Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 13:14:20 Player: Tibo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1064) 1064 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 3471 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Targeting Computer Authchip [R/Combat] > --- WEAPON (3) ------- Riot Gun Barrage Gun > --- INVENTORY (5) ---- Small Storage Unit Authchip [Power] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Authchip [R/Combat] > --- WEAPON ----------- Riot Gun Barrage Gun > --- INVENTORY -------- Small Storage Unit Authchip [Power] [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Weapon Mini Grenade Launcher Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 37 | 10 6 6 . 6 9 Power 4 | 2 1 . . . 1 Engine 4 | 2 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 4 2 1 . 1 3 Treads 2 | . . . . . 2 Leg 2 | 2 . . . . . Wheel 7 | 2 2 1 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . 1 3 Device 5 | 1 1 1 . 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 4 . 4 2 Energy Gun 4 | . . 1 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 1 . 1 . Special Weapon 2 | . . 1 . 1 . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 5 7 6 8 8 3 Power . | 1 1 1 1 1 . Propulsion 1 | 3 3 2 3 2 . Utility 1 | . . . . 1 1 Weapon 2 | 1 2 2 3 3 . Tool/Special . | . . . . . . Unused Backups 8 | 3 2 1 1 . 1 Power 1 | . 1 . . . . Propulsion 3 | 2 . . 1 . . Utility 2 | . . 1 . . 1 Weapon 2 | 1 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 94 100 89 71 Engine 10 | . 14 11 11 11 8 Treads 4 | . . . . . 15 Wheel 11 | . 28 21 22 12 2 Device 17 | . 14 18 22 22 10 Storage 8 | . 14 11 11 11 2 Processor 2 | . . . . . 6 Hackware 2 | . . . . . 8 Energy Gun 9 | . . 7 11 10 8 Ballistic Gun 7 | . 15 11 11 6 5 Launcher 8 | . 12 10 11 11 2 Special Weapon 2 | . . . . 5 . Peak Build Rating 25 | 7 8 14 14 24 25 Average Rating 17 | 6 7 12 14 19 20 On Entrance 11 | . 7 8 14 14 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 12 20 23 23 23 21 Greatest Support 48 | 32 32 32 26 28 48 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 5 7 6 8 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 2 Class Distribution -------------------- 34% | Skirmisher 27% | Gunner 23% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 843 | 330 32 126 29 70 256 Remotely 193 | 161 32 . . . . Salvage Created 1301 | 159 76 292 202 . 572 Parts 72 | 17 10 19 10 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled 14 | . 13 1 . . . Retrieved Matter 118 | . 116 2 . . . Parts Self-Destructed 10 | . . . . 2 8 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 5 4 . . 18 Melee 1 | . . . . . 1 Guns 9 | . 1 4 . . 4 AOE 15 | . 4 . . . 11 Classes Destroyed 12 | 3 2 2 1 . 4 Worker 6 | 2 . . 4 . . Builder 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Recycler 3 | 1 . 1 1 . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 10 | . 3 . . . 7 Grunt 9 | . 2 2 . . 5 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 3 | . . 2 . . 1 Best Kill Streak 6 | 4 3 4 2 . 6 Combat Bots Only 6 | . 3 3 . . 6 Max Kills in Single Turn 4 | 1 3 1 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . 3 . . . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 147 | . 12 29 . . 106 Missed 41 | . 4 8 . . 29 Hits 106 | . 8 21 . . 77 Melee 8 | . . . . . 8 Projectile 98 | . 8 21 . . 69 Critical Strikes 4 | . . . . . 4 Damage Taken 1887 | . 75 326 48 . 1438 Core 435 | . 18 65 . . 352 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 101 | 15 6 37 16 6 21 Largest 3 | 2 2 3 3 2 3 Hottest 165 | 40 50 100 95 155 165 Shots Fired 174 | 30 10 59 33 11 31 Gun 145 | 30 6 55 32 5 17 Cannon . | . . . . . . Launcher 22 | . 4 3 1 . 14 Special 7 | . . 1 . 6 . Kinetic 95 | 30 6 38 16 . 5 Thermal 11 | . . 1 . 6 4 Explosive 22 | . 4 3 1 . 14 Electromagnetic 46 | . . 17 16 5 8 Robot Hit Streak 12 | 8 4 11 7 . 12 Robot Miss Streak 4 | 4 1 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | 19 5 33 24 . 27 Core Hits 96 | 11 5 14 12 . 54 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 16 | . . 2 . . 14 Impact 16 | . . 2 . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3267 | 157 243 380 316 . 2171 Guns 907 | 157 16 319 231 . 184 Cannons . | . . . . . . Explosions 1992 | . 227 40 85 . 1640 Melee 368 | . . 21 . . 347 Ramming . | . . . . . . Kinetic 442 | 157 16 151 72 . 46 Thermal 66 | . . . . . 66 Explosive 1992 | . 227 40 85 . 1640 Electromagnetic 399 | . . 168 159 . 72 Impact 368 | . . 21 . . 347 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 177 | . 10 . 1 . 166 Projectiles . | . . . . . . Explosions 95 | . 10 . 1 . 84 Melee 82 | . . . . . 82 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . 21 49 . 22 Shots 4 | . . 1 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 97 | . 26 65 . 97 29 Average Temperature 26 | . 11 29 . 37 9 Received Heat Transfer 585 | . 18 90 . . 477 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | 10 103 134 32 . . Initial 30 | . . 