Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.20 @ 11:58:16 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1447) 1447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1064) 1064 TOTAL SCORE: 7031 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 453 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 407/850 Matter 282/300 Energy 149/150 System Corruption 2% Temperature Cool (1) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite ECM Suite Improved Heavy Armor Plating > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Cold Fusion Reactor Gravmag Array Small Storage Unit Advanced Sensor Array Microactuators Layered Light Armor Plating Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite ECM Suite Layered Medium Armor Plating Improved System Shield > --- WEAPON ----------- Precision Grenade Launcher Power Maul > --- INVENTORY -------- Micro Nuclear Core Improved Gravmag System Gravmag Array Microactuators Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Machine Analyzer Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 6 | . . . 1 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 143 | 7 27 3 12 27 19 . 2 . 8 38 Power 10 | 1 3 . 1 . 2 . . . . 3 Engine 5 | 1 3 . 1 . . . . . . . Core 4 | . . . . . 2 . . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 39 | 2 13 1 5 7 5 . . . . 6 Treads 11 | . 6 . 2 3 . . . . . . Leg . | . . . . . . . . . . . Wheel 15 | 2 7 1 2 3 . . . . . . Hover 10 | . . . . 1 5 . . . . 4 Flight 3 | . . . 1 . . . . . . 2 Utility 63 | 2 2 1 3 13 9 . 2 . 7 24 Device 32 | 1 1 . 2 9 5 . 2 . 6 6 Storage 8 | 1 1 1 1 1 1 . . . . 2 Processor 10 | . . . . 2 . . . . . 8 Hackware 1 | . . . . . . . . . . 1 Protection 12 | . . . . 1 3 . . . 1 7 Artifact . | . . . . . . . . . . . Weapon 31 | 2 9 1 3 7 3 . . . 1 5 Energy Gun 3 | . 3 . . . . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . . Ballistic Gun 7 | 2 3 . . 2 . . . . . . Ballistic Cannon 5 | . 2 1 1 1 . . . . . . Launcher 2 | . . . . 1 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 6 | . . . . . 2 . . . . 4 Slashing Weapon 4 | . . . . 2 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 . . . . . 4 Parts Lost 11 | . 2 . 1 1 . . . . . 7 Power 2 | . 1 . . . . . . . . 1 Propulsion 5 | . . . . 1 . . . . . 4 Utility 3 | . . . 1 . . . . . . 2 Weapon 1 | . 1 . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 1 . . . . . 5 To Critical Strikes 1 | . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 96 99 99 100 100 100 100 77 Engine 4 | . 11 14 11 9 . . . . . . Core 3 | . . . . . 6 7 7 7 7 4 Treads 4 | . 7 1 11 15 . . . . . . Wheel 8 | . 20 26 21 19 . . . . . . Hover 14 | . . . . . 29 30 30 30 30 15 Device 13 | . 12 14 17 9 15 15 15 15 15 13 Storage 8 | . 14 14 12 9 7 7 7 7 7 5 Processor 13 | . . . . 16 15 15 15 15 15 22 Protection 3 | . . . . . 6 7 7 7 7 3 Energy Cannon 1 | . . . 6 6 . . . . . . Ballistic Gun 2 | . 18 . . 4 . . . . . . Ballistic Cannon 3 | . 4 28 15 5 . . . . . . Impact Weapon 3 | . . . . . 6 7 7 7 7 5 Slashing Weapon 3 | . . . . 1 7 7 7 7 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 12 22 32 76 58 33 33 34 33 33 38 Greatest Support 40 | 20 20 20 20 36 33 33 33 33 33 40 Greatest Overweight (x) 5 | . 2 1 3 5 . . 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 10 10 10 10 10 Average Capacity 11 | 6 8 13 15 20 10 10 10 10 10 9 Most Carried 20 | 7 9 11 15 20 20 10 10 10 10 10 Average Carried 10 | 4 7 9 12 19 10 10 9 10 10 8 Final Capacity 20 | 8 10 15 20 20 10 10 10 10 10 10 Final Carried 20 | 7 9 11 15 20 10 10 10 10 10 8 Class Distribution -------------------- 29% | Mutant 22% | Scout 15% | Scavenger-Scout 11% | Infiltrator-Mutant 10% | Scavenger-Mutant 3% | Scavenger-Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2255 | 282 312 236 209 433 324 . 27 . 80 352 Remotely . | . . . . . . . . . . . Salvage Created 2535 | 119 427 193 266 672 149 . . . 65 644 Parts 124 | 12 35 6 14 33 9 . . . 1 14 Haulers Intercepted 5 | . 1 . 1 1 . . . . . 2 Recyclers Shooed 2 | 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 . 5 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 30 | . 