62 . 3 5 33 Peak Tracking Total 15 | . 6 3 6 5 . 3 5 4 4 4 . 3 6 2 . . 5 5 5 1 . 10 . 5 5 15 . 2 3 10 Tactical Retreats 17 | . 1 . 1 . . . 1 . . 2 . 2 1 . . . . . . . . 2 . 4 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 21 | . 2 . 1 . . 1 1 . . . . . 5 . . . . 4 . . . 2 . . 1 . . . 1 3 Max in Single Turn 2 | . 2 . 1 . . 1 1 . . . . . 1 . . . . 1 . . . 2 . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 53 | . 4 1 4 1 2 . 3 5 . 1 . . 4 . 1 4 . 4 . . 7 . 2 . . 4 . 1 2 3 Terminals 25 | . 4 1 3 . . . 2 4 . . . . 4 . . . . 2 . . . . 1 . . . . 1 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 160 | . 8 2 9 1 2 . 8 12 . 1 . . 7 . 1 27 . 11 . . 46 . 4 . . 5 . 2 4 10 Successful 113 | . 5 1 3 1 2 . 2 6 . 1 . . 4 . 1 27 . 2 . . 46 . 3 . . 5 . 1 1 2 Failed 47 | . 3 1 6 . . . 6 6 . . . . 3 . . . . 9 . . . . 1 . . . . 1 3 8 Catastrophic 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 2 . 4 . 1 . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . 3 Terminals 57 | . 8 2 8 . . . 6 6 . . . . 7 . . . . 8 . . . . 2 . . . . 2 2 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 4 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Terminal Hacks 101 | . 4 1 3 1 2 . . 2 . 1 . . 4 . 1 27 . 1 . . 46 . 1 . . 5 . 1 1 . Record 50 | . . . . . 1 . . . . . . . . . . 11 . . . . 34 . . . . 4 . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 6 | . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Study 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 1 4 . . . 3 3 . . . . 3 . . . . 4 . . . . 2 . . . . 1 2 3 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . 15 . . . . 9 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 12 | . . 2 . . . . . . . 1 . 1 . 1 . . . . . . . 2 2 1 . 2 . . . . Largest Group 3 | . . 2 2 . . . . . . 1 . 1 1 1 1 1 1 . . . . 2 2 3 3 2 . . . . Highest-Rated Group 178 | . . 51 51 . . . . . . 20 . 85 85 85 85 81 81 . . . . 79 62 178 178 141 . . . . Highest-Rated Ally 116 | . . 31 31 . . . . . . 20 . 85 85 85 85 81 81 . . . . 49 36 116 116 111 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Ally Attacks 72 | . . 15 8 . . . . . . 1 . . 17 4 7 . 1 . . . . 9 . 1 3 6 . . . . Total Damage 2162 | . . 134 100 . . . . . . 32 . . 586 145 133 . 50 . . . . 289 . 77 179 437 . . . . Kills 20 | . . 5 2 . . . . . . . . . 7 1 2 . 1 . . . . 1 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Field Lobotomies 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 16070 | 9 707 . . 83 . . 676 1156 152 183 901 839 308 642 552 123 604 947 1063 841 241 587 308 635 637 1003 404 225 1246 998 Optics 3586 | . . . . . . . 271 1156 . . . . . . . . . . . . . . . . . . . . 1161 998 Sensors 8393 | . . . . . . . . . . . . . 192 642 552 119 604 472 1062 841 238 567 26 556 637 1003 404 225 253 . Seismic 3395 | 9 707 . . 83 . . 405 . 152 183 901 839 116 . . . . . . . . . . . . . . . . . Jamming 1175 | . . . . . . . . . . . . . . . . 4 . 475 1 . 3 305 308 79 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 1 1 . . . 1 1 . 1 . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 23568 | 78 1327 701 1493 926 403 682 845 1222 299 464 950 839 1570 642 552 123 686 1016 1063 841 252 700 308 635 637 1437 408 225 1246 998 Spaces Moved 12722 | 46 606 349 630 466 212 314 337 488 216 313 773 403 798 296 258 94 349 553 535 483 170 389 171 340 379 922 306 153 878 495 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12717 | 41 606 349 630 466 212 314 337 488 216 313 773 403 798 296 258 94 349 553 535 483 170 389 171 340 379 922 306 153 878 495 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 180 105 113 115 121 121 117 192 192 117 192 118 118 118 112 120 120 123 123 106 106 106 105 105 Average Speed 147 | 112 164 190 182 190 190 190 181 160 114 119 121 121 160 192 192 124 192 148 171 167 117 120 121 123 123 113 106 107 118 125 Slowest Speed 195 | 120 190 190 190 190 190 190 190 181 115 195 121 121 195 192 192 192 192 192 192 190 120 190 123 123 123 123 106 108 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 95 92 56 87 60 69 34 15 46 54 83 55 22 46 48 68 58 13 61 72 62 61 4 56 57 90 47 5 35 16 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . Known Exits Taken 19 | . