Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.11 @ 15:55:08 Player: Senator Honkstrong Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (1620) 1620 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4312 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 132 Friendly Fire -117 Cogmind --------- Core Integrity 550/550 Matter 296/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Cooling System High-capacity Storage Unit Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Cooling System Large Storage Unit Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Assault Rifle Autogun Autogun Autogun Rocket Launcher EMP Trap EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 56 | 7 10 5 31 3 . Power 6 | 1 1 1 2 1 . Engine 3 | 1 . . 2 . . Core 3 | . 1 1 . 1 . Reactor . | . . . . . . Propulsion 17 | 2 3 . 12 . . Treads 17 | 2 3 . 12 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 . 9 . . Device 2 | 1 . . 1 . . Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 1 . 7 . . Artifact . | . . . . . . Weapon 19 | 2 3 4 8 2 . Energy Gun . | . . . . . . Energy Cannon 7 | . 1 2 4 . . Ballistic Gun 6 | 2 2 . 1 1 . Ballistic Cannon . | . . . . . . Launcher 6 | . . 2 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . . . 4 1 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . . 2 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 . Engine 5 | . 6 . 9 2 . Core 6 | . 7 14 1 8 . Treads 36 | . 28 28 43 44 . Storage 12 | . 14 14 11 11 . Protection 11 | . 12 14 10 11 . Energy Cannon 8 | . 4 12 10 2 . Ballistic Gun 15 | . 23 14 10 19 . Naked Turns . | . . . . . . Heaviest Build 63 | 15 54 55 62 63 . Greatest Support 92 | 40 46 46 92 86 . Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 . Average Capacity 17 | 7 12 20 20 20 . Most Carried 20 | 2 20 20 20 20 . Average Carried 16 | 1 10 19 19 19 . Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 2127 | 426 374 243 833 251 . Remotely . | . . . . . . Salvage Created 2652 | 296 556 96 1523 181 . Parts 200 | 30 36 5 107 22 . Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 5 | . 3 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 60 | . 9 3 31 17 . Guns 30 | . 9 2 9 10 . Cannons 11 | . . 1 9 1 . AOE 16 | . . . 10 6 . Classes Destroyed 11 | 3 4 . 3 1 . Worker 4 | 2 1 . 1 . . Builder 4 | . . . 2 2 . Tunneler 11 | 9 1 . . 1 . Hauler 7 | . 1 . 6 . . Recycler 6 | 1 2 . 3 . . Watcher 8 | . 3 . 5 . . Swarmer 26 | . 6 1 11 8 . Grunt 15 | . 3 2 10 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Assembled 9 | . . . . 9 . Best Kill Streak 11 | 5 4 1 6 11 . Combat Bots Only 7 | . 3 1 4 7 . Max Kills in Single Turn 5 | 1 2 1 5 3 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1966 | . 170 157 1154 485 . Core 172 | . 18 20 102 32 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 341 | . . . 341 . . Core Remaining (%) 83 | 100 . 84 . 66 . Volleys Fired 232 | 30 55 22 98 27 . Largest 2 | 2 2 2 2 2 . Hottest 91 | 40 80 83 91 91 . Shots Fired 432 | 60 110 32 176 54 . Gun 323 | 60 109 10 97 47 . Cannon 83 | . 1 9 71 2 . Launcher 26 | . . 13 8 5 . Special . | . . . . . . Kinetic 323 | 60 109 10 97 47 . Thermal 83 | . 1 9 71 2 . Explosive 26 | . . 13 8 5 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 7 4 13 9 . Robot Miss Streak 8 | 4 4 6 8 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 226 | 33 53 7 107 26 . Core Hits 114 | 13 23 5 52 21 . Critical Kills 4 | 1 . . 3 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | 1 . . 4 . . Meltdown 3 | . . . 3 . . Destroy 2 | 1 . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5417 | 406 697 205 3165 944 . Guns 2446 | 406 680 68 900 392 . Cannons 1209 | . 17 71 1081 40 . Explosions 1733 | . . 66 1173 494 . Melee . | . . . . . . Ramming 29 | . . . 11 18 . Kinetic 2446 | 406 680 68 900 392 . Thermal 1601 | . 17 71 1473 40 . Explosive 1341 | . . 66 781 494 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 7 . Message Errors 4 | . . . . 4 . Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 264 | . . . 222 42 . Projectiles 33 | . . . 33 . . Explosions 231 | . . . 189 42 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 142 | . . 17 36 89 . Shots 5 | . . 1 1 3 . Rammed 2 | . . . 2 . . Targets Rammed 4 | . . . 2 2 . Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 377 | . 33 135 377 129 . Average Temperature 78 | . 8 36 97 32 . Received Heat Transfer 476 | . 45 9 342 80 . Effects 5 | . . . 5 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 6 | . . . 6 . . Heat Transferred 2433 | . 37 148 2174 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 499 | 60 150 89 499 165 . Initial 117 | . 39 . . 117 34 Average 127 | 28 30 37 283 73 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 73 | 100 100 100 25 100 . Level 1 20 | . . . 57 . . Level 2 5 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 15 9 41 29 . Peak Tracking Total 16 | . 4 3 4 16 . Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered 1 | . . . 1 . . Most Traps Carried 5 | . . 5 5 4 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 8 | . . . 8 . . Max in Single Turn 5 | . . . 5 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 23 | . 10 . 13 . . Terminals 18 | . 8 . 10 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 83 | . 27 . 56 . . Successful 51 | . 13 . 38 . . Failed 30 | . 