Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 14:33:35 Player: C23 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3748) 3748 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 7345 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 255 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Treads Medium Storage Unit Trap Scanner Improved Sensor Array Minigun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Trap Scanner Improved Sensor Array Minigun [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 76 | 5 5 20 8 31 7 Power 12 | 1 1 3 1 5 1 Engine 8 | 1 1 2 1 3 . Core 4 | . . 1 . 2 1 Reactor . | . . . . . . Propulsion 22 | 2 . 6 1 10 3 Treads 22 | 2 . 6 1 10 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 3 3 3 1 Device 7 | . 2 2 1 1 1 Storage 3 | 1 . . 1 1 . Processor 1 | . . . 1 . . Hackware 2 | . . 1 . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 1 2 8 3 13 2 Energy Gun 2 | . . . . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 18 | 1 2 6 2 7 . Ballistic Cannon 2 | . . . . . 2 Launcher 6 | . . 2 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . 3 4 1 10 9 Power 6 | . 1 1 . 1 3 Propulsion 6 | . 1 2 . 3 . Utility 4 | . . 1 1 1 1 Weapon 11 | . 1 . . 5 5 Highest Loss Streak 3 | . 1 2 1 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 90 87 99 98 78 Engine 10 | . 14 9 11 12 . Core 3 | . . 1 . 4 10 Treads 25 | . 23 22 33 26 17 Device 8 | . 12 13 17 2 5 Storage 8 | . 14 11 2 9 7 Processor 4 | . . . 1 9 7 Hackware 6 | . . 7 11 6 7 Energy Gun 1 | . . . . 2 . Energy Cannon 1 | . . . . 4 . Ballistic Gun 16 | . 24 19 18 13 8 Launcher 3 | . . 1 3 5 5 Peak Build Rating 40 | 5 7 15 15 29 40 Average Rating 17 | 4 6 12 13 23 26 On Entrance 11 | . 5 6 15 14 29 Naked Turns . | . . . . . . Heaviest Build 52 | 9 11 20 24 52 52 Greatest Support 76 | 40 40 60 60 60 76 Greatest Overweight (x) 15 | . . . . 1 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 10 | 7 8 8 6 14 15 Most Carried 15 | 3 3 8 10 15 15 Average Carried 9 | . 1 6 6 13 13 Final Capacity 15 | 8 8 8 10 15 15 Final Carried 15 | 1 3 7 10 13 15 Class Distribution -------------------- 37% | Scavenger-Gunner 21% | Hacker-Mutant 19% | Scavenger-Mutant 16% | Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2381 | 213 185 388 347 1166 82 Remotely . | . . . . . . Salvage Created 4101 | . 500 726 57 2325 493 Parts 247 | . 39 55 4 126 23 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 99 | . 13 24 4 45 13 Guns 62 | . 13 18 4 27 . Cannons 12 | . . . . 9 3 AOE 25 | . . 6 . 9 10 Classes Destroyed 12 | . 3 1 1 4 3 Worker 10 | . . . . 5 5 Builder 1 | . . . . . 1 Hauler 3 | . . . . 3 . Operator 1 | . . . . . 1 Watcher 9 | . 3 1 . 5 . Swarmer 22 | . 3 11 2 4 2 Grunt 52 | . 10 6 . 26 10 Brawler 1 | . . . . 1 . Sentry 19 | . . 7 . 12 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Assembled 2 | . . . 2 . . Best Kill Streak 8 | . 5 5 2 7 8 Combat Bots Only 6 | . 5 5 2 6 5 Max Kills in Single Turn 4 | . 1 2 1 2 4 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . 2 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 608 | . 70 118 31 213 176 Missed 165 | . 13 33 7 70 42 Damage Taken 5176 | . 546 893 225 1864 1648 Core 1225 | . 65 150 33 266 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 1508 | . 163 269 71 525 480 Regen/Repaired (Parts) 314 | . . 82 . 232 . Core Remaining (%) 69 | 100 74 . 54 51 . Volleys Fired 279 | . 69 60 19 116 15 Largest 4 | . 2 2 2 3 4 Hottest 155 | . 40 53 50 150 155 Shots Fired 576 | . 113 110 36 274 43 Gun 475 | . 113 102 33 207 20 Cannon 53 | . . . . 43 10 Launcher 48 | . . 8 3 24 13 Special . | . . . . . . Kinetic 465 | . 113 102 33 187 30 Thermal 63 | . . . . 63 . Explosive 48 | . . 8 3 24 13 Electromagnetic . | . . . . . . Robot Hit Streak 45 | . 27 31 21 45 20 Robot Miss Streak 5 | . 2 5 2 2 1 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . 2 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 448 | . 88 84 22 221 33 Core Hits 235 | . 37 38 6 111 43 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 4 | . . 2 1 1 . Destroy 4 | . . 2 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9065 | . 742 1199 358 4832 1934 Guns 4829 | . 742 794 290 2738 265 Cannons 1025 | . . . . 834 191 Explosions 3205 | . . 