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 1 . . . . 1 2 1 . . 10 2 . 2 . 1 2 . 1 . 2 3 . . . . . Spaces Dug 122 | . 1 . 5 . . . 1 3 . . . 9 8 2 . . . 5 6 1 . 4 . 17 11 15 14 . 5 15 Terrain Destroyed 594 | . 4 . 35 6 . . 1 3 . . . 50 8 3 . . 2 8 95 2 . 50 . 75 81 63 14 2 6 86 Melee 66 | . 1 . 5 . . . 1 3 . . . 8 7 2 . . . 5 6 1 . 3 . . 8 . 11 . 5 . Projectile 177 | . . . . . . . . . . . . 1 1 1 . . 2 3 8 1 . 19 . 41 44 25 3 2 1 25 AOE 349 | . 3 . 30 6 . . . . . . . 41 . . . . . . 81 . . 28 . 33 29 38 . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16136 | 60 845 368 843 494 213 366 498 855 236 364 785 723 977 347 308 100 355 690 637 503 209 521 270 499 494 1199 351 196 1045 785 Wait 2089 | . 152 2 96 8 . 29 89 294 1 4 1 294 53 33 47 . 1 92 73 12 . 39 86 123 81 170 6 28 96 179 Move 12691 | 45 605 348 629 465 211 313 336 487 215 312 772 402 797 295 257 93 348 552 534 482 169 388 170 339 378 921 305 152 877 494 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 3 16 3 17 3 1 2 7 5 . 4 3 . 14 . . . . 6 . 2 2 5 4 3 1 12 3 3 9 9 Fast Attach 98 | 7 1 . 6 1 . . 6 9 1 1 . 1 12 2 1 3 . 2 . . 12 4 2 . . 12 . 2 11 2 Attach 74 | . 1 1 6 2 . . 3 3 1 3 . . 5 . . . . 3 1 1 1 8 3 . 1 5 5 2 6 13 Detach 19 | . . . . . . . . . . . . 1 3 . . . . . . . 1 . 2 . . 3 . . 4 5 Swap 142 | 1 12 1 12 4 . 2 7 6 2 . 5 6 16 5 . 1 2 4 6 1 1 7 3 9 7 5 5 . 2 10 Drop 155 | . 10 2 17 5 1 3 13 13 . . 3 1 16 2 . 3 . 6 . . 11 2 . 1 . 21 1 2 17 5 Fire 594 | 4 47 11 55 6 . 17 36 31 16 23 . 9 48 8 3 . 4 20 11 3 12 43 . 24 18 50 13 7 8 67 Melee 98 | . 1 . 5 . . . 1 7 . . 1 9 13 2 . . . 5 12 2 . 3 . . 8 . 13 . 15 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . 17 . . . . . . . . . . . 22 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 126 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Discovered new exit (range 8) 1147 | -10/Materials | Discovered new exit (range 15) 1275 | -10/Materials | Discovered new exit (range 9) 1406 | -10/Materials | Entered Mines 1629 | -10/Mines | Learned Materials emergency access door positions 1942 | -10/Mines | Discovered new exit (range 13) 2060 | -10/Mines | Learned Materials garrison access intel 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Accompanied by 2 allies 2107 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2114 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2397 | -9/Materials | Build established: Tank 2857 | -9/Materials | Lost 4 parts (1p1n2w) 3126 | -9/Materials | Discovered new exit (range 16) 3157 | -9/Materials | Discovered new exit (range 15) 3225 | -9/Materials | Build established: Scavenger-Gunner 3573 | -9/Materials | Discovered new exit (range 12) 3600 | -9/Materials | Entered Mines 3661 | -9/Mines | Met a Derelict bent on vengeance 3718 | -9/Mines | Discovered new exit (range 8) 3957 | -9/Mines | Learned 8 Materials zone layouts 4140 | -9/Mines | Build established: Scavenger-Tank 4153 | -9/Mines | Met a Derelict shopkeep closing up shop 4384 | -9/Mines | Discovered new exit (range 12) 4470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4471 | -9/Mines | Discovered new exit (range 5) 4526 | -9/Mines | Entered Exiles 4572 | -9/Exiles | Met 8R-AWN 4604 | -9/Exiles | Met EX-HEX 4661 | -9/Exiles | Met EX-BIN 4684 | -9/Exiles | Aligned with FarCom system 