Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.02 @ 18:10:02 Player: Fgdfgfthgr Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (546) 2730 Value Destroyed (37587) 37587 Prototype IDs (282) 5640 Alien Tech Used (14) 2800 Bonus (54528) 54528 TOTAL SCORE: 114585 Bonus ------- Triggered High Security 500 High Alert Combat Kills 19751 Follower Combat Kills 117 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 414 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -354 Cogmind --------- Core Integrity 0/1850 Matter 22/300 Energy 986/1050 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (15) ----- Desublimator Large Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON (2) ------- Neutron Cannon Hypervelocity Linear Accelerator > --- INVENTORY (15) --- Enhanced Flexi-carbon Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Coolant Network Experimental Focal Shield Experimental Focal Shield Thermal Barrier Perforator Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Graphene Brace Thermal Barrier Advanced Force Field Antimissile System > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Biometal Heavy Treads Myomer Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Energy Well Experimental Sensor Array Improved Transmission Jammer Improved Focal Shield Experimental EM Disruption Field Transdimensional Reconstructor Long-range Phase Cannon Enhanced Nova Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 250] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Biometal Heavy Treads Leg Enhanced Flexi-carbon Leg Hover Unit Combat Antigrav System Utility Experimental Targeting Computer Device Graphene Brace Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Improved Powered Armor Artifact Phase Redirector Weapon Neutron Cannon Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Fusion Bomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 12 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 637 | . 7 5 2 . 53 37 8 28 24 12 6 2 15 9 5 6 9 9 8 10 8 1 3 8 5 15 8 14 13 30 50 16 127 84 Power 37 | . . 1 . . 5 1 . . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 1 7 1 10 5 Engine 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 1 7 1 10 5 Propulsion 72 | . 2 2 . . 13 6 1 2 6 2 . . . . . . . . 2 . 2 . . . . 1 3 . . 2 4 2 17 5 Treads 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 2 5 . Leg 50 | . 2 2 . . 13 6 1 2 6 2 . . . . . . . . 2 . 2 . . . . 1 . . . . . . 6 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 328 | . 2 1 . . 19 9 3 15 6 7 6 2 12 7 3 6 6 7 2 6 6 1 3 3 5 11 5 10 6 21 32 12 70 24 Device 235 | . . 1 . . 5 7 3 13 3 4 3 2 9 3 3 3 5 7 2 4 4 1 2 2 5 9 4 5 6 20 25 10 51 14 Storage 11 | . 1 . . . 2 . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 3 . Processor 19 | . . . . . 1 . . . . . 3 . 2 3 . . . . . . . . . . . . . 2 . . 1 . 6 1 Hackware 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 57 | . 1 . . . 10 2 . 2 3 1 . . 1 . . 2 1 . . 2 1 . 1 1 . 1 1 3 . . 3 2 10 9 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Weapon 200 | . 3 1 2 . 16 21 4 11 9 3 . . 2 2 2 . 3 2 4 4 . . . 4 . 3 . 4 6 6 7 1 30 50 Energy Gun 53 | . 1 . . . 7 11 1 7 2 . . . . . . . . . . . . . . . . . . 2 2 2 . . 1 17 Energy Cannon 84 | . 1 . 1 . 6 4 3 2 5 2 . . 1 2 1 . . 1 2 2 . . . 4 . 3 . 1 3 2 5 . 17 16 Ballistic Gun 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 17 Launcher 23 | . . . . . 2 3 . 2 1 1 . . 1 . . . 2 1 1 1 . . . . . . . . . 1 . 1 6 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Impact Weapon 6 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 3 3 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 6 . 3 8 . 5 2 Corrupted Parts 12 | . . . . . . . . . 5 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . System Corruption 51 | . . . . . . . . . 17 22 . . 7 5 . . . . . . . . . . . . . . . . . . . . Parts Lost 67 | . . 2 . . 5 5 . 1 17 . . . . . . . . . . . . . . . . . . . . 2 2 1 12 20 Power 7 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 16 | . . . . . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 4 Utility 35 | . . 1 . . 1 3 . 1 4 . . . . . . . . . . . . . . . . . . . . 1 2 1 10 11 Weapon 9 | . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 17 | . . 2 . . 3 2 . 1 17 . . . . . . . . . . . . . . . . . . . . 2 1 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 74 100 98 99 100 99 73 100 93 93 93 96 100 99 99 100 98 100 100 100 100 97 94 95 79 79 82 82 80 84 79 90 Engine 1 | . 14 14 14 14 2 2 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 7 6 6 6 13 13 11 11 11 11 11 10 10 10 7 5 4 4 4 8 8 10 11 10 8 Treads 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 12 12 11 11 8 . Leg 17 | . 28 27 28 28 26 29 30 30 21 30 26 26 26 26 26 23 23 23 23 23 31 31 31 31 31 28 1 . . . . . 6 22 Device 18 | . . 13 14 14 12 17 29 25 13 15 13 13 13 12 13 17 17 17 15 16 15 14 14 15 15 14 15 18 19 19 15 19 23 22 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 13 | . . . . . 7 7 7 7 7 7 18 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 20 20 20 20 19 14 15 Hackware 1 | . . . . . 2 7 . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 3 . . Protection 6 | . 10 . . . 12 4 . 3 6 15 7 6 6 6 6 10 10 11 11 11 10 10 10 10 10 14 11 3 4 4 2 3 3 9 Energy Gun 2 | . 21 . . . 7 10 3 11 . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Energy Cannon 6 | . 6 14 1 14 9 3 10 3 6 15 13 13 12 10 12 11 5 7 5 6 10 10 10 10 10 9 9 6 7 3 4 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 11 31 30 30 30 48 48 51 53 76 76 72 65 98 85 99 111 107 111 107 109 129 127 127 138 138 143 143 132 153 159 157 160 223 163 Greatest Support 240 | 20 20 20 20 20 43 54 51 51 84 112 112 112 112 112 112 112 112 112 116 116 174 174 174 174 174 174 210 210 210 235 240 220 235 180 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 . 1 11 . . . . . . . . . . . . . . . . . 1 . . . . . 6 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 15 Average Capacity 18 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 23 15 Most Carried 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 25 15 Average Carried 17 | . 11 14 15 15 14 14 14 14 11 14 14 15 14 14 15 13 15 15 14 15 14 16 20 19 20 19 19 19 19 19 19 19 20 13 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 15 Final Carried 21 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 19 20 20 20 19 20 20 21 11 Class Distribution -------------------- 45% | Scavenger-Mutant 23% | Generator-Mutant 12% | Scavenger-Skirmisher 8% | Hacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 8842 | 200 78 65 . 62 641 362 94 311 197 109 126 20 164 77 71 59 164 102 126 157 70 20 30 80 50 150 90 . 170 161 376 127 1850 2483 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39415 | . 493 97 . 64 2557 1280 103 318 436 34 284 67 618 . 76 59 152 120 126 279 144 2 126 147 260 401 381 . 243 1820 5388 2064 17842 3434 Parts 1286 | . 37 5 . 10 119 43 7 13 20 3 12 3 34 . 5 3 15 8 4 10 3 . 2 1 5 18 4 . 17 57 180 101 321 226 Haulers Intercepted 10 | . 2 . . . 5 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . 4 4 . 3 . 5 32 . 5 . 8 5 4 10 . . 2 38 5 . . . . . . . . . Prevented 12 | . . . . . . . 1 7 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 523 | . 13 2 . 4 38 22 2 8 4 3 3 1 13 . 