13 . 17 . . Catastrophic . | . . . . . . Database Lockouts 2 | . 1 . 1 . . Manual 31 | . 13 . 18 . . Terminals 60 | . 24 . 36 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 10 . 14 . . Robot Analysis 5 | . 2 . 3 . . Prototype ID Bank 5 | . 1 . 4 . . Terminal Index 1 | . 1 . . . . Unreport Threat 5 | . 2 . 3 . . Locate Traps 4 | . 2 . 2 . . Disarm Traps 1 | . 1 . . . . Transport Status 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 8 . . Scan Component 4 | . . . 4 . . Repair 4 | . . . 4 . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . 5 . . Terminals 7 | . 2 . 5 . . Botnet 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 9 . 12 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 128 | . . . 128 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 7 . 9 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 2 1 . Highest-Rated Group 40 | . . 40 24 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders 4 | . . 4 . . . STAY 2 | . . 2 . . . FOLLOW 2 | . . 2 . . . Ally Attacks 49 | . . 23 20 6 . Total Damage 487 | . . 196 205 86 . Kills 11 | . . 5 3 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 5 | . 2 . 3 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 7268 | 265 1716 1604 2555 1128 . Spaces Moved 3283 | 104 754 629 1213 583 . Core 3 | 3 . . . . . Treads 3280 | 101 754 629 1213 583 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 . Average Speed 180 | 156 182 240 160 160 . Slowest Speed 240 | 160 240 240 160 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 6 96 100 94 92 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 70 | . . 58 . 12 . Terrain Destroyed 300 | . . 147 100 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 300 | . . 147 100 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 4227 | 142 991 697 1668 729 . Wait 570 | . 133 27 296 114 . Move 3278 | 103 753 628 1212 582 . Hop . | . . . . . . Pick Up 46 | 2 24 7 13 . . Fast Attach 16 | 7 3 . 5 1 . Attach 8 | . . . 7 1 . Detach 3 | . 1 . 1 1 . Swap 32 | . 7 5 19 1 . Drop 37 | . 15 8 14 . . Fire 232 | 30 55 22 98 27 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sto]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 13) 266 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 865 | -10/Materials | Discovered new exit (range 9) 1099 | -10/Materials | Discovered new exit (range 8) 1146 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Central database locked down 1797 | -10/Materials | Discovered new exit (range 14) 1982 | -10/Materials | Entered Mines 1989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2137 | -10/Mines | Learned location of Storage (-9) 2145 | -10/Mines | Found a hidden stash of uninstalled traps 2472 | -10/Mines | Discovered new exit (range 9) 2486 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2599 | -10/Mines | Identified exit to Materials 3586 | -10/Mines | Entered Materials 3586 | -9/Materials | Accompanied by 2 allies 3586 | -9/Materials | Evolved 2 slots: Propulsion x2 3587 | -9/Materials | Identified exit to Mines 3660 | -9/Materials | Discovered new exit (range 10) 4641 | -9/Materials | Central database locked down 5458 | -9/Materials | Discovered new exit (range 15) 5879 | -9/Materials | Discovered new exit (range 6) 5998 | -9/Materials | Repaired Med. Armor Plating 6031 | -9/Materials | Repaired Autogun 6065 | -9/Materials | Repaired Imp. Treads 6098 | -9/Materials | Repaired Imp. Treads 6141 | -9/Materials | Entered Mines 6142 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6143 | -9/Mines | Met a Derelict bent on vengeance 6339 | -9/Mines | Assembled infested the area 6344 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6415 | -9/Mines | Destroyed 7 combat bots 6755 | -9/Mines | Build established: Scavenger-Mutant 6790 | -9/Mines | Discovered new exit (range 3) 6948 | -9/Mines | Escorted by a lone wolf Derelict 7122 | -9/Mines | Discovered new exit (range 9) 7223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7225 | -9/Mines | Discovered new exit (range 5) 7269 | -9/Mines | Entered Materials 7269 | -8/Materials | Accompanied by 1 ally 7269 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7269 | -8/Materials | Self-destructed Last Messages --------------- parts." 07036_ A derelict is hurriedly installing traps. 07038_ 95-NOZ(g): "Hehe, this'll put a wrench in their mining defense operations..." 07038_ 95-NOZ(g) slips into the shadows. 07076_ 4IR8FDNI 6&O9WY>IGUU 5W&,R0D&NJFT&MZS 07094_ Destroyed Asb. Hover Unit. 07094_ as-35090 destroyed. 07122_ EXIT=FOUND 07154_ S-10 Pest destroyed. 07162_ XWCQ9XAK3JI1R7R8CCD>VCVMEQWNEKA 07180_ Acquired 18 matter. 07211_ Acquired 10 matter. 07223_ "No threat detected, you may enter." 07225_ System corrupted: FCS attempts to trigger Autogun. 07225_ System corrupted: Autogun misfires. 07225_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# """""????????????????? | | ???????????????????????# """"?????????????????? | | ???????????????????????# """??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @g#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHardlightThruster Manual? 0 Play Time 00:46:32 Cumulative 34.5 hours Start 2023.07.11 @ 14:56:48 End 2023.07.11 @ 15:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ebd964dd-a1ca-4528-9d73-7453acd200b4