4686 | -9/Exiles | Given EX-Vault access code 4730 | -9/Exiles | Opened EX-Vault 4747 | -9/Exiles | Found Field Lobotomy Kit 4783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4838 | -9/Exiles | Met EX-DEC 4847 | -9/Exiles | Learned location of Zion (-7) 4902 | -9/Exiles | Discovered new exit (range 14) 4929 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4929 | -9/Exiles | Entered Mines 5224 | -8/Mines | Build established: Scavenger-Skirmisher 5366 | -8/Mines | Core integrity fell below 50% 5419 | -8/Mines | Discovered new exit (range 11) 5611 | -8/Mines | Entered Materials 5611 | -8/Materials | Evolved 2 slots: Utility x2 5612 | -8/Materials | Identified exit to Factory 5613 | -8/Materials | Loaded intel: 1 garrison access location 6445 | -8/Materials | Discovered exit to Factory (range 4) 6456 | -8/Materials | Entered Factory 6456 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7140 | -7/Factory | Repaired VSS Leg 7616 | -7/Factory | Identified exit to Factory 7668 | -7/Factory | Discovered new exit (range 10) 7678 | -7/Factory | Entered Lower Caves 7732 | -7/Lower Caves | Encountered a Warlord checkpoint 7843 | -7/Lower Caves | Learned Factory stockpile data 7885 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7959 | -7/Lower Caves | Discovered new exit (range 16) 7975 | -7/Lower Caves | Build established: Gunner 7977 | -7/Lower Caves | Entered another Lower Caves area 7977 | -7/Lower Caves | Discovered exit to Factory (range 14) 8087 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8152 | -7/Lower Caves | Lost 3 parts (2n1w) 8366 | -7/Lower Caves | Learned Factory emergency access door positions 8376 | -7/Lower Caves | Discovered new exit (range 13) 8379 | -7/Lower Caves | Encountered a Warlord checkpoint 8441 | -7/Lower Caves | Entered Zion 8494 | -7/Zion | Discovered new exit (range 14) 8610 | -7/Zion | System corruption cleaned by Quarantine Array 8801 | -7/Zion | Visited the Megawrench Repair Shop 8881 | -7/Zion | Given A8's code to call for help 8909 | -7/Zion | Rebuked by Imprinter 9233 | -7/Zion | Megawrench repaired 11 parts 9391 | -7/Zion | Entered Proximity Caves 9561 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10027 | -6/Proximity Caves | Spotted B-75 Beast 10030 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 10190 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10230 | -6/Proximity Caves | Entered Factory 10230 | -6/Factory | Accompanied by 1 ally 10230 | -6/Factory | Evolved 2 slots: Utility x2 10272 | -6/Factory | Identified exit to Lower Caves 10272 | -6/Factory | Identified exit to Extension 10473 | -6/Factory | Garrison activated, responded to threat 11467 | -6/Factory | Build established: Tank 11800 | -6/Factory | Entered Lower Caves 11839 | -6/Lower Caves | Learned Factory emergency access door positions 11861 | -6/Lower Caves | Encountered a Warlord checkpoint 11962 | -6/Lower Caves | Build established: Skirmisher 11963 | -6/Lower Caves | Spotted B-75 Beast 12007 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12127 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12417 | -6/Lower Caves | Discovered new exit (range 6) 12426 | -6/Lower Caves | Identified exit to Lower Caves 12442 | -6/Lower Caves | Entered another Lower Caves area 12442 | -6/Lower Caves | Accompanied by 1 ally 12614 | -6/Lower Caves | Build established: Derelict-Skirmisher 12640 | -6/Lower Caves | Learned Factory trap positions 12966 | -6/Lower Caves | Discovered new exit (range 8) 12980 | -6/Lower Caves | Identified exit to Data Miner 12994 | -6/Lower Caves | Entered Data Miner 12994 | -6/Data Miner | Accompanied by 1 ally 12995 | -6/Data Miner | Discovered new exit (range 9) 13019 | -6/Data Miner | Met