405 68 1260 1472 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 4770 | . 742 794 290 2488 456 Thermal 1097 | . . . . 1084 13 Explosive 3014 | . . 405 68 1260 1281 Electromagnetic 178 | . . . . . 178 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 1 1 . 9 Average Corruption 1 | . . 1 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 4 8 . 4 Message Errors 4 | . . . 3 . 1 Matter Fused 7 | . . 1 3 . 3 Heat Flow Errors 3 | . . 1 2 . . Data Loss (minor) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . 3 . 9 42 Projectiles 30 | . . . . 9 21 Explosions 24 | . . 3 . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 330 | . . 35 61 143 91 Shots 14 | . . 3 3 5 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | . 34 90 146 530 174 Average Temperature 102 | . 11 15 58 124 48 Received Heat Transfer 2373 | . 384 354 60 1098 477 Effects 12 | . . . . 12 . Shutdowns 7 | . . . . 7 . Interference 3 | . . . . 3 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1900 | . . . . 1850 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 571 | . 227 430 307 571 541 Initial 193 | . . 9 122 31 193 Average 190 | . 62 183 178 193 403 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 65 | 100 98 65 65 64 21 Level 1 23 | . 1 32 34 23 13 Level 2 11 | . . 2 . 11 65 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 3 . 12 4 Investigation 8 | . 2 . . 5 1 Extermination 1 | . . . . . 1 Reinforcement 8 | . . 3 . 3 2 Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 150 | . 22 32 16 60 20 Peak Tracking Total 5 | . 4 5 3 5 5 Tactical Retreats 13 | . 1 3 6 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . . . . 1 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 14 | . . . . 5 9 Max in Single Turn 6 | . . . . 2 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 32 | . 6 6 . 16 4 Terminals 21 | . 6 3 . 9 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . 1 . 2 . Recycling Units 3 | . . 1 . 2 . Scanalyzers 3 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 103 | . 13 31 . 51 8 Successful 82 | . 11 27 . 39 5 Failed 20 | . 2 4 . 11 3 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 62 | . 13 10 . 34 5 Fabricators 3 | . . . . . 3 Repair Stations 12 | . . 5 . 7 . Recycling Units 4 | . . 1 . 3 . Scanalyzers 21 | . . 15 . 6 . Garrison Access 1 | . . . . 1 . Terminal Hacks 47 | . 11 7 . 25 4 Record 15 | . 4 . . 10 1 Robot Analysis 2 | . . 1 . 1 . Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 3 | . 1 1 . 1 . Alert Level 10 | . 1 2 . 6 1 Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Disarm Traps 2 | . . . . 1 1 Dispatch Records 3 | . 2 1 . . . Security Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Investigation Status 1 | . . . . 1 . Zone Layout 4 | . 2 . . 1 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 9 | . . 4 . 5 . Scan Component 5 | . . 2 . 3 . Repair 4 | . . 2 . 2 . Recycling Unit Hacks 4 | . . 1 . 3 . Process 1 | . . . . 1 . Report Inventory 3 | . . 1 . 2 . Scanalyzer 20 | . . 15 . 5 . Insert Component 11 | . . 8 . 3 . Analyze 9 | . . 7 . 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 19 | . 4 4 . 8 3 Full Trace Events 10 | . 2 1 . 6 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 6 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 2 . 2 . Time 100 | . . 58 . 42 . Parts Recycled . | . . . . . . Recycled Matter 28 | . . . . 28 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . 6 . 2 . Part Schematics Acquired 8 | . . 6 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 58 | . . . 58 55 . Highest-Rated Ally 31 | . . . 31 28 . Total Orders . | . . . . . . Ally Attacks 31 | . . . 16 15 . Total Damage 396 | . . . 201 195 . Kills 10 | . . . 7 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7110 | 72 967 1464 1131 2758 718 Spaces Moved 3677 | 42 495 757 621 1444 318 Core 16 | 5 . . . . 11 Treads 3661 | 37 495 757 621 1444 307 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 146 160 160 160 160 171 Slowest Speed 800 | 160 160 160 160 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 79 66 97 95 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 414 | . . 69 20 291 34 Melee . | . . . . . . Projectile 10 | . . . . 7 3 AOE 404 | . . 69 20 284 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4365 | 52 579 901 723 1655 455 Wait 255 | . 