Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 19:12:26 Player: Beleaguer Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3654) 3654 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9164 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 233/300 Energy 100/100 System Corruption 17% Temperature Cool (84) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Flexi-carbon Leg Advanced Sensor Array Recoil Nullifier Improved Kinecellerator Phase Shifter Improved Medium Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Advanced Sensor Array Recoil Nullifier Improved Kinecellerator Phase Shifter Improved Medium Armor Plating Component Analysis Suite Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 96] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . 1 . . Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 6 | . . 1 . . 2 . . 1 1 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 154 | 7 . 13 13 20 12 19 7 31 17 15 Power 21 | 1 . 2 1 4 . 1 . 7 4 1 Engine 12 | 1 . 2 1 3 . 1 . 3 1 . Core 9 | . . . . 1 . . . 4 3 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . 2 9 6 1 6 1 8 3 2 Treads 3 | . . 1 . . . . 1 1 . . Leg 37 | 2 . 1 9 6 1 6 . 7 3 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 2 . 5 2 6 7 4 2 13 6 4 Device 30 | 1 . 1 2 4 6 1 2 6 4 3 Storage 4 | 1 . 1 . . . . . 1 . 1 Processor 4 | . . 1 . . . 1 . 1 1 . Hackware 1 | . . 1 . . . . . . . . Protection 12 | . . 1 . 2 1 2 . 5 1 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 4 1 4 4 8 4 3 4 8 Energy Gun 9 | . . 1 . 1 1 1 1 . 2 2 Energy Cannon 5 | . . . . . 1 1 . 1 1 1 Ballistic Gun 17 | 2 . 2 1 2 1 4 2 1 . 2 Ballistic Cannon 6 | . . . . 1 1 1 . 1 1 1 Launcher 5 | . . 1 . . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 54 | . . 2 2 4 . 8 4 8 . 26 Power 8 | . . 1 . . . 1 . 2 . 4 Propulsion 14 | . . . . . . 4 2 2 . 6 Utility 18 | . . 1 1 3 . 2 1 3 . 7 Weapon 14 | . . . 1 1 . 1 1 1 . 9 Highest Loss Streak 25 | . . 2 2 4 . 6 4 4 . 25 To Critical Strikes 3 | . . 1 . 1 . . . . . 1 Average Slot Usage (%) 95 | . 100 95 99 100 100 96 86 90 99 81 Engine 8 | . 14 10 11 13 7 9 14 5 2 3 Core 5 | . . . . 4 7 4 . 9 13 7 Leg 26 | . 28 28 32 36 30 27 19 22 22 19 Device 17 | . 14 3 20 11 23 17 22 18 17 18 Storage 7 | . 14 11 11 9 7 7 6 5 5 5 Processor 3 | . . 3 . . . 2 7 6 8 8 Protection 6 | . . 6 . 6 7 10 . 5 7 3 Energy Gun 4 | . . 1 11 6 1 . 1 6 9 7 Energy Cannon 2 | . . . . . 5 7 5 . 1 . Ballistic Gun 6 | . 28 20 10 4 . 5 6 4 5 3 Ballistic Cannon 2 | . . . . 7 6 1 . 1 . . Peak Build Rating 96 | 9 10 15 16 32 40 42 38 64 81 96 Average Rating 40 | 5 9 12 14 25 38 37 35 53 77 75 On Entrance 29 | . 9 10 15 16 32 38 36 25 64 81 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 14 14 25 29 44 50 51 44 57 66 66 Greatest Support 91 | 20 20 30 36 54 62 70 45 66 71 91 Greatest Overweight (x) 6 | 1 . . 1 . . 2 4 1 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 9 9 10 10 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 9 8 8 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 5 10 10 10 Final Carried 10 | 3 8 10 10 10 10 10 5 10 10 7 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Matter Collected 2789 | 255 30 388 288 436 240 355 11 505 71 210 Remotely . | . . . . . . . . . . . Salvage Created 3848 | 12 30 479 809 548 217 458 206 787 23 279 Parts 174 | 3 9 34 36 32 4 17 5 26 2 6 Haulers Intercepted 4 | . . 1 2 . . . . 1 . . Recyclers Shooed 6 | . . 2 . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 83 | . . 14 13 15 5 12 5 13 1 5 Guns 47 | . . 10 13 9 1 2 2 5 1 4 Cannons 22 | . . . . 5 4 7 . 5 . 1 AOE 13 | . . 4 . 1 . 3 2 3 . . Classes Destroyed 16 | 1 2 6 2 2 1 . 1 1 . . Worker 2 | . . . . . . . . 2 . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 1 2 . . . . 1 . . Recycler 2 | . . . 1 . . . . 1 . . Operator 2 | . 1 1 . . . . . . . . Watcher 3 | . . 1 1 1 . . . . . . Swarmer 19 | . . 7 . 3 . 4 . 4 1 . Grunt 32 | . . 4 9 4 2 5 . 4 . 4 Brawler 4 | . . 1 2 . 1 . . . . . Duelist 4 | . . . 1 1 . 2 . . . . Sentry 11 | . . 2 1 4 1 1 . 2 . . Specialist 2 | . . . . 2 . . . . . . Hunter 3 | . . . . 1 . . . 1 . 1 Programmer 3 | . . . . . 1 . . 2 . . Thug 3 | . . . . . . . 3 . . . Savage 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 1 1 8 6 2 3 5 5 5 1 2 Combat Bots Only 8 | . . 8 4 2 3 5 5 4 1 2 Max Kills in Single Turn 4 | 1 1 4 1 1 1 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . 1 . 2 2 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 915 | . 1 74 57 96 67 92 28 167 7 326 Missed 313 | . 1 22 24 32 33 21 8 61 3 108 Damage Taken 9126 | . . 575 334 906 347 1471 384 1200 47 3862 Core 1867 | . . 108 40 90 31 264 66 98 12 1158 Absorbed by Shields 81 | . . . 66 15 . . . . . . Redirected to Shielding 208 | . . . . 108 . 100 . . . . Ignored by Resistances 421 | . . . . . . . 24 171 18 208 Core Remaining (%) 82 | 100 100 . 63 83 . . 48 88 98 . Volleys Fired 293 | 4 14 41 47 46 22 33 9 39 3 35 Largest 3 | 2 2 2 2 2 2 2 2 2 2 3 Hottest 183 | 40 40 79 79 100 124 119 116 155 105 183 Shots Fired 579 | 8 28 82 93 92 44 66 18 72 6 70 Gun 409 | 8 28 81 93 46 7 25 8 56 6 51 Cannon 163 | . . . . 46 37 39 6 16 . 19 Launcher 7 | . . 1 . . . 2 4 . . . Special . | . . . . . . . . . . . Kinetic 338 | 8 28 72 45 70 22 31 5 26 3 28 Thermal 211 | . . 9 48 18 22 33 9 39 3 30 Explosive 7 | . . 1 . . . 2 4 . . . Electromagnetic 23 | . . . . 4 . . . 7 . 12 Robot Hit Streak 18 | 4 7 10 18 9 7 13 9 11 1 11 Robot Miss Streak 7 | 1 7 3 3 4 3 4 2 4 5 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . . 2 4 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 371 | 5 12 52 64 55 33 40 11 59 1 39 Core Hits 199 | 3 6 27 27 31 12 25 14 41 1 12 Critical Kills 5 | . . . . . . . 1 2 . 2 Critical Parts Destroyed 4 | . . 1 . 1 . . . . . 2 Critical Strikes 21 | . . 4 3 4 . 1 1 3 . 5 Burn 8 | . . 3 3 2 . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 8 | . . 1 . 1 . . . 2 . 4 Blast 4 | . . . . 1 . 1 . 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8751 | 58 123 889 977 1142 818 1118 758 1827 25 1016 Guns 4961 | 58 123 709 977 570 157 316 139 1088 25 799 Cannons 2414 | . . . . 475 661 581 101 379 . 217 Explosions 1334 | . . 174 . 91 . 221 518 330 . . Melee . | . . . . . . . . . . . Ramming 42 | . . 6 . 6 . . . 30 . . Kinetic 3858 | 58 123 604 483 801 380 367 62 521 25 434 Thermal 3591 | . . 105 494 293 438 530 178 1150 . 403 Explosive 913 | . . 174 . . . 221 518 . . . Electromagnetic 347 | . . . . 42 . . . 126 . 179 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . 7 9 . 1 1 1 . . 17 Average Corruption 2 | . . 7 8 . 1 1 1 . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . 1 19 . . 8 3 . . 7 Message Errors 13 | . . . 6 . . 2 2 . . 3 Matter Fused 8 | . . . 6 . . 2 . . . . Heat Flow Errors 6 | . . 1 2 . . . 1 . . 2 Energy Discharges 3 | . . . 3 . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . . . 3 . 10 126 . . Projectiles 9 | . . . . . 3 . . 6 . . Explosions 130 | . . . . . . . 10 120 . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 4 . . . . . 2 Impact 1 | . . . . 1 . . . . . . Kinetic 5 | . . . . 3 . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . 22 61 . . Shots 3 | . . . . . . . 1 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . 2 . 1 . . . 3 . . Kicked 6 | . . 2 . 1 . . . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 413 | . . 179 194 342 5 35 208 413 . 210 Average Temperature 84 | . . 60 71 101 5 11 53 117 . 73 Received Heat Transfer 1583 | . . 201 148 216 84 378 135 276 . 145 Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 11 | . . . 4 1 1 3 2 . . . Heat Transferred 7322 | . . 481 1480 766 642 959 375 2025 . 594 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Peak Influence 411 | 5 28 337 411 389 176 . . 348 51 92 Initial 176 | . 3 11 78 89 176 . . . 51 22 Average 121 | 1 21 185 225 166 95 . . 160 38 27 Maximum Alert Level 2 | . . 1 2 1 . . . 1 . . Low Security (%) 75 | 100 100 46 42 71 100 . . 53 100 100 Level 1 24 | . . 53 52 28 . . . 46 . . Level 2 . | . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 1 2 5 1 . . 3 1 1 Investigation 3 | . . . . 2 . . . 1 . . Extermination 5 | . . . . . 1 . . 2 1 1 Reinforcement 6 | . 2 1 . 3 . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Distress Signals 5 | . . . 3 1 . . . 1 . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 5 17 16 23 5 15 6 15 1 9 Peak Tracking Total 8 | . 1 8 5 4 3 5 5 7 1 5 Tactical Retreats 4 | . . . 1 1 . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Traps Triggered 4 | . . . 1 2 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Machines Disabled 9 | . . . . 1 . . . 6 . 2 Max in Single Turn 4 | . . . . 1 . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Machines Accessed 18 | . 2 . 