11 2 2 10 . . . . 1 4 Melee 4 | . . . . . . . . . 1 3 Guns 10 | . 10 . . . . . . . . . Cannons 15 | . 1 2 2 10 . . . . . . Classes Destroyed 12 | 2 5 . 3 1 1 . . . . . Worker 7 | . . . 1 2 . . . . . 4 Builder 7 | . 2 . . . 1 . . . . 4 Tunneler 4 | 2 . . . . 1 . . . . 1 Hauler 5 | . 1 . 1 1 . . . . . 2 Recycler 7 | 1 . 2 1 1 1 . . . . 1 Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . 2 . . 3 . . . . . 1 Swarmer 9 | . 6 . . . . . . . . 3 Grunt 17 | . 5 2 . 8 . . . . 1 1 Duelist 1 | . . . . 1 . . . . . . Sentry 3 | . . . 2 1 . . . . . . Best Kill Streak 11 | 2 4 4 3 11 2 . . . 1 4 Combat Bots Only 7 | . 3 2 2 7 . . . . 1 3 Max Kills in Single Turn 2 | 1 2 1 2 1 1 . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Damage Taken 2847 | . 495 155 44 475 129 . 32 . 58 1459 Core 641 | . 72 24 . 47 14 . . . 41 443 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 88 | 100 . 61 100 91 . . . . 92 . Volleys Fired 138 | 4 60 9 16 49 . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . Hottest 107 | 40 100 70 107 107 . . . . . . Shots Fired 267 | 8 118 18 31 92 . . . . . . Gun 122 | 8 108 . . 6 . . . . . . Cannon 139 | . 8 18 31 82 . . . . . . Launcher 4 | . . . . 4 . . . . . . Special 2 | . 2 . . . . . . . . . Kinetic 187 | 8 93 18 19 49 . . . . . . Thermal 53 | . 2 . 12 39 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 27 | . 23 . . 4 . . . . . . Robot Hit Streak 15 | 2 10 6 6 15 . . . . . . Robot Miss Streak 4 | 1 4 2 4 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 201 | 4 77 10 14 59 7 . . . 7 23 Core Hits 80 | 4 28 5 6 28 2 . . . 2 5 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 1 5 Critical Strikes 12 | . 1 . 1 3 . . . . 1 6 Blast 5 | . 1 . 1 3 . . . . . . Smash 7 | . . . . . . . . . 1 6 Melee Attacks 97 | . . . . 5 34 2 1 . 11 44 Impact 61 | . . . . . 10 1 . . 8 42 Slashing 36 | . . . . 5 24 1 1 . 3 2 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . . 5 . . . . 13 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 5552 | 54 960 199 316 1307 527 . . . 367 1822 Guns 951 | 54 848 . . 49 . . . . . . Cannons 1787 | . 112 199 316 1160 . . . . . . Explosions 98 | . . . . 98 . . . . . . Melee 2716 | . . . . . 527 . . . 367 1822 Ramming . | . . . . . . . . . . . Kinetic 1919 | 54 743 199 206 717 . . . . . . Thermal 602 | . . . 110 492 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 315 | . 217 . . 98 . . . . . . Impact 2410 | . . . . . 299 . . . 289 1822 Slashing 306 | . . . . . 228 . . . 78 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 . 1 1 1 1 . 1 Average Corruption 1 | . . . 4 . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 4 . 2 . 3 . . 2 Message Errors 2 | . . . 1 . . . 1 . . . Matter Fused 2 | . . . 1 . . . 1 . . . Heat Flow Errors 2 | . . . 1 . . . . . . 1 Energy Discharges 2 | . . . . . 1 . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1153 | . 11 . . . 206 . . . 70 866 Projectiles 11 | . 11 . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1142 | . . . . . 206 . . . 70 866 Knockbacks 28 | . . 5 1 14 1 . . . 2 5 Impact 7 | . . . . . 1 . . . 1 5 Kinetic 20 | . . 5 1 14 . . . . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 10 | . . . . 10 . . . . . . Shots 2 | . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | . 93 144 235 316 3 . . . . 263 Average Temperature 68 | . 41 58 87 71 3 . . . . 118 Received Heat Transfer 648 | . 123 90 18 261 54 . 9 . 9 84 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 18 | . . . . . 3 . . . . 15 Impact Corruptions 35 | . . . . . 4 . . . 2 29 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 1073 | . . . 185 888 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Peak Influence 417 | 15 369 150 137 417 381 . . . . 397 Initial 163 | . 9 90 58 40 126 . . . . 163 Average 199 | 5 180 144 74 221 251 . . . . 230 Maximum Alert Level 2 | . 1 . . 2 1 . . . . 1 Low Security (%) 53 | 100 55 100 100 34 35 . . . . 47 Level 1 43 | . 44 . . 53 64 . . . . 52 Level 2 2 | . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 3 . . 3 11 . . . . 7 Investigation 15 | . 1 . . 2 9 . . . . 3 Extermination 2 | . . . . . . . . . . 