Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 14:12:36

Player: lazy_engineer

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (20)      100
Value Destroyed (461)      461
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1181

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     190/300
Energy                     42/100
System Corruption          0%
Temperature                Cool (1)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
       Light Treads
  Subdweller Monowheel
>            --- UTILITY (2) ------
    Improved Terrain Scanner
             V3-11A's Pendant
>            --- WEAPON (2) -------
             Battle Rifle
             Mining Laser
>            --- INVENTORY (5) ----
             Seismic Detector
             Scrap Shield
             Assault Rifle
  Subdweller Shrapnel Launcher

 Peak State 
------------
>            --- POWER ------------
                 (None)
>            --- PROPULSION -------
       Light Treads
  Subdweller Monowheel
>            --- UTILITY ----------
    Improved Terrain Scanner
             V3-11A's Pendant
>            --- WEAPON -----------
             Battle Rifle
  Subdweller Shrapnel Launcher
>            --- INVENTORY --------
             Targeting Computer
             Scrap Shield
             Assault Rifle
             Mining Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Battle Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Battle Rifle
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             39   | 9   .   2   28  
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 4   .   .   2   
    Treads                 3    | 2   .   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | 2   .   .   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  18   | 2   .   1   15  
    Device                 12   | 1   .   1   10  
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             5    | .   .   .   5   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 2   .   1   10  
    Energy Gun             3    | 1   .   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 1   .   .   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   .   2   
    Special Weapon         4    | .   .   1   3   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 5    | .   .   .   5   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   .   2   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   .   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     94   | .   100 89  94  
  Engine                   9    | .   14  14  9   
  Treads                   19   | .   14  14  19  
  Wheel                    8    | .   14  14  8   
  Device                   23   | .   14  3   24  
  Storage                  3    | .   14  14  2   
  Energy Gun               5    | .   14  14  5   
  Ballistic Gun            14   | .   14  14  14  
  Launcher                 6    | .   .   .   6   
  Special Weapon           1    | .   .   .   1   
Peak Build Rating          13   | 7   7   10  13  
  Average Rating           10   | 4   7   6   10  
  On Entrance              6    | .   7   7   10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             33   | 14  14  14  33  
  Greatest Support         40   | 10  10  10  40  
  Greatest Overweight (x)  1    | 1   1   1   1   
  Average Overweight (x)   .    | .   1   1   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         5    | 7   8   8   5   
  Most Carried             8    | 6   7   8   8   
  Average Carried          5    | 3   6   7   5   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 5   7   8   5   

