Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:07:44 Player: Red Box Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (574) 574 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1419 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 250/250 System Corruption 0% Temperature Cool (79) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Battle Rifle Barrage Gun > --- INVENTORY (20) --- Improved Deuterium Engine Spiked Treads Wheel Wheel Compact Wheel Subdweller Monowheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod (145) Weapon Cycler Weapon Cycler Insulated Plating Hardlight Generator Hacking Suite Lightning Gun Improved EM Pulse Cannon Ion Cannon Gauss Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Spiked Treads Wheel Wheel Compact Wheel Subdweller Monowheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Light Armor Plating Insulated Plating Hacking Suite Lightning Gun Improved EM Pulse Cannon Light Cannon Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 10 4 7 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 2 | . 1 1 . Leg 2 | 2 . . . Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 1 4 Device 4 | 1 . . 3 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 1 1 Power . | . . . . Propulsion 1 | . 1 . . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 12 | 5 10 14 17 Power . | . . . . Propulsion 4 | 3 4 5 5 Utility 3 | . 2 3 5 Weapon 3 | . 3 4 5 Tool/Special . | . . . . Unused Backups 18 | 1 1 . 16 Power 2 | 1 . . 1 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 6 | . 1 . 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 14 | . 14 14 14 Treads 13 | . 13 14 14 Leg 1 | . 1 . . Wheel 13 | . 13 14 14 Device 9 | . 13 3 4 Storage 14 | . 14 14 14 Protection 3 | . . 10 9 Ballistic Gun 24 | . 25 21 24 Launcher 1 | . . 7 . Peak Build Rating 16 | 9 10 10 16 Average Rating 10 | 5 9 9 13 On Entrance 7 | . 9 10 9 Avg Prop Armor Cover (%) 10 | . 12 8 9 Naked Turns . | . . . . Heaviest Build 53 | 14 30 33 53 Greatest Support 32 | 20 32 20 16 Greatest Overweight (x) 3 | 1 1 2 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 11 15 17 Most Carried 20 | 8 15 15 20 Average Carried 12 | 5 10 14 17 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 7 15 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1237 | 318 357 244 318 Remotely . | . . . . Salvage Created 800 | 126 390 145 139 Parts 58 | 7 26 22 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 8 10 . Guns 9 | . 7 2 . AOE 9 | . 1 8 . Classes Destroyed 8 | 2 4 2 . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 4 | 1 1 . 2 Turret 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 9 | . 3 6 . Grunt 5 | . 5 . . Subdweller 4 | . . 4 . Best Kill Streak 6 | 3 6 3 1 Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 154 | . 37 63 54 Missed 58 | . 9 27 22 Hits 96 | . 28 36 32 Projectile 96 | . 28 36 32 AOE 2 | . . 2 . Critical Strikes 1 | . 1 . . Damage Taken 1015 | . 417 395 203 Core 251 | . 86 101 64 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 159 | . 159 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 12 35 23 15 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 50 69 Shots Fired 155 | 24 67 43 21 Gun 137 | 24 64 35 14 Cannon 7 | . . . 7 Launcher 8 | . . 8 . Special 3 | . 3 . . Kinetic 137 | 24 64 35 14 Thermal 3 | . 3 . . Explosive 8 | . . 8 . Electromagnetic 7 | . . . 7 Robot Hit Streak 12 | 12 8 7 6 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | 17 38 28 12 Core Hits 46 | 6 18 18 4 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1862 | 168 754 666 274 Guns 1118 | 168 510 288 152 Cannons 93 | . . . 93 Explosions 651 | . 244 378 29 Melee . | . . . . Ramming . | . . . . Kinetic 1118 | 168 510 288 152 Thermal 273 | . 244 . 29 Explosive 378 | . . 378 . Electromagnetic 93 | . . . 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 1 Corruption Purged 2 | . . . 2 Corruption Blocked . | . . . . Effects 22 | . 14 8 . Message Errors 4 | . 4 . . Matter Fused 5 | . 5 . . Heat Flow Errors 3 | . 2 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 6 | . 2 4 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 72 | . 68 . 4 Projectiles . | . . . . Explosions 72 | . 68 . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 122 | . 113 9 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 257 104 84 Average Temperature 58 | . 78 67 32 Received Heat Transfer 348 | . 132 168 48 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 150 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | 5 152 . 156 Initial 76 | . . . 76 Average 33 | . 24 . 