2 Reinforcement 7 | . 2 . . 1 2 . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 21 2 5 19 22 . 5 . 9 39 Peak Tracking Total 8 | . 5 2 2 5 8 . 4 . 3 7 Tactical Retreats 22 | . 1 . . 2 5 . 3 . 2 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . . 2 . . . . . 4 Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 27 | . 4 . 5 4 9 2 . . . 3 Terminals 17 | . 3 . 5 2 7 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 2 . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 83 | . 14 . 21 10 25 4 . . . 9 Successful 36 | . 5 . 10 4 7 4 . . . 6 Failed 45 | . 8 . 10 6 18 . . . . 3 Catastrophic 9 | . 1 . 1 . 6 . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 59 | . 11 . 14 4 16 . . . . 14 Terminals 62 | . 13 . 21 5 23 . . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 2 2 . . . . 1 Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 6 | . . . . . . . . . . 6 Terminal Hacks 18 | . 3 . 6 1 4 4 . . . . Record 3 | . . . . . . 3 . . . . Robot Analysis 5 | . 1 . 3 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . 4 1 3 . . . . 6 Terminals 6 | . 1 . 4 . 1 . . . . . Track 1 | . . . 1 . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 2 . . . . 1 Tunnel 5 | . 1 . . 1 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Broadcast 1 | . . . . . . . . . . 1 Decoy 1 | . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 18 | . 3 . 5 2 7 . . . . 1 Full Trace Events 7 | . . . . 1 6 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . 2 . 7 2 . Largest Group 7 | . . . . . . 2 . 7 7 6 Highest-Rated Group 228 | . . . . . . 40 . 228 228 212 Highest-Rated Ally 41 | . . . . . . 20 . 41 41 41 Zionite Dispatches 1 | . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . 33 31 Total Damage 2180 | . . . . . . . . . 1078 1102 Kills 14 | . . . . . . . . . 9 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 1 . 3 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 2 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 4261 | 59 502 206 280 676 417 117 171 526 301 1006 Spaces Moved 5437 | 36 309 182 206 393 736 245 390 879 527 1534 Core 124 | 13 . . . . . . . . . 111 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1113 | 23 309 182 206 393 . . . . . . Hover 4133 | . . . . . 736 245 390 879 527 1356 Flight 67 | . . . . . . . . . . 67 Fastest Speed 40 | 50 80 95 95 101 40 40 40 40 40 40 Average Speed 55 | 69 84 95 98 114 40 40 40 40 40 50 Slowest Speed 155 | 80 110 95 125 155 40 40 100 40 40 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 53 49 22 38 31 49 54 87 59 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 11 | . 1 . . 1 2 2 1 3 . 1 Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 14 | . . 1 . . . 1 4 5 3 . Spaces Dug 44 | . 2 . 2 4 18 1 1 . . 16 Terrain Destroyed 48 | . 2 . 2 8 18 1 1 . . 16 Melee 40 | . . . . 4 18 1 1 . . 16 Projectile 8 | . 2 . 2 4 . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 6272 | 60 429 196 257 524 815 261 399 1052 599 1680 Wait 263 | 5 16 . 2 6 4 16 5 174 33 2 Move 5427 | 35 308 181 205 392 735 244 389 878 526 1534 Hop . | . . . . . . . . . . . Pick Up 78 | 9 7 2 12 24 7 . 1 . . 16 Fast Attach 25 | 5 4 . 1 2 . . . . 1 12 Attach 39 | 2 4 . 5 7 7 . . . . 14 Detach 18 | . 1 . 2 2 . . . . . 13 Swap 79 | . 19 3 6 18 12 . 2 . 7 12 Drop 80 | . 10 1 8 19 20 . 1 . 1 20 Fire 138 | 4 60 9 16 49 . . . . . . Melee 89 | . . . . 5 30 1 1 . 8 44 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire 23 | . . . . . . . . . 23 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 380 | -10/Materials | Central database locked down 380 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Entered Mines 666 | -10/Mines | Learned Materials emergency access door positions 692 | -10/Mines | Learned Materials terminal intel 757 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 765 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Entered Materials 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Loaded intel: 12 terminal locations 901 | -9/Materials | Central database locked down 910 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Discovered new exit (range 5) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -8/Materials | Discovered new exit (range 15) 1386 | -8/Materials | Destroyed 7 combat bots 1518 | -8/Materials | Discovered new exit (range 15) 1534 | -8/Materials | Identified exit to Factory 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Utility x2 1989 | -7/Factory | Discovered new exit (range 13) 1994 | -7/Factory | Identified exit to Factory 2009 | -7/Factory | Identified exit to Lower Caves 2043 | -7/Factory | Discovered exit to Factory (range 15) 2141 | -7/Factory | Entered Lower Caves 2186 | -7/Lower Caves | Learned location of Zion (-7) 2212 | -7/Lower Caves | Learned Factory emergency access door positions 2226 | -7/Lower Caves | Discovered new exit (range 14) 2230 | -7/Lower Caves | A Commander dispatched an escort 2234 | -7/Lower Caves | Learned Factory terminal intel 2242 | -7/Lower Caves | Identified exit to Lower Caves 2258 | -7/Lower Caves | Entered another Lower Caves area 2258 | -7/Lower Caves | Accompanied by 2 allies 2259 | -7/Lower Caves | Commander's escort returned to base 2259 | -7/Lower Caves | Commander's escort returned to base 2331 | -7/Lower Caves | Build established: Scout 2411 | -7/Lower Caves | Discovered new exit (range 9) 2414 | -7/Lower Caves | Identified exit to Zion 2429 | -7/Lower Caves | Entered Zion 2465 | -7/Zion | Discovered new exit (range 16) 2482 | -7/Zion | System corruption cleaned by Quarantine Array 2571 | -7/Zion | Learned location of Armory (-4) 2573 | -7/Zion | Given A8's code to call for help 2605 | -7/Zion | Received a visual enhancement algorithm 2617 | -7/Zion | Gained Derelict followers 2713 | -7/Zion | Imprinted 2715 | -7/Zion | Declared Zion's savior 2780 | -7/Zion | Identified exit to Proximity Caves 2955 | -7/Zion | Entered Proximity Caves 2955 | -6/Proximity Caves | Accompanied by 7 allies 2994 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3132 | -6/Proximity Caves | Learned Factory stockpile data 3229 | -6/Proximity Caves | Discovered exit to Factory (range 11) 3256 | -6/Proximity Caves | Entered Factory 3256 | -6/Factory | Accompanied by 6 allies 3256 | -6/Factory | Evolved 2 slots: Utility x2 3257 | -6/Factory | Identified exit to Lower Caves 3260 | -6/Factory | Loaded intel: 27 terminal locations 3279 | -6/Factory | Build established: Scavenger-Scout 3355 | -6/Factory | Discovered new exit (range 7) 3358 | -6/Factory | Identified exit to Factory 3367 | -6/Factory | Zion Recon squad teleported in 3409 | -6/Factory | Found Prototype Processor 3409 | -6/Factory | Identified Exp. Targeting Computer 3666 | -6/Factory | Lost 5 parts (1p3n1u) 3754 | -6/Factory | Discovered exit to Factory (range 12) 3960 | -6/Factory | Spotted B-75 Beast 4254 | -6/Factory | Core integrity fell below 50% 4262 | -6/Factory | Self-destructed Last Messages --------------- 04199_ T-07 Excavator knocked back. 04206_ Acquired 16 matter. 04209_ Sneak attack on A-15 Conveyor. 04210_ >> BROADCAST: Garrison Access F004 dispatching Reinforcement squad: 3x G-50 Soldier. 04210_ A-15 Conveyor calls for reinforcements. 04210_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04228_ Triggered Proton Bomb Trap. 04228_ A bubble of electromagnetic force engulfs the area. 04228_ Door malfunctions. 04230_ Fusion Modulator explodes. 04230_ U-05 Engineer destroyed. 04241_ Discarded Adv. Melee Analysis Suite. 04249_ Drone sends a signal. 04252_ H-66 Slayer retrieves Drone. 04253_ Slug penetrates Wall. 04256_ >> BROADCAST: Garrison Access F001 dispatching Extermination squad: P-60 Hacker. 04256_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Z. 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Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Ripper | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRiotInjector Manual? 0 Play Time 01:22:05 Cumulative 894.9 hours Start 2023.02.17 @ 23:03:13 End 2023.02.20 @ 11:58:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 343 Adventurer 125 Explorer 2 Win Type - Total 104 Types 83/8/7/1/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb48cdff-c2ce-4153-b18f-226f6adb66db