Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 14:14:16 Player: keikakub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (894) 894 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2254 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Small Storage Unit High-capacity Battery (400) Spread Laser Spread Laser Spread Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Utility Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Battery [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 8 17 3 15 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 7 2 6 Treads 4 | . 4 . . Leg 13 | 2 3 2 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device . | . . . . Storage 4 | 2 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 3 7 1 7 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 11 | 3 4 1 3 Ballistic Cannon 3 | . 3 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 1 18 Power 3 | . . . 3 Propulsion 9 | . 1 . 8 Utility . | . . . . Weapon 8 | . . 1 7 Highest Loss Streak 6 | . 1 1 6 Average Slot Usage (%) 91 | . 98 99 78 Engine 10 | . 14 14 5 Core 1 | . . . 2 Treads 2 | . 7 . . Leg 25 | . 19 28 29 Storage 14 | . 18 14 11 Protection 11 | . 9 14 11 Energy Gun 2 | . . . 7 Ballistic Gun 13 | . 18 13 8 Ballistic Cannon 7 | . 9 14 1 Naked Turns . | . . . . Heaviest Build 20 | 16 20 19 20 Greatest Support 40 | 20 40 20 40 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1155 | 284 226 141 504 Remotely . | . . . . Salvage Created 1220 | 73 287 113 747 Parts 72 | 1 27 7 37 Haulers Intercepted . | . . . . Recyclers Shooed 7 | 1 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 9 3 17 Guns 23 | . 5 2 16 Cannons 6 | . 4 1 1 Classes Destroyed 6 | 1 3 1 1 Tunneler 1 | . . 1 . Recycler 4 | 1 1 . 2 Watcher 2 | . 1 . 1 Swarmer 10 | . 6 . 4 Grunt 16 | . 3 3 10 Sentry 3 | . . . 3 Best Kill Streak 5 | 1 4 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2361 | . 454 329 1578 Core 562 | . 102 47 413 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 152 | 5 31 26 90 Largest 2 | 1 2 2 2 Hottest 130 | 20 55 55 130 Shots Fired 255 | 5 62 50 138 Gun 197 | 5 32 24 136 Cannon 58 | . 30 26 2 Launcher . | . . . . Special . | . . . . Kinetic 215 | 5 62 50 98 Thermal 40 | . . . 40 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 7 8 13 Robot Miss Streak 13 | . 4 4 13 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 179 | 5 31 34 109 Core Hits 94 | 3 11 10 70 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1816 | 33 389 369 1025 Guns 1419 | 33 233 150 1003 Cannons 393 | . 156 219 18 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1382 | 33 389 369 591 Thermal 430 | . . . 430 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles 10 | . 10 . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 3 7 . Impact . | . . . . Kinetic 9 | . 3 6 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 664 | . . 96 664 Average Temperature 177 | . . 29 248 Received Heat Transfer 810 | . 6 192 612 Effects 13 | . . . 13 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 3 | . . . 3 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 520 | . . . 520 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 286 | 5 255 123 286 Initial 33 | . 3 33 . Average 107 | 3 81 74 168 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 86 100 54 Level 1 20 | . 13 . 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 16 4 31 Peak Tracking Total 10 | . 5 2 10 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 . 6 Successful 8 | . 5 . 3 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . 1 . . Prototype ID Bank 2 | . . . 2 Dispatch Records 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 10 | . 10 . . Retrieved Matter 10 | . 10 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1476 | 77 456 403 540 Spaces Moved 787 | 46 250 263 228 Core 33 | 8 . . 25 Treads 58 | . 58 . . Legs 696 | 38 192 263 203 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 107 130 120 131 Slowest Speed 250 | 120 160 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 45 55 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1037 | 69 314 306 348 Wait 10 | . . 10 . Move 784 | 45 249 262 228 Hop . | . . . . Pick Up 36 | 11 10 2 13 Fast Attach . | . . . . Attach 25 | 7 3 1 14 Detach 1 | . 1 . . Swap 18 | 1 14 2 1 Drop 10 | . 6 3 1 Fire 152 | 5 31 26 90 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered Mines 544 | -10/Mines | Met a Derelict bent on vengeance 576 | -10/Mines | Core integrity fell below 50% 920 | -10/Mines | Discovered new exit (range 14) 924 | -10/Mines | Learned Materials garrison access intel 937 | -10/Mines | Entered Materials 937 | -9/Materials | Evolved 2 slots: Propulsion x2 1118 | -9/Materials | Lost 6 parts (1p2n3w) 1271 | -9/Materials | Core integrity fell below 50% 1304 | -9/Materials | Lost 6 parts (1p4n1w) 1465 | -9/Materials | Core integrity fell below 20% 1477 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-11). Overheating: System interference. Spread Laser temporarily disabled. R-06 Scavenger collects Lgt. Nuclear Core. Spread Laser permanently disabled. Overheating: Short circuit. Overheating: Energy bleed (-7). Dropped Broken Spread Laser. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired 78 matter. Overheating: Matter decay (-53). R-06 Scavenger collects Sml. Storage Unit. Overheating: System interference. Spread Laser temporarily disabled. Acquired 38 matter. R-06 Scavenger collects Ion Engine. Acquired 32 matter. Broken Aluminum Leg destroyed. Spread Laser destroyed. 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