1 2 . 2 . 5 5 1 Terminals 10 | . 2 . 1 2 . . . 1 3 1 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 42 | . 3 . 1 5 . 2 . 17 9 5 Successful 24 | . . . 1 4 . 2 . 9 4 4 Failed 18 | . 3 . . 1 . . . 8 5 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 1 1 . . . 2 1 Terminals 20 | . 3 . 1 5 . . . 1 5 5 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 12 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 1 4 . 2 . . 2 4 Record 6 | . . . . 2 . 1 . . 1 2 Open Door 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . 1 1 Investigation Status 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 9 1 . Insert Component 5 | . . . . . . . . 4 1 . Analyze 5 | . . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 1 . . . 5 2 1 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Turns Passed 7555 | 98 250 536 469 794 926 1604 341 1287 755 495 Spaces Moved 5051 | 59 162 301 215 492 726 1228 229 837 548 254 Core 22 | 4 . . . . . . . . . 18 Treads 115 | . . . . . . . 21 94 . . Legs 4914 | 55 162 301 215 492 726 1228 208 743 548 236 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 107 123 120 120 120 Average Speed 120 | 118 120 120 120 115 112 117 131 127 120 131 Slowest Speed 400 | 190 120 120 190 120 115 270 400 190 190 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 23 16 41 46 15 96 14 15 12 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 133 | . . 6 . 14 2 9 45 52 . 5 Melee . | . . . . . . . . . . . Projectile 19 | . . . . 10 2 2 . . . 5 AOE 114 | . . 6 . 4 . 7 45 52 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Total 5969 | 79 192 396 336 625 796 1317 253 987 636 352 Wait 200 | . 12 14 26 27 9 11 . 22 46 33 Move 5041 | 58 161 300 214 491 725 1227 228 836 547 254 Hop . | . . . . . . . . . . . Pick Up 168 | 10 5 16 19 23 15 18 2 36 13 11 Fast Attach . | . . . . . . . . . . . Attach 75 | 7 . 6 3 6 2 9 4 22 6 10 Detach 6 | . . . . . . . 1 4 1 . Swap 79 | . . 7 10 14 10 10 3 9 11 5 Drop 101 | . . 10 17 17 13 9 6 16 9 4 Fire 293 | 4 14 41 47 46 22 33 9 39 3 35 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . . 2 . 1 . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 366 | -9/Materials | Discovered new exit (range 16) 485 | -9/Materials | Destroyed 8 combat bots 783 | -9/Materials | Build established: Scavenger-Mutant 885 | -9/Materials | Entered Storage 1158 | -9/Storage | Garrison activated, responded to threat 1287 | -9/Storage | Discovered new exit (range 16) 1354 | -9/Storage | Entered Materials 1354 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1859 | -8/Materials | Lost 4 parts (3u1w) 2071 | -8/Materials | Discovered new exit (range 16) 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Utility x2 3047 | -7/Factory | Discovered new exit (range 9) 3074 | -7/Factory | Entered Lower Caves 3393 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3593 | -7/Lower Caves | Learned 12 Factory zone layouts 3929 | -7/Lower Caves | Encountered a Warlord checkpoint 4227 | -7/Lower Caves | Lost 6 parts (1p3n2u) 4445 | -7/Lower Caves | Build established: Mutant 4622 | -7/Lower Caves | Discovered new exit (range 8) 4678 | -7/Lower Caves | Entered another Lower Caves area 4705 | -7/Lower Caves | Discovered new exit (range 11) 4943 | -7/Lower Caves | Attacked by a faux Warlord 4958 | -7/Lower Caves | Core integrity fell below 50% 4984 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5019 | -7/Lower Caves | Entered Factory 5019 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5020 | -6/Factory | Identified exit to Lower Caves 5608 | -6/Factory | Lost 4 parts (2p1u1w) 5937 | -6/Factory | Build established: Scavenger-Mutant 6271 | -6/Factory | Discovered new exit (range 11) 6306 | -6/Factory | Entered another Factory area 6306 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6307 | -5/Factory | Identified exit to Upper Caves 6593 | -5/Factory | Build established: Tank 6965 | -5/Factory | Discovered new exit (range 15) 7060 | -5/Factory | Identified exit to Factory 7061 | -5/Factory | Entered another Factory area 7061 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7494 | -4/Factory | Core integrity fell below 50% 7494 | -4/Factory | System corruption reached 10% 7532 | -4/Factory | Core integrity fell below 20% 7556 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07502_ Acquired Coil Gun. 07508_ FMJ>%S9W|