Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.24 @ 09:40:58 Player: ass Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1450 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 283/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Ion Cannon Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 5 8 5 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 2 4 Device 2 | . . 2 Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 73 80 Engine 8 | . 14 3 Core 4 | . . 7 Leg 24 | . 27 22 Device 5 | . . 8 Storage 1 | . . 1 Processor 2 | . . 3 Protection 8 | . 4 11 Energy Gun 12 | . 13 11 Ballistic Cannon 11 | . 11 11 Naked Turns . | . . . Heaviest Build 34 | 7 11 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 5 | 5 5 6 Most Carried 5 | 3 5 5 Average Carried 2 | . 1 4 Final Capacity 15 | 5 5 15 Final Carried 5 | . 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 533 | 221 149 163 Remotely . | . . . Salvage Created 448 | . 104 344 Parts 39 | . 13 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 7 9 Guns 10 | . 6 4 Cannons 6 | . 1 5 Classes Destroyed 6 | . 2 4 Builder 1 | . . 1 Operator 1 | . . 1 Swarmer 6 | . 6 . Grunt 8 | . 1 7 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . 32 43 Missed 30 | . 13 17 Damage Taken 387 | . 135 252 Core 59 | . 31 28 Absorbed by Shields . | . . . Ignored by Resistances 117 | . 42 75 Core Remaining (%) 93 | 100 87 . Volleys Fired 47 | . 20 27 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 94 | . 40 54 Gun 56 | . 29 27 Cannon 38 | . 11 27 Launcher . | . . . Special . | . . . Kinetic 47 | . 20 27 Thermal 47 | . 20 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 24 38 Core Hits 28 | . 10 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 4 | . 2 2 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 948 | . 333 615 Guns 471 | . 208 263 Cannons 474 | . 122 352 Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 521 | . 169 352 Thermal 424 | . 161 263 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 5 | . 1 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 198 | . 192 198 Average Temperature 52 | . 53 50 Received Heat Transfer 210 | . 48 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1554 | . 629 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 208 | . 191 208 Initial 68 | . . 68 Average 118 | . 91 150 Maximum Alert Level 1 | . . 1 Low Security (%) 74 | 100 100 54 Level 1 25 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 813 | 50 311 452 Spaces Moved 506 | 35 193 278 Core 6 | 2 4 . Treads . | . . . Legs 500 | 33 189 278 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 122 | 116 118 125 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 45 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 605 | 44 234 327 Wait . | . . . Move 504 | 34 192 278 Hop . | . . . Pick Up 26 | 5 9 12 Fast Attach . | . . . Attach 14 | 5 6 3 Detach . | . . . Swap 4 | . 2 2 Drop 7 | . 2 5 Fire 47 | . 20 27 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 4) 267 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Self-destructed Last Messages --------------- T-07 Excavator is excavating. U-05 Engineer lays Concrete. Dropped Ion Cannon. Acquired Lrg. Storage Unit. Acquired Ion Cannon. B-36 Bruiser suffers critical hit (Burn). B-36 Bruiser destroyed. U-05 Engineer destroyed. G-34 Mercenary destroyed. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. R-06 Scavenger collects Sml. Laser. Heat Sink melted. Y-45 Defender destroyed. R-06 Scavenger collects Welding Torch. R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Imp. Ion Engine. Acquired 43 matter. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ????????????##+###########+####### ###?????????? | | ????????##### [ t*%=%* ????????? | | ?????? r =% ! ????????? | | ????????????# [@!%% =% %r ????????? | | ?????????????####### ###+#######???????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ????????????????#### #?????????????????????????? | | ???????????????##! ##############????????????? | | ???????????????#! ???????????? | | ???????????????#! ???????????? | | ???????????????# ???????????? | | ?? ????????????#! ???????????? | | ?? ????????????##! ##############????????????? | | ?? ?????????????#### ###???????????????????????? | | ?? ????????????????# # #???????????????????????? | | ?? ????????????????# #???????????????????????? | | ?? ????????????????# # ???????????????????????? | | ?? ????????????????# ####??????????????????????? | | ?# #??????????????## ############??????????????? | | ?# ############+### ]| ?????????????? | | ?# ## ]| ?????????????? | | ?# ## | """??????????????? | | ?# ## ""???????????????? | | ?# #####+########## """ ????????????? | | ?# ## ######## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysHackingGuard Manual? 0 Play Time 00:09:12 Cumulative 10.9 hours Start 2024.05.08 @ 20:25:14 End 2024.05.24 @ 09:40:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98fe9591-f7d5-471e-afa1-2382f29e7660