Data Miner 13044 | -6/Data Miner | Learned location of Section 7 (-2) 13044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13062 | -6/Data Miner | Received God Mode back door access code from Data Miner 13111 | -6/Data Miner | Identified exit to Proximity Caves 13117 | -6/Data Miner | Entered Proximity Caves 13117 | -5/Proximity Caves | Accompanied by 1 ally 13125 | -5/Proximity Caves | Destroyed B-75 Beast 13192 | -5/Proximity Caves | Learned Factory terminal intel 13772 | -5/Proximity Caves | Discovered new exit (range 14) 13801 | -5/Proximity Caves | Identified exit to Factory 13803 | -5/Proximity Caves | Entered Factory 13803 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13804 | -5/Factory | Loaded intel: 127 trap records 13806 | -5/Factory | Loaded intel: 26 terminal locations 14093 | -5/Factory | Build established: Derelict-Assassin 14564 | -5/Factory | Build established: Derelict-Skirmisher 14659 | -5/Factory | Identified exit to Upper Caves 14819 | -5/Factory | Entered Upper Caves 14879 | -5/Upper Caves | Build established: Skirmisher 15843 | -5/Upper Caves | Discovered new exit (range 9) 15881 | -5/Upper Caves | Identified exit to Upper Caves 15882 | -5/Upper Caves | Entered another Upper Caves area 16340 | -5/Upper Caves | Learned location of 1 exit from Factory 16713 | -5/Upper Caves | Discovered new exit (range 5) 16721 | -5/Upper Caves | Identified exit to Zhirov 16723 | -5/Upper Caves | Entered Zhirov 16726 | -5/Zhirov | Discovered new exit (range 3) 16746 | -5/Zhirov | Met Zhirov 16782 | -5/Zhirov | Learned location of Quarantine (-3) 16782 | -5/Zhirov | Learned location of Testing (-2) 16782 | -5/Zhirov | Learned location of Command (-1) 16793 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16814 | -5/Zhirov | Found Alien Artifact 16828 | -5/Zhirov | Found Alien Artifact 16828 | -5/Zhirov | Identified Integrated Dissipator 16828 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16971 | -5/Zhirov | Identified exit to Proximity Caves 16975 | -5/Zhirov | Entered Proximity Caves 17082 | -4/Proximity Caves | Spotter reported a threat 17102 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17152 | -4/Proximity Caves | Destroyed 7 combat bots 17346 | -4/Proximity Caves | Lost 9 parts (2n2u5w) 17435 | -4/Proximity Caves | Spotter reported a threat 17493 | -4/Proximity Caves | Found DCF Scrap (12 items) 17544 | -4/Proximity Caves | Build established: Mutant 17657 | -4/Proximity Caves | Discovered new exit (range 12) 17670 | -4/Proximity Caves | Identified exit to Factory 17675 | -4/Proximity Caves | Entered Factory 17675 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17676 | -4/Factory | Identified exit to Research 17789 | -4/Factory | Discovered exit to Research (range 4) 17799 | -4/Factory | Discovered new exit (range 3) 17802 | -4/Factory | Identified exit to Upper Caves 17921 | -4/Factory | Fabricated M-36 Artificer? 17925 | -4/Factory | Search patrols dispatched 17983 | -4/Factory | Entered Upper Caves 17983 | -4/Upper Caves | Accompanied by 2 allies 17984 | -4/Upper Caves | Encountered a Warlord checkpoint 18389 | -4/Upper Caves | Spotted B-86 Titan 18435 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 18509 | -4/Upper Caves | Discovered new exit (range 15) 18524 | -4/Upper Caves | Identified exit to Upper Caves 18618 | -4/Upper Caves | Entered another Upper Caves area 18618 | -4/Upper Caves | Accompanied by 3 allies 18682 | -4/Upper Caves | Discovered exit to Research (range 8) 18740 | -4/Upper Caves | Encountered a Warlord checkpoint 18788 | -4/Upper Caves | Identified exit to Warlord 19087 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19132 | -4/Upper Caves | Build established: Derelict-Skirmisher 