1 1 9 8 . 4 3 . 1 3 5 8 5 . 2 17 57 35 213 38 Guns 40 | . 6 1 . 1 12 15 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 395 | . 6 1 . 3 21 5 1 1 . . 3 1 9 . . 1 . 2 . 3 2 . 1 3 5 8 3 . 1 15 49 23 191 37 AOE 51 | . . . . . 3 . . 3 . 3 . . 4 . . . 8 6 . . 1 . . . . . . . . 1 . 11 11 . Classes Destroyed 27 | . 5 . . . 8 1 . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 4 2 2 . Worker 14 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 1 6 . Builder 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Hauler 10 | . 2 . . . 5 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 . Operator 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Watcher 16 | . 2 . . . 5 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 2 . 3 . Swarmer 66 | . 6 . . 4 3 4 . 3 . 3 . . 5 . . . 8 6 . . . . . . . . . . . . . 14 10 . Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . Grunt 160 | . 7 2 . . 22 11 . 2 . . 2 1 4 . . . . 1 . . . . . 3 . 3 . . . 6 22 8 66 . Brawler 25 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 18 . Duelist 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 17 . Protector 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 30 | . . . . . 9 2 . 1 . . 1 . 1 . . 1 . 1 . . 1 . 1 . 1 1 2 . 1 . 5 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 28 | . . . . . 1 2 1 1 . . . . 1 . . . . . . 2 2 . . . 2 . . . . . 5 2 9 . Programmer 56 | . . . . . . 2 1 1 . . . . 2 . . . . . . 1 . . . . . 3 3 . 1 6 6 . 30 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 8 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . 2 . 2 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Executioner 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 44 | . 3 2 . 4 5 4 1 3 3 3 5 1 5 . 1 1 8 5 . 2 1 1 1 3 3 2 2 . 2 6 12 12 44 6 Combat Bots Only 40 | . 3 2 . 4 5 4 1 3 3 3 3 1 4 . 1 1 8 5 . 2 1 . 1 3 3 2 2 . 1 5 10 11 40 6 Max Kills in Single Turn 7 | . 1 1 . 1 2 1 1 2 1 3 1 1 2 . 1 1 3 2 . 1 1 1 1 1 1 2 1 . 1 5 1 4 7 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 . . 2 . 3 . . 2 . . . 3 2 . . 1 . . . . . . . . 1 . 4 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 29353 | . 321 128 . 45 1966 1279 27 180 1577 16 73 10 309 . 111 30 62 172 . 294 189 . 57 . 76 299 122 . 151 1620 3619 725 6435 9460 Core 3016 | . 53 23 . 7 170 139 . 26 274 . 29 . 27 . 21 7 4 18 . 28 4 . . . 10 7 10 . . 108 265 197 432 1157 Absorbed by Shields 18338 | . . . . . 123 229 8 52 . . . . 103 . 114 32 68 180 . 219 196 . 60 . 81 309 130 . 156 1084 3226 641 4224 7103 Reduced by Siege Mode 1276 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 199 440 19 612 . Redirected to Core 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 102 130 116 . Redirected to Shielding 359 | . . . . . 31 . . . . . . . . . . . . . . 26 . . 7 . . 80 18 . . . . . 82 115 Regen/Repaired (Parts) 2569 | . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . . 155 412 42 909 889 Core Remaining (%) 80 | 100 . . . 66 69 . . . . 37 . . . . 90 . . . . 94 . . . . 98 . . 91 . . 78 . . . Volleys Fired 2014 | . 37 9 . 4 146 82 3 15 17 3 18 9 23 1 6 25 13 23 . 15 41 7 8 5 17 39 41 9 36 88 328 106 583 257 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 2 1 2 . 2 2 2 2 2 2 2 2 1 2 2 1 1 2 2 Hottest 230 | . 110 110 . 80 136 149 155 155 124 180 180 180 180 90 90 180 90 180 . 180 180 180 180 140 140 180 170 120 120 160 180 105 225 230 Shots Fired 2614 | . 70 17 . 8 261 159 6 28 22 4 27 18 44 1 6 28 13 29 . 24 50 14 16 9 25 59 46 9 41 99 328 106 602 445 Gun 485 | . 53 9 . 4 87 126 2 20 6 . . . . . . . . . . . . . . . . . . . 7 10 . . . 161 Cannon 2096 | . 17 8 . 4 170 30 4 6 13 3 27 18 43 1 6 28 7 23 . 24 50 14 16 9 25 59 46 9 34 89 328 102 599 284 Launcher 33 | . . . . . 4 3 . 2 3 1 . . 1 . . . 6 6 . . . . . . . . . . . . . 4 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 176 | . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 128 Thermal 1970 | . 70 11 . 4 166 156 2 6 . 3 27 18 43 1 6 28 7 23 . 24 50 14 16 5 17 44 41 8 23 89 309 102 341 316 Explosive 28 | . . . . . 4 1 . 2 . 1 . . 1 . . . 6 6 . . . . . . . . . . . . . 4 3 . Electromagnetic 157 | . . . . . 91 2 4 20 22 . . . . . . . . . . . . . . . . . . . 7 10 . . . 1 Slashing 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 220 . Entropic 44 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 15 5 1 11 . . . . . Robot Hit Streak 94 | . 11 11 . 4 76 27 5 12 16 14 8 9 14 . . 19 22 26 . 6 20 26 36 39 11 25 31 . 20 16 44 37 94 36 Robot Miss Streak 10 | . 2 1 . 1 3 2 . 1 1 . 2 1 1 . . . . 1 . 2 . . . 1 1 1 1 . 1 1 6 1 3 10 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 Secondary Targets 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1002 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . 323 102 555 . Shots Hit Robots 2055 | . 53 13 . 6 220 128 4 24 21 1 8 5 27 . 6 5 4 17 1 12 17 6 10 7 13 38 28 . 15 70 286 82 545 383 Core Hits 1660 | . 24 4 . 5 94 45 3 10 10 3 6 3 16 . 1 2 9 12 . 5 6 1 3 5 8 12 5 . 8 42 143 66 806 303 Critical Kills 54 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . 4 1 9 36 Critical Parts Destroyed 47 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Critical Strikes 215 | . 4 1 . . 3 6 . . . . . . . . 1 . . . . . . . . 1 3 4 2 . 3 . 7 1 54 125 Burn 12 | . 3 1 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . 4 1 9 . Destroy 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 44 . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 3 . . . . . Melee Attacks 25 | . 3 . . . . 4 . . 1 . . . . . 6 . 1 . 1 1 . . . . . . . . 1 2 1 . 4 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 7 | . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . 6 . 1 . 1 1 . . . . . . . . 1 . 1 . 4 . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105988 | . 781 165 . 74 5180 2925 103 747 538 220 417 210 1424 . 174 249 769 1280 . 657 993 250 487 509 879 2721 2070 . 681 4478 11538 5275 46568 13626 Guns 10374 | . 482 60 . 22 1473 2191 40 352 75 . . . . . . . . . . . . . . . . . . . 13 37 . . . 5629 Cannons 88137 | . 239 105 . 52 3076 648 63 157 250 . 417 210 1147 . . 249 . 574 . 519 876 250 411 509 879 2721 2070 . 668 3657 11538 3874 45086 7892 Explosions 7136 | . . . . . 631 86 . 238 147 220 . . 277 . . . 769 706 . 138 117 . 76 . . . . . . 743 . 1401 1482 105 Melee 341 | . 60 . . . . . . . 66 . . . . . 174 . . . . . . . . . . . . . . 41 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3421 | . . 36 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 1256 2066 Thermal 59260 | . 721 129 . 52 3259 2839 31 157 . . 417 210 1369 . . 249 . 574 . 657 993 250 487 206 313 1441 1575 . . 4400 10634 3874 12863 11560 Explosive 4871 | . . . . . . . . 238 . 220 . . 55 . . . 769 706 . . . . . . . . . . . . . 1401 1482 . Electromagnetic 2953 | . . . . . 1921 86 72 352 472 . . . . . . . . . . . . . . . . . . . 13 37 . . . . Impact 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31937 | . . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . 904 . 30967 . Piercing 174 | . . . . . . . . . . . . . . . 174 . . . . . . . . . . . . . . . . . . . Entropic 3312 | . . . . . . . . . . . . . . . . . . . . . . . . 303 566 1280 495 . 668 . . . . . Highest Corruption 40 | . 3 3 3 3 . 1 . 1 18 40 . . 7 7 . . . . . . . . . . . 1 2 2 . 11 . . . . Average Corruption 3 | . 