5 53 63 26 108 Move 3672 | 41 494 756 620 1443 318 Hop . | . . . . . . Pick Up 62 | 6 6 9 9 26 6 Fast Attach 7 | . . 6 . 1 . Attach 32 | 5 4 5 1 13 4 Detach . | . . . . . . Swap 37 | . 1 9 7 17 3 Drop 20 | . . 3 4 13 . Fire 279 | . 69 60 19 116 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Discovered new exit (range 14) 875 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Discovered new exit (range 4) 1464 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Discovered new exit (range 10) 1788 | -9/Materials | Build established: Hacker-Mutant 1826 | -9/Materials | Repaired Hvy. Assault Rifle 1852 | -9/Materials | Repaired Lgt. Treads 2293 | -9/Materials | Discovered new exit (range 12) 2504 | -9/Materials | Entered Mines 2668 | -9/Mines | Discovered new exit (range 5) 2688 | -9/Mines | Learned location of Storage (-7) 2844 | -9/Mines | Build established: Scavenger-Mutant 2856 | -9/Mines | Excavation squad dispatched 2856 | -9/Mines | A large section of the Mines collapsed 3177 | -9/Mines | Learned location of Recycling (-7) 3367 | -9/Mines | Discovered new exit (range 8) 3396 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3635 | -9/Mines | Entered Materials 3635 | -8/Materials | Accompanied by 2 allies 3635 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3640 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3939 | -8/Materials | Build established: Scavenger-Gunner 4446 | -8/Materials | Lost 3 parts (1p2w) 4563 | -8/Materials | Central database locked down 4826 | -8/Materials | Discovered new exit (range 16) 5327 | -8/Materials | Repaired Assault Rifle? 5413 | -8/Materials | Garrison activated, responded to threat 5482 | -8/Materials | Discovered new exit (range 13) 5850 | -8/Materials | Discovered new exit (range 11) 6183 | -8/Materials | Repaired Rnf. Ion Engine? 6393 | -8/Materials | Entered Factory 6393 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7034 | -7/Factory | Lost 3 parts (1p1u1w) 7085 | -7/Factory | Core integrity fell below 50% 7101 | -7/Factory | Lost 3 parts (3w) 7102 | -7/Factory | Core integrity fell below 20% 7111 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Adv. Assault Cannon destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Acquired 15 matter. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. WSS#IYJV5YKAIXN54F8 R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Deuterium Engine. K-01 Serf collects debris. R-06 Scavenger collects Imp. Sensor Array. K-01 Serf collects debris. System corrupted: Matter fused (-5). Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ????#############????????????????????????????????? | | # """"""" !##????????????????????????????????? | | # """"""" ##????????????????????????????????? | | # """"""" !!!##????????????????????????????????? | | # """"""" ] !!!##????????????????????????????????? | | # !! ##????????????????????????????????? | | # ] ##############????????????????????? | | ########+####################????????????????????? | | """" # ! ##????????????????????? | | """ # ##????????????????????? | | # """ ! ##????????????????????? | | """ # "F" ] ##????????????????????? | | """ + " """ ##???????????????? ##?? | | """ ##### """ ###??????????????? ##?? | | ##### """ ###???????????## ### | | ####+##### ! ################ ### | | ############## # | | " ^ ??? | | ^ !! " ^ "" ???? | | ! "" "% k %^^ T" | | ^^ !]] "" "%% a!a^ = | | ^ r g@ k * ## | | ^^ = p% % ###+########## ## | | ### #+#### g %! # ######?#+##### | | ## ########### ????????? ? | | ## ########### ##???????????? | | ## ##????????? ? ##???????????? | | ## ##????????# ? ##???????????? | | ## ##????????# ???????????????? | | ## ##????????# ??????????????? | | ?? ## ##????????# ??????????????? | | ??? ## ##????????# ?????????????? | | ????? ##??????????????????# ?????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????? ! ????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Librarian Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed SuspensionMultinovaCapacitor Manual? 0 Play Time 01:38:41 Cumulative 7.3 hours Start 2024.08.06 @ 18:47:55 End 2024.08.07 @ 14:33:35 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f8ecdd6-eece-4624-a6bd-ecc7be2c4cc3