19255 | -4/Upper Caves | Entered Warlord 19255 | -4/Warlord | Accompanied by 2 allies 19297 | -4/Warlord | System corruption cleaned by Quarantine Array 19377 | -4/Warlord | Learned Research trap positions 19377 | -4/Warlord | Learned Testing trap positions 19377 | -4/Warlord | Learned 4 Command zone layouts 19378 | -4/Warlord | Learned Armory recycling unit intel 19395 | -4/Warlord | Opened Warlord's prototype stash 19418 | -4/Warlord | Found Prototype Reactor 19427 | -4/Warlord | Found Prototype Hackware 19436 | -4/Warlord | Found Prototype Device 19436 | -4/Warlord | Identified Exp. Focal Shield 19580 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19753 | -4/Warlord | Visited the Vortex Lab 19765 | -4/Warlord | Warlord's base attacked by MAIN.C 19975 | -4/Warlord | Met Warlord 20006 | -4/Warlord | Lost 3 allies 20115 | -4/Warlord | Warlord forces counterattacked 20139 | -4/Warlord | Spotted Striker 20177 | -4/Warlord | Lost 5 allies 20181 | -4/Warlord | Spotted Striker 20226 | -4/Warlord | Spotted Executioner 20259 | -4/Warlord | Found Prototype Processor 20259 | -4/Warlord | Identified Exp. Core Analyzer 20286 | -4/Warlord | Lost 12 allies 20297 | -4/Warlord | Spotted Executioner 20431 | -4/Warlord | Lost 16 allies 20440 | -4/Warlord | Warlord base infiltrated, sounded retreat 20507 | -4/Warlord | Spotted Executioner 20514 | -4/Warlord | Build established: Scavenger-Gunner 20546 | -4/Warlord | Spotted Executioner 20547 | -4/Warlord | Destroyed Executioner 20554 | -4/Warlord | Destroyed Executioner 20573 | -4/Warlord | Lost 5 allies 20664 | -4/Warlord | Discovered new exit (range 9) 20669 | -4/Warlord | Spotted Executioner 20680 | -4/Warlord | Assimilated Executioner with FLK Orb 20683 | -4/Warlord | Assimilated B-60 Warrior with FLK Orb 20686 | -4/Warlord | Core integrity fell below 50% 20691 | -4/Warlord | Identified exit to Proximity Caves 20692 | -4/Warlord | Entered Proximity Caves 21089 | -3/Proximity Caves | Discovered exit to Research (range 8) 21100 | -3/Proximity Caves | Entered Research 21100 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21101 | -3/Research | Loaded intel: 73 trap records 21158 | -3/Research | Discovered new exit (range 8) 21166 | -3/Research | Identified exit to Research 21325 | -3/Research | Entered another Research area 21325 | -2/Research | Warlord forces began assault on 0b10 21325 | -2/Research | Evolved 2 slots: Utility x2 21435 | -2/Research | Research machine network offline 21544 | -2/Research | Borebot progress halted 21623 | -2/Research | Discovered new exit (range 21) 21668 | -2/Research | Identified exit to Testing 21671 | -2/Research | Found Prototype Launcher 21671 | -2/Research | Identified Gui. Micro-nuke Launcher 21715 | -2/Research | Borebot progress halted 21956 | -2/Research | Found Gamma Bomb Array 22131 | -2/Research | Borebot progress halted 22259 | -2/Research | Spotted Executioner 22278 | -2/Research | Destroyed Executioner 22281 | -2/Research | Lost 3 allies 22291 | -2/Research | Found Prototype Processor 22291 | -2/Research | Identified Exp. Targeting Computer 22490 | -2/Research | Spotted Striker 22552 | -2/Research | Discovered new exit (range 13) 22569 | -2/Research | Identified exit to Access 22571 | -2/Research | Entered Access 22571 | -1/Access | Evolved 2 slots: Utility x2 22758 | -1/Access | Identified Ghost Barrier 22952 | -1/Access | Found Gui. Micro-nuke Launcher 23049 | -1/Access | Build established: Hacker-Gunner 23205 | -1/Access | Destroyed 10 combat bots 23355 | -1/Access | Garrison activated, responded to threat 23367 | -1/Access | Identified Vortex Chain Reactor 23446 | -1/Access | Lost 9 parts (2p2n4u1w) 23498 | -1/Access | Build established: Scavenger-Gunner 23509 | -1/Access | System corruption reached 10% 23511 | -1/Access | Identified Transdimensional Reconstructor 23511 | -1/Access | Warped through subspace 23564 | -1/Access | Discovered new exit (range 4) 23569 | *** | Escaped! Last Messages --------------- Feedback blocked by Ghost Barrier. 