2 3 3 3 . 1 . 1 3 18 . . 7 6 . . . . . . . . . . . 1 1 1 . 4 . . . . Corruption Purged 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 13 . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Effects 83 | . 9 13 7 6 . . . 5 7 14 . . 1 4 . . . . . . . . . . . . . . . 17 . . . . Message Errors 21 | . 2 1 1 2 . . . 1 2 5 . . . 1 . . . . . . . . . . . . . . . 6 . . . . Matter Fused 21 | . 1 4 2 1 . . . 1 3 5 . . 1 . . . . . . . . . . . . . . . . 3 . . . . Heat Flow Errors 14 | . 2 2 2 2 . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 7 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 2 2 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 5 | . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2014 | . 16 . . . 31 34 . 35 . . 14 4 18 . 16 . 10 117 . . . 35 . . 87 227 343 . 27 433 64 80 360 63 Projectiles 1701 | . . . . . 31 34 . . . . 14 4 . . . . . 14 . . . 35 . . 87 227 343 . 27 418 64 71 269 63 Explosions 281 | . . . . . . . . 35 . . . . 18 . . . 10 103 . . . . . . . . . . . 15 . 9 91 . Melee 32 | . 16 . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 29 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . . 174 . . 26 . 4 . . . . . . . 55 . . . . 21 . . . . . . 124 . . . . Shots 13 | . . . . . 6 . . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | . 334 241 119 198 490 267 30 144 259 78 267 136 407 87 . 128 . 264 . 108 70 54 62 . . 10 200 . 369 188 525 256 387 194 Average Temperature 105 | . 110 108 55 62 93 104 20 44 63 44 86 60 112 38 . 64 . 123 . 46 34 21 30 . . 6 130 . 107 99 138 99 131 79 Received Heat Transfer 3626 | . 165 93 . . 1088 679 . 27 . . 60 9 56 . 18 8 5 32 . . 12 . 12 . 8 86 12 . 40 38 398 42 738 . Effects 21 | . 2 1 . . 4 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . 4 . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 12 | . 1 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Matter Decay 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 16 8 15 . Total Turns 2594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 98 283 45 2148 . Longest Duration 825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 58 63 13 825 . Robots Corrupted 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . 2 . . . 7 . 1 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 2 . . . 7 1 10 . Combat Hostiles 24 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . . . 7 1 10 . Parts Melted 83 | . 2 . . . 9 18 . 1 . . . . . . . . . . . . . . . . . 2 6 . . 1 27 4 13 . Heat Transferred 42714 | . 1978 370 . 111 5888 5542 37 211 . . . . 150 . . . . . . 100 100 . 50 . . 185 851 . . 2807 9990 2997 8256 3091 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . 8 . . . . . . . 3 . . . . . . 1 1 . 1 . . . . . . 4 . . . 1 Missiles Intercepted 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 5339 | . 150 71 . 90 436 307 . . . . 191 . . . . 89 . . . . 219 . . . . 211 181 . 320 564 1406 1792 5339 . Initial 1002 | . . 25 . . 29 5 . . . . 38 . . . . 16 . . . . 27 . . . . . 95 . . 67 191 738 1002 . Average 1189 | . 72 35 . 87 172 137 . . . . 53 . . . . 45 . . . . 75 . . . . 87 99 . 165 272 705 1202 3697 . Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 4 5 5 . Low Security (%) 31 | . 100 100 . 100 60 81 . . . . 100 . . . . 100 . . . . 90 . . . . 97 100 . 53 35 2 . . . Level 1 8 | . . . . . 35 18 . . . . . . . . . . . . . . 9 . . . . 2 . . 46 53 7 . . . Level 2 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 11 44 . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 39 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 42 5 . Level 5 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 66 . High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 4 . . . 6 6 . . . . 5 . . . . . . . . . 1 . . . . 2 3 . 3 10 17 7 40 . Investigation 11 | . 4 . . . 4 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Extermination 15 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 2 . . 2 2 2 3 . Reinforcement 19 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 3 5 5 . 1 . Assault 43 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 36 . Garrison 7 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 35 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . 1 . 2 . . 4 4 3 . 15 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 5 7 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Times Spotted 717 | . 19 2 . 3 54 28 2 8 5 3 11 1 14 . 1 1 5 17 . 3 5 . 1 15 5 16 7 . 2 22 86 41 276 64 Peak Tracking Total 15 | . 4 2 . 3 7 5 1 3 4 1 7 1 4 . 1 1 2 9 . 2 2 . 1 12 3 6 4 . 1 4 8 7 15 7 Tactical Retreats 15 | . . . . . 4 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . 10 . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 40 | . . . . . 5 . . . . . . . 1 . . . 1 . . . . . . . . . 3 1 3 2 10 3 7 4 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 90 | . 9 . 1 . 14 8 1 1 4 . 7 . 2 . . 4 1 2 5 . 6 . . 3 . 4 1 1 1 4 7 2 2 . Terminals 45 | . 7 . . . 8 5 . . . . 4 . . . . 4 . . . . 3 . . . . 1 1 . 1 4 7 . . . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 . . Repair Stations 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 6 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 270 | . 23 . 1 . 59 23 1 1 31 . 16 . 8 . . 9 1 9 14 . 18 . . 9 . 9 1 3 3 8 12 8 3 . Successful 181 | . 17 . 1 . 38 11 1 1 31 . 8 . 8 . . 3 1 9 14 . 7 . . 9 . 4 . 3 2 4 7 2 . . Failed 89 | . 6 . . . 21 12 . . . . 8 . . . . 6 . . . . 11 . . . . 5 1 . 1 4 5 6 3 . Catastrophic 16 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 3 1 . 1 . 3 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 . . . 22 5 . . . . 7 . . . . 5 . . . . 5 . . 1 . 5 . 1 . . 6 5 2 . Terminals 124 | . 21 . . . 33 15 . . . . 9 . . . . 9 . . . . 10 . . . . 3 1 . 3 8 12 . . . Fabricators 18 | . . . . . . 3 . . . . 2 . . . . . . . . . 3 . . . . 5 . . . . . 5 . . Repair Stations 15 | . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Recycling Units 9 | . 2 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 22 | . . . . . 15 1 . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Hacks 134 | . 13 . 1 . 15 7 1 1 31 . 2 . 8 . . 3 1 9 14 . 3 . . 9 . 1 . 3 2 4 6 . . . Record 37 | . . . 1 . . . . . 11 . . . 7 . . . 1 8 6 . . . . . . . . 3 . . . . . . Part Schematic 18 | . . . . . . . . . 12 . . . . . . . . . 4 . 1 . . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . 4 . . . 2 1 . . 3 . . . . . . . . . 4 . . . . 7 . . . . . 1 . . . . Open Door 12 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . 1 5 . . . Branch Access Points 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . . . 2 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 14 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 10 | . . . . . 7 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 8 | . . . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 4 . . . 3 3 . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminals 5 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . . . 10 8 . . . . 6 . . . . 4 . . . . 6 . . . . 3 1 . 1 3 2 2 2 . Full Trace Events 5 | . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 2 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . 5 . . . 12 . 1 . . 15 . . . . 4 . 1 . . . . . . . 1 4 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . 69 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 193 | . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 1 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 1 4 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . 3 3 3 1 1 1 Autooverrided 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 1 4 . Robots Rewired 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 22 | . . 1 . . . . . . . . 1 . 1 6 . . . . . . . . . . . . . . 4 2 2 1 4 . Largest Group 6 | . . 1 . . . . . . . . 1 . 1 6 6 1 . . . . . . . . . . . . 1 1 1 1 1 . Highest-Rated Group 180 | . . 31 . . . . . . . . 12 . 29 180 180 25 . . . . . . . . . . . . 148 62 58 124 69 . Highest-Rated Ally 148 | . . 31 . . . . . . . . 12 . 29 51 51 25 . . . . . . . . . . . . 148 62 58 124 69 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . 11 . . . . . . . . 2 . 2 . 28 . . . . . . . . . . . . . 3 2 8 2 7 . Total Damage 1334 | . . 166 . . . . . . . . 11 . . . 491 . . . . . . . . . . . . . 38 89 249 145 145 . Kills 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 131 | . 1 . . . 2 . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 1 . . 1 2 . 2 . 1 2 . 2 . 2 2 . . . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 41148 | . 922 765 379 188 3275 1227 988 1241 439 275 541 626 797 1289 699 391 780 1095 268 639 574 651 1175 957 888 674 565 500 453 990 1491 743 13511 1152 Spaces Moved 23444 | 1 421 330 198 94 1501 716 790 947 233 205 336 494 549 1048 539 259 605 695 203 437 308 487 949 740 666 268 309 257 236 418 580 366 6862 397 Core 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 286 257 236 418 580 366 4080 . Legs 17157 | 1 421 330 198 94 1501 716 790 947 223 205 336 494 549 1048 539 259 605 695 203 437 308 487 949 740 666 268 23 . . . . . 2728 397 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 190 190 190 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 145 145 145 150 145 115 110 Average Speed 137 | 120 186 190 190 190 165 120 120 120 142 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 143 145 145 145 153 146 151 113 Slowest Speed 600 | 120 190 190 190 190 190 190 120 190 600 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 225 145 145 150 161 153 540 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 55 | 2 75 43 41 28 94 22 79 97 77 44 15 71 65 83 81 13 67 81 61 68 17 77 88 94 78 10 21 96 13 54 55 14 93 25 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 36 | . 2 . 1 . 2 . . 1 24 1 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . 1 . 1 . . . 4 . 1 . 3 3 4 1 . 1 4 . 1 . . 1 . 3 . . . . . . . . . Spaces Dug 150 | . . . . . 10 4 . . . . 12 2 2 . 2 13 . 4 . 2 19 6 4 1 2 13 9 . 13 12 8 6 5 1 Terrain Destroyed 874 | . . . . . 45 7 . 18 . 22 15 12 46 . 6 23 79 92 . 23 44 8 12 2 11 16 15 . 24 60 21 50 121 102 Melee 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 353 | . . . . . . . . . . 3 15 12 12 . 6 23 6 10 . 12 33 8 5 2 11 16 15 . 24 24 20 13 27 56 AOE 429 | . . . . . 45 3 . 18 . 19 . . 34 . . . 73 82 . 11 11 . 7 . . . . . . 36 . 37 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 30707 | . 481 455 201 97 2055 912 824 1013 315 226 444 504 630 1079 571 305 639 918 227 517 450 537 964 803 724 549 416 374 300 693 1163 562 9933 826 Wait 3943 | . 4 106 . . 278 49 16 11 17 1 67 . 24 7 13 8 9 192 . 53 90 37 5 21 37 224 27 78 11 135 159 69 2192 3 Move 23408 | . 420 329 197 93 1500 715 789 946 232 204 335 493 548 1047 538 258 604 694 202 436 307 486 948 739 665 267 308 256 235 417 579 365 6859 397 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | . 6 3 . . 23 8 4 4 15 1 7 . 5 6 1 4 . . 6 1 3 5 . 13 . 2 12 4 2 6 13 3 49 25 Fast Attach 171 | . 3 2 2 . 27 13 . 3 10 1 1 . 1 2 . 2 2 . 2 . . . . 3 . . 3 10 . 6 24 2 32 20 Attach 158 | . . 1 . . 5 6 . 1 12 3 2 . 1 3 . 2 . . . . 2 . . . . 3 3 3 3 5 9 2 45 47 Detach 48 | . 2 . . . 1 2 . . 1 2 . . . 1 . . . . . . . . . . . . . . 1 1 . . 13 24 Swap 321 | . 4 2 . . 21 18 8 24 2 8 3 2 13 4 5 2 8 9 7 10 6 1 3 5 5 12 3 3 10 19 24 12 51 17 Drop 354 | . 2 3 2 . 54 15 4 9 8 3 7 . 5 8 2 4 2 . 9 1 1 1 . 17 . 2 19 11 1 14 26 3 85 36 Fire 2014 | . 37 9 . 4 146 82 3 15 17 3 18 9 23 1 6 25 13 23 . 15 41 7 8 5 17 39 41 9 36 88 328 106 583 257 Melee 25 | . 3 . . . . 4 . . 1 . . . . . 6 . 1 . 1 1 . . . . . . . . 1 2 1 . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Rewire 15 | . . . . . . . . . . . 4 . 10 . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 3) 824 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Entered Mines 1040 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1040 | -10/Mines | Discovered new exit (range 5) 1192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1196 | -10/Mines | Found Prototype Device 1274 | -10/Mines | Build established: Scavenger-Mutant 1327 | -10/Mines | Received a Mining Laser from a helpful Derelict 1450 | -10/Mines | Excavation squad dispatched 1450 | -10/Mines | A large section of the Mines collapsed 1688 | -10/Mines | Entered Exiles 1735 | -10/Exiles | Met 8R-AWN 1769 | -10/Exiles | Met EX-HEX 1843 | -10/Exiles | Met EX-DEC 1851 | -10/Exiles | Learned location of Zion (-6) 1976 | -10/Exiles | Build established: Mutant 2040 | -10/Exiles | Discovered new exit (range 15) 2067 | -10/Exiles | Entered Mines 2214 | -9/Mines | Discovered new exit (range 11) 2244 | -9/Mines | Learned Materials emergency access door positions 2255 | -9/Mines | Entered Materials 2255 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2295 | -8/Materials | Build established: Scavenger-Mutant 2595 | -8/Materials | Repaired Beam Cannon 2900 | -8/Materials | Identified Exp. Sensor Array 3123 | -8/Materials | Repaired Exp. Sensor Array 3150 | -8/Materials | Repaired Aluminum Leg 3731 | -8/Materials | Discovered new exit (range 8) 4126 | -8/Materials | Discovered new exit (range 5) 4450 | -8/Materials | Lost 3 parts (1p2n) 5066 | -8/Materials | Build established: Hacker-Mutant 5172 | -8/Materials | Discovered new exit (range 16) 5530 | -8/Materials | Entered Factory 5530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -7/Factory | Identified exit to Storage 6278 | -7/Factory | Identified exit to Lower Caves 6528 | -7/Factory | Garrison activated, responded to threat 6540 | -7/Factory | Found Prototype Launcher 6639 | -7/Factory | Identified Rocket Array 6757 | -7/Factory | Entered Lower Caves 6895 | -7/Lower Caves | Learned Factory emergency access door positions 7059 | -7/Lower Caves | Build established: Mutant 7072 | -7/Lower Caves | Encountered a Warlord checkpoint 7538 | -7/Lower Caves | Discovered new exit (range 8) 7745 | -7/Lower Caves | Entered another Lower Caves area 7749 | -7/Lower Caves | Encountered a Warlord checkpoint 7838 | -7/Lower Caves | Discovered new exit (range 13) 8071 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8504 | -7/Lower Caves | Learned 12 Factory zone layouts 8529 | -7/Lower Caves | Discovered new exit (range 14) 8613 | -7/Lower Caves | Build established: Scavenger-Mutant 8986 | -7/Lower Caves | Entered Data Miner 8987 | -7/Data Miner | Discovered new exit (range 6) 9010 | -7/Data Miner | Met Data Miner 9032 | -7/Data Miner | Learned location of Section 7 (-2) 9032 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9052 | -7/Data Miner | Received God Mode back