79 Influence Increases 758 | 15 327 270 146 Destroy 0b10 Robot/C 300 | . 160 140 . Destroy 0b10 Robot/NC 50 | 15 25 . 10 Destroy Leader 58 | . 48 10 . Successful Hack 56 | . 44 . 12 Select Force Hacks 120 | . . . 120 Disable Machine 15 | . 15 . . Destroy Structure 39 | . 35 . 4 Lose Combat Pursuer 120 | . . 120 . Influence Decreases 752 | 15 321 116 300 Entered New Map 88 | . . 4 84 Time Decay 644 | 15 311 112 206 Lost Part 20 | . 10 . 10 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 13 15 1 Peak Tracking Total 5 | . 5 3 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 41 | . 41 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 7 | . 7 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 17 | . 11 . 6 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 72 | . 51 . 21 Successful 42 | . 31 . 11 Failed 29 | . 19 . 10 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 41 | . 30 . 11 Terminals 48 | . 39 . 9 Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 16 | . 4 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 9 . 2 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks 5 | . 2 . 3 Retrieve Components 5 | . 2 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 12 . 6 Terminals 13 | . 11 . 2 Track 1 | . 1 . . Assimilate 4 | . 4 . . Botnet 7 | . 5 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 . 4 Reject 1 | . 1 . . Tunnel 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 10 . 5 Full Trace Events 4 | . 3 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 4 . . Time 116 | . 116 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . 14 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 2 | . 2 . . Largest Group 2 | . 2 2 . Highest-Rated Group 20 | . 20 20 . Highest-Rated Ally 10 | . 10 10 . Total Orders 5 | . 4 1 . STAY 3 | . 2 1 . FOLLOW 2 | . 2 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1958 | 24 1690 175 69 Terrain 1958 | 24 1690 175 69 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2971 | 116 1728 691 436 Spaces Moved 1837 | 47 1170 403 217 Core 2 | 2 . . . Treads 106 | . 1 105 . Legs 99 | 45 54 . . Wheels 1630 | . 1115 298 217 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 115 Average Speed 124 | 131 114 149 128 Slowest Speed 240 | 190 190 240 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 100 39 35 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . . 1 4 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 74 | . 31 40 3 Melee . | . . . . Projectile 3 | . 3 . . AOE 71 | . 28 40 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2359 | 77 1478 449 355 Wait 292 | 2 191 3 96 Move 1834 | 46 1169 402 217 Hop . | . . . . Pick Up 37 | 9 13 6 9 Fast Attach 14 | 6 4 1 3 Attach 7 | 1 2 1 3 Detach 1 | . . . 1 Swap 28 | . 16 7 5 Drop 20 | 1 7 6 6 Fire 85 | 12 35 23 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 41 | . 41 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 547 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Central database locked down 972 | -10/Materials | Discovered new exit (range 5) 1157 | -10/Materials | Discovered new exit (range 4) 1280 | -10/Materials | Repaired Assault Rifle 1319 | -10/Materials | Repaired Imp. Terrain Scanner 1347 | -10/Materials | Repaired Assault Rifle 1660 | -10/Materials | Repaired Lgt. Armor Plating? 1845 | -10/Materials | Entered Subcaves 1845 | -10/Subcaves | Accompanied by 2 allies 1845 | -10/Subcaves | Discovered new exit (range 8) 1985 | -10/Subcaves | Learned location of Mines (-10) 2030 | -10/Subcaves | Core integrity fell below 50% 2491 | -10/Subcaves | Discovered new exit (range 13) 2536 | -10/Subcaves | Entered Recycling 2963 | -7/Recycling | Core integrity fell below 20% 2972 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Analysis(S-27 Virus) Downloading analysis... S-27 Virus Tier: 4 The S-27 Virus replaces the S-10's light armament with a much more effective autogun, giving the swarmer a faster firing rate that complements its movement speed. Better propulsion provides sufficient support for additional armor, enough for the core to sustain a direct hit under some circumstances. 02955_ Y-54 Guardian springs to life. 02969_ Lgt. Armor Plating destroyed. 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Terrain Scanner | 27% | -10/Materials Assault Rifle | 76% | -10/Materials Lgt. Armor Plating | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupArcsightBallwheel Manual? 0 Play Time 00:30:49 Cumulative 666.5 hours Start 2025.11.02 @ 19:37:09 End 2025.11.02 @ 20:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd390897-29ce-49f9-ab02-2355cfe230e7