23518_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 23523_ S-43 Plague destroyed. 23524_ Destroyed Lgt. Antimatter Reactor. 23524_ S-43 Plague destroyed. 23524_ Destroyed Xenon Bombardment Thruster. 23524_ S-43 Plague destroyed. 23532_ Acquired Lgt. Antimatter Reactor. 23538_ Dropped Lgt. Antimatter Reactor. 23540_ The unstable cave ceiling collapses. 23547_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 23547_ Sealed Barrier breached. 23549_ R-10 Processor collects Hvy. Machine Gun. 23559_ Slug penetrates Main Access Shell. 23563_ H,KMWH#D7,,BKLMMAM#7Y6U 23564_ Main Access Shell breached. 23564_ EXIT=FOUND 23566_ The unstable cave ceiling collapses. [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ????????????????????# #![ *%=# | | ????????????????????# [[ ######### | | ????????????????????######## #" %!= #???????? | | ??????######+##############![== [!%* #???????? | | ? ! =| !!* [= = # ???? | | ? =* !=! = ! # ???? | | ?????###### ############## [ =%|# ????? | | ??????????? ???????????### ! = # ????? | | ??????????# ?????????????# # ????? | | ??????????# ???????????? # ?????? | | ??????????# ???????????######+##"######## ?????? | | ??????????# ?????????????p?? ??????? ?????? | | ??????????# ????????????p?p? ss ???????????? | | ??????????# ????????????????s #??????????? | | ??????????+ ???????????????? #??????????? | | ??????????# ????????????????""" """ #??????????? | | ??????????# ????????????????"""G""" #??????????? | | ??????????# #???????????????##########??????????? | | ??????????# #???????????????????????????????????? | | ?????????# #######"######??????????????????????? | | ????????# """T"""" ???????????????????????? | | ???????# """ """" ??????????BB????????????? | | ?????# g " """"""??????BB????????????? | | ????# g g" " "????????????????????? | | ???# g "" "????????????????????? | | ?## " @" "????????????????????? | | # " "????????????????????? | | """"""??????BB????????????? | | " "????BB????????????? | | # " "??????????????????? | | % ####"##########??????????????????? | | = #???????????????????????????????? | | ] # #???????????????????????????????? | | % ##???????????????????????????????? | | ####### # #????????????????????????????????? | | ??????## #????????????????????????????????? | | ???????#### ###????????????????????????????????? | | ??????????# ##??????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????# ????????????????????s??????????????? | | ?????????# " ??????????????????s????????????????? | | ?????????# /???????????????????????????????????? | | ?????????##+##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 18 Core Analysis 8 Armor Integrity Analysis 30 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Point Defense System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ M-36 Artificer | x1 | -4/Factory | Preloaded Repaired ---------- VSS Leg | 27% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Centrium Leg | -1/Access | Hacked KE Penetrator | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Leg Day Protector Challenges ------------ None Game ------ Seed BehemothSubatomicCape Manual? 0 Play Time 03:06:37 Cumulative 508.9 hours Start 2026.07.04 @ 15:05:27 End 2026.07.05 @ 08:07:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 162 Adventurer 21 Explorer 0 Win Type 0 Total 27 Types 16/1/5/1/0/0/0/3/0/1 Lore% 68 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d82263-7197-48db-bcbc-e24c4afd96c2