door access code from Data Miner 9163 | -7/Data Miner | Interfaced with the Data Conduit 9222 | -7/Data Miner | Core integrity fell below 50% 9266 | -7/Data Miner | Lost 17 parts (2p6n4u5w) 9362 | -7/Data Miner | System corruption reached 10% 9412 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 9425 | -7/Data Miner | Entered Proximity Caves 9456 | -6/Proximity Caves | Spotted B-75 Beast 9520 | -6/Proximity Caves | Identified exit to Factory 9691 | -6/Proximity Caves | System corruption reached 30% 9700 | -6/Proximity Caves | Entered Factory 9700 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9701 | -6/Factory | Identified exit to Factory 9701 | -6/Factory | Identified exit to Lower Caves 9703 | -6/Factory | Loaded intel: 228 machine locations 9861 | -6/Factory | Discovered exit to Factory (range 5) 9892 | -6/Factory | Garrison activated, responded to threat 10241 | -6/Factory | Entered Lower Caves 10242 | -6/Lower Caves | Encountered a Warlord checkpoint 10665 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10817 | -6/Lower Caves | Learned Factory stockpile data 10818 | -6/Lower Caves | Discovered new exit (range 17) 10858 | -6/Lower Caves | Identified exit to Lower Caves 10867 | -6/Lower Caves | Entered another Lower Caves area 10911 | -6/Lower Caves | Discovered exit to Factory (range 8) 11242 | -6/Lower Caves | Found Imp. Powered Armor 11354 | -6/Lower Caves | Encountered a Warlord checkpoint 11369 | -6/Lower Caves | Learned 12 Factory zone layouts 11509 | -6/Lower Caves | Learned 8 Research zone layouts 11509 | -6/Lower Caves | Learned Extension stockpile data 11509 | -6/Lower Caves | Learned Armory garrison access intel 11638 | -6/Lower Caves | Discovered new exit (range 7) 11662 | -6/Lower Caves | Identified exit to Zion 11664 | -6/Lower Caves | Entered Zion 11758 | -6/Zion | System corruption cleaned by Quarantine Array 11830 | -6/Zion | System corruption cleaned by Quarantine Array 11860 | -6/Zion | Gained Derelict followers 11920 | -6/Zion | Build established: Scavenger-Mutant 12034 | -6/Zion | Discovered new exit (range 20) 12257 | -6/Zion | Gained Derelict followers 12404 | -6/Zion | Given the Hacking Drone Bay 12504 | -6/Zion | Found Exp. Terrain Scan Processor 12507 | -6/Zion | Found Exp. Armor Integrity Analyzer 12511 | -6/Zion | Found Exp. Targeting Computer 12516 | -6/Zion | Found Exp. Signal Interpreter 12711 | -6/Zion | Found CR-A16's Pointy Stick 12943 | -6/Zion | Identified exit to Proximity Caves 12953 | -6/Zion | Entered Proximity Caves 12953 | -5/Proximity Caves | Accompanied by 6 allies 13035 | -5/Proximity Caves | Learned location of 1 exit from Factory 13357 | -5/Proximity Caves | Learned Factory garrison access intel 13451 | -5/Proximity Caves | Spotted B-75 Beast 13498 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13504 | -5/Proximity Caves | Destroyed B-75 Beast 13610 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13652 | -5/Proximity Caves | Entered Factory 13652 | -5/Factory | Accompanied by 1 ally 13652 | -5/Factory | Evolved 2 slots: Utility x2 13653 | -5/Factory | Identified exit to Factory 13654 | -5/Factory | Identified exit to Upper Caves 13656 | -5/Factory | Loaded intel: 237 machine locations 13657 | -5/Factory | Loaded intel: 4 garrison access locations 13681 | -5/Factory | Spotted B-75 Beast 13904 | -5/Factory | Discovered exit to Factory (range 6) 14043 | -5/Factory | Entered Upper Caves 14058 | -5/Upper Caves | Found Alien Artifact 14058 | -5/Upper Caves | Identified Dimensional Node Initializer 14058 | -5/Upper Caves | Initialized slip node 14209 | -5/Upper Caves | Destroyed 8 combat bots 14232 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14532 | -5/Upper Caves | Spotted B-75 Beast 14543 | -5/Upper Caves | Destroyed B-75 Beast 14554 | -5/Upper Caves | Learned 12 Factory zone layouts 14777 | -5/Upper Caves | Discovered new exit (range 6) 14810 | -5/Upper Caves | Identified exit to Upper Caves 14823 | -5/Upper Caves | Entered another Upper Caves area 14825 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14858 | -5/Upper Caves | Learned Factory trap positions 14907 | -5/Upper Caves | Discovered exit to Factory (range 3) 14918 | -5/Upper Caves | Learned location of 1 exit from Factory 14987 | -5/Upper Caves | Learned Extension trap positions 14987 | -5/Upper Caves | Learned Armory trap positions 14987 | -5/Upper Caves | Learned Factory emergency access door positions 14987 | -5/Upper Caves | Learned Extension security intel 14987 | -5/Upper Caves | Learned Extension terminal intel 15149 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15315 | -5/Upper Caves | Encountered a Warlord checkpoint 15515 | -5/Upper Caves | Build established: Scavenger-Mutant 15804 | -5/Upper Caves | Discovered new exit (range 12) 15917 | -5/Upper Caves | Identified exit to Zhirov 15918 | -5/Upper Caves | Entered Zhirov 15918 | -5/Zhirov | Discovered new exit (range 3) 15940 | -5/Zhirov | Met Zhirov 15974 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15998 | -5/Zhirov | Found Alien Artifact 15998 | -5/Zhirov | Identified Integrated Reactor 15998 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16119 | -5/Zhirov | Found Alien Artifact 16184 | -5/Zhirov | Identified exit to Proximity Caves 16186 | -5/Zhirov | Entered Proximity Caves 16386 | -4/Proximity Caves | Spotted B-86 Titan 16392 | -4/Proximity Caves | Destroyed B-86 Titan 16825 | -4/Proximity Caves | Entered Factory 16825 | -4/Factory | Evolved 2 slots: Propulsion x2 16826 | -4/Factory | Identified exit to Research 16826 | -4/Factory | Identified exit to Extension 16829 | -4/Factory | Loaded intel: 82 trap records 16831 | -4/Factory | Loaded intel: 224 machine locations 16836 | -4/Factory | Identified exit to Upper Caves 16999 | -4/Factory | Identified Transdimensional Reconstructor 17140 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 17399 | -4/Factory | Entered Upper Caves 17745 | -4/Upper Caves | Build established: Scavenger-Skirmisher 18018 | -4/Upper Caves | Discovered new exit (range 19) 18036 | -4/Upper Caves | Identified exit to Upper Caves 18050 | -4/Upper Caves | Entered another Upper Caves area 18434 | -4/Upper Caves | Encountered a Warlord checkpoint 18664 | -4/Upper Caves | Learned Research machine intel 18932 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18980 | -4/Upper Caves | Discovered new exit (range 9) 19030 | -4/Upper Caves | Identified exit to Warlord 19225 | -4/Upper Caves | Entered Warlord 19492 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19695 | -4/Warlord | Met Warlord 19707 | -4/Warlord | Opened Warlord's prototype stash 19717 | -4/Warlord | Warlord's base attacked by MAIN.C 19726 | -4/Warlord | Found Vortex Chain Reactor 19736 | -4/Warlord | Found Exp. Phase Shifter 19743 | -4/Warlord | Found Prototype Hackware 19748 | -4/Warlord | Found Exp. Core Analyzer 19751 | -4/Warlord | Found System Purifier 19928 | -4/Warlord | Found Prototype Energy Cannon 19928 | -4/Warlord | Identified Vortex Cannon 19931 | -4/Warlord | Found Vortex Cannon 20067 | -4/Warlord | Warlord forces counterattacked 20070 | -4/Warlord | Opened side exit 20127 | -4/Warlord | Spotted Striker 20131 | -4/Warlord | Spotted Executioner 20165 | -4/Warlord | Discovered new exit (range 16) 20181 | -4/Warlord | Identified exit to Proximity Caves 20182 | -4/Warlord | Entered Proximity Caves 20477 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21054 | -3/Proximity Caves | Discovered exit to Research (range 5) 21070 | -3/Proximity Caves | Entered Research 21070 | -3/Research | Evolved 2 slots: Utility x2 21070 | -3/Research | Identified Ghost Barrier 21071 | -3/Research | Identified exit to Armory 21073 | -3/Research | Loaded intel: 115 machine locations 21191 | -3/Research | Fabricated Enh. Nova Cannon (x1) 21432 | -3/Research | Build established: Hacker-Mutant 21744 | -3/Research | Entered Armory 21745 | -3/Armory | Loaded intel: 44 trap records 21746 | -3/Armory | Loaded intel: 81 machine locations 21882 | -3/Armory | Found Antimissile System 22048 | -3/Armory | Found Fusion Bomb Launcher 22127 | -3/Armory | Warped through subspace to slip node 22127 | -3/Armory | Discovered new exit (range 1) 22127 | -3/Armory | Identified exit to Lab 22185 | -3/Armory | Found Quantum Capacitor 22309 | -3/Armory | Entered Lab 22311 | -3/Lab | Discovered new exit (range 9) 22321 | -3/Lab | Identified exit to Research 22327 | -3/Lab | Hidden lab's door opened automatically 22327 | -3/Lab | Sensor layout match revealed 22328 | -3/Lab | Gained access to the hidden lab's interior 22373 | -3/Lab | Decrypted terminal 22373 | -3/Lab | Opened the door to a hidden lab 22395 | -3/Lab | Decrypted terminal 22424 | -3/Lab | Found Alien Artifact 22424 | -3/Lab | Identified Integrated Mediator 22424 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 22434 | -3/Lab | Found Alien Artifact 22434 | -3/Lab | Identified Core Expander 22434 | -3/Lab | Installed Core Expander, added new Utility slot 22466 | -3/Lab | Found Transdimensional Reconstructor 22535 | -3/Lab | Found Prototype Special Weapon 22535 | -3/Lab | Identified Gui. Remote Datajack 22562 | -3/Lab | Found Prototype Energy Gun 22562 | -3/Lab | Identified Tachyon Dispersion Ray 22567 | -3/Lab | Found Prototype Energy Gun 22567 | -3/Lab | Identified Hyp. EM Gauss Rifle 22572 | -3/Lab | Found Prototype Protection 22572 | -3/Lab | Identified Med. Regenerative Plating 22614 | -3/Lab | Decrypted terminal 22809 | -3/Lab | Entered Research 22809 | -2/Research | Warlord forces began assault on 0b10 22809 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22810 | -2/Research | Identified exit to Quarantine 22811 | -2/Research | Loaded intel: 112 machine locations 22919 | -2/Research | Research machine network offline 23103 | -2/Research | Spotted B-90 Cyclops 23115 | -2/Research | Destroyed B-90 Cyclops 23244 | -2/Research | Discovered exit to Quarantine (range 12) 23262 | -2/Research | Entered Quarantine 23263 | -2/Quarantine | Loaded intel: 60 machine locations 23277 | -2/Quarantine | Found Alien Impact Weapon 23342 | -2/Quarantine | Spotted Alpha 7 23588 | -2/Quarantine | Build established: Generator-Mutant 23818 | -2/Quarantine | Found Alien Artifact 23818 | -2/Quarantine | Identified Phase Redirector 23830 | -2/Quarantine | Discovered new exit (range 3) 23861 | -2/Quarantine | Identified exit to Access 23918 | -2/Quarantine | Intercept squad dispatched 23920 | -2/Quarantine | Spotted Tracker 23920 | -2/Quarantine | Spotted Tracker 23924 | -2/Quarantine | Spotted Combat Programmer 23925 | -2/Quarantine | Spotted Combat Programmer 23939 | -2/Quarantine | Destroyed Tracker 23953 | -2/Quarantine | Destroyed Tracker 23965 | -2/Quarantine | System corruption reached 10% 23967 | -2/Quarantine | Destroyed Combat Programmer 23981 | -2/Quarantine | Destroyed Combat Programmer 23999 | -2/Quarantine | Found Prototype Energy Gun 23999 | -2/Quarantine | Identified Immobilizer 24033 | -2/Quarantine | Identified Core Stripper 24053 | -2/Quarantine | Spotted Fortress 24062 | -2/Quarantine | Destroyed Fortress 24067 | -2/Quarantine | Found Exp. Force Field 24076 | -2/Quarantine | Found Exp. EM Disruption Field 24079 | -2/Quarantine | Found Vortex Chain Reactor 24084 | -2/Quarantine | Found Thermal Barrier 24189 | -2/Quarantine | Discovered new exit (range 6) 24195 | -2/Quarantine | Identified exit to Section 7 24252 | -2/Quarantine | Entered Section 7 24253 | -2/Section 7 | Loaded intel: 160 machine locations 24274 | -2/Section 7 | Spotted S7 Guard 24291 | -2/Section 7 | Destroyed S7 Guard 24322 | -2/Section 7 | Found Alien Artifact 24322 | -2/Section 7 | Identified Core Membrane 24322 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24377 | -2/Section 7 | Spotted B-90 Cyclops 24459 | -2/Section 7 | Destroyed B-90 Cyclops 24486 | -2/Section 7 | Spotted S7 Guard 24504 | -2/Section 7 | Destroyed S7 Guard 24525 | -2/Section 7 | Found Alien Energy Cannon 24525 | -2/Section 7 | Identified Sigix Shearcannon 24603 | -2/Section 7 | Spotted Executioner 24605 | -2/Section 7 | Spotted Executioner 24633 | -2/Section 7 | Destroyed Executioner 24638 | -2/Section 7 | Destroyed Executioner 24656 | -2/Section 7 | Found Exp. Core Analyzer 24787 | -2/Section 7 | Scanned by Researcher 24907 | -2/Section 7 | Spotted B-99 Colossus 24968 | -2/Section 7 | Destroyed B-99 Colossus 24983 | -2/Section 7 | Found Prototype Ballistic Gun 24983 | -2/Section 7 | Identified Multirail 24991 | -2/Section 7 | Intercept squad dispatched 24997 | -2/Section 7 | Spotted Tracker 24998 | -2/Section 7 | Spotted Tracker 25002 | -2/Section 7 | First assault squad dispatched 25009 | -2/Section 7 | Destroyed Tracker 25012 | -2/Section 7 | Spotted Combat Programmer 25016 | -2/Section 7 | Destroyed Tracker 25020 | -2/Section 7 | Destroyed Combat Programmer 25027 | -2/Section 7 | Spotted Combat Programmer 25032 | -2/Section 7 | Destroyed Combat Programmer 25073 | -2/Section 7 | Found Integrated Reactor 25073 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25140 | -2/Section 7 | Found Alien Artifact 25140 | -2/Section 7 | Identified LRC Armor 25140 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25161 | -2/Section 7 | Found Alien Artifact 25161 | -2/Section 7 | Identified LRC Insulator 25161 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25164 | -2/Section 7 | Found Alien Artifact 25164 | -2/Section 7 | Identified LRC Energy Well 25164 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25227 | -2/Section 7 | Found Alien Artifact 25227 | -2/Section 7 | Identified Integrated Dissipator 25227 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25230 | -2/Section 7 | Found Integrated Dissipator 25230 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25314 | -2/Section 7 | Spotted Alpha 7 25315 | -2/Section 7 | Spotted Alpha 7 25360 | -2/Section 7 | Destroyed Alpha 7 25369 | -2/Section 7 | Destroyed Alpha 7 25429 | -2/Section 7 | Destroyed 10 combat bots 25490 | -2/Section 7 | Spotted S7 Guard 25501 | -2/Section 7 | Garrison activated, responded to threat 25513 | -2/Section 7 | Destroyed S7 Guard 25571 | -2/Section 7 | Found Alien Artifact 25571 | -2/Section 7 | Identified Core Physics Calibrator 25581 | -2/Section 7 | Destroyed 9 combat bots 25734 | -2/Section 7 | Discovered exit to Access (range 8) 25743 | -2/Section 7 | Entered Access 25743 | -1/Access | Evolved 2 slots: Utility x2 25744 | -1/Access | Loaded intel: 96 machine locations 25952 | -1/Access | Repaired