 Class Distribution 
--------------------
 99% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           913  | 287 .   15  611 
  Remotely                 .    | .   .   .   .   
Salvage Created            438  | 113 .   15  310 
  Parts                    31   | 12  .   5   14  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      2    | .   .   .   2   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   .   .   12  
  Guns                     7    | .   .   .   7   
  AOE                      5    | .   .   .   5   
Classes Destroyed          5    | 2   .   .   3   
  Tunneler                 5    | 4   .   1   .   
  Recycler                 1    | 1   .   .   .   
  Turret                   2    | .   .   .   2   
  Swarmer                  4    | .   .   .   4   
  Subdweller               8    | .   .   .   8   
Best Kill Streak           6    | 5   .   1   6   
  Combat Bots Only         4    | .   .   .   4   
Max Kills in Single Turn   3    | 2   .   1   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        99   | .    1    .    98   
  Missed                   36   | .    .    .    36   
Damage Taken               1338 | .    17   2    1319 
  Core                     255  | .    .    .    255  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              97   | 11   .    2    84   
  Largest                  2    | 2    .    2    2    
  Hottest                  100  | 70   .    100  100  
Shots Fired                159  | 22   .    3    134  
  Gun                      116  | 22   .    2    92   
  Cannon                   .    | .    .    .    .    
  Launcher                 10   | .    .    .    10   
  Special                  33   | .    .    1    32   
  Kinetic                  72   | 11   .    1    60   
  Thermal                  87   | 11   .    2    74   
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         24   | 7    .    8    24   
  Robot Miss Streak        4    | 1    .    .    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           92   | 15   .    1    76   
  Core Hits                37   | 8    .    1    28   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         7    | 1    .    .    6    
    Burn                   7    | 1    .    .    6    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1571 | 192  .    17   1362 
  Guns                     982  | 192  .    12   778  
  Cannons                  .    | .    .    .    .    
  Explosions               584  | .    .    .    584  
  Melee                    .    | .    .    .    .    
  Ramming                  5    | .    .    5    .    
  Kinetic                  1031 | 54   .    .    977  
  Thermal                  535  | 138  .    12   385  
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      24   | .    .    2    22   
  Shots                    1    | .    .    .    1    
  Rammed                   1    | .    .    1    .    
Targets Rammed             1    | .    .    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        110  | 110  .    30   1    
  Average Temperature      42   | 50   .    15   1    
  Received Heat Transfer   93   | .    9    .    84   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | .    .    .    2    
  Heat Transferred         2109 | 481  .    37   1591 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             25   | 25  16  11  .   
  Initial                  16   | .   16  6   .   
  Average                  8    | 9   16  6   .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              18   | .   2   .   16  
  Peak Tracking Total      6    | .   3   .   6   
  Tactical Retreats        1    | .   .   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          3    | .   .   .   3   
  Max in Single Turn       2    | .   .   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   .   .   1   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                4    | .   .   .   4   
  Successful               4    | .   .   .   4   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   .   .   4   
  Record                   4    | .   .   .   4   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               1    | .   .   .   1   
  Largest Group            1    | .   .   .   1   
  Highest-Rated Group      19   | .   .   .   19  
  Highest-Rated Ally       19   | .   .   .   19  
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   2   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                     | -11   -10   -10   -10   
-------------              Run   | Yrd   Mat   Min   Sub   
Turns Passed               18164 | 87    53    266   17758 
Spaces Moved               2729  | 49    54    102   2524  
  Core                     21    | 21    .     .     .     
  Treads                   2144  | .     .     .     2144  
  Legs                     .     | .     .     .     .     
  Wheels                   564   | 28    54    102   380   
  Hover                    .     | .     .     .     .     
  Flight                   .     | .     .     .     .     
  Fastest Speed            50    | 50    95    95    95    
  Average Speed            149   | 75    95    95    154   
  Slowest Speed            240   | 95    95    95    240   
  Overloaded Moves         .     | .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     
  Robots Hopped            .     | .     .     .     .     
  Cave-ins Triggered       1     | .     .     .     1     
Exploration Rate (%)       39    | 5     18    46    87    
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1     | .     .     .     1     
  Known Exits Taken        .     | .     .     .     .     
  Unknown Exits Taken      3     | 1     1     1     .     
Scrap Searched             5     | .     .     .     5     
Spaces Dug                 8     | .     .     .     8     
Terrain Destroyed          97    | .     .     .     97    
  Melee                    .     | .     .     .     .     
  Projectile               9     | .     .     .     9     
  AOE                      88    | .     .     .     88    
Terrain Rammed             .     | .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     
  Machines Disabled        .     | .     .     .     .     

 Actions                         | -11   -10   -10   -10   
---------                  Run   | Yrd   Mat   Min   Sub   
Total                      16601 | 76    55    267   16203 
  Wait                     13689 | .     .     155   13534 
  Move                     2725  | 48    53    101   2523  
  Hop                      .     | .     .     .     .     
  Pick Up                  23    | 7     2     3     11    
  Fast Attach              13    | 5     .     .     8     
  Attach                   12    | 3     .     1     8     
  Detach                   2     | 1     .     1     .     
  Swap                     14    | 1     .     1     12    
  Drop                     20    | .     .     2     18    
  Fire                     97    | 11    .     2     84    
  Melee                    .     | .     .     .     .     
  Ram                      1     | .     .     1     .     
  Kick                     .     | .     .     .     .     
  Crush                    .     | .     .     .     .     
  Escape Stasis            .     | .     .     .     .     
  Rewire                   .     | .     .     .     .     
  Trap                     .     | .     .     .     .     
  Miscellaneous            5     | .     .     .     5     

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
  Turn | Location      | Event
    24 | -11/Scrapyard | Discovered new exit (range 12)
    88 | -11/Scrapyard | Entered Materials
   103 | -10/Materials | Discovered new exit (range 16)
   141 | -10/Materials | Entered Mines
   229 | -10/Mines     | Discovered new exit (range 7)
   303 | -10/Mines     | Build established: Mutant
   401 | -10/Mines     | Discovered new exit (range 3)
   407 | -10/Mines     | Entered Subcaves
  1983 | -10/Subcaves  | Learned location of Zion (-6)
  1983 | -10/Subcaves  | Met a Zionite searching for "candidates"
  3745 | -10/Subcaves  | Learned Materials trap positions
  7246 | -10/Subcaves  | Discovered new exit (range 11)
  7342 | -10/Subcaves  | Core integrity fell below 50%
  7358 | -10/Subcaves  | Lost 3 parts (1n1u1w)
  7471 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  7485 | -10/Subcaves  | Discovered new exit (range 16)
  8085 | -10/Subcaves  | Visited Clippyterm
  8089 | -10/Subcaves  | Learned Factory garrison access intel
 11395 | -10/Subcaves  | Discovered new exit (range 10)
 13223 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 14079 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 14085 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 15202 | -10/Subcaves  | Visited triangular shrine
 15213 | -10/Subcaves  | Found Prototype Device
 15213 | -10/Subcaves  | Identified V3-11A's Pendant
 15218 | -10/Subcaves  | Befriended Subdweller
 16172 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 16344 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 16347 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 18165 | -10/Subcaves  | Crushed by falling debris
 18165 | -10/Subcaves  | Smashed by cave-in