30 15 . . Average 29 | 1 52 60 4 . . Influence Increases 1109 | 35 143 187 42 . 702 Destroy 0b10 Robot/C 520 | . 100 80 . . 340 Destroy 0b10 Robot/NC 95 | 35 . 10 30 . 20 Destroy Leader 82 | . 20 32 . . 30 Allied During Kill 57 | . . . . . 57 Successful Hack 13 | . 5 8 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 42 | . 18 12 12 . . Lose Combat Pursuer 255 | . . . . . 255 Influence Decreases 1080 | 35 70 221 81 . 673 Entered New Map 67 | . . 43 24 . . Time Decay 803 | 35 70 178 57 . 463 Lost Part 130 | . . . . . 130 Lost Ally 80 | . . . . . 80 Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 6 10 . . 32 Peak Tracking Total 11 | . 3 3 . . 11 Tactical Retreats 7 | . . . . . 7 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 3 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 6 . 3 . Successful 8 | . 3 2 . 3 . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 2 . 3 . Part Schematic 3 | . . . . 3 . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 351 | . . . . . 351 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1566 | . . . . 1413 153 Terrain 1566 | . . . . 1413 153 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4536 | 240 186 404 390 1967 1349 Spaces Moved 3590 | 170 142 300 378 1740 860 Core 61 | 8 . . . . 53 Treads 593 | . . . . . 593 Legs 34 | 34 . . . . . Wheels 2902 | 128 142 300 378 1740 214 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 90 90 50 Average Speed 107 | 101 100 92 90 98 143 Slowest Speed 170 | 120 100 100 90 115 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 22 19 64 90 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . 17 24 13 . 76 Melee . | . . . . . . Projectile . | . . . . . . AOE 130 | . 17 24 13 . 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4062 | 212 175 375 401 1974 925 Wait 259 | . 13 23 2 210 11 Move 3585 | 169 141 299 377 1739 860 Hop . | . . . . . . Pick Up 30 | 13 3 3 3 5 3 Fast Attach 13 | 7 . 1 . 1 4 Attach 12 | . . 2 . . 10 Detach 1 | . . . . . 1 Swap 24 | 3 8 6 . 6 1 Drop 21 | 5 4 2 3 7 . Fire 101 | 15 6 37 16 6 21 Melee 16 | . . 2 . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 643 | -9/Materials | Discovered new exit (range 13) 831 | -9/Materials | Entered Mines 862 | -9/Mines | Build established: Gunner 873 | -9/Mines | Discovered new exit (range 8) 969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1118 | -9/Mines | Discovered new exit (range 9) 1131 | -9/Mines | Learned 2 Materials zone layouts 1179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -9/Mines | Discovered new exit (range 5) 1221 | -9/Mines | Entered Zion 1279 | -7/Zion | Discovered new exit (range 12) 1332 | -7/Zion | Learned 12 Factory zone layouts 1466 | -7/Zion | Learned location of Armory (-3) 1555 | -7/Zion | Given A8's code to call for help 2085 | -7/Zion | Met Imprinter 2090 | -7/Zion | Build established: Skirmisher 2521 | -7/Zion | Imprinted 2523 | -7/Zion | Declared Zion's savior 3188 | -7/Zion | Entered Proximity Caves 3188 | -6/Proximity Caves | Accompanied by 4 allies 3324 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3394 | -6/Proximity Caves | Lost 4 parts (2p2w) 3436 | -6/Proximity Caves | Lost 4 allies 3440 | -6/Proximity Caves | Core integrity fell below 50% 3459 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3501 | -6/Proximity Caves | Core integrity fell below 20% 3531 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 3625 | -6/Proximity Caves | Build established: Mutant 4052 | -6/Proximity Caves | Learned 12 Factory zone layouts 4078 | -6/Proximity Caves | Learned 4 Factory zone layouts 4148 | -6/Proximity Caves | Build established: Scavenger-Mutant 4420 | -6/Proximity Caves | Discovered new exit (range 9) 4493 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4537 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03521_ Acquired Imp. Deuterium Engine. 03522_ Acquired 28 matter. 03528_ Acquired Arm. Treads. 03534_ Acquired 10 matter. 03707_ Acquired 20 matter. 03722_ Acquired Targeting Computer. 03849_ Acquired Barrage Gun. 03857_ Acquired Imp. Heat Sink. 03858_ Acquired 30 matter. 03881_ Destroyed Carbon-fiber Leg. 03890_ L-41 Fighter destroyed. 03893_ Acquired 8 matter. 03896_ Acquired 18 matter. 04052_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 04078_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 04420_ EXIT=FOUND 04493_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04495_ S-27 Virus destroyed. 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Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Antigrav System | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Robot Respite The One Challenges ------------ None Game ------ Seed PointyHackingWand Manual? 0 Play Time 00:56:24 Cumulative 19.7 hours Start 2026.01.24 @ 21:27:52 End 2026.01.25 @ 13:14:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 908b5c40-a840-4818-bba3-794c0f125ccc