Particle Accelerator 26024 | -1/Access | First assault squad dispatched 26025 | -1/Access | Local machine network offline 26340 | -1/Access | Intercept squad dispatched 26366 | -1/Access | Spotted Tracker 26366 | -1/Access | Spotted Tracker 26372 | -1/Access | Destroyed Tracker 26374 | -1/Access | Destroyed Tracker 26395 | -1/Access | Destroyed 11 combat bots 26419 | -1/Access | Spotted Combat Programmer 26425 | -1/Access | Destroyed Combat Programmer 26443 | -1/Access | Spotted Combat Programmer 26447 | -1/Access | Destroyed Combat Programmer 26475 | -1/Access | Spotted B-99 Colossus 26475 | -1/Access | Spotted B-99 Colossus 26483 | -1/Access | Discovered new exit (range 3) 26485 | -1/Access | Identified exit to Command 26486 | -1/Access | Entered Command 26486 | -1/Command | Spotted B-99 Colossus 26487 | -1/Command | Loaded intel: 65 machine locations 26554 | -1/Command | Destroyed B-99 Colossus 26986 | -1/Command | First assault squad dispatched 27398 | -1/Command | Destroyed 9 combat bots 27638 | -1/Command | High security lockdown imminent 27718 | -1/Command | High security lockdown engaged 27844 | -1/Command | Spotted Striker 27845 | -1/Command | Spotted Striker 27848 | -1/Command | Destroyed Striker 27849 | -1/Command | Destroyed Striker 27853 | -1/Command | Destroyed Striker 27903 | -1/Command | Destroyed 19 combat bots 27917 | -1/Command | Spotted Striker 27920 | -1/Command | Spotted Executioner 27920 | -1/Command | Destroyed Striker 27920 | -1/Command | Destroyed Executioner 27922 | -1/Command | Spotted Executioner 27925 | -1/Command | Spotted Striker 27926 | -1/Command | Destroyed Striker 27929 | -1/Command | Spotted Investigator 27929 | -1/Command | Destroyed Executioner 27930 | -1/Command | Destroyed Investigator 27943 | -1/Command | Spotted Striker 27943 | -1/Command | Spotted Striker 27943 | -1/Command | Spotted Striker 27946 | -1/Command | Destroyed Striker 27949 | -1/Command | Destroyed Striker 27950 | -1/Command | Destroyed Striker 27971 | -1/Command | Destroyed 14 combat bots 28072 | -1/Command | Spotted Striker 28076 | -1/Command | Destroyed Striker 28130 | -1/Command | Destroyed 26 combat bots 28316 | -1/Command | Spotted Striker 28317 | -1/Command | Spotted Executioner 28317 | -1/Command | Spotted Executioner 28318 | -1/Command | Destroyed Executioner 28319 | -1/Command | Spotted Executioner 28320 | -1/Command | Destroyed Executioner 28320 | -1/Command | Destroyed Executioner 28321 | -1/Command | Destroyed Striker 28323 | -1/Command | Destroyed Executioner 28350 | -1/Command | Spotted Striker 28354 | -1/Command | Destroyed Striker 28355 | -1/Command | Spotted Executioner 28361 | -1/Command | Destroyed Striker 28366 | -1/Command | Destroyed Striker 28370 | -1/Command | Destroyed Executioner 28406 | -1/Command | Found Exp. Core Analyzer 28428 | -1/Command | Destroyed 31 combat bots 28567 | -1/Command | Spotted Striker 28567 | -1/Command | Spotted Striker 28570 | -1/Command | Spotted Striker 28574 | -1/Command | Destroyed Striker 28575 | -1/Command | Destroyed Striker 28576 | -1/Command | Destroyed Striker 28593 | -1/Command | Spotted Executioner 28597 | -1/Command | Destroyed Executioner 28604 | -1/Command | Spotted Striker 28604 | -1/Command | Spotted Striker 28604 | -1/Command | Spotted Striker 28607 | -1/Command | Destroyed Striker 28610 | -1/Command | Destroyed Striker 28610 | -1/Command | Destroyed Striker 28616 | -1/Command | Spotted Striker 28617 | -1/Command | Spotted Executioner 28617 | -1/Command | Spotted Executioner 28617 | -1/Command | Spotted Executioner 28618 | -1/Command | Spotted Executioner 28621 | -1/Command | Destroyed Executioner 28629 | -1/Command | Destroyed Executioner 28631 | -1/Command | Destroyed Striker 28636 | -1/Command | Destroyed Executioner 28636 | -1/Command | Destroyed Executioner 28660 | -1/Command | Destroyed 40 combat bots 28931 | -1/Command | Spotted Investigator 28941 | -1/Command | Destroyed Investigator 28957 | -1/Command | Found Prototype Launcher 28957 | -1/Command | Identified Containment Facilitator 29848 | -1/Command | Crushed by falling debris 30139 | -1/Command | Destroyed 10 combat bots 30159 | -1/Command | Spotted M Guard 30160 | -1/Command | Spotted Combat Programmer 30160 | -1/Command | Spotted Combat Programmer 30169 | -1/Command | Spotted M Guard 30175 | -1/Command | Destroyed Combat Programmer 30179 | -1/Command | Destroyed Combat Programmer 30229 | -1/Command | Lost 3 parts (3u) 30281 | -1/Command | Destroyed M Guard 30296 | -1/Command | Destroyed M Guard 30296 | -1/Command | All MAIN.C guards destroyed 30325 | -1/Command | Found Zero-point Reactor 30329 | -1/Command | Found Prototype Protection 30329 | -1/Command | Identified Hvy. Regenerative Plating 30332 | -1/Command | Found Thermal Barrier 30335 | -1/Command | Found Zero-point Reactor 30339 | -1/Command | Found Exp. Targeting Computer 30347 | -1/Command | Found Prototype Device 30347 | -1/Command | Identified AEGIS Remote Shield 30351 | -1/Command | Found Prototype Energy Cannon 30351 | -1/Command | Identified Cld. Nova Cannon 30445 | -1/Command | Build established: Scavenger-Mutant 31174 | -1/Command | Met MAIN.C 31203 | -1/Command | 0b10 Conduit disabled 31222 | -1/Command | Destroyed MAIN.C Shell 31223 | -1/Command | MAIN.C activated Command garrisons 31311 | -1/Command | Destroyed MAIN.C 31331 | -1/Command | Discovered new exit (range 48) 31331 | -1/Command | Discovered new exit (range 99) 31331 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31470 | -1/Command | Phase Generator disabled 31589 | -1/Command | Spotted B-99 Colossus 31622 | -1/Command | Destroyed B-99 Colossus 34775 | -1/Command | Found Exp. Signal Interpreter 36623 | -1/Command | Crushed by falling debris 37586 | -1/Command | Build established: Generator-Mutant 37803 | -1/Command | Found Zero-point Reactor 37807 | -1/Command | Found Vortex Chain Reactor 37809 | -1/Command | Found Adv. Particle Accelerator 37819 | -1/Command | Found Perforator 38006 | -1/Command | Found Quantum Capacitor 38137 | -1/Command | Found Exp. Core Analyzer 38168 | -1/Command | Found Antimissile System 38303 | -1/Command | Build established: Scavenger-Mutant 38332 | -1/Command | Found Multirail 38686 | -1/Command | Build established: Generator-Mutant 38762 | -1/Command | Found Exp. Weapon Cycler 38959 | -1/Command | Found Exp. Target Analyzer 39990 | -1/Command | Warped through subspace to slip node 39990 | -1/Command | Discovered new exit (range 4) 39997 | -1/Command | Entered Access_0 39998 | -1/Access_0 | Loaded intel: 52 machine locations 40000 | -1/Access_0 | Met Architect 40031 | -1/Access_0 | Destroyed A8 40034 | -1/Access_0 | Architect warped through subspace 40068 | -1/Access_0 | Architect warped through subspace 40098 | -1/Access_0 | Architect warped through subspace 40107 | -1/Access_0 | Spotted Enhanced Programmer 40111 | -1/Access_0 | Destroyed Enhanced Programmer 40127 | -1/Access_0 | Architect warped through subspace 40147 | -1/Access_0 | Found Thermal Barrier 40158 | -1/Access_0 | Architect warped through subspace 40171 | -1/Access_0 | Spotted Enhanced Programmer 40177 | -1/Access_0 | Destroyed Enhanced Programmer 40178 | -1/Access_0 | Architect warped through subspace 40179 | -1/Access_0 | Spotted