 Last Messages 
---------------
15709_ 9Z-LHT(u) tweaks Twisted Machinery.
Sub. Power Source falls loose from the Twisted
  Machinery. <x2>
Scrap Shield falls loose from the Twisted
  Machinery.
16353_ Dropped Scrap Shield.
16353_ Acquired Scrap Shield.
16774_ 9Z-LHT(u) tweaks Twisted Machinery.
16868_ 9Z-LHT(u) builds Twisted Machinery. <x4>
17555_ V3-11A affixes Scrap Shield Fragment to
  Scrap Shield.
17758_ Searching scrap...
17758_ Found Sub. Laser.
17758_ Found 44 Matter.
17759_ Acquired 44 matter.
17759_ Subatomizers dissect the Sub. Laser. <x9>
17876_ Subatomizers dissect the Sub. Laser,
  destroying it.
18165_ The unstable cave ceiling collapses.
18165_ Crushed by falling debris.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ??#??????????????????????????????????????????????? |
| ???#?????????????????????????????????????????????? |
| ??#???#???##??????##?????????????????????????????? |
| #??#?#??##???#???????##??????????????????????????? |
| ?#????#??###???##??????#?????????????????????????? |
| ###?##?##?#??##??##?#?#?##???????????????????????? |
| ?#??#?#?##?##?####?#??##???#?????????????????????? |
| ?????##?#?##???##?##?##?##???#???????????????????? |
| #???????##?##?######?#?###?##????????????????????? |
| ?#?####??########??#?##?#?######?????????????????? |
| ?#??######?####?#######??##??##??#???????????????? |
| ??#######?####??####????#????##??????????????????? |
| ??##?###?#######??######?######??#?#?????????????? |
| ####??########?#?###?##??#?#?####?#??????????????? |
| ########?#?##???#######?#?#####??#?#?????????????? |
| ?#   ######?##?#########?##?#??##??##????????????? |
| ##      ##########??########?#?#??#??????????????? |
| ##       ####   ##?#####?##?##?#??#?#????????????? |
| ##         ##  ## ?#  ##?#??##?##?#?#????????????? |
| ##              ##?## ###???######## ????????????? |
|                 #####R  ###  # #  # ?????????????? |
| "                        @            #??????????? |
| ""        ## ##  # ########    #     #???????????? |
| ""        ############??##?#####?????????????????? |
| ""         #?####?#???#####???###????????????????? |
| #"         #??######?#?#?#?##?#?????##???????????? |
| #          #??##?#?###?#####??#???#?#????????????? |
| "          #####?##?#??##?####??#???#????????????? |
| "          ####?#?######???#??#?#?#??????????????? |
|            ######?#??####?####?#???#?????????????? |
|            ##?###?#?##?######????????????????????? |
|    ## ### ###?####?#?##?###??#??#????????????????? |
|   ####################?###??#?##?????????????????? |
|  #######?#?###?##?#?#####?#??##??????????????????? |
| ####   ##??##?#?###??#######?##??????????????????? |
| ??#     ####?#?#???######?###??????#?????????????? |
| ??#      ##??#?#??##?#?##??#?#??#????????????????? |
| ###      #??#?#?###?###??##??#?#?????????????????? |
| # &!     #######?##########?##??#????????????????? |
| ##        ##?#?###?##  ##???#???#??#?????????????? |
| ##    ##  ##???#?#?#    ####?###?????????????????? |
|      #### ####?#?###    ##?#?#??????????#?????"??? |
|      ##?#  ##???#?##   #######???#?#?#???#?? ???"? |
|  ### #?##   ##??####   #####?#?#??#?????#??? ??  ? |
| ######?##   ########       ##??#?????????#?? ?"??? |
| ???##???#   ###   ##      ###?##?#?????###????#??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WaveRefineryMinigun
  Manual?         0
Play Time         00:41:50
  Cumulative      79.5 hours
  Start           2025.01.29 @ 14:22:40
  End             2025.01.30 @ 14:12:36
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          147
  Rogue           147
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          48
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f3b75dc2-8901-47ff-9a34-12fa4f026de8