Enhanced Programmer 40179 | -1/Access_0 | Destroyed Enhanced Programmer 40195 | -1/Access_0 | Subspace Access Node disabled 40200 | -1/Access_0 | Architect warped through subspace 40217 | -1/Access_0 | Architect warped through subspace 40241 | -1/Access_0 | Architect warped through subspace 40250 | -1/Access_0 | Architect warped through subspace 40273 | -1/Access_0 | Architect warped through subspace 40298 | -1/Access_0 | Architect warped through subspace 40305 | -1/Access_0 | Subspace Access Node disabled 40326 | -1/Access_0 | Architect warped through subspace 40345 | -1/Access_0 | Found Prototype Device 40345 | -1/Access_0 | Identified Desublimator 40381 | -1/Access_0 | Spotted Enhanced Programmer 40390 | -1/Access_0 | Architect warped through subspace 40394 | -1/Access_0 | Destroyed Enhanced Programmer 40396 | -1/Access_0 | Destroyed Enhanced Programmer 40417 | -1/Access_0 | Architect warped through subspace 40425 | -1/Access_0 | Found Exp. Focal Shield 40436 | -1/Access_0 | Architect warped through subspace 40463 | -1/Access_0 | Architect warped through subspace 40470 | -1/Access_0 | Found Exp. Targeting Computer 40472 | -1/Access_0 | Lost 3 parts (3u) 40473 | -1/Access_0 | Found Exp. Phase Shifter 40480 | -1/Access_0 | A6 warped into view 40487 | -1/Access_0 | Architect warped through subspace 40512 | -1/Access_0 | Core integrity fell below 50% 40526 | -1/Access_0 | Destroyed A6 40533 | -1/Access_0 | Architect warped through subspace 40554 | -1/Access_0 | Architect warped through subspace 40565 | -1/Access_0 | Spotted Enhanced Programmer 40567 | -1/Access_0 | Spotted Enhanced Programmer 40568 | -1/Access_0 | Destroyed Enhanced Programmer 40570 | -1/Access_0 | Destroyed Enhanced Programmer 40582 | -1/Access_0 | Architect warped through subspace 40602 | -1/Access_0 | Architect warped through subspace 40628 | -1/Access_0 | Architect warped through subspace 40629 | -1/Access_0 | Spotted Enhanced Programmer 40632 | -1/Access_0 | Destroyed Enhanced Programmer 40643 | -1/Access_0 | Found Enh. Gamma Rifle 40644 | -1/Access_0 | Spotted Enhanced Programmer 40675 | -1/Access_0 | Spotted Enhanced Programmer 40677 | -1/Access_0 | Architect warped through subspace 40686 | -1/Access_0 | Destroyed Enhanced Programmer 40688 | -1/Access_0 | Destroyed Enhanced Programmer 40714 | -1/Access_0 | Found Exp. Focal Shield 40717 | -1/Access_0 | Subspace Access Node disabled 40734 | -1/Access_0 | Architect warped through subspace 40740 | -1/Access_0 | Build established: Scavenger-Mutant 40756 | -1/Access_0 | Architect warped through subspace 40783 | -1/Access_0 | Architect warped through subspace 40803 | -1/Access_0 | Architect warped through subspace 40819 | -1/Access_0 | Subspace Access Node disabled 41059 | -1/Access_0 | Core integrity fell below 20% 41108 | -1/Access_0 | Lost 6 parts (1p1n3u1w) 41149 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 41133_ Destroyed Exp. Phase Shifter. 41133_ HV Slug penetrates Architect. 41135_ Penetrated by Quantum Shear. 41137_ Exp. Biometal Leg destroyed. 41137_ HV Slug penetrates Architect. 41137_ Architect suffers critical hit (Destroy). 41137_ Architect knocked back. 41140_ Architect regenerates Prototype Hackware. 41140_ HV Slug penetrates Architect. 41140_ Architect suffers critical hit (Destroy). 41140_ Destroyed Alien Energy Gun. 41140_ Quantum Shear penetrates Earth. 41142_ Architect knocked back. 41144_ Penetrated by Quantum Shear. 41144_ HV Slug penetrates Architect. 41144_ Architect suffers critical hit (Destroy). 41144_ Architect knocked back. 41146_ HV Slug penetrates Architect. 41146_ Architect knocked back. 41149_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ????????????## # ##### ###???????? # #???? | | ????????????# """" # # ##### #??# " #???? | | ????????????# """" ??## " ##??? | | ????????????# % ####????# #" " ??? | | ???????????# % """"###??##"# " ##? | | ??????????# """""" """" #### # " # | | ??????????# #### ""= """! "##"" ""% | | ?????????# #???# "%* =! ""[ ="" | | ?????????# ### ????## " !]! ] ""!*!"=* % | | ?????????## ??# #?????###"%=*]""""" =[!"""" | | ??????????#???# ????????#" !% "!! =[%!! | | ??????????????###????????# "#"% "]%! "" "%!"""" | | ????????????????????????# ## "]!= "#"#"# " | | ???????????????????????# ####!%= #"####### ] | | ???????????????????????### #?## !! ""##?????## ! | | ?????????????????????????## #?# ####????##"!! | | ?????????????????##???????# #?## "#####" "" | | ???#??##???????#?#;###????# #??# ##"""# = | | ???# ## ??????# # ;# ????# ######" | | ???" "" ### ###;; #;##?## #; #; | | "#" """";; ; ;### ;; ; ""#"""" | | # "" """" ;;; %% %% ; " #"" ?## | | # "" """ % !! ;#### #" ##" | | "" " ! 0 % ;; ; "" ?##" | | ?## "" %% ==! ! ;;#### ### ??## | | # """"" % !!@!%! ;;;;; ;## ## | | # " ;;!! ; ;# | | ## "" ;#####;# ;]; ; ## | | ?####" ##?????##;#;; ;;;;;;;;;;?# ### # | | ????# ###"####???????# ; # #; """" ??# ? | | ????# #??##???????????# ### ###??#?"!!!" ??"#? | | ????###????????????????# ??# ??????"[!! ? #?? | | ???????????????????????# ??# ?????"?]! ##??? | | ???????????????????????# ??# #????"!=?" ###?? | | ???????????????????????# ??# ????""""" ##? | | ???????????????????????# ??# #??????#" ## | | ???????????????????????#??? #??######" ![! | | ??????????????????????????? #??# "## ==%! | | ??????????????????????????? #??# ![= | | ??????????????????????????? #????# #### !!= | | ????????????????????????????????????????### [ | | ????????????????????????????????????????# "" | | ????????????????????????????????????????## ## # | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# # #??? | | ?????????????????????????????????????????### #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 103 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1275 Resistance: KI 50 Resistance: TH 70 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 50 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Railgun | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Antimatter Reactor | -6/Factory | Scanalyzed 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Focal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hcp. Storage Unit | -4/Factory | Hacked Adv. Heavy Siege Treads | -2/Research | Hacked Hvy. Hardcell Cannon | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Exp. Biometal Medium Treads | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Gui. Micro-nuke Launcher | -2/Section 7 | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive S-43 Plague | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive M-36 Artificer | -2/Section 7 | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -4/Factory Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Expander Phase Redirector Core Stripper Core Membrane Sigix Shearcannon LRC Armor LRC Insulator LRC Energy Well Integrated Dissipator Core Physics Calibrator Achievements -------------- Pyromaniac Superinsulated Challenges ------------ None Game ------ Seed CoolingLinkedTendrils Manual? 0 Play Time 06:26:26 Cumulative 144.4 hours Start 2022.05.01 @ 13:51:13 End 2022.05.02 @ 18:10:02 Sessions 29 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 10 Types 5/1/1/0/1/0/0/1/1 Lore% 86 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d0b329-45be